Microsoft Flight Simulator
This combination may struggle with this title, averaging 28 FPS. Consider upgrading hardware or significantly lowering settings.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 16 | 16 | 22 | 28 |
| 1440p QHD | 21 | 22 | 29 | 38 |
| 1080p Full HD | 26 | 28 | 37 | 47 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Microsoft Flight Simulator with AMD Ryzen AI Max+ 395 + AMD Radeon 880M, In-Depth Analysis
Microsoft Flight Simulator is an exceptionally demanding title, and the combination of the AMD Ryzen AI Max+ 395 processor with the AMD Radeon 880M integrated graphics produces a very specific performance profile. The measured data from this benchmark run indicates that this combo is positioned for playability at lower resolutions and settings, with a clear ceiling imposed by the integrated GPU. The combo ranks 2924 out of 2996 tested combinations, placing it in the bottom percentile of systems tested for this game, which sets the stage for a detailed analysis of where the bottlenecks lie and what settings offer the most viable experience.
Resolution Scaling
The frame rate data shows a steep and consistent penalty as resolution increases, which is a classic indicator of a GPU-bound scenario. At 1080p with Low settings, the combo achieves an average of 47 FPS. Moving to 1440p at the same settings drops the average to 38 FPS, a reduction of 19.1%. Pushing further to 4K at Low settings yields an average of 28 FPS, which is a 40.4% drop from the 1080p result. This scaling pattern demonstrates that the rendering load at higher resolutions quickly overwhelms the Radeon 880M's capabilities.
The trend is even more pronounced at higher quality presets. At High settings, the average frame rate falls from 28 FPS at 1080p to 22 FPS at 1440p (a 21.4% decrease), and then down to 16 FPS at 4K (a 42.9% decrease from the 1080p baseline). The data indicates that the GPU's pixel throughput and memory bandwidth, which is system-dependent, are the limiting factors. The 4K results at both High and Ultra settings bottom out at 16 FPS, suggesting that the GPU has hit a hard performance wall where additional pixel workload yields no further headroom, effectively capping the experience at an unplayable level for this title.
The fact that the performance drop from 1440p to 4K is more severe than the drop from 1080p to 1440p reinforces the idea that the integrated GPU is quickly saturated. For instance, at Medium settings, the average FPS goes from 37 at 1080p to 29 at 1440p (a 21.6% drop), but then falls to 22 at 4K (a 24.1% drop from 1440p). While the 4K to 1080p gap is massive, the incremental steps show a consistent pattern of degradation. The data strongly suggests that for this specific hardware pairing, 1080p is the only resolution where a semblance of fluid motion is possible, and even then, only at lower presets.
CPU Role
The AMD Ryzen AI Max+ 395 is a high-end mobile processor with 16 cores and 32 threads, based on the Zen 5 architecture. Its base clock is 3.00 GHz and it can boost up to 5.10 GHz. In synthetic benchmarks, this CPU performs exceptionally well, scoring 35,314 in Cinebench R23 multi-core and 2,044 in single-core. Its average benchmark score of 77,740 places it in the 95th percentile of all CPUs, showing it has substantial processing power. However, the game's frame rates do not reflect this strength, indicating that the CPU is not the primary bottleneck in this configuration.
The CPU’s role in this game appears to be secondary to the GPU, as the frame rate deltas between resolutions are far larger than what a CPU limitation would typically produce. At 1080p Low, the CPU has to feed frames to the GPU as fast as possible. The fact that the average FPS jumps from 28 at High to 47 at Low at 1080p shows that the GPU is the limiting factor, as reducing graphical load directly translates to higher FPS. A CPU-bound scenario would show minimal FPS changes when altering resolution or graphical detail, which is not the case here.
The Ryzen AI Max+ 395 has a 64 MB shared L3 cache and supports quad-channel LPDDR5X memory with a bandwidth of 256.0 GB/s. This high-bandwidth memory is crucial for feeding the integrated graphics, but the data shows it is still not enough to prevent the GPU from being the performance ceiling. The CPU’s single-thread performance, evidenced by its 2,044 score in Cinebench R23, is sufficient to handle the game's simulation logic, but the frame rate is ultimately dictated by the GPU's ability to render the scene, not the CPU's ability to compute the flight model.
