Microsoft Flight Simulator

Microsoft Flight Simulator

AVERAGE FPS
61
good

This combination provides smooth gameplay with an average of 61 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 35 38 48 62
1440p QHD 50 48 66 82
1080p Full HD 61 62 83 103

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 62
3840x2160 Medium 48
3840x2160 High 38
3840x2160 Ultra 35
2560x1440 Low 82
2560x1440 Medium 66
2560x1440 Ultra 50
2560x1440 High 48
1920x1080 Low 103
1920x1080 Medium 83
1920x1080 High 62
1920x1080 Ultra 61

Microsoft Flight Simulator with Intel Core i5-12400F + AMD Radeon RX 7600 XT, In-Depth Analysis

The Intel Core i5-12400F paired with the AMD Radeon RX 7600 XT delivers a highly playable Microsoft Flight Simulator experience, but the data shows that the settings preset you choose matters more than the resolution in determining frame rate. Across all four tested presets—Low, Medium, High, and Ultra—the combo produces a wide spread of average FPS, with the gap between Low and Ultra growing as resolution decreases. At 1080p, the spread is 42.4 FPS (from 102.9 to 60.5), while at 4K it narrows to 27.1 FPS (from 61.8 to 34.7). This suggests the GPU becomes increasingly dominant as pixel count rises, while at lower resolutions the CPU has more headroom to push higher frame rates. The measured data indicates that High settings provide the most balanced experience, offering 61.5 FPS at 1080p and 48.3 FPS at 1440p—both above the 40 FPS threshold that flight sim enthusiasts typically consider acceptable for smooth panning over scenery.

Settings Recommendations

The benchmark results show a clear hierarchy across presets, with Low delivering the highest frame rates and Ultra the lowest. At 1080p, Low produces 102.9 FPS, Medium drops to 82.9 FPS, High falls further to 61.5 FPS, and Ultra bottoms out at 60.5 FPS. The difference between High and Ultra at 1080p is only 1.0 FPS, which is negligible in real-world terms, yet Ultra likely adds significant visual fidelity in terms of shadow quality, terrain detail, and cloud rendering. At 1440p, the pattern shifts: Low delivers 81.5 FPS, Medium 66.1 FPS, High 48.3 FPS, and Ultra 49.8 FPS—here Ultra actually beats High by 1.5 FPS, which is within measurement noise but suggests that Ultra’s additional load on the GPU does not consistently penalize this particular combo. At 4K, the numbers compress further: Low hits 61.8 FPS, Medium 48.4 FPS, High 38 FPS, and Ultra 34.7 FPS.

The optimal preset depends on your display resolution. For 1080p, High is the sweet spot: 61.5 FPS is smooth, and the 1.0 FPS gap to Ultra means you gain nothing by dropping to High unless you prefer slightly lower GPU load. For 1440p, Medium offers 66.1 FPS, which is 17.8 FPS higher than High and 16.3 FPS higher than Ultra—this is the best balance of fluidity and visual quality for that resolution. For 4K, Low is the only preset that stays above 60 FPS (61.8 FPS), while Medium drops to 48.4 FPS and High falls below 40 FPS (38 FPS). If you insist on 4K, Low is the recommended preset; if you can tolerate 48 FPS, Medium provides better visuals without dipping into the sub-40 range that can cause stuttering in dense urban areas.

GPU Role

The AMD Radeon RX 7600 XT is built on the RDNA 3.0 architecture with a Navi 33 chip, featuring 16 GB of GDDR6 memory on a 128-bit bus. The memory clock runs at 2250 MHz, which translates to 18 Gbps effective, yielding a bandwidth of 288.0 GB/s. The GPU’s boost clock is 2755 MHz, with a game clock of 2470 MHz and a base clock of 1980 MHz. These specifications place the card in the upper midrange of the GPU hierarchy, with a percentile rank of 63 among all GPUs. In Microsoft Flight Simulator, the GPU’s role is most evident at 4K resolution, where the frame rate drops from 61.8 FPS on Low to 34.7 FPS on Ultra—a 27.1 FPS swing that highlights the card’s struggle with the game’s heavy rendering load at high pixel counts. The 16 GB VRAM capacity is ample for this title, as flight simulators are known for loading large textures for terrain and aircraft, but the 128-bit bus and 288.0 GB/s bandwidth are modest compared to higher-tier cards. The data shows that the GPU is the limiting factor at 4K Ultra, where the combo produces just 34.7 FPS, below the 40 FPS threshold; however, at 1080p and 1440p, the GPU has enough headroom to keep up with the CPU, as evidenced by the smaller FPS gaps between presets at those resolutions.

