Microsoft Flight Simulator
This combination may struggle with this title, averaging 29 FPS. Consider upgrading hardware or significantly lowering settings.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 18 | 16 | 24 | 29 |
| 1440p QHD | 24 | 21 | 29 | 39 |
| 1080p Full HD | 28 | 30 | 36 | 47 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Microsoft Flight Simulator with AMD Ryzen 7 5700X3D + AMD Radeon RX 570, In-Depth Analysis
FAQ
Q: How does the AMD Ryzen 7 5700X3D compare to its nearest rivals in average benchmark score?
A: The Ryzen 7 5700X3D posts an average benchmark score of 24673, placing it 0.2% ahead of the Intel Core i7-1360P (24627) and 0.3% ahead of the AMD Ryzen 5 7600X3D (24605). It trails the AMD Ryzen AI Max 385 by 0.6%, which scores 24811.
Q: What is the strongest benchmark result for this CPU, and what does it suggest?
A: The highest recorded score is 307237 in PassMark data compression, followed by 81257 in PassMark integer math. These results indicate the CPU excels at throughput-oriented tasks, which is relevant for a flight simulator that must stream terrain and weather data continuously.
Q: How does the RX 570's benchmark standing compare to modern GPUs?
A: The RX 570 has an average benchmark score of 30158, which is 0.2% behind the NVIDIA GeForce RTX 5060 (30109) and 0.2% behind the AMD Radeon RX 7700 XT (30097). It is 0.6% ahead of the NVIDIA Tesla M60 (29969) and 0.8% ahead of the NVIDIA GeForce RTX 5070 Mobile (29928).
Q: What is the best measured FPS for this combo at 1080p?
A: The highest average FPS recorded is 47.3 at 1920x1080 with Low settings. The next best is 35.9 at Medium, then 30.2 at High, and 28.0 at Ultra.
Q: At 4K, which settings preset yields the highest average FPS?
A: At 3840x2160, the Low preset produces 29.2 FPS, which is the highest at that resolution. Medium yields 23.9, Ultra yields 17.9, and High yields 16.3.
Q: What is the overall rank of this CPU+GPU combination in the database?
A: The combo ranks 1708 out of 1795 tested combinations, placing it in the bottom 5% of all tested systems for this game.
GPU Role
The AMD Radeon RX 570 is built on the Polaris 20 chip with GCN 4.0 architecture, fabricated on a 14 nm process at GlobalFoundries. It carries 4 GB of GDDR5 memory on a 256-bit bus, delivering 224.0 GB/s of bandwidth. The GPU's base clock is 1168 MHz with a boost clock of 1244 MHz, and memory runs at 1750 MHz (7 Gbps effective). These specifications produce a pixel rate of 39.81 GPixel/s and a texture rate of 159.2 GTexel/s, with FP32 performance of 5.095 TFLOPS.
In the context of Microsoft Flight Simulator, the data suggests the GPU is the dominant bottleneck at higher resolutions. At 4K, the average FPS ranges from 16.3 (High) to 29.2 (Low), with Ultra only reaching 17.9. The gap between Low and High at 4K is 12.9 FPS, which is substantial. Meanwhile, at 1080p, the same settings span from 28.0 (Ultra) to 47.3 (Low), showing a smaller absolute spread of 19.3 FPS.
The RX 570's 4 GB VRAM capacity is a limiting factor for a game like Microsoft Flight Simulator, which streams high-resolution textures for terrain and aircraft. The 224.0 GB/s bandwidth appears insufficient for 4K Ultra scenarios, as evidenced by the 17.9 FPS result. The GPU's percentile ranking of 74 versus all GPUs indicates it sits above the median, yet the measured FPS in this game at 4K tells a different story — the simulation's demands exceed what this card can deliver at high settings.
Settings Recommendations
For this combination, the measured data provides clear guidance. At 1920x1080, Low settings deliver 47.3 FPS, which is the only preset that approaches playable smoothness. Medium yields 35.9, High drops to 30.2, and Ultra falls to 28.0. The delta between Low and Ultra at 1080p is 19.3 FPS, meaning the user sacrifices nearly 41% of performance when moving to maximum quality.
At 2560x1440, Low produces 39.2 FPS, Medium 29.4, High 20.8, and Ultra 24.0. Interestingly, Ultra outperforms High at 1440p by 3.2 FPS, which may indicate measurement variance or specific scene complexity. Still, only Low reaches the 30 FPS threshold at this resolution.
At 3840x2160, no preset reaches 30 FPS. Low tops out at 29.2, Medium at 23.9, Ultra at 17.9, and High at 16.3. Given these numbers, the best experience per the measured rows is 1080p Low, which provides 47.3 FPS — the only configuration that exceeds 40 FPS. If visual fidelity is prioritized, 1080p Medium at 35.9 FPS is the next viable option, though users should expect occasional dips below smooth thresholds given the min FPS data is not available.
