Microsoft Flight Simulator

Microsoft Flight Simulator

AVERAGE FPS
72
good

This combination provides smooth gameplay with an average of 72 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 41 43 57 74
1440p QHD 56 58 78 100
1080p Full HD 69 73 96 124

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 74
3840x2160 Medium 57
3840x2160 High 43
3840x2160 Ultra 41
2560x1440 Low 100
2560x1440 Medium 78
2560x1440 High 58
2560x1440 Ultra 56
1920x1080 Low 124
1920x1080 Medium 96
1920x1080 High 73
1920x1080 Ultra 69

Microsoft Flight Simulator with AMD Ryzen 7 9700F + NVIDIA GeForce RTX 3060 Ti, In-Depth Analysis

Microsoft Flight Simulator is a demanding title, and the combination of the AMD Ryzen 7 9700F and NVIDIA GeForce RTX 3060 Ti produces a clear pattern: this system is heavily GPU-bound at higher resolutions, but the CPU proves its mettle at 1080p. Benchmark data shows the RTX 3060 Ti is the primary bottleneck from 1440p upward, while the Ryzen 7 9700F's strong single-thread performance keeps frame rates playable at lower resolutions where the GPU is less stressed. The overall ranking places this combo in the 1449th position out of 2996 tested combinations, indicating a mid-pack standing that aligns with the GPU's 59th percentile ranking among all GPUs.

Resolution Scaling

The frame rate drop from 1080p to 4K is steep and consistent across all settings, pointing squarely at the GPU as the limiting component. At Low settings, average FPS falls from 124 at 1920x1080 to 100 at 2560x1440, a 19% reduction, and then plummets to 74 at 3840x2160, a further 26% drop. This scaling pattern is typical of a graphics-card-bound scenario, where the pixel count increase directly translates into a proportional workload on the RTX 3060 Ti's 8 GB of GDDR6 memory and 4864 shading units.

The Medium preset shows a similar trajectory: 96 FPS at 1080p, 78 FPS at 1440p, and 57 FPS at 4K. The delta between 1080p and 4K here is 39 FPS, or roughly 41% of the 1080p score. For High settings, the numbers are 73 FPS at 1080p, 58 FPS at 1440p, and 43 FPS at 4K. The percentage drop from 1080p to 4K for High is 41%, nearly identical to Medium, reinforcing that the GPU is the consistent bottleneck.

Ultra settings produce the lowest absolute numbers, with 69 FPS at 1080p, 56 FPS at 1440p, and 41 FPS at 4K. The 4K Ultra result of 41 FPS is barely half of the 1080p Low result of 124 FPS. The data suggests that the CPU, with its 3.80 GHz base and 5.50 GHz boost clock, is rarely the limiting factor in this game. Even at 1080p Low, where the CPU has the least graphics work to wait on, the system achieves 124 FPS, which is a strong indicator that the Ryzen 7 9700F's Zen 5 architecture is feeding the GPU efficiently.

The key insight from resolution scaling is that the RTX 3060 Ti is maxed out well before the Ryzen 7 9700F. The FPS differences between 1440p and 4K are proportionally larger than those between 1080p and 1440p, which is the classic sign of a GPU that cannot sustain fill-rate demands at higher pixel counts. For users targeting 4K, the data shows that even Low settings (74 FPS) will be a compromise, while Medium (57 FPS) and High (43 FPS) dip into territory where smoothness is questionable.

How This Combo Ranks

The combo rank of 1449 out of 2996 places this system in the 48th percentile of all tested CPU-GPU pairings for Microsoft Flight Simulator. This is a middling result, and it is almost entirely attributable to the GPU's standing. The RTX 3060 Ti's percentileVsAllGpus is 59, meaning it performs better than 59% of all GPUs in the database, but its average benchmark score of 16129 is modest. The CPU, by contrast, has a percentileVsAllCpus of 94, placing it in the top 6% of all processors.

This disparity between CPU and GPU percentiles explains the combo's rank. The Ryzen 7 9700F is clearly capable of driving a more powerful graphics card, but the RTX 3060 Ti holds the system back in aggregate. The nearestRivals data for the GPU shows it trading blows with the AMD Radeon RX 9060, which has an avgScore of 16014 (a 0.7% delta), and the AMD Radeon RX 5700 XT, with an avgScore of 16361 (a -1.4% delta). These are all mid-range cards, and their scores cluster tightly within a 2% band.

The CPU side tells a different story. The Ryzen 7 9700F's nearest rivals include the AMD Ryzen 9 7940HX (69875 avgScore, 0.2% delta) and the Intel Core i7-14700KF (70163 avgScore, -0.2% delta). These are high-end processors, and the Ryzen 7 9700F's avgBenchmarkScore of 69996 places it in rarefied air. In Flight Simulator, which is known for being CPU-intensive in scenarios with heavy scenery, this CPU strength partially compensates for the GPU weakness, but not enough to boost the combo rank significantly.

