Microsoft Flight Simulator

Microsoft Flight Simulator

AVERAGE FPS
89
good

This combination provides smooth gameplay with an average of 89 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 51 53 71 91
1440p QHD 69 72 96 123
1080p Full HD 85 90 119 153

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 91
3840x2160 Medium 71
3840x2160 High 53
3840x2160 Ultra 51
2560x1440 Low 123
2560x1440 Medium 96
2560x1440 High 72
2560x1440 Ultra 69
1920x1080 Low 153
1920x1080 Medium 119
1920x1080 High 90
1920x1080 Ultra 85

Microsoft Flight Simulator with Intel Core i7-14700F + AMD Radeon RX 6800 XT, In-Depth Analysis

# How This Combo Ranks

The Intel Core i7-14700F paired with the AMD Radeon RX 6800 XT places at rank 1156 out of 3714 tested combinations in Microsoft Flight Simulator. This puts the combo in the upper third of all tested configurations, roughly at the 69th percentile of system pairings. The ranking reflects a well-balanced mid-to-high tier setup, though it is not among the elite performers for this simulation title.

Benchmark results indicate this pairing sits comfortably ahead of the majority of tested combos, but the gap to top-tier configurations remains noticeable. The combo's position suggests that while neither component is the absolute fastest available, their combined performance in Microsoft Flight Simulator delivers a smooth and capable experience for most users. The data places this pairing in a zone where the CPU and GPU are reasonably matched, avoiding severe bottleneck scenarios that plague many other combinations in the database.

# GPU Role

The AMD Radeon RX 6800 XT brings 16 GB of GDDR6 memory across a 256-bit bus, yielding 512.0 GB/s of bandwidth. The GPU operates with a base clock of 1825 MHz, a game clock of 2015 MHz, and a boost clock of 2250 MHz. Memory runs at 2000 MHz with 16 Gbps effective speed. These specifications place the card in the 85th percentile of all GPUs, with an average benchmark score of 48477.

In Microsoft Flight Simulator, the GPU's memory capacity and bandwidth are critical due to the vast streaming terrain, high-resolution textures, and complex scenery. The 16 GB frame buffer allows the card to handle large texture loads without swapping to system memory, which is especially relevant at higher resolutions and Ultra settings. The RDNA 2.0 architecture, built on a 7 nm process with 26,800 million transistors, delivers 20.74 TFLOPS of FP32 compute and 648.0 GTexel/s of texture fill rate.

The nearest rivals in the GPU benchmark database include the NVIDIA RTX A1000 Mobile (1.5% faster), the Intel Arc A550M (2.5% slower), the NVIDIA GeForce RTX 5070 Ti (3% slower), and the AMD Radeon RX Vega 64 (3% slower). These deltas are small, indicating the RX 6800 XT sits in a tightly contested performance band. For a flight simulator that emphasizes sustained rendering of detailed environments, the GPU's 128 ROPs and 288 TMUs ensure adequate pixel and texture throughput.

# CPU Role

The Intel Core i7-14700F features 20 cores and 28 threads, with a base clock of 2.10 GHz and a boost clock of 5.40 GHz. This Raptor Lake Refresh part, built on Intel's 10 nm process, includes an 80 KB L1 cache per core, 2 MB L2 per core, and 33 MB of shared L3 cache. The CPU supports DDR4 and DDR5 memory in dual-channel configuration, with a TDP of 65 W. It holds a 91st percentile ranking among all CPUs, with an average benchmark score of 53620.

In Microsoft Flight Simulator, the CPU handles simulation logic, physics, AI traffic, and scenery loading. The high boost clock of 5.40 GHz benefits single-threaded performance, which is critical for the game's main simulation thread. The 28 threads provide ample headroom for background tasks such as terrain streaming and weather calculations. Cinebench R23 results show a multicore score of 35122 and a single-core score of 4958, demonstrating strong performance in both heavily threaded and lightly threaded workloads.

