Microsoft Flight Simulator

Microsoft Flight Simulator

AVERAGE FPS
41
playable

This combination offers playable performance with an average of 41 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 25 22 31 39
1440p QHD 32 35 47 59
1080p Full HD 38 43 58 70

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 39
3840x2160 Medium 31
3840x2160 Ultra 25
3840x2160 High 22
2560x1440 Low 59
2560x1440 Medium 47
2560x1440 High 35
2560x1440 Ultra 32
1920x1080 Low 70
1920x1080 Medium 58
1920x1080 High 43
1920x1080 Ultra 38

Microsoft Flight Simulator with AMD Ryzen 7 7700 + NVIDIA GeForce RTX 3050 4 GB, In-Depth Analysis

The AMD Ryzen 7 7700 paired with the NVIDIA GeForce RTX 3050 4 GB presents a peculiar case in Microsoft Flight Simulator. The data shows a configuration that is heavily constrained by its graphics subsystem, yet the CPU’s strong synthetic showing suggests untapped potential. This analysis breaks down the measured frames per second across resolutions and settings to clarify where this combo stands.

Resolution Scaling

The measured FPS data reveals a steep penalty as resolution climbs, a hallmark of a GPU-bound scenario. At 1080p with Low settings, the combo achieves a 70.3 FPS average. Dropping to 1440p Low reduces that figure to 59 FPS, a 16% decline. Moving to 4K Low yields 39.3 FPS, which is 44% below the 1080p Low result. This scaling pattern indicates that the RTX 3050 4 GB is the limiting component, as the CPU’s workload does not scale with pixel count in the same way.

The gap widens dramatically when using higher presets. At 1080p Ultra, the average FPS is 37.5. At 1440p Ultra, it falls to 31.6, and at 4K Ultra, it bottoms out at 24.7 FPS. The difference between 1080p Ultra and 4K Ultra is a 34% reduction in average FPS. For a flight simulator that relies on smooth camera panning, this drop from a playable 37.5 FPS to a stutter-prone 24.7 FPS is significant. The data suggests that the RTX 3050’s 4 GB frame buffer is saturated at higher resolutions, forcing the renderer to swap data more frequently.

Interestingly, the Medium preset shows a similar trend. At 1080p Medium, the average is 58 FPS. At 1440p Medium, it drops to 47.1 FPS, and at 4K Medium, it reaches 30.6 FPS. The 1080p to 4K transition on Medium costs 47% of the average FPS. This consistent proportional loss across presets reinforces that the GPU is the bottleneck; the AMD Ryzen 7 7700’s eight cores and 16 threads are not the constraint here. The CPU’s synthetic scores, such as a Cinebench R23 multi-core score of 29302, indicate it can handle heavy simulation logic, but the GPU cannot keep pace with the pixel throughput demands.

GPU Role

The NVIDIA GeForce RTX 3050 4 GB is built on the Ampere architecture with a GA107 chip. Its specifications include a 128-bit memory bus and 192.0 GB/s of bandwidth, paired with 4 GB of GDDR6 memory. The data shows that this memory configuration is the primary limitation. At 4K Ultra, the average FPS is 22.1, which is below the threshold for smooth interaction. The 4 GB capacity is likely insufficient for the high-resolution textures and terrain data that Microsoft Flight Simulator streams, causing the GPU to rely on slower fallback paths.

The GPU’s clocks are listed at a base of 1545 MHz and a boost of 1740 MHz. These clocks are modest compared to the demands of the simulator. The measured FPS at 1080p High is 43, while 1080p Low jumps to 70.3. This 27.3 FPS gap between Low and High at 1080p highlights how the GPU’s shading units and texture units (2048 shading units, 64 TMUs) are overwhelmed by the increased draw calls and texture filtering. The pixel rate of 55.68 GPixel/s and texture rate of 111.4 GTexel/s are simply not high enough to fill the screen with detail at higher presets without sacrificing frame rate.

The RTX 3050 4 GB also supports DirectX 12 Ultimate, which is relevant since Microsoft Flight Simulator uses DX12. However, the benchmark results show that even with this API support, the GPU cannot maintain playable frame rates at 1440p Ultra (31.6 FPS) or 4K High (22.1 FPS). The GPU’s percentile ranking of 50th among all GPUs places it in the middle of the pack, which aligns with its struggles in this specific title. The 7.127 TFLOPS of FP32 compute is adequate for lower resolutions but insufficient for the simulator’s complex rendering at higher settings.

