Microsoft Flight Simulator

Microsoft Flight Simulator

AVERAGE FPS
80
good

This combination provides smooth gameplay with an average of 80 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 44 50 63 82
1440p QHD 64 64 88 113
1080p Full HD 75 79 105 135

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 82
3840x2160 Medium 63
3840x2160 High 50
3840x2160 Ultra 44
2560x1440 Low 113
2560x1440 Medium 88
2560x1440 High 64
2560x1440 Ultra 64
1920x1080 Low 135
1920x1080 Medium 105
1920x1080 High 79
1920x1080 Ultra 75

Microsoft Flight Simulator with Intel Core i5-12400F + AMD Radeon RX 7700 XT, In-Depth Analysis

The Intel Core i5-12400F paired with the AMD Radeon RX 7700 XT lands at rank 752 out of 1795 tested combos in Microsoft Flight Simulator. That places this configuration in the upper-middle tier of the database, meaning it will handle the sim comfortably but sits well behind the top-end hardware that dominates the leaderboard. The CPU holds a 77th percentile ranking against all processors, while the GPU sits at the 73rd percentile, so neither component is a weak link, but both are solidly mid-pack performers. This is a balanced pairing where the data shows no single component dragging the other down to a severe degree.

How This Combo Ranks

The combo’s rank of 752 out of 1795 directly reflects the balanced nature of this build. The processor’s average benchmark score of 19221 places it within 0.1% of the Intel Core i7-8700K, a well-known older flagship, and just 0.3% ahead of the Intel Core i5-1335U. It also trails the AMD Ryzen 5 7533HS by 0.7% and beats the AMD EPYC 7773X by 1.3%. These are negligible margins, meaning the i5-12400F delivers compute performance nearly identical to those rivals in synthetic tests. The GPU tells a similar story: its average score of 30097 is essentially tied with the NVIDIA GeForce RTX 5060 at a 0% delta, while it edges out the AMD Radeon RX 570 by 0.2% and the NVIDIA Tesla M60 by 0.4%, but falls 0.6% short of the NVIDIA GeForce RTX 5070 Mobile.

For Flight Simulator specifically, this rank means the combo will produce playable frame rates at most settings, but it won’t be pushing extreme refresh rates at maximum fidelity. The data indicates the combo is better suited for high-refresh 1080p or smooth 1440p play rather than chasing 4K ultra performance. Given the rank, builders should expect a system that handles the sim’s demanding scenery rendering without becoming a slideshow, but they should also temper expectations for maxed-out settings at high resolutions.

Settings Recommendations

The measured FPS data clearly shows which preset delivers the best balance of visual quality and performance. At 1080p, the High preset produces 79.4 FPS, which is only 4.1 FPS lower than Ultra’s 75.3 FPS. That small gap suggests High is the sweet spot, as it likely retains most of the visual fidelity of Ultra while offering a slight speed advantage. Medium at 1080p hits 105.2 FPS, which is smoother but comes with a noticeable drop in scenery detail that matters in a flight sim where you are constantly looking at terrain and clouds.

Moving to 1440p, the High preset delivers 64.4 FPS, which is playable but not buttery smooth. Medium at this resolution reaches 87.8 FPS, making it the best choice for a fluid experience without sacrificing too much visual richness. Ultra at 1440p drops to 63.6 FPS, nearly identical to High, so there is little reason to choose Ultra over High here. At 4K, High manages 50.2 FPS, which is borderline for a sim that benefits from stable frame pacing. Medium at 4K gives 63.1 FPS, which is the minimum recommended for a decent experience at that resolution.

The data suggests the High preset is the best overall recommendation, as it provides the most consistent frame rates across all three resolutions while keeping the visual quality high. For users prioritizing smoothness over fidelity, Medium is a strong fallback, especially at 1440p and 4K. Ultra is rarely worth the performance hit, as the FPS gains from dropping to High are minimal.

