Microsoft Flight Simulator

Microsoft Flight Simulator

AVERAGE FPS
94
good

This combination provides smooth gameplay with an average of 94 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 51 56 72 92
1440p QHD 73 76 101 129
1080p Full HD 93 96 129 164

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 92
3840x2160 Medium 72
3840x2160 High 56
3840x2160 Ultra 51
2560x1440 Low 129
2560x1440 Medium 101
2560x1440 High 76
2560x1440 Ultra 73
1920x1080 Low 164
1920x1080 Medium 129
1920x1080 High 96
1920x1080 Ultra 93

Microsoft Flight Simulator with Intel Core i5-13400F + NVIDIA GeForce RTX 3080 Ti, In-Depth Analysis

Microsoft Flight Simulator is an exceptionally demanding title that scales heavily with both CPU and GPU resources. The measured data for this configuration, pairing the Intel Core i5-13400F with the NVIDIA GeForce RTX 3080 Ti, shows a system that can deliver smooth, playable frame rates at every resolution, but the optimal settings are highly dependent on your display target. The combo ranks 501st out of 1795 tested configurations, placing it in the top 28% of all systems, which is a strong position for a high-refresh 1440p experience or a solid 4K presentation. The data shows that the RTX 3080 Ti has enough headroom to push high frame rates, but the Ultra preset introduces a significant performance penalty that makes it less practical than High for consistent play.

Settings Recommendations

The measured FPS rows provide a clear hierarchy of performance across the four settings presets. At the highest resolution of 3840x2160, the Ultra preset yields an average of 51.1 FPS, which dips below the 60 FPS target that most flight sim enthusiasts prefer for smooth panning. Dropping to High raises the average to 55.6 FPS, a modest improvement that still leaves the system on the edge of 60 FPS. The Medium preset at 4K produces 72.1 FPS, which is a substantial jump and provides a much more comfortable margin for maintaining fluidity over dense scenery. Low settings push this further to 92.4 FPS, but this comes at a significant cost to visual fidelity in a game where terrain and cockpit detail are central to the experience. The data suggests that Medium is the sweet spot for 4K, offering the best balance between visual quality and a frame rate that stays well clear of the 60 FPS threshold.

Moving to 2560x1440, the situation improves markedly. The Ultra preset averages 72.7 FPS, which is now perfectly playable on a high-refresh monitor, while High jumps to 76.3 FPS. The Medium preset delivers an excellent 101.4 FPS, and Low reaches 129.1 FPS. For 1440p, the High preset appears to be the recommended choice, as it provides a significant visual upgrade over Medium while still maintaining an average above 75 FPS, which is smooth enough for most users. The Ultra preset is viable here, but the 4.8% performance drop from High (76.3 FPS down to 72.7 FPS) is not worth the marginal visual gains in a game that is already visually demanding. At 1920x1080, the CPU begins to assert its influence. High settings average 95.7 FPS, Ultra averages 93.1 FPS, and Medium hits 129.1 FPS. The gap between High and Ultra at 1080p is only 2.7%, indicating that the CPU is becoming the limiting factor, making Ultra the better choice at this resolution if you want maximum fidelity without sacrificing much speed.

CPU Role

The Intel Core i5-13400F is a 10-core, 16-thread processor based on the Raptor Lake architecture, with a base clock of 2.50 GHz and a boost clock of 4.60 GHz. Its benchmark scores are respectable, with a Cinebench R23 multicore score of 21279 and a single-core score of 3004, placing it in the 82nd percentile against all CPUs. In a flight simulator, the CPU handles the complex flight dynamics, AI traffic, and world simulation, which often requires strong single-thread performance. The data shows that this CPU is capable of keeping up with the RTX 3080 Ti at lower resolutions. At 1080p, the difference between High (95.7 FPS) and Low (163.5 FPS) is substantial, but the difference between High (95.7 FPS) and Ultra (93.1 FPS) is minimal. This indicates that the CPU is hitting a performance ceiling around the 95-100 FPS mark in this title, regardless of the graphics load. The processor's performance is very close to its nearest rivals, with a deltaPct of only 0.1% against the Intel Core i7-13620H and -0.5% against the AMD Ryzen 5 5600X3D, meaning that swapping to those chips would yield no perceptible difference in this game. The 16 threads are sufficient for the simulator's workload, as the scaling from 1080p to 1440p shows a drop from 95.7 FPS to 76.3 FPS on High settings, proving that the GPU is taking on more responsibility as resolution increases, rather than the CPU becoming a bottleneck.

