Microsoft Flight Simulator
This combination offers playable performance with an average of 54 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 30 | 32 | 42 | 55 |
| 1440p QHD | 41 | 43 | 58 | 74 |
| 1080p Full HD | 51 | 54 | 71 | 92 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Microsoft Flight Simulator with AMD Ryzen 9 5950X + NVIDIA GeForce RTX 2060, In-Depth Analysis
# CPU Role — cores, clocks, and how they relate to this game's results
The AMD Ryzen 9 5950X is a 16-core, 32-thread desktop processor built on the Zen 3 architecture (codename Vermeer) using TSMC's 7 nm process. Its base clock of 3.40 GHz can boost up to 4.90 GHz, and it carries 64 MB of L3 cache, with 512 KB of L2 and 64 KB of L1 per core. This is a flagship-level CPU from the 5000 series, with an average benchmark score of 51,947, placing it in the 91st percentile of all CPUs.
In synthetic workloads, this processor demonstrates exceptional multi-threaded capacity. Its Cinebench R23 multi-core score of 26,017 and 3DMark max-threads score of 11,597 show a chip that can throw enormous compute density at any simulation. Single-thread performance is solid too, with a Cinebench R23 single-core score of 1,614 and a 3DMark single-thread score of 944. The 5950X's PassMark multithread score of 45,424 and physics score of 1,878 indicate strong integer and floating-point throughput, which matters for the complex physics and aerodynamics calculations in a flight simulator.
Relative to its closest rivals, the 5950X sits in a tight cluster. It trails the Intel Core Ultra 5 235HX by 0.2%, the AMD EPYC 8124P by 0.3%, and the Intel Core i7-14700 by 0.7%, while leading the Intel Core i9-13900F by 0.4%. These deltas are effectively noise-level differences; the 5950X is neither meaningfully ahead nor behind its immediate peers in aggregate CPU performance.
For Microsoft Flight Simulator specifically, the CPU's role is critical. The game's world-streaming engine, weather simulation, and aircraft systems modeling are heavily single-thread and multi-thread dependent. The 5950X's high boost clock of 4.90 GHz helps with the single-threaded rendering thread, while its 16 cores and 32 threads provide headroom for background simulation tasks, AI traffic, and physics. The data shows that at 1080p Low settings, the combination of this CPU with the RTX 2060 produces 92 FPS average, indicating that the CPU is not a bottleneck at lower resolutions where the GPU has less work per frame. The 3DMark 16-thread score of 10,810 versus the max-threads score of 11,597 suggests that scaling beyond 16 threads yields only modest gains, so the game likely leverages a portion of the available thread count effectively.
# GPU Role — VRAM, clocks, and how they relate to this game's results
The NVIDIA GeForce RTX 2060 is a Turing-architecture GPU (chip TU106) built on TSMC's 12 nm process. It features 1,920 shading units, 120 texture mapping units, and 48 ROPs, along with 30 RT cores and 240 tensor cores. Its base clock is 1,365 MHz with a boost clock of 1,680 MHz, and memory runs at 1,750 MHz (14 Gbps effective). The card has 6 GB of GDDR6 memory on a 192-bit bus, yielding 336.0 GB/s of bandwidth.
In synthetic benchmarks, the RTX 2060 achieves a PassMark G3D score of 14,111 and a 3DMark Steel Nomad DX12 score of 1,242. Its Geekbench OpenCL score is 65,014 and Vulkan score is 65,846. The GPU's percentile ranking is 58th among all GPUs, with an average benchmark score of 15,290. This places it firmly in the mid-range tier, not a high-end card by 2020 standards.
The nearest rivals to the RTX 2060 are interesting: it sits essentially tied with the NVIDIA GeForce GTX 580 (delta 0%), the AMD Radeon 680M (delta 0.1%), the NVIDIA GeForce RTX 3050 OEM (delta 0.6%), and the AMD Radeon RX 7600 (delta 0.8%). This means the RTX 2060 is within 1% of these cards' aggregate benchmark scores, though the GTX 580 is a much older architecture. The practical takeaway is that the RTX 2060 delivers performance comparable to modern integrated graphics and entry-level discrete cards in raw compute.
