Microsoft Flight Simulator

Microsoft Flight Simulator

AVERAGE FPS
59
playable

This combination offers playable performance with an average of 59 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 33 35 47 60
1440p QHD 45 48 63 81
1080p Full HD 56 59 79 101

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 60
3840x2160 Medium 47
3840x2160 High 35
3840x2160 Ultra 33
2560x1440 Low 81
2560x1440 Medium 63
2560x1440 High 48
2560x1440 Ultra 45
1920x1080 Low 101
1920x1080 Medium 79
1920x1080 High 59
1920x1080 Ultra 56

Microsoft Flight Simulator with AMD Ryzen 7 7700X + AMD Radeon RX 7600, In-Depth Analysis

# Microsoft Flight Simulator with AMD Ryzen 7 7700X + AMD Radeon RX 7600

This combo ranks 2,527th out of 3,714 tested combinations in Microsoft Flight Simulator, placing it in the lower-middle portion of the database. The pairing of an 8-core Zen 4 processor with a mid-range RDNA 3 graphics card produces playable results at most settings, but the data shows clear limitations at higher resolutions and quality presets. The measured frames per second tell a consistent story: this system handles 1080p well across all settings, becomes marginal at 1440p Ultra, and struggles to maintain smooth motion at 4K on anything above Low.

How This Combo Ranks

With a combo rank of 2,527 out of 3,714, this system sits in approximately the 32nd percentile of all tested combinations for Microsoft Flight Simulator. That places it behind the majority of rigs in the database, which makes sense given the GPU's overall standing — the Radeon RX 7600 holds only the 57th percentile against all GPUs, while the Ryzen 7 7700X fares better at the 85th percentile against all CPUs. The disparity between those two percentile figures immediately suggests that the graphics card is the limiting factor in this pairing.

Looking at the CPU's nearest rivals reinforces this interpretation. The Ryzen 7 7700X posts an average benchmark score of 35,909, which is just 0.3% ahead of the AMD Ryzen 7 PRO 5845 (35,802) and 0.5% ahead of both the Intel Core 7 250H (35,728) and AMD Ryzen AI 7 PRO 350 (35,719). The Intel Core Ultra 9 185H trails by 0.7% with a score of 35,670. These are extremely tight margins, indicating that the processor is performing right at the expected level for its class — it is neither a standout nor a laggard.

The GPU's nearest rivals tell a different story. The RX 7600's average benchmark score is 15,171, which puts it 0.2% behind the NVIDIA GeForce RTX 3050 OEM (15,199) and 0.7% behind the AMD Radeon 680M (15,270). It edges out the AMD Radeon Pro 560X by 0.6% (15,082) and the NVIDIA GeForce GTX 660 Ti by 0.7% (15,063). These rivals span very different hardware generations and market tiers, which highlights how crowded and competitive this performance band is. The RX 7600 is essentially trading blows with older and integrated solutions, which does not bode well for a demanding title like Microsoft Flight Simulator.

The combination of a high-percentile CPU with a mid-percentile GPU creates a system where the processor has headroom that the graphics card cannot fully exploit. The benchmark data supports this: the CPU's multithreaded scores are strong (Cinebench R23 multi-core at 19,088, PassMark multithread at 35,686), while the GPU's DirectX 12 PassMark score of 58 and 3DMark Steel Nomad score of 2,310 indicate modest rasterization performance. In a flight simulator that stresses both geometry and draw calls, this imbalance matters.

Settings Recommendations

The measured FPS data provides clear guidance for each resolution. At 1920x1080, the system delivers 101 FPS on Low, 79 FPS on Medium, 59 FPS on High, and 56 FPS on Ultra. The Medium preset offers the best balance, with a 79 FPS average and a measured range of 67 to 90 FPS — comfortably above the 60 FPS threshold for smooth gameplay. High and Ultra both dip below 60 FPS, which may introduce noticeable stutter in a simulator where camera movements are frequent.

At 2560x1440, the picture changes. Low settings produce 81 FPS, Medium drops to 63 FPS with a range of 54 to 73 FPS, High falls to 48 FPS, and Ultra bottoms out at 45 FPS. The Medium preset remains the recommended choice here, as its 63 FPS average stays playable, though the 54 FPS minimum shows that demanding scenes will push the system close to the edge. High and Ultra are not advisable at this resolution given the sub-50 FPS averages.

At 3840x2160, the system is clearly overmatched. Low settings yield exactly 60 FPS, which is the only playable option. Medium averages 47 FPS with a range of 40 to 54 FPS, High drops to 35 FPS, and Ultra falls to 33 FPS. The data suggests that 4K gaming with this combo requires Low settings, and even then, the 60 FPS average leaves no margin for complex scenery or weather effects. For the best experience across all resolutions, Medium at 1080p or 1440p is the sweet spot, with Low at 4K being the only viable path to acceptable frame rates.

FAQ

Q: Can this combo run Microsoft Flight Simulator at 60 FPS on 1080p?

A: Yes, but only on Low (101 FPS) or Medium (79 FPS) settings. High averages 59 FPS and Ultra averages 56 FPS, both just below the 60 FPS threshold.