GPU Role

The NVIDIA GeForce RTX 3080 Ti is a powerhouse with 12 GB of GDDR6X memory on a 384-bit bus, providing a massive bandwidth of 912.4 GB/s. Its boost clock of 1665 MHz and 10240 shading units allow it to produce a FP32 compute throughput of 34.10 TFLOPS. This hardware is clearly designed for high-resolution gaming, and the benchmark data confirms its strength in this simulator. The GPU's percentile rank is 83rd against all GPUs, with an average benchmark score of 41224. It sits just 0.5% behind the RTX 3090 and 1.1% behind the RTX 5070 in synthetic tests, showing that it remains a highly competitive part. In the measured FPS data, the GPU's role becomes evident as resolution scales. At 4K, the difference between the Low preset (92.4 FPS) and the Ultra preset (51.1 FPS) is a massive 44.7%, demonstrating that the GPU is the primary driver of frame rate at this resolution, where the 12 GB VRAM buffer and raw shader throughput are fully exercised. The 4K performance is solid but not overwhelming; the 55.6 FPS at High settings is just shy of a locked 60 FPS, which is why the Medium preset is recommended for 4K displays. At 1440p, the GPU has more headroom, allowing for the High preset to achieve 76.3 FPS, which is a comfortable experience. The card's 350 W TDP and 750 W suggested PSU indicate it is a power-hungry component, but its end-of-life production status and predecessor to the GeForce 40 series mean it is still a relevant option for this game.

FAQ

Q: What is the best settings preset for a 4K display with this hardware?

A: The Medium preset at 3840x2160 yields an average of 72.1 FPS. This is the best option for 4K because it provides a solid margin above 60 FPS, whereas High (55.6 FPS) and Ultra (51.1 FPS) both fall below that threshold.

Q: How does the CPU bottleneck manifest at 1080p?

A: At 1920x1080, the average FPS on High settings is 95.7, and on Ultra it is 93.1. The close 2.7% gap between these presets, compared to a 41.5% gap between Low (163.5 FPS) and High, indicates that the CPU is limiting performance once the graphics load is moderate, preventing the GPU from fully pushing higher frame rates.

Q: Is the Ultra preset ever worth using?

A: Yes, at 2560x1440, the Ultra preset averages 72.7 FPS, which is playable. At 1920x1080, Ultra (93.1 FPS) is also viable due to the small performance difference from High. However, at 4K, the Ultra preset's 51.1 FPS average is too low for smooth gameplay.

Q: How does this CPU compare to its direct competitors in synthetic benchmarks?

A: The Core i5-13400F has an average benchmark score of 25236. Its nearest rival, the Intel Core i7-13620H, scores 25201, a deltaPct of 0.1%. The AMD Ryzen 5 5600X3D scores 25365, a deltaPct of -0.5%, showing they are all within a fraction of a percent of each other.

Q: What is the performance difference between the RTX 3080 Ti and the RTX 3090?

A: In the average benchmark score, the RTX 3080 Ti scores 41224, while the RTX 3090 scores 41441. This represents a deltaPct of -0.5%, meaning the RTX 3080 Ti is essentially tied with the RTX 3090 in overall synthetic performance.

Q: Can this system achieve 60 FPS at 4K with High settings?

A: No. The measured average FPS for the High preset at 3840x2160 is 55.6 FPS, which is below the 60 FPS target. You would need to drop to Medium settings, which average 72.1 FPS, to comfortably exceed 60 FPS.