Resolution Scaling

The FPS drop from 1080p to 4K is steep and reveals where the bottleneck lies. At High settings, the combo goes from 79.4 FPS at 1080p to 64.4 FPS at 1440p, a 15 FPS loss, and then down to 50.2 FPS at 4K, another 14.2 FPS loss. The total drop from 1080p to 4K is 29.2 FPS, which is a 36.8% reduction. This scaling pattern indicates the GPU is the limiting factor as resolution climbs, because the CPU’s workload does not increase proportionally with pixel count.

Looking at Low settings, the drop is even more pronounced: 134.9 FPS at 1080p falls to 112.5 FPS at 1440p, then to 82.2 FPS at 4K. That is a 52.7 FPS total loss, or 39.1%. The fact that even at Low settings the FPS falls sharply with resolution confirms the GPU is the primary constraint. The CPU has enough headroom to feed the GPU at 1080p, but the RX 7700 XT simply cannot keep up as pixel count rises.

At Ultra settings, the pattern holds: 75.3 FPS at 1080p drops to 63.6 FPS at 1440p and 43.7 FPS at 4K. The 4K Ultra result is the lowest in the entire dataset, indicating that the GPU is heavily taxed at that combination. The data strongly suggests that for 4K play, users should stick to Medium or High, as the GPU cannot maintain playable frame rates at Ultra. The CPU is not the issue here; its single-thread and multi-thread scores are adequate for the sim’s physics and scenery loading, but the GPU’s 12 GB of VRAM and 432.0 GB/s bandwidth are stretched thin at high resolutions.

Measured FPS Breakdown

At 1080p, the combo delivers a wide range of performance depending on settings. Low settings produce 134.9 FPS, which is excellent for a flight sim and provides plenty of headroom for a 120Hz or 144Hz monitor. Medium drops to 105.2 FPS, still very smooth, while High hits 79.4 FPS, which is good for most displays. Ultra is the slowest at 1080p, yielding 75.3 FPS, a modest 4.1 FPS loss from High. This indicates that the Ultra preset’s extra effects are not particularly punishing at this resolution, but they do cost some frames.

At 1440p, the pattern is similar but with lower absolute numbers. Low settings reach 112.5 FPS, which is still very playable. Medium provides 87.8 FPS, offering a great balance for high-refresh monitors. High drops to 64.4 FPS, which is acceptable but not ideal for fast-paced flying. Ultra sits at 63.6 FPS, nearly identical to High, so there is no real benefit to choosing Ultra over High at this resolution. The data shows that 1440p is where the combo starts to feel the GPU’s limits, but Medium remains a strong choice.

At 4K, the numbers become more constrained. Low settings yield 82.2 FPS, which is surprisingly high for 4K and indicates the CPU can still push frames when the GPU is not overloaded. Medium drops to 63.1 FPS, which is the most balanced option for 4K. High falls to 50.2 FPS, which is borderline for a sim that needs stable frame pacing. Ultra is the worst at 43.7 FPS, making it impractical for serious play. The 4K results confirm that this combo is not designed for maxed-out 4K, but it can handle Medium or Low settings respectably.

GPU Role

The AMD Radeon RX 7700 XT plays a critical role in this combo’s performance, particularly at higher resolutions. Its 12 GB of GDDR6 memory on a 192-bit bus provides 432.0 GB/s of bandwidth, which is sufficient for Flight Simulator’s large texture sets but not excessive. The GPU’s boost clock of 2544 MHz and game clock of 2171 MHz indicate it runs hot and fast, with a 245 W TDP requiring a 550 W suggested PSU. The card’s 3456 shading units and 96 ROPs are responsible for the pixel throughput, and the data shows that at 1080p and 1440p, the GPU is capable of delivering high frame rates.