How This Combo Ranks
The combination of the AMD Ryzen 7 5700X3D and AMD Radeon RX 570 ranks 1708 out of 1795 tested combos in Microsoft Flight Simulator. This places it in the bottom 5% of all systems tested, which is striking given the CPU's strength. The Ryzen 7 5700X3D itself sits in the 82nd percentile among all CPUs, with an average benchmark score of 24673. Yet when paired with the RX 570, the system's in-game performance falls far behind the median.
This discrepancy highlights a severe imbalance: the CPU is capable, but the GPU cannot keep pace. The RX 570's percentile of 74 among GPUs is not terrible, but the measured FPS in this specific title reveals a different reality. The 4K results — with High at 16.3 FPS and Ultra at 17.9 — are simply unplayable. Even at 1080p, only Low settings break 40 FPS. The rank of 1708 reflects this, showing that most other combos in the database achieve better results regardless of their component mix.
CPU Role
The AMD Ryzen 7 5700X3D is an 8-core, 16-thread processor based on Zen 3 architecture, codenamed Vermeer, on a 7 nm process at TSMC. It has a base clock of 3.00 GHz and a boost clock of 4.10 GHz, with a TDP of 105 W. The CPU features 96 MB of shared L3 cache, which is substantial and beneficial for gaming workloads. Its memory support is DDR4 dual-channel, providing 51.2 GB/s of bandwidth, and it uses PCIe Gen 4 with 20 lanes.
Benchmark results show strong multi-threaded performance: Cinebench R23 multicore scores 22366, while single-core scores 3157. PassMark multithread is 26318, and 3DMark 16-thread is 6764. The CPU's percentile of 82 places it well above average, and its average benchmark score of 24673 is within 0.6% of the AMD Ryzen AI Max 385.
In Microsoft Flight Simulator, the CPU's role is to manage flight physics, AI traffic, and world streaming. The 8 cores and 16 threads are well-suited for these tasks, and the large L3 cache helps with repetitive terrain data access. However, the measured FPS in this game does not reflect the CPU's capability — at 1080p Low, the system achieves 47.3 FPS, but the bottleneck shifts to the GPU at higher settings. The CPU is not the limiting factor here; the RX 570's fill rate and memory bandwidth constrain the frame rate.
Measured FPS Breakdown
At 1920x1080, the data shows a clear progression: Low 47.3 FPS, Medium 35.9, High 30.2, Ultra 28.0. The step from Low to Medium costs 11.4 FPS, while Medium to High costs 5.7, and High to Ultra costs 2.2. This diminishing returns pattern suggests that the GPU struggles most with the initial quality jump.
At 2560x1440, Low delivers 39.2 FPS, Medium 29.4, High 20.8, and Ultra 24.0. The anomaly here — Ultra beating High by 3.2 FPS — could indicate that the Ultra preset triggers different LOD or streaming behaviors that sometimes reduce load. Still, the overall trend is downward: 1440p Low is only 8.1 FPS worse than 1080p Low.
At 3840x2160, Low produces 29.2 FPS, Medium 23.9, Ultra 17.9, and High 16.3. This is the only resolution where High performs worse than Ultra, a 1.6 FPS difference. The 4K results are uniformly poor, with even Low failing to hit 30 FPS by 0.8 FPS.
Resolution Scaling
The FPS drop from 1080p to 4K is stark. For Low settings, the transition from 47.3 to 29.2 FPS represents a 38.3% decrease. For Medium, 35.9 to 23.9 is a 33.4% drop. For High, 30.2 to 16.3 is a 46.0% loss. For Ultra, 28.0 to 17.9 is a 36.1% decrease. These percentages reveal that the High preset suffers the most from resolution scaling, while Medium is the least affected.
This pattern indicates that the GPU is the primary limiting component. As resolution increases, the pixel count grows (from about 2 million at 1080p to over 8 million at 4K), and the RX 570's 32 ROPs and 224.0 GB/s bandwidth cannot sustain the fill rate required. The CPU, with its strong multi-threaded scores, is not the constraint — otherwise, we would see smaller FPS differences across resolutions.
The data implies that Microsoft Flight Simulator at 4K is beyond this GPU's capability, regardless of settings. Even at Low, the 29.2 FPS average is borderline, and the lack of min FPS data means actual stutters could be worse. For users with this combo, 1080p Low is the only configuration that provides a comfortable margin above 30 FPS, with 1080p Medium at 35.9 as a secondary option.
Hardware Specifications
AMD Ryzen 7 5700X3D
AMD Radeon RX 570
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5700X3D + AMD Radeon RX 570 in Microsoft Flight Simulator
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 29.2 |
| 3840x2160 | Medium | 23.9 |
| 3840x2160 | Ultra | 17.9 |
| 3840x2160 | High | 16.3 |
| 2560x1440 | Low | 39.2 |
| 2560x1440 | Medium | 29.4 |
| 2560x1440 | Ultra | 24.0 |
| 2560x1440 | High | 20.8 |
| 1920x1080 | Low | 47.3 |
| 1920x1080 | Medium | 35.9 |
| 1920x1080 | High | 30.2 |
| 1920x1080 | Ultra | 28.0 |
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