GPU Role
The AMD Radeon 880M is an integrated graphics processor based on the RDNA 3.5 architecture, featuring 768 shading units and a boost clock of 2900 MHz. It has a TDP of just 15 W, which is a clear indicator of its intended power envelope and performance class. Its average benchmark score is 8,436, placing it in the 43rd percentile of all GPUs. The measured frame rates in Microsoft Flight Simulator directly reflect this modest level of performance, with the GPU being the definitive limiting component in this system.
The GPU's rendering capabilities are the primary constraint on the frame rates. The data shows that at 4K Ultra, the average FPS is 16, which is identical to the 4K High result. This suggests that the GPU is completely saturated and cannot handle the additional shader and texture work required by the Ultra preset at that resolution. The GPU's memory is "System Shared," and its bandwidth is "System Dependent," meaning it relies on the CPU's memory controller. While the Ryzen AI Max+ 395 provides a fast quad-channel interface, the integrated GPU's inherent limitations in raw compute power, with an FP32 performance of 4.454 TFLOPS, become the wall.
The comparison to rivals in the data highlights its position. The Radeon 880M is within 0.3% of the performance of the NVIDIA GeForce MX330 and within 0.1% of the GeForce GTX 675MX in average benchmark scores. These are older, low-end discrete GPUs, which contextualizes the integrated part's performance level. In this game, that translates to an inability to maintain playable frame rates at high resolutions. The GPU is the reason why the system is ranked so low, and the FPS breakdown confirms that only at 1080p with Low settings does it approach a playable level.
How This Combo Ranks
The combo's ranking in Microsoft Flight Simulator is 2924 out of 2996 tested combinations. This places it in the bottom 2.4% of all tested systems, a position that firmly establishes it as a low-performance configuration for this specific title. The data indicates that the system is not designed for high-fidelity flight simulation, and the ranking is a direct consequence of the integrated GPU's limitations when paired with a demanding game.
This low rank is particularly interesting given the strength of the CPU. The Ryzen AI Max+ 395 is a top-tier processor, with its nearest rivals including the Intel Core i9-14900K (which has an average score 1.7% higher). However, the GPU's performance is far weaker, with its nearest rivals being the NVIDIA GeForce GTX 675MX and the AMD Radeon HD 8870M. This creates a massive imbalance in the system's capabilities. The CPU is capable of handling the most complex simulation tasks, but the GPU cannot keep up with the visual rendering demands, dragging the overall gaming performance down.
The ranking suggests that for the vast majority of tested systems, the combination of a powerful CPU and a weak integrated GPU is a significant handicap in this game. The benchmark results show that the system is not competitive in this title. While the CPU's high percentile ranking might suggest a capable system, the combo's 2924th place finish out of 2996 demonstrates that the gaming experience is dictated by the weakest link, which is unequivocally the Radeon 880M graphics solution.
Measured FPS Breakdown
The measured FPS data provides a complete picture of the system's performance across resolutions and settings. At 1080p, the results are as follows: Low settings yield an average of 47 FPS, Medium settings yield 37 FPS (with a minimum of 31 and a maximum of 42), High settings yield 28 FPS, and Ultra settings yield 26 FPS. This shows a clear linear progression where lowering settings directly improves performance, indicating that the GPU is the main constraint.
At 1440p, the averages drop across the board: Low settings average 38 FPS, Medium settings average 29 FPS (with a minimum of 25 and a maximum of 34), High settings average 22 FPS, and Ultra settings average 21 FPS. The gap between High and Ultra at this resolution is only 1 FPS, suggesting that the Ultra preset's additional effects are too demanding for the GPU to render meaningfully. The system is clearly struggling to maintain 30 FPS at this resolution, even on the Low preset.