Q: What is the best settings preset for 1440p gameplay?

A: Medium is the strongest choice, averaging 63 FPS with a 54 to 73 FPS range. Low achieves 81 FPS but sacrifices visual quality, while High (48 FPS) and Ultra (45 FPS) fall below acceptable smoothness.

Q: Is 4K playable on this system?

A: Only on Low settings, which average exactly 60 FPS. Medium drops to 47 FPS, High to 35 FPS, and Ultra to 33 FPS, making those presets impractical for smooth flight simulation.

Q: How does the Ryzen 7 7700X compare to its nearest CPU rivals?

A: The 7700X scores 35,909 on average, leading the Ryzen 7 PRO 5845 by 0.3% (35,802), the Intel Core 7 250H by 0.5% (35,728), the AMD Ryzen AI 7 PRO 350 by 0.5% (35,719), and the Intel Core Ultra 9 185H by 0.7% (35,670).

Q: How does the RX 7600 compare to its nearest GPU rivals?

A: The RX 7600 averages 15,171, trailing the NVIDIA GeForce RTX 3050 OEM by 0.2% (15,199) and the AMD Radeon 680M by 0.7% (15,270), while leading the AMD Radeon Pro 560X by 0.6% (15,082) and the NVIDIA GeForce GTX 660 Ti by 0.7% (15,063).

Q: What frame rate range can be expected at 1440p Medium?

A: The measured data shows a 63 FPS average with a minimum of 54 FPS and a maximum of 73 FPS, indicating that most scenes will run smoothly but complex areas may cause dips.

Measured FPS Breakdown

At 1920x1080, the system shows a clear progression across presets. Low settings deliver 101 FPS, which is the highest measured result in the entire dataset. Medium settings drop to 79 FPS, with a recorded range of 67 to 90 FPS — the only preset at this resolution with min/max data. High settings fall to 59 FPS, and Ultra settings bottom out at 56 FPS. The jump from Low to Medium is 22 FPS, while the drop from Medium to High is 20 FPS, and High to Ultra is only 3 FPS, suggesting that the Ultra preset adds significant visual load without much frame rate penalty beyond High.

At 2560x1440, the same pattern holds but with lower absolute numbers. Low settings produce 81 FPS, Medium averages 63 FPS with a 54 to 73 FPS range, High reaches 48 FPS, and Ultra manages 45 FPS. The delta between Low and Medium is 18 FPS, between Medium and High is 15 FPS, and between High and Ultra is just 3 FPS. This compression at the top end indicates that the GPU is becoming the bottleneck as resolution increases, with diminishing returns from lowering settings once past Medium.

At 3840x2160, the system's limitations become stark. Low settings average exactly 60 FPS, which is the only preset that clears the 60 FPS bar. Medium averages 47 FPS with a range of 40 to 54 FPS, High drops to 35 FPS, and Ultra falls to 33 FPS. The gap between Low and Medium is 13 FPS, between Medium and High is 12 FPS, and between High and Ultra is only 2 FPS. At 4K, even the jump from Low to Medium costs over 20% of the frame rate, highlighting how heavily the RX 7600's 8 GB memory and 128-bit bus are stressed at this resolution.

The Medium preset is the only one with min/max data across all three resolutions, which allows for a direct comparison of frame time stability. At 1080p, the range is 67 to 90 FPS (a 23 FPS spread), at 1440p it is 54 to 73 FPS (a 19 FPS spread), and at 4K it is 40 to 54 FPS (a 14 FPS spread). The narrowing range at higher resolutions suggests that the GPU is consistently saturated, reducing variance but also capping performance.

GPU Role

The AMD Radeon RX 7600 is built on the Navi 33 chip with RDNA 3.0 architecture, manufactured on a 6 nm process at TSMC. It packs 13,300 million transistors into a 204 mm² die, with a transistor density of 65.2 million per square millimeter. The GPU operates at a base clock of 1720 MHz, a game clock of 2250 MHz, and a boost clock of 2655 MHz. Memory runs at 2250 MHz with 18 Gbps effective speed across a 128-bit bus, yielding 288.0 GB/s of bandwidth.

The 8 GB GDDR6 memory capacity is a critical constraint in Microsoft Flight Simulator. The game's extensive terrain streaming and high-resolution textures can quickly consume available VRAM, and the measured FPS drops at 4K suggest the GPU is hitting memory limits. The 128-bit bus width further compounds this issue, as the 288.0 GB/s bandwidth is modest for a modern title at high resolutions. The GPU's 64 ROPs and 128 TMUs provide a texture fill rate of 339.8 GTexel/s and a pixel rate of 169.9 GPixel/s, which are adequate for 1080p but struggle to keep up with 4K pixel throughput.

The GPU's benchmark scores reflect its mid-range positioning. The PassMark G3D score of 16,634 and Geekbench OpenCL score of 88,051 show competent compute performance, but the 3DMark Steel Nomad DX12 score of 2,310 is notably low, indicating weak DirectX 12 optimization or driver overhead. The PassMark DirectX 11 score of 172 versus DirectX 12 score of 58 shows a significant regression under modern APIs, which is problematic for a game like Microsoft Flight Simulator that uses DirectX 12. The GPU's 32 ray accelerators are present but underpowered for heavy ray tracing workloads, though this game does not rely heavily on such effects.