Resolution Scaling

The measured FPS data shows a clear and predictable scaling pattern as resolution increases. On the High preset, the system achieves 95.7 FPS at 1920x1080, drops to 76.3 FPS at 2560x1440 (a 20.3% decrease), and further drops to 55.6 FPS at 3840x2160 (a 27.1% decrease from 1440p). This progressive decline indicates that the GPU is the dominant factor in frame rate scaling, as its workload increases with pixel count. The Low preset shows a similar trend, falling from 163.5 FPS at 1080p to 129.1 FPS at 1440p, and then to 92.4 FPS at 4K. The consistency of these drops across all settings presets confirms that the RTX 3080 Ti is the primary performance limiter as resolution increases. However, the behavior at 1080p is revealing. The fact that the Ultra preset (93.1 FPS) is only 2.7% slower than High (95.7 FPS) at 1080p, but 8.1% slower at 4K (51.1 FPS vs 55.6 FPS), shows that at lower resolutions, the CPU's capability to feed the GPU becomes the limiting factor. The scaling from 1080p to 4K on the Ultra preset is a 45.1% drop (from 93.1 FPS to 51.1 FPS), which is slightly less severe than the High preset's 41.9% drop, suggesting that the Ultra preset's extra GPU load masks the CPU bottleneck at higher resolutions.

Measured FPS Breakdown

The following table details the exact average frame rates measured for each resolution and settings preset combination. All measurements were taken with the Intel Core i5-13400F and NVIDIA GeForce RTX 3080 Ti.

| Resolution | Settings | Avg FPS |

|---|---|---|

| 3840x2160 | Ultra | 51.1 |

| 3840x2160 | High | 55.6 |

| 3840x2160 | Medium | 72.1 |

| 3840x2160 | Low | 92.4 |

| 2560x1440 | Ultra | 72.7 |

| 2560x1440 | High | 76.3 |

| 2560x1440 | Medium | 101.4 |

| 2560x1440 | Low | 129.1 |

| 1920x1080 | Ultra | 93.1 |

| 1920x1080 | High | 95.7 |

| 1920x1080 | Medium | 129.1 |

| 1920x1080 | Low | 163.5 |

At 1080p, the system is capable of exceeding 90 FPS on all presets, making it suitable for high-refresh monitors. The Medium preset at 1080p (129.1 FPS) matches the Low preset at 1440p (129.1 FPS), highlighting the balance between resolution and graphical fidelity. At 1440p, the High preset's 76.3 FPS is the most balanced for visual quality, while the Ultra preset's 72.7 FPS is still very playable. At 4K, the Medium preset's 72.1 FPS is the only option that provides a comfortable margin above 60 FPS, as the High and Ultra presets fall to 55.6 and 51.1 FPS, respectively. The data consistently shows that this hardware pairing is best served by using Medium settings at 4K and High settings at 1440p, with Ultra being a viable option only at 1080p where the CPU limits further gains.

Hardware Specifications

Intel Core i5-13400F

Cores / Threads 10 / 16
Base Clock 2500 MHz
Boost Clock 4600 MHz
TDP 65W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 3080 Ti

VRAM 12 GB GDDR6X
Base Clock —
Boost Clock 1665 MHz MHz
TDP 350 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-13400F + NVIDIA GeForce RTX 3080 Ti in Microsoft Flight Simulator

Resolution Settings Avg FPS
3840x2160 Low 92.4
3840x2160 Medium 72.1
3840x2160 High 55.6
3840x2160 Ultra 51.1
2560x1440 Low 129.1
2560x1440 Medium 101.4
2560x1440 High 76.3
2560x1440 Ultra 72.7
1920x1080 Low 163.5
1920x1080 Medium 129.1
1920x1080 High 95.7
1920x1080 Ultra 93.1

Microsoft Flight Simulator with ii5-13400F + Other GPUs

See how Microsoft Flight Simulator performs with the same CPU but different graphics cards.

Microsoft Flight Simulator with RTX 3080 Ti + Other CPUs

See how Microsoft Flight Simulator performs with the same GPU but different processors.

Other Games with ii5-13400F + RTX 3080 Ti

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