How This Combo Ranks

This particular CPU-GPU combination ranks 1127 out of 1795 tested combos in Microsoft Flight Simulator, placing it in the 62.8th percentile—meaning it outperforms roughly 63% of all tested systems. This ranking reflects the balanced nature of the pairing: the i5-12400F is a 6-core, 12-thread processor with a boost clock of 4.40 GHz, while the RX 7600 XT is a solid midrange GPU. The combo’s rank is consistent with its individual component percentiles: the CPU sits at the 77th percentile among all CPUs, while the GPU is at the 63rd percentile. The CPU’s higher percentile suggests that the GPU is the more limiting component in this pairing, which aligns with the resolution scaling data. In terms of raw benchmark scores, the CPU averages 19221 across all tests, nearly identical to the Intel Core i7-8700K (19210, deltaPct 0.1) and the Intel Core i5-1335U (19167, deltaPct 0.3), while slightly trailing the AMD Ryzen 5 7533HS (19364, deltaPct -0.7). The GPU averages 20146, which is 0.3% ahead of the AMD Radeon RX 460 (20088) and 1.9% ahead of the NVIDIA GeForce RTX 2060 SUPER (19774), but 0.6% behind the AMD Radeon RX 7600 (20258) and 1.9% behind the NVIDIA GeForce RTX 3070 Mobile (20534). The combo’s mid-pack ranking suggests it is not a top-tier system for this game, but it is far from the bottom, making it a viable choice for users who prioritize overall system balance over extreme frame rates.

FAQ

Q: What is the best settings preset for 1080p gameplay?

A: The data shows High settings deliver 61.5 FPS at 1080p, which is only 1.0 FPS lower than Ultra (60.5 FPS). Given the negligible difference, High is recommended for a smoother experience with virtually identical visual quality.

Q: How does the combo perform at 4K resolution?

A: At 4K, the combo achieves 61.8 FPS on Low, 48.4 FPS on Medium, 38 FPS on High, and 34.7 FPS on Ultra. Only Low and Medium exceed the 40 FPS threshold, so 4K users should stick to those presets.

Q: Is the GPU or CPU the limiting factor in this game?

A: The data indicates the GPU is the limiting factor at higher resolutions. At 4K, the FPS drops from 61.8 (Low) to 34.7 (Ultra), a 27.1 FPS swing, while at 1080p the same preset change only causes a 42.4 FPS swing (from 102.9 to 60.5), showing the CPU can handle lower resolutions better.

Q: How does this combo rank against all tested systems?

A: The combo ranks 1127 out of 1795 tested combos in Microsoft Flight Simulator, placing it in the upper 63% of all systems tested. This is a solid mid-pack result.

Q: What is the difference between High and Ultra at 1440p?

A: At 1440p, High delivers 48.3 FPS while Ultra delivers 49.8 FPS—Ultra is 1.5 FPS higher, which is within measurement noise. Both are below 60 FPS, so the choice depends on whether you prefer slightly higher frame rates or maximum visual fidelity.

Q: Does the 16 GB VRAM make a difference in this game?

A: The 16 GB VRAM is sufficient for Microsoft Flight Simulator, as the game’s large textures for terrain and aircraft load without issue. However, the GPU’s 128-bit bus and 288.0 GB/s bandwidth are more limiting, as evidenced by the significant FPS drops at 4K Ultra.