The data indicates that if the goal is a high rank in this game, the RTX 3060 Ti is the component to upgrade. Swapping in a GPU with a higher percentile would yield a much larger rank improvement than any CPU change, since the Ryzen 7 9700F already sits in the 94th percentile. The 1449th rank is a direct consequence of pairing a top-tier CPU with a mid-tier GPU, and the measured FPS confirms this imbalance.

GPU Role

The NVIDIA GeForce RTX 3060 Ti is built on the Ampere architecture with a GA104 chip, fabricated on Samsung's 8 nm process. It has 8 GB of GDDR6 memory on a 256-bit bus, yielding a bandwidth of 448.0 GB/s. The GPU's base clock is 1410 MHz, with a boost clock of 1665 MHz, and it features 4864 shading units, 152 TMUs, and 80 ROPs. These specifications produce a pixel rate of 133.2 GPixel/s and a texture rate of 253.1 GTexel/s, with FP32 performance of 16.20 TFLOPS.

In Microsoft Flight Simulator, the 8 GB VRAM capacity is a critical factor. The game's highly detailed terrain and aircraft models can consume significant memory, and the data shows that at 4K Ultra, the system drops to 41 FPS. While the frame rate is not solely determined by VRAM, the combination of 8 GB capacity and 448.0 GB/s bandwidth is the likely constraint at higher resolutions. The GPU's 59th percentile ranking and avgBenchmarkScore of 16129 are consistent with its measured performance in this game.

The GPU's nearest rivals in the database are the AMD Radeon RX 9060 (16014 avgScore) and the AMD Radeon Pro 5600M (16351 avgScore). The RTX 3060 Ti outperforms the RX 9060 by 0.7% but trails the Pro 5600M by 1.4%. These are all within a narrow performance band, meaning that in Flight Simulator, the RTX 3060 Ti's specific architectural features—such as its 38 RT cores and 152 tensor cores—do not provide a decisive advantage over these competitors. The game's reliance on traditional rasterization and draw calls means the raw shading and texture rates are what matter most.

The GPU's clock behavior is also relevant. The boost clock of 1665 MHz is modest by modern standards, but the 16.20 TFLOPS FP32 figure is the more telling metric. At 1080p Low, the system hits 124 FPS, which suggests the GPU is not completely starved, but at 4K Ultra, the 41 FPS result indicates the GPU is at its computational limit. The measured FPS data does not include frame time variance beyond the min/max values for Medium settings, but the averages alone show a clear ceiling.

Measured FPS Breakdown

At 1920x1080, the system delivers its best results. Low settings produce an average of 124 FPS, which is a highly playable frame rate for a flight simulator. Medium settings drop to 96 FPS, with a minimum of 82 FPS and a maximum of 111 FPS, indicating some frame time variance but still solid performance. High settings yield 73 FPS, and Ultra settings produce 69 FPS. The 1080p data shows a 55 FPS difference between Low and Ultra, which is a significant range but still keeps the worst-case Ultra result above 60 FPS.

At 2560x1440, the performance becomes less comfortable. Low settings average 100 FPS, which is still good, but Medium drops to 78 FPS (min 66, max 89). High settings average 58 FPS, and Ultra falls to 56 FPS. The 1440p results show a 44 FPS spread between Low and Ultra, and the High and Ultra presets are nearly identical (58 vs 56 FPS), suggesting that the GPU is becoming the primary limiter and additional settings changes have diminishing returns. The min FPS of 66 at Medium is the only recorded minimum at this resolution, and it suggests occasional dips that could be noticeable.

At 3840x2160, the system struggles. Low settings average 74 FPS, which is playable, but Medium drops to 57 FPS (min 49, max 66). High settings average 43 FPS, and Ultra produces 41 FPS. The 4K data shows a 33 FPS spread between Low and Ultra, but the absolute numbers are low. The 49 FPS minimum at Medium is the lowest recorded value in the entire dataset, indicating that 4K Medium can have stutter-prone moments. The High and Ultra presets at 4K are effectively unplayable for smooth gameplay, with averages in the low 40s.

The FPS progression across settings is consistent at each resolution: Low > Medium > High > Ultra. However, the relative differences shrink as resolution increases. At 1080p, Ultra is 44% slower than Low (69 vs 124 FPS). At 1440p, Ultra is 44% slower than Low (56 vs 100 FPS). At 4K, Ultra is 45% slower than Low (41 vs 74 FPS). This consistency confirms that the GPU is the bottleneck across all measured configurations, and the CPU's performance headroom is not being utilized at higher resolutions.