The nearest rival CPUs are the Intel Xeon 6505P (0.2% slower), the Intel Xeon Phi 7290 (0.3% faster), the AMD Ryzen 9 7900X (0.6% faster), and the AMD EPYC 7313P (0.8% faster). These small deltas indicate the i7-14700F sits at the top of its performance tier. For Microsoft Flight Simulator, the combination of high single-thread boost and many cores ensures that the CPU rarely becomes the primary limiting factor, except in the most demanding scenarios with dense photogrammetry or heavy AI traffic.

# Measured FPS Breakdown

At 1080p, the combo delivers its highest frame rates. With Low settings, the average FPS reaches 153. Medium settings produce an average of 119 FPS, with a minimum of 101 and maximum of 137. High settings average 90 FPS, while Ultra drops to 85 FPS. The scaling from Low to Ultra at 1080p shows a 44.4% reduction in average FPS, from 153 to 85.

Moving to 1440p, the performance remains strong. Low settings hit 123 FPS average, Medium averages 96 FPS (minimum 82, maximum 110), High averages 72 FPS, and Ultra averages 69 FPS. The drop from Low to Ultra at this resolution is 43.9%, nearly identical to the 1080p scaling. At 1440p, the frame rates stay above 60 FPS for all settings, which is important for a smooth flight experience.

At 4K (3840x2160), the GPU begins to show its limits. Low settings average 91 FPS, Medium averages 71 FPS (minimum 60, maximum 81), High averages 53 FPS, and Ultra averages 51 FPS. The reduction from Low to Ultra at 4K is 44.0%, again consistent with the other resolutions. However, the absolute numbers at 4K Ultra fall below the 60 FPS threshold, indicating that users seeking maximum visual fidelity at 4K will need to accept frame rates in the low 50s or scale down settings.

The data shows a consistent pattern across resolutions: the relative performance drop from Low to Ultra remains roughly 44%, suggesting that the GPU's workload scales predictably with settings. The minimum FPS values recorded at Medium settings (101 at 1080p, 82 at 1440p, 60 at 4K) provide useful guidance for users who prioritize frame time consistency.

# FAQ

Q: What is the best resolution for this combo in Microsoft Flight Simulator?

A: At 1440p, the combo maintains an average FPS above 69 even at Ultra settings, with Low settings reaching 123 FPS. This resolution offers the best balance between visual quality and performance, as 4K Ultra drops to 51 FPS average.

Q: How does the combo perform at 4K with Ultra settings?

A: At 3840x2160 with Ultra settings, the average FPS is 51. This falls below the 60 FPS target that many users prefer for smooth flight simulation. Users can achieve 91 FPS average by selecting Low settings at 4K.

Q: What is the performance difference between Low and Ultra settings at 1080p?

A: At 1920x1080, Low settings average 153 FPS while Ultra averages 85 FPS. This represents a 44.4% reduction in average frame rate when moving from the lowest to the highest quality preset.

Q: Which component is more likely to limit performance in this game?

A: The data suggests the GPU is the primary limiter at higher resolutions. At 4K, the frame rates drop significantly across all settings, while at 1080p the CPU's high single-thread boost clock (5.40 GHz) keeps frame rates high even at Ultra settings.

Q: Are the frame rates stable across different settings?

A: The recorded minimum FPS values at Medium settings show 101 at 1080p, 82 at 1440p, and 60 at 4K. These minimums are close to the averages, indicating relatively stable frame delivery without severe dips.

Q: How does this combo compare to other tested configurations in the database?

A: The combo ranks 1156 out of 3714 tested combinations, placing it in the upper third. The GPU ranks in the 85th percentile and the CPU in the 91st percentile, indicating both components are well above average for this game.