At 4K, the GPU becomes the clear bottleneck. The 43.7 FPS at Ultra settings is a direct result of the GPU’s inability to process the increased pixel count alongside the sim’s complex lighting and shadow effects. The GPU’s 35.17 TFLOPS of FP32 performance is respectable, but it is not enough to maintain 60 FPS at 4K Ultra in this title. The VRAM capacity of 12 GB is adequate, but the bus width of 192-bit limits memory bandwidth, which can cause stuttering in texture-heavy scenes. The nearest rival, the NVIDIA GeForce RTX 5060, scores nearly identically in synthetic benchmarks, but the data does not show how that card handles this specific game, so no direct comparison can be made here.

The GPU’s DirectX 12 Ultimate support and 54 RT cores are present, but Flight Simulator’s measured results do not specifically isolate ray tracing performance. The data indicates that the GPU is well-matched to the CPU at 1080p and 1440p, but at 4K, users will need to lower settings to get playable frame rates. The GPU’s performance is the main reason the combo ranks where it does in the database.

FAQ

Q: What is the best setting preset for this combo at 1440p?

A: The Medium preset at 87.8 FPS offers the smoothest experience at 1440p, while High drops to 64.4 FPS and Ultra to 63.6 FPS. Medium is the recommended choice for fluid gameplay.

Q: Can this combo handle 4K gaming in Microsoft Flight Simulator?

A: Yes, but only at lower settings. Low yields 82.2 FPS at 4K, and Medium produces 63.1 FPS. High and Ultra drop to 50.2 and 43.7 FPS respectively, so stick to Medium or Low for playable 4K.

Q: How does the CPU compare to its nearest rival?

A: The Intel Core i5-12400F has an average benchmark score of 19221, which is 0.1% higher than the Intel Core i7-8700K and 0.3% higher than the Intel Core i5-1335U. It trails the AMD Ryzen 5 7533HS by 0.7%.

Q: How does the GPU compare to its nearest rival?

A: The AMD Radeon RX 7700 XT scores 30097 on average, which is exactly 0% different from the NVIDIA GeForce RTX 5060. It is 0.2% ahead of the AMD Radeon RX 570 and 0.4% ahead of the NVIDIA Tesla M60.

Q: What is the FPS difference between High and Ultra at 1080p?

A: High delivers 79.4 FPS, while Ultra delivers 75.3 FPS. The difference is only 4.1 FPS, making High the more efficient choice for nearly identical visuals.

Q: Is the CPU or GPU the limiting factor at 4K?

A: The GPU is the limiting factor at 4K. The FPS drops significantly from 1080p to 4K at all settings, including Low, which indicates the RX 7700 XT cannot keep up with the pixel load, while the CPU has sufficient headroom.

Hardware Specifications

Intel Core i5-12400F

Cores / Threads 6 / 12
Base Clock 2500 MHz
Boost Clock 4400 MHz
TDP 65W
Socket Intel Socket 1700
View Full CPU Details →

AMD Radeon RX 7700 XT

VRAM 12 GB GDDR6
Base Clock —
Boost Clock 2544 MHz MHz
TDP 245 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-12400F + AMD Radeon RX 7700 XT in Microsoft Flight Simulator

Resolution Settings Avg FPS
3840x2160 Low 82.2
3840x2160 Medium 63.1
3840x2160 High 50.2
3840x2160 Ultra 43.7
2560x1440 Low 112.5
2560x1440 Medium 87.8
2560x1440 High 64.4
2560x1440 Ultra 63.6
1920x1080 Low 134.9
1920x1080 Medium 105.2
1920x1080 High 79.4
1920x1080 Ultra 75.3

Microsoft Flight Simulator with ii5-12400F + Other GPUs

See how Microsoft Flight Simulator performs with the same CPU but different graphics cards.

Microsoft Flight Simulator with RX 7700 XT + Other CPUs

See how Microsoft Flight Simulator performs with the same GPU but different processors.

Other Games with ii5-12400F + RX 7700 XT

Explore FPS benchmarks for other games using this same hardware combination.