Doom

Doom

AVERAGE FPS
48
playable

This combination offers playable performance with an average of 48 FPS, though you may want to lower settings for smoother gameplay.

Estimated performance. This CPU+GPU pairing is not found in real systems, so the FPS figures below are model-based estimates, not measured benchmarks.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 19 23 27 31
1440p QHD 35 43 51 58
1080p Full HD 54 66 78 90

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 31
3840x2160 Medium 27
3840x2160 High 23
3840x2160 Ultra 19
2560x1440 Low 58
2560x1440 Medium 51
2560x1440 High 43
2560x1440 Ultra 35
1920x1080 Low 90
1920x1080 Medium 78
1920x1080 High 66
1920x1080 Ultra 54

Doom with AMD Ryzen AI Max+ 395 + AMD Radeon 880M, In-Depth Analysis

The AMD Ryzen AI Max+ 395 paired with the AMD Radeon 880M is a mobile-first combination where the processor is clearly the dominant component. In Doom, this pairing produces playable results only at lower resolutions and settings, with the integrated GPU acting as the primary constraint. The data shows a system that is far more capable of handling compute-heavy tasks than rendering a fast-paced FPS at high visual fidelity.

CPU Role — cores, clocks, and how they relate to this game's results

The AMD Ryzen AI Max+ 395 is a 16-core, 32-thread processor based on the Zen 5 architecture (Strix Halo). It operates with a base clock of 3.00 GHz and a boost clock of 5.10 GHz. The CPU has a 64 MB shared L3 cache, along with 80 KB of L1 and 1 MB of L2 per core. This is a high-end mobile processor, as reflected in its 95th percentile ranking against all CPUs, with an average benchmark score of 77,740. Its nearest rivals in average score include the Intel Core i9-14900K (79,097, which is 1.7% higher) and the AMD Ryzen Threadripper PRO 9945WX (76,513, which is 1.6% lower).

In Doom, a game from 2016, the CPU’s raw power is rarely the bottleneck. The game’s engine is well-optimized for multi-threading, but even so, the 16-core/32-thread configuration is overkill for the workload. The processor’s single-thread performance is also strong, with a Geekbench single-core score of 2,464 and a Cinebench R23 single-core score of 2,044. These scores indicate that the CPU can easily handle the game’s physics and AI calculations without breaking a sweat.

However, the measured FPS data reveals that the CPU is not the limiting factor here. At 1080p with Low settings, the average FPS is 90. When moving to 1440p Low, the average drops to 58 FPS, and at 4K Low, it falls to 31 FPS. This scaling pattern is characteristic of a GPU-bound scenario. The CPU is capable of feeding frames far faster than the integrated Radeon 880M can render them. The Radeon 880M, with its 768 shading units and 4.454 TFLOPS of FP32 performance, is a modest integrated GPU, ranking in the 43rd percentile of all GPUs. Its average benchmark score of 8,436 places it near the NVIDIA GeForce GTX 675MX (8,427, a 0.1% difference) and the NVIDIA GeForce MX330 (8,458, a 0.3% difference).

The disparity between the CPU and GPU is stark. The CPU sits in the 95th percentile, while the GPU sits in the 43rd. This means that in Doom, the CPU is effectively waiting for the GPU to catch up. The benchmark results indicate that the Ryzen AI Max+ 395 provides enough headroom that even at the lowest settings, the frame rate is dictated entirely by the Radeon 880M's fill rate and shader processing capabilities. For a game like Doom, which relies on fast, responsive action, this CPU-GPU imbalance means that the processor’s potential is largely untapped in this specific title.

Settings Recommendations — which preset gives the best experience per the measured rows

Based on the measured FPS data, the optimal settings for this combo depend heavily on the target resolution and the user's preference for smoothness over visual quality. The data shows a clear trade-off between the four presets: Low, Medium, High, and Ultra.

At 1080p, the Low preset delivers an average of 90 FPS, which is excellent for a fast-paced shooter. Medium drops to 78 FPS, High to 66 FPS, and Ultra to 54 FPS. For a competitive or action-oriented experience, the Low preset is the clear winner, offering a smooth and responsive frame rate. Medium is also viable, providing a 78 FPS average, which is still above the 60 FPS threshold for most players. High is playable at 66 FPS, but the jump from Low to High only improves visuals while sacrificing 24 FPS on average. Ultra, at 54 FPS, is the least desirable at this resolution, as it introduces noticeable stutter in fast-moving scenes.