FAQ

Q: What is the best resolution to run Microsoft Flight Simulator with this combo?

A: The data shows that 1920x1080 is the only resolution where all settings presets stay above 60 FPS. At 2560x1440, High and Ultra presets drop below 60 FPS, and at 3840x2160, only Low settings remain above 70 FPS.

Q: How does the CPU compare to its nearest rivals?

A: The AMD Ryzen 7 9700F has an avgBenchmarkScore of 69996, which is 0.2% higher than the AMD Ryzen 9 7940HX (69875) and 0.9% higher than the Intel Core i7-14700K (69355). It trails the Intel Core i7-14700KF (70163) by 0.2%.

Q: Is the GPU or CPU the limiting factor in this game?

A: The GPU is clearly the limiting factor. The RTX 3060 Ti has a percentileVsAllGpus of 59, while the Ryzen 7 9700F has a percentileVsAllCpus of 94. The FPS scaling from 1080p to 4K shows a consistent GPU-bound pattern, with larger frame rate drops at higher resolutions.

Q: What is the measured FPS at 1440p Medium settings?

A: The average FPS at 2560x1440 with Medium settings is 78, with a minimum of 66 and a maximum of 89. This is a playable result, but the minimum frame rate suggests potential dips during complex scenes.

Q: How does the RTX 3060 Ti's average benchmark score compare to its nearest rivals?

A: The RTX 3060 Ti has an avgBenchmarkScore of 16129. This is 0.7% higher than the AMD Radeon RX 9060 (16014) and 1.7% higher than the AMD Radeon R9 370X (15862). It is 1.4% lower than both the AMD Radeon Pro 5600M (16351) and the AMD Radeon RX 5700 XT (16361).

Q: What are the 4K Ultra settings average FPS?

A: At 3840x2160 with Ultra settings, the average FPS is 41. This is the lowest measured result in the dataset and is generally considered too low for smooth gameplay in a flight simulator.

Settings Recommendations

For a balanced experience, the data suggests that 1920x1080 with High settings offers the best compromise between visual quality and performance. At 73 FPS, this preset provides a comfortable margin above the 60 FPS threshold, and the visual upgrade from Medium (96 FPS) to High (73 FPS) is likely noticeable in terms of terrain detail and lighting. The Ultra preset at 1080p (69 FPS) is only 4 FPS slower than High, so if visual fidelity is paramount, Ultra at 1080p is a viable choice, but it does not offer a significant frame rate penalty.

At 2560x1440, Medium settings (78 FPS) are the recommended choice. High (58 FPS) and Ultra (56 FPS) both fall below 60 FPS, and the difference between them is negligible. The 78 FPS average at Medium provides headroom for the 66 FPS minimum, which is still playable. Users who prioritize smoothness over visuals should consider Low settings at 1440p (100 FPS), but the jump from Low to Medium is substantial enough to justify the frame rate cost.

At 3840x2160, Low settings (74 FPS) are the only reasonable option for playable frame rates. Medium (57 FPS) dips below 60 FPS, and High (43 FPS) and Ultra (41 FPS) are not recommended for sustained gameplay. The 49 FPS minimum at 4K Medium indicates that even this preset can experience severe drops. For 4K users, the data strongly suggests either lowering the resolution to 1440p or accepting Low settings.

The overall recommendation based on the measured rows is to play at 1920x1080 with High settings for a quality experience, or 2560x1440 with Medium settings for a higher pixel density at a slight performance cost. The 4K resolution is only viable with Low settings, and even then, the 74 FPS average is the ceiling. The RTX 3060 Ti's 8 GB VRAM and 448.0 GB/s bandwidth are sufficient for 1080p and 1440p, but the 4K data shows the GPU is out of its depth in this demanding flight simulator.

Hardware Specifications

AMD Ryzen 7 9700F

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 5500 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 3060 Ti

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 1665 MHz MHz
TDP 200 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 9700F + NVIDIA GeForce RTX 3060 Ti in Microsoft Flight Simulator

Resolution Settings Avg FPS
3840x2160 Low 74.0
3840x2160 Medium 57.0
3840x2160 High 43.0
3840x2160 Ultra 41.0
2560x1440 Low 100.0
2560x1440 Medium 78.0
2560x1440 High 58.0
2560x1440 Ultra 56.0
1920x1080 Low 124.0
1920x1080 Medium 96.0
1920x1080 High 73.0
1920x1080 Ultra 69.0

Microsoft Flight Simulator with Ryzen 7 9700F + Other GPUs

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Microsoft Flight Simulator with RTX 3060 Ti + Other CPUs

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