# Settings Recommendations

For users prioritizing smooth frame rates at high resolutions, the Medium preset appears to be the sweet spot. At 1440p, Medium averages 96 FPS with a minimum of 82, providing a comfortable margin above the 60 FPS threshold. At 4K, Medium averages 71 FPS with a minimum of 60, which is the minimum recommended for playable flight simulation. The Medium preset also shows the smallest gap between average and minimum FPS, indicating more consistent performance.

For users with 1080p displays, the High preset at 90 FPS average offers a strong balance of visual quality and performance. The jump from High to Ultra at 1080p only reduces the average from 90 to 85 FPS, a 5.6% penalty, which may be worth it for those seeking maximum detail. However, at 4K, the High preset at 53 FPS average is borderline, and users should prefer Medium at 71 FPS for a more reliable experience.

The Low preset at any resolution provides the highest frame rates, with 153 at 1080p, 123 at 1440p, and 91 at 4K. This preset is suitable for competitive play or for users with high refresh rate monitors who prioritize frame rate over visuals. Given that the data shows a consistent ~44% drop from Low to Ultra across all resolutions, users should expect similar relative performance changes regardless of their chosen resolution.

# Resolution Scaling

The measured FPS data reveals a clear pattern in how the combo scales from 1080p to 4K. At Low settings, the average FPS drops from 153 at 1080p to 123 at 1440p (a 19.6% reduction) and then to 91 at 4K (a further 26% reduction from 1440p). The total drop from 1080p to 4K at Low is 40.5%. At Medium settings, the averages are 119 at 1080p, 96 at 1440p, and 71 at 4K, representing a 40.3% total reduction. High settings show 90 at 1080p, 72 at 1440p, and 53 at 4K, a 41.1% reduction. Ultra settings follow the same trend: 85 at 1080p, 69 at 1440p, and 51 at 4K, a 40% reduction.

The consistency of these scaling factors—all hovering around 40%—indicates that the GPU is the dominant factor in resolution scaling. The CPU's role remains relatively constant across resolutions, as its workload (simulation logic, AI, scenery loading) does not depend on pixel count. The GPU, however, must render four times as many pixels at 4K compared to 1080p, and the measured 40% performance drop aligns with the increased pixel throughput demands, though not linearly due to other bottlenecks like memory bandwidth and fill rate.

The fact that the drop from 1080p to 1440p (roughly 20%) is smaller than the drop from 1440p to 4K (roughly 25%) suggests that the GPU's 512.0 GB/s memory bandwidth becomes more constrained at higher resolutions. At 4K, the 16 GB frame buffer is sufficient for textures, but the bandwidth requirement for streaming terrain and textures at 3840x2160 puts pressure on the memory subsystem. Users with 4K displays should anticipate a significant performance penalty compared to 1440p, regardless of the settings preset chosen.

Hardware Specifications

Intel Core i7-14700F

Cores / Threads 20 / 28
Base Clock 2100 MHz
Boost Clock 5400 MHz
TDP 65W
Socket Intel Socket 1700
View Full CPU Details →

AMD Radeon RX 6800 XT

VRAM 16 GB GDDR6
Base Clock —
Boost Clock 2250 MHz MHz
TDP 300 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-14700F + AMD Radeon RX 6800 XT in Microsoft Flight Simulator

Resolution Settings Avg FPS
3840x2160 Low 91.0
3840x2160 Medium 71.0
3840x2160 High 53.0
3840x2160 Ultra 51.0
2560x1440 Low 123.0
2560x1440 Medium 96.0
2560x1440 High 72.0
2560x1440 Ultra 69.0
1920x1080 Low 153.0
1920x1080 Medium 119.0
1920x1080 High 90.0
1920x1080 Ultra 85.0

Microsoft Flight Simulator with ii7-14700F + Other GPUs

See how Microsoft Flight Simulator performs with the same CPU but different graphics cards.

Microsoft Flight Simulator with RX 6800 XT + Other CPUs

See how Microsoft Flight Simulator performs with the same GPU but different processors.

Other Games with ii7-14700F + RX 6800 XT

Explore FPS benchmarks for other games using this same hardware combination.