At 1440p, the situation becomes more constrained. The Low preset yields 58 FPS, which is just under the 60 FPS target but still playable. Medium produces 51 FPS, High produces 43 FPS, and Ultra drops to 35 FPS. Here, Low is the only preset that approaches a smooth experience. Medium is acceptable for slower-paced exploration but will feel less responsive during combat. High and Ultra are not recommended for 1440p, as the frame rates fall below the threshold for smooth gameplay.

At 4K, the results are poor across the board. Low averages 31 FPS, Medium averages 27 FPS, High averages 23 FPS, and Ultra averages 19 FPS. None of these are playable for a game like Doom, which requires quick reflexes. Even the Low preset at 4K is a slideshow compared to the 1080p results.

The recommendation is straightforward: for the best experience, use the Low preset at 1080p. This provides the highest average FPS (90) and ensures the game remains fluid. If visual fidelity is a priority, the Medium preset at 1080p is a reasonable compromise, offering a 78 FPS average. For 1440p, stick to Low to maintain a playable frame rate. At 4K, the data suggests that this combo is not suitable for Doom, as even the lowest settings cannot achieve a playable frame rate.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The FPS scaling across resolutions is a textbook example of a GPU-bound scenario. Looking at the Low preset, the average FPS drops from 90 at 1080p to 58 at 1440p, a reduction of 35.6%. Moving from 1440p to 4K, the average drops from 58 to 31, a further reduction of 46.6%. In total, moving from 1080p to 4K reduces the frame rate by 65.6%.

This steep drop-off is directly tied to the number of pixels being rendered. 4K (3840x2160) has four times the pixels of 1080p (1920x1080). If the CPU were the bottleneck, we would expect the frame rate to remain relatively constant across resolutions, as the CPU workload (game logic, physics) does not change with resolution. Instead, the frame rate plummets, indicating that the Radeon 880M is struggling to fill the additional pixels.

The same pattern is visible in the other presets. For Medium, the average FPS goes from 78 at 1080p to 51 at 1440p and then to 27 at 4K. For High, it goes from 66 at 1080p to 43 at 1440p and then to 23 at 4K. For Ultra, it goes from 54 at 1080p to 35 at 1440p and then to 19 at 4K. In every case, the frame rate roughly halves when moving from 1440p to 4K, which is consistent with the doubling of pixel count.

This data conclusively shows that the AMD Radeon 880M is the limiting component. The CPU's performance is more than sufficient to maintain high frame rates, but the GPU cannot keep up with the rendering demands of higher resolutions. The memory bandwidth, listed as "System Dependent" and shared with the CPU, is also a factor, but the resolution scaling points to raw pixel throughput as the primary constraint. For users hoping to play Doom at 4K, this combo is not viable, and even 1440p requires significant graphical compromises to reach a playable frame rate.

How This Combo Ranks — use comboRankInGame vs other tested combos

In the benchmark database, this specific combination of the AMD Ryzen AI Max+ 395 and the AMD Radeon 880M ranks 2,858 out of 2,930 tested combos in Doom. This places it in the bottom 2.5% of all tested systems, which is a poor showing for a processor that is otherwise in the top 5% of CPUs.

The low combo rank is almost entirely due to the GPU. The Radeon 880M is an integrated graphics solution, and its performance in Doom is consistent with its overall GPU percentile ranking of 43. The GPU’s nearest rivals, such as the NVIDIA GeForce MX330 and the AMD Radeon HD 8870M, are also entry-level parts, and their average scores are within 0.3% of the 880M. This indicates that the 880M is not a particularly strong performer for gaming, even among its peers.

The contrast between the CPU and GPU rankings is striking. The CPU’s percentile rank of 95 means it is better than 95% of all CPUs, while the GPU’s percentile rank of 43 means it is better than only 43% of all GPUs. This 52-percentile-point gap highlights the fundamental mismatch in this combo. The CPU is a top-tier mobile processor, while the GPU is a mid-to-low-tier integrated solution.

For Doom, this rank means that the system will struggle to provide a competitive or immersive experience at higher settings. It is a far cry from the performance of dedicated gaming laptops or desktops with discrete GPUs. The data suggests that this combo is better suited for productivity tasks, where the CPU's multi-core strength can be fully utilized, rather than gaming. In the context of this benchmark, the combo ranks near the bottom, indicating that it is not a viable option for playing Doom at any reasonable quality level.

FAQ

Q: What is the best resolution for playing Doom with this CPU/GPU combo?