How This Combo Ranks

In the database of tested CPU and GPU combinations for Microsoft Flight Simulator, this specific pairing ranks 1634 out of 1795 combos. This places it in the bottom 9% of all tested configurations. The rank reflects the overall average FPS across all measured settings and resolutions. The combo’s performance is dragged down by the GPU’s inability to handle 4K and Ultra presets, where scores fall below 25 FPS.

The CPU component, however, is a different story. The AMD Ryzen 7 7700 has a percentile rank of 91st among all CPUs, with an average benchmark score of 40468. Its nearest rivals in synthetic tests include the AMD Ryzen 9 7940H (deltaPct 0.1) and the Intel Core i9-13905H (deltaPct -0.6). These rivals are all within 1.2% of the 7700’s score, indicating that the CPU is not the weak link. The 7700’s 8 cores and 16 threads, with a boost clock of 5.30 GHz, provide ample compute for the simulator’s physics and AI calculations.

The mismatch is stark: a top-10% CPU paired with a mid-tier GPU results in a bottom-10% combo ranking. The data suggests that the RTX 3050 4 GB is the sole reason for this poor standing. If the same CPU were paired with a more capable GPU, the combo rank would likely improve significantly. The measured FPS at 1080p Low (70.3) shows the CPU can push high frame rates when the GPU is not the bottleneck, but the average across all settings is pulled down by the 4K Ultra result of 22.1 FPS.

Settings Recommendations

Based on the measured rows, the optimal experience for this combo is at 1080p with Low settings. The 70.3 FPS average at this configuration is the highest recorded across all resolutions and presets. This provides a fluid experience that is suitable for the simulator’s slow-paced but detail-heavy scenes. At 1080p Medium, the average drops to 58 FPS, which is still playable, but the 12.3 FPS difference might not justify the visual upgrade for some users.

For users with 1440p monitors, the Low preset at 59 FPS is the only option that stays above the 60 FPS target. The Medium preset at 47.1 FPS is acceptable for less demanding scenarios, but the Ultra preset at 31.6 FPS will cause visible judder during fast descents or dense urban flyovers. The High preset at 34.5 FPS falls into the same category—playable but not smooth.

The 4K resolution is not recommended for this combo. Even the Low preset at 39.3 FPS is below the 40 FPS threshold that many consider the minimum for a playable flight simulator. The High preset at 22.1 FPS and Ultra at 24.7 FPS are essentially slideshows. The data clearly shows that the RTX 3050 4 GB lacks the memory bandwidth and capacity to handle 4K rendering in this title. Users with 4K displays should either lower the resolution to 1440p or accept the Low preset as the only viable option.

FAQ

Q: What is the highest average FPS this combo achieves in Microsoft Flight Simulator?

A: The highest measured average FPS is 70.3, achieved at 1920x1080 resolution with Low settings.

Q: How does the combo perform at 4K Ultra settings?

A: At 3840x2160 Ultra, the average FPS is 24.7, which is below the playable threshold for a smooth experience.

Q: Is the AMD Ryzen 7 7700 the bottleneck in this configuration?

A: No. The CPU has a percentile rank of 91st among all CPUs, and its nearest rivals are within 1.2% in synthetic scores. The GPU’s 4 GB memory and 192.0 GB/s bandwidth are the limiting factors.

Q: What is the combo’s rank among all tested CPU-GPU combos?

A: It ranks 1634 out of 1795 combos, placing it in the bottom 9% of tested configurations for this game.

Q: Which settings provide the best balance for 1440p gaming?

A: The Low preset at 2560x1440 yields 59 FPS, which is the only 1440p setting that approaches 60 FPS. Medium at 47.1 FPS is the next best option.

Q: Does the GPU support DirectX 12 Ultimate?

A: Yes, the RTX 3050 4 GB lists DirectX 12 Ultimate (12_2) as a supported API, but this does not prevent the low frame rates at higher resolutions.

Hardware Specifications

AMD Ryzen 7 7700

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 5300 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 3050 4 GB

VRAM 4 GB GDDR6
Base Clock —
Boost Clock 1740 MHz MHz
TDP 90 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 7700 + NVIDIA GeForce RTX 3050 4 GB in Microsoft Flight Simulator

Resolution Settings Avg FPS
3840x2160 Low 39.3
3840x2160 Medium 30.6
3840x2160 Ultra 24.7
3840x2160 High 22.1
2560x1440 Low 59.0
2560x1440 Medium 47.1
2560x1440 High 34.5
2560x1440 Ultra 31.6
1920x1080 Low 70.3
1920x1080 Medium 58.0
1920x1080 High 43.0
1920x1080 Ultra 37.5

Microsoft Flight Simulator with RTX 3050 4 GB + Other CPUs

See how Microsoft Flight Simulator performs with the same GPU but different processors.

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