CPU Role

The AMD Ryzen 7 7700X features 8 cores and 16 threads based on the Zen 4 architecture, codenamed Raphael, on the AMD Socket AM5 platform. It runs at a base clock of 4.50 GHz and boosts up to 5.40 GHz, with a 105 W TDP. The 5 nm process from TSMC packs 6,570 million transistors into a 71 mm² die, reflecting the efficiency of the Zen 4 design. The cache hierarchy includes 64 KB L1 per core, 1 MB L2 per core, and 32 MB shared L3, providing a total of 32 MB L3 for the entire chip.

The CPU's benchmark results show strong multithreaded performance. Cinebench R23 multi-core scores 19,088, while single-core reaches 1,987. Geekbench multi-core hits 12,451 and single-core 2,289. The 3DMark thread scaling tests show 8,859 for 16 threads, 7,057 for 8 threads, 4,074 for 4 threads, and 2,112 for 2 threads, with single-thread at 1,090. PassMark multithread scores 35,686 with single-thread at 4,190. These numbers indicate a processor that scales well with thread count, which is beneficial for a simulator that can utilize multiple cores for physics, AI, and rendering tasks.

In Microsoft Flight Simulator, the CPU's role is to handle game logic, terrain generation, and draw call submission. The 32 MB L3 cache and 83.2 GB/s memory bandwidth provide ample data throughput for these tasks. The CPU's 85th percentile ranking against all CPUs confirms that it is not the bottleneck in this system. The nearest rivals all score within 0.7% of the 7700X, demonstrating that this processor is squarely in the mainstream performance tier — capable of feeding a more powerful GPU than the RX 7600 without breaking a sweat.

Resolution Scaling

The measured FPS data reveals how the system's performance scales from 1080p to 4K. At Low settings, the average FPS goes from 101 at 1080p to 81 at 1440p (a 19.8% drop) and then to 60 at 4K (a 25.9% drop from 1440p, 40.6% from 1080p). At Medium settings, the progression is 79 to 63 to 47 FPS, representing drops of 20.3% and 25.4% respectively. High settings move from 59 to 48 to 35 FPS, with drops of 18.6% and 27.1%. Ultra settings go from 56 to 45 to 33 FPS, with drops of 19.6% and 26.7%.

The consistency of these percentage drops across all settings is revealing. Whether on Low or Ultra, the frame rate falls by roughly 20% from 1080p to 1440p and another 25-27% from 1440p to 4K. This uniform scaling pattern indicates that the GPU is the primary limiting factor at every quality level. If the CPU were the bottleneck, we would expect to see larger percentage drops at lower resolutions where the GPU has more headroom, but the data shows the opposite — the system behaves like a GPU-bound configuration throughout.

The fact that 4K Low (60 FPS) exactly matches 1080p Ultra (56 FPS) in the same ballpark further supports this conclusion. The RX 7600 simply cannot push enough pixels at 4K, regardless of how much the CPU can feed it. The 8 GB VRAM and 128-bit memory bus are the likely culprits, as higher resolutions require more memory bandwidth and capacity. The 288.0 GB/s bandwidth is insufficient for 4K texture streaming, causing the GPU to stall on memory fetches rather than compute.

Interestingly, the CPU's strong single-thread performance (PassMark single-thread score of 4,190, Geekbench single-core of 2,289) means that even at 1080p Low where the GPU is relatively unburdened, the frame rate does not exceed 101 FPS. This suggests a hidden CPU limit in the game's engine at high frame rates, possibly related to draw call processing or simulator logic that cannot scale beyond a certain point. The 3DMark single-thread score of 1,090 reinforces that the 7700X has strong per-core performance, yet the game still caps out around 100 FPS, indicating that Microsoft Flight Simulator's engine has inherent single-thread bottlenecks that even a top-tier CPU cannot overcome.

Hardware Specifications

AMD Ryzen 7 7700X

Cores / Threads 8 / 16
Base Clock 4500 MHz
Boost Clock 5400 MHz
TDP 105W
Socket AMD Socket AM5
View Full CPU Details →

AMD Radeon RX 7600

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2655 MHz MHz
TDP 165 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 7700X + AMD Radeon RX 7600 in Microsoft Flight Simulator

Resolution Settings Avg FPS
3840x2160 Low 60.0
3840x2160 Medium 47.0
3840x2160 High 35.0
3840x2160 Ultra 33.0
2560x1440 Low 81.0
2560x1440 Medium 63.0
2560x1440 High 48.0
2560x1440 Ultra 45.0
1920x1080 Low 101.0
1920x1080 Medium 79.0
1920x1080 High 59.0
1920x1080 Ultra 56.0

Microsoft Flight Simulator with Ryzen 7 7700X + Other GPUs

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Microsoft Flight Simulator with RX 7600 + Other CPUs

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