For Microsoft Flight Simulator, the GPU's 6 GB VRAM is a notable constraint. The game is known for streaming high-resolution textures of terrain, aircraft, and scenery. At 4K Ultra settings, the measured average FPS drops to 30, which is borderline playable. The 6 GB frame buffer likely becomes a limiting factor at 4K with High or Ultra presets, where texture detail and draw distances demand more memory. The GPU's 336.0 GB/s bandwidth is also modest for 4K workloads, and the FP32 throughput of 6.451 TFLOPS suggests that the card can handle the pixel and vertex work but may struggle with the game's complex shaders at higher resolutions.
The data reveals a clear pattern: at 1080p Low settings, the RTX 2060 produces 92 FPS average, which is smooth. At 1080p Ultra, it drops to 51 FPS. At 4K Low, it manages 55 FPS, but at 4K Ultra, it falls to 30 FPS. This demonstrates that the GPU scales poorly with resolution increases, and the VRAM capacity is a likely culprit at the high end.
# FAQ
Q: What is the best resolution to play Microsoft Flight Simulator with this CPU/GPU combo?
A: The data shows 1080p Low gives 92 FPS average, while 1440p Low gives 74 FPS and 4K Low gives 55 FPS. For a balance of visual quality and smoothness, 1440p Medium at 58 FPS average is the recommended target, as it stays above 60 FPS only at 1080p Low.
Q: How does the RTX 2060 compare to its closest GPU rivals in synthetic benchmarks?
A: The RTX 2060's average benchmark score is 15,290. It is statistically tied with the GeForce GTX 580 (delta 0%), the Radeon 680M (delta 0.1%), and within 0.8% of the RTX 3050 OEM and RX 7600. These differences are negligible in real-world terms.
Q: Is the Ryzen 9 5950X a bottleneck for the RTX 2060 in this game?
A: The CPU's 91st percentile ranking and the fact that 1080p Low hits 92 FPS suggest the CPU is not the primary limiter. The GPU's mid-range standing and the steep FPS drops at higher resolutions indicate the GPU becomes the bottleneck as resolution increases.
Q: What settings preset gives the highest FPS at 4K?
A: At 4K, the Low preset yields 55 FPS average, Medium yields 42 FPS, High yields 32 FPS, and Ultra yields 30 FPS. The Low preset is the only one that approaches fluid playability at 4K.
Q: How much FPS is lost going from 1080p Low to 4K Ultra?
A: The measured average FPS drops from 92 at 1080p Low to 30 at 4K Ultra, a reduction of 62 FPS or about 67% lower performance. This indicates a strong GPU limitation at higher resolutions.
Q: Does the RTX 2060 have enough VRAM for Microsoft Flight Simulator?
A: With 6 GB of GDDR6, the card produces 30 FPS at 4K Ultra and 32 FPS at 4K High. The modest VRAM capacity likely contributes to the significant performance drop at 4K, though the data does not explicitly confirm a VRAM limit.
# Measured FPS Breakdown
The measured FPS data covers three resolutions (1920x1080, 2560x1440, 3840x2160) and four settings presets (Low, Medium, High, Ultra). All values represent average FPS unless noted.
1080p (1920x1080):
- Low: 92 FPS average
- Medium: 71 FPS average, with a min of 61 and max of 82
- High: 54 FPS average
- Ultra: 51 FPS average
1440p (2560x1440):
- Low: 74 FPS average
- Medium: 58 FPS average, with a min of 49 and max of 66
- High: 43 FPS average
- Ultra: 41 FPS average
4K (3840x2160):
- Low: 55 FPS average
- Medium: 42 FPS average, with a min of 36 and max of 49
- High: 32 FPS average
- Ultra: 30 FPS average
Interpreting these numbers: at 1080p, the Low preset provides a smooth experience above 90 FPS, while Medium stays above 70 FPS with a minimum of 61 FPS. High and Ultra both remain above 50 FPS, so even the most demanding setting at 1080p is playable. At 1440p, Low is still comfortable at 74 FPS, Medium at 58 FPS average (min 49) is marginally playable, but High and Ultra fall to 43 and 41 FPS respectively, which is below the 60 FPS target. At 4K, only Low (55 FPS) approaches playability, and Medium (42 FPS) and High/Ultra (32/30 FPS) are noticeably stutter-prone.
The combo rank of 2,912 out of 3,714 combos indicates that this CPU/GPU pairing is in the lower half of all tested combinations for this game, which aligns with the mid-range GPU being the limiting factor.