Resolution Scaling

The frame rate scaling from 1080p to 4K reveals a consistent pattern of performance degradation across all presets, but the magnitude of the drop varies significantly. At Low settings, the FPS falls from 102.9 at 1080p to 81.5 at 1440p and 61.8 at 4K—a total drop of 41.1 FPS, or 39.9%. At Medium, the drop is from 82.9 to 66.1 to 48.4, a total decline of 34.5 FPS (41.6%). At High, the drop is from 61.5 to 48.3 to 38, a total decline of 23.5 FPS (38.2%). At Ultra, the drop is from 60.5 to 49.8 to 34.7, a total decline of 25.8 FPS (42.6%). These percentages are remarkably consistent, hovering around 40% across all presets, which indicates that the GPU is the primary bottleneck when moving from 1080p to 4K. The fact that the percentage drop is similar regardless of preset suggests that the rendering load scales linearly with pixel count, and the RX 7600 XT’s 288.0 GB/s bandwidth is the limiting factor. At 1080p, the CPU has more influence, as evidenced by the 42.4 FPS spread between Low and Ultra, but at 4K that spread narrows to 27.1 FPS, showing that the GPU’s raw throughput caps the frame rate regardless of CPU headroom.

CPU Role

The Intel Core i5-12400F is a 6-core, 12-thread processor based on the Alder Lake architecture, with a base clock of 2.50 GHz and a boost clock of 4.40 GHz. It has 18 MB of shared L3 cache and supports both DDR4 and DDR5 memory on a dual-channel bus. In synthetic benchmarks, the CPU scores 16518 in Cinebench R23 multicore and 2332 in single-core, placing it at the 77th percentile among all CPUs. In Microsoft Flight Simulator, the CPU’s role is most apparent at 1080p resolution, where the frame rate varies widely between presets—from 102.9 FPS on Low to 60.5 FPS on Ultra. This 42.4 FPS spread indicates that the CPU is capable of driving high frame rates when the GPU is not overburdened, but as resolution increases, the GPU takes over as the bottleneck. The CPU’s 12 threads are well-suited for the game’s simulation logic, which handles aircraft physics and scenery loading, but the data shows that even at 4K Low (61.8 FPS), the CPU is not the limiting factor—the GPU is. The CPU’s nearest rivals include the Intel Core i7-8700K (deltaPct 0.1), Intel Core i5-1335U (deltaPct 0.3), and AMD Ryzen 5 7533HS (deltaPct -0.7), all of which perform within 1% of the i5-12400F in average benchmark scores. This suggests that the CPU is a mature, well-balanced performer for this game, neither over- nor under-powered relative to its price class, and it pairs effectively with the RX 7600 XT to deliver the mid-pack ranking observed.

Hardware Specifications

Intel Core i5-12400F

Cores / Threads 6 / 12
Base Clock 2500 MHz
Boost Clock 4400 MHz
TDP 65W
Socket Intel Socket 1700
View Full CPU Details →

AMD Radeon RX 7600 XT

VRAM 16 GB GDDR6
Base Clock —
Boost Clock 2755 MHz MHz
TDP 190 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-12400F + AMD Radeon RX 7600 XT in Microsoft Flight Simulator

Resolution Settings Avg FPS
3840x2160 Low 61.8
3840x2160 Medium 48.4
3840x2160 High 38.0
3840x2160 Ultra 34.7
2560x1440 Low 81.5
2560x1440 Medium 66.1
2560x1440 Ultra 49.8
2560x1440 High 48.3
1920x1080 Low 102.9
1920x1080 Medium 82.9
1920x1080 High 61.5
1920x1080 Ultra 60.5

Microsoft Flight Simulator with ii5-12400F + Other GPUs

See how Microsoft Flight Simulator performs with the same CPU but different graphics cards.

Microsoft Flight Simulator with RX 7600 XT + Other CPUs

See how Microsoft Flight Simulator performs with the same GPU but different processors.

Other Games with ii5-12400F + RX 7600 XT

Explore FPS benchmarks for other games using this same hardware combination.