At 4K, the performance becomes largely unplayable. Low settings average 28 FPS, Medium settings average 22 FPS (with a minimum of 18 and a maximum of 25), and both High and Ultra settings average 16 FPS. The data shows that the GPU has hit a hard ceiling at this resolution, with the High and Ultra presets producing identical averages. This indicates that the GPU is completely overwhelmed, and the frame rate is likely limited by the pixel fill rate and memory bandwidth, which are system-dependent and insufficient for 4K rendering in this game.
Settings Recommendations
Based on the measured rows, the optimal settings for this hardware combination are clearly at 1080p with the Low preset. This is the only configuration that achieves an average frame rate above 40 FPS, hitting 47 FPS. This provides a playable, if not smooth, experience for a flight simulator, where frame rates are often less critical than in fast-paced action games. The 47 FPS average is a significant jump from the 37 FPS at Medium, making the Low preset the most viable option.
If a user prefers higher visual fidelity, the Medium preset at 1080p is the next best option, offering an average of 37 FPS. This is still a playable frame rate, but it comes with a 21.3% performance penalty compared to Low. The High and Ultra presets at 1080p, with averages of 28 and 26 FPS respectively, are borderline playable but may result in noticeable stuttering. It is not recommended to use these presets for a consistently smooth experience.
For users who must play at 1440p, the Low preset is the only option that provides a reasonable average of 38 FPS. However, the 4K resolution should be avoided entirely, as even the Low preset only achieves a 28 FPS average, and the Medium, High, and Ultra presets all fall below 22 FPS. The data suggests that the best experience is found by prioritizing resolution and settings to keep the GPU load low, with 1080p Low being the clear sweet spot for this system.
FAQ
Q: What is the best resolution and settings combination for this CPU/GPU combo in Microsoft Flight Simulator?
A: The measured data shows that 1920x1080 with the Low preset is the best option, achieving an average of 47 FPS. This is the only configuration that provides a frame rate above 40 FPS.
Q: How does the performance drop from 1080p to 4K impact the experience?
A: The performance penalty is severe. At Low settings, the average FPS drops from 47 at 1080p to 28 at 4K, a 40.4% decrease. At High settings, the average drops from 28 FPS to 16 FPS, a 42.9% decrease, making 4K unplayable.
Q: Is the CPU or the GPU the main bottleneck in this system?
A: The benchmark results indicate the GPU is the primary bottleneck. The CPU is a high-end part with an average benchmark score in the 95th percentile, but frame rates change dramatically with resolution and settings, which is a sign of GPU limitation.
Q: How does the AMD Radeon 880M compare to its nearest rivals in terms of average benchmark score?
A: The Radeon 880M has an average benchmark score of 8,436. It is within 0.1% of the NVIDIA GeForce GTX 675MX (8,427) and within 0.3% of the NVIDIA GeForce MX330 (8,458), showing it is in a similar performance class.
Q: What is the system's overall ranking among all tested combos for this game?
A: The combo ranks 2924 out of 2996 tested combinations, placing it in the bottom 2.4% of all systems tested for Microsoft Flight Simulator.
Q: Can this system run the game at 1440p with playable frame rates?
A: At 1440p, only the Low preset provides a playable average frame rate of 38 FPS. The Medium preset averages 29 FPS, and the High and Ultra presets fall to 22 and 21 FPS respectively, which are less ideal for a smooth experience.
Hardware Specifications
AMD Ryzen AI Max+ 395
AMD Radeon 880M
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen AI Max+ 395 + AMD Radeon 880M in Microsoft Flight Simulator
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 28.0 |
| 3840x2160 | Medium | 22.0 |
| 3840x2160 | Ultra | 16.0 |
| 3840x2160 | High | 16.0 |
| 2560x1440 | Low | 38.0 |
| 2560x1440 | Medium | 29.0 |
| 2560x1440 | High | 22.0 |
| 2560x1440 | Ultra | 21.0 |
| 1920x1080 | Low | 47.0 |
| 1920x1080 | Medium | 37.0 |
| 1920x1080 | High | 28.0 |
| 1920x1080 | Ultra | 26.0 |
Microsoft Flight Simulator with Ryzen AI Max+ 395 + Other GPUs
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Microsoft Flight Simulator with 880M + Other CPUs
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