# Resolution Scaling
The pattern of FPS loss from 1080p to 4K is telling. At Low settings, the transition from 1080p (92 FPS) to 1440p (74 FPS) represents a 19.6% drop, and from 1440p to 4K (55 FPS) a further 25.7% drop. This is a total reduction of 40.2% from 1080p to 4K. At Ultra settings, the drop is from 51 FPS at 1080p to 41 FPS at 1440p (down 19.6%) and then to 30 FPS at 4K (down 26.8%), totaling a 41.2% reduction from 1080p to 4K.
These scaling percentages are relatively consistent across settings presets, suggesting that the resolution increase impacts the GPU uniformly regardless of preset. This is a classic sign of a GPU-bound scenario: the CPU has enough headroom to feed the GPU, but the GPU's fill rate and memory bandwidth are overwhelmed as pixel count quadruples from 1080p to 4K.
The fact that the FPS drops are not more severe (e.g., a 75% drop from 1080p to 4K would be expected if purely fill-rate limited) indicates that the RTX 2060's 6 GB VRAM and 336.0 GB/s bandwidth are partially compensating, but the absolute FPS numbers at 4K (30-55 FPS) remain low. The limiting component is clearly the GPU: at 1080p, the CPU's strong single-thread performance (3DMark single-thread score of 944) allows high FPS, but as resolution climbs, the GPU's compute throughput (6.451 TFLOPS FP32) and pixel rate (80.64 GPixel/s) become the ceiling.
# Settings Recommendations
The data provides a clear hierarchy of playable experiences. For a smooth 60+ FPS experience, the only option is 1080p Low (92 FPS) or 1080p Medium (71 FPS average, min 61). 1440p Low (74 FPS) also clears 60 FPS, making it a viable choice for those willing to sacrifice visual fidelity for higher resolution.
For the best balance of visual quality and frame rate, 1440p Medium stands out. It delivers 58 FPS average with a minimum of 49 FPS, which is close to the 60 FPS target. The Medium preset at 1440p includes better textures, shadows, and draw distance than Low, and the resolution boost over 1080p is significant for a flight simulator where readability of cockpit instruments and distant terrain matters. The min FPS of 49 indicates occasional dips, but the average is respectable.
If 4K is a hard requirement, 4K Low (55 FPS average) is the only preset that approaches playability. The jump to 4K Medium drops to 42 FPS, and High/Ultra fall to 32/30 FPS, which are not recommended for a smooth experience. Given the GPU's 6 GB VRAM, 4K Ultra is essentially a slideshow at 30 FPS, so users should avoid it.
For users prioritizing visual fidelity over frame rate, 1080p Ultra (51 FPS) or 1440p High (43 FPS) are options, but the FPS is below the 60 FPS threshold. The Ultra preset at 1080p delivers the full visual experience but sacrifices smoothness, which can be problematic in a flight sim where precise control inputs require stable frame pacing.
In summary, the recommended presets are: 1080p Medium for a locked smooth experience, 1440p Medium for the best quality-to-performance trade-off, and 4K Low only if resolution is non-negotiable. The Ultra preset at any resolution is not advisable given the sub-60 FPS results. The data strongly indicates that this CPU/GPU combo is best utilized at 1080p or 1440p, with the RTX 2060's 6 GB VRAM being the primary constraint at 4K.
Hardware Specifications
AMD Ryzen 9 5950X
NVIDIA GeForce RTX 2060
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 9 5950X + NVIDIA GeForce RTX 2060 in Microsoft Flight Simulator
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 55.0 |
| 3840x2160 | Medium | 42.0 |
| 3840x2160 | High | 32.0 |
| 3840x2160 | Ultra | 30.0 |
| 2560x1440 | Low | 74.0 |
| 2560x1440 | Medium | 58.0 |
| 2560x1440 | High | 43.0 |
| 2560x1440 | Ultra | 41.0 |
| 1920x1080 | Low | 92.0 |
| 1920x1080 | Medium | 71.0 |
| 1920x1080 | High | 54.0 |
| 1920x1080 | Ultra | 51.0 |
Microsoft Flight Simulator with Ryzen 9 5950X + Other GPUs
See how Microsoft Flight Simulator performs with the same CPU but different graphics cards.
Microsoft Flight Simulator with RTX 2060 + Other CPUs
See how Microsoft Flight Simulator performs with the same GPU but different processors.
Other Games with Ryzen 9 5950X + RTX 2060
Explore FPS benchmarks for other games using this same hardware combination.