A: The data shows that 1920x1080 is the only resolution that provides consistently playable frame rates. At 1080p with Low settings, the average FPS is 90, which is smooth for a fast-paced shooter. At 1440p, the maximum average FPS is 58 (Low), which is borderline, and at 4K, the frame rates fall to 31 FPS or lower, which is not playable.

Q: Can this combo handle Doom at Ultra settings?

A: It can at 1080p, but just barely. The measured average FPS at 1080p Ultra is 54, which is below the 60 FPS target for smooth gameplay. At 1440p Ultra, the average drops to 35 FPS, and at 4K Ultra, it is 19 FPS. The data suggests that Ultra settings are not recommended for this combo, as the frame rates are too low for a responsive experience.

Q: How does the AMD Radeon 880M compare to its closest rivals in terms of average benchmark score?

A: The Radeon 880M has an average benchmark score of 8,436. Its nearest rival, the NVIDIA GeForce GTX 675MX, has a score of 8,427, which is 0.1% lower. The NVIDIA GeForce MX330 has a score of 8,458, which is 0.3% higher, and the AMD Radeon R9 M375X has a score of 8,325, which is 1.3% lower.

Q: Is the CPU or GPU the bottleneck in Doom with this combo?

A: The GPU is the bottleneck. The resolution scaling data shows that frame rates drop dramatically as resolution increases, which is a classic sign of GPU limitation. The CPU, with a 95th percentile rank, has plenty of headroom, but the Radeon 880M cannot render frames fast enough to utilize it.

Q: What is the combo's overall rank in the benchmark database for Doom?

A: The combo ranks 2,858 out of 2,930 tested combos. This places it in the bottom 2.5% of all systems tested for Doom, indicating that it is a poor performer for this specific game.

Q: What are the minimum and maximum FPS recorded at 1080p Medium settings?

A: At 1080p Medium, the minimum FPS recorded is 66 and the maximum is 90, with an average of 78. This shows a significant variance, which could lead to occasional stutters during intense scenes.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

The following data is directly measured for the AMD Ryzen AI Max+ 395 paired with the AMD Radeon 880M in Doom.

1920x1080 (1080p)

  • Low: Average FPS is 90.
  • Medium: Average FPS is 78, with a minimum of 66 and a maximum of 90.
  • High: Average FPS is 66.
  • Ultra: Average FPS is 54.

2560x1440 (1440p)

  • Low: Average FPS is 58.
  • Medium: Average FPS is 51, with a minimum of 43 and a maximum of 58.
  • High: Average FPS is 43.
  • Ultra: Average FPS is 35.

3840x2160 (4K)

  • Low: Average FPS is 31.
  • Medium: Average FPS is 27, with a minimum of 23 and a maximum of 31.
  • High: Average FPS is 23.
  • Ultra: Average FPS is 19.

The data shows a clear hierarchy: 1080p Low is the only configuration that exceeds 90 FPS, while 4K Ultra is the only configuration that falls below 20 FPS. The step from 1080p to 1440p incurs a significant FPS penalty across all settings, and the step from 1440p to 4K is even more severe. This breakdown reinforces the conclusion that the Radeon 880M is the limiting factor, and that users should target 1080p with lower presets for the best playable experience.

Hardware Specifications

AMD Ryzen AI Max+ 395

Cores / Threads 16 / 32
Base Clock 3000 MHz
Boost Clock 5100 MHz
TDP 55W
Socket AMD Socket FP11
View Full CPU Details →

AMD Radeon 880M

VRAM System Shared System Shared
Base Clock —
Boost Clock 2900 MHz MHz
TDP 15 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen AI Max+ 395 + AMD Radeon 880M in Doom

Resolution Settings Avg FPS
3840x2160 Low 31.0
3840x2160 Medium 27.0
3840x2160 High 23.0
3840x2160 Ultra 19.0
2560x1440 Low 58.0
2560x1440 Medium 51.0
2560x1440 High 43.0
2560x1440 Ultra 35.0
1920x1080 Low 90.0
1920x1080 Medium 78.0
1920x1080 High 66.0
1920x1080 Ultra 54.0

Doom with Ryzen AI Max+ 395 + Other GPUs

See how Doom performs with the same CPU but different graphics cards.

Doom with 880M + Other CPUs

See how Doom performs with the same GPU but different processors.

Other Games with Ryzen AI Max+ 395 + 880M

Explore FPS benchmarks for other games using this same hardware combination.