Microsoft Flight Simulator

Microsoft Flight Simulator

AVERAGE FPS
86
good

This combination provides smooth gameplay with an average of 86 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 51 49 66 89
1440p QHD 68 70 92 119
1080p Full HD 85 85 113 140

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 89
3840x2160 Medium 66
3840x2160 Ultra 51
3840x2160 High 49
2560x1440 Low 119
2560x1440 Medium 92
2560x1440 High 70
2560x1440 Ultra 68
1920x1080 Low 140
1920x1080 Medium 113
1920x1080 Ultra 85
1920x1080 High 85

Microsoft Flight Simulator with AMD Ryzen 7 3700X + AMD Radeon RX 7800 XT, In-Depth Analysis

The AMD Ryzen 7 3700X and AMD Radeon RX 7800 XT pairing delivers a solid, playable experience in Microsoft Flight Simulator, but the data reveals a system that is consistently held back by its processor. The measured FPS across resolutions and settings shows a clear pattern: this is a CPU-bound configuration in a simulation title that heavily favors single-thread performance.

Resolution Scaling

The FPS drop from 1080p to 4K is significant but not as steep as one might expect from a GPU-heavy title, which signals that the CPU is a limiting factor even at lower resolutions. At High settings, the average frame rate falls from 85 FPS at 1920x1080 to 69.7 FPS at 2560x1440, a reduction of roughly 18%. Moving to 3840x2160, the average drops further to 49.4 FPS, which is a 42% decline from the 1080p result. This scaling pattern suggests that while the RX 7800 XT is doing more work at higher resolutions, the 3700X is already struggling to feed it enough data at 1080p.

The Low settings preset tells a similar story but with an even clearer bottleneck. At 1920x1080, the combo achieves 140 FPS, which drops to 119.1 FPS at 2560x1440 and then to 88.7 FPS at 4K. The gap between Low and High settings at the same resolution is telling. At 1080p, Low nets 140 FPS while High manages only 85 FPS, a 55 FPS difference that indicates the GPU is being tasked harder, but the CPU headroom is not the primary constraint there. However, at 4K, the difference between Low (88.7 FPS) and High (49.4 FPS) narrows to 39.3 FPS, showing the GPU becoming more relevant as resolution increases.

The data indicates that at 1080p and 1440p, the Ryzen 7 3700X is the primary limiter, preventing the RX 7800 XT from delivering higher frame rates. At 4K, the GPU begins to take on a more significant role, but the CPU still prevents the system from approaching the high refresh rates seen in less demanding games. This is a classic simulation scenario where the simulation logic, not the rendering, dictates the performance ceiling.

GPU Role

The AMD Radeon RX 7800 XT, with its 16 GB of GDDR6 memory and 624.1 GB/s bandwidth, is more than capable of handling Microsoft Flight Simulator's visual demands. The card's boost clock of 2430 MHz and game clock of 2124 MHz provide ample compute power, and its 60 RT cores and 3840 shading units are not the limiting factors in this configuration. The GPU's performance percentile of 76 versus all GPUs indicates it sits comfortably in the upper tier of available hardware.

The VRAM allocation is generous for this title. With 16 GB, the card will not run into memory capacity issues at 4K Ultra settings, where texture streaming and high-resolution assets can consume significant memory. The 256-bit bus width ensures that data transfer is not a bottleneck, even at the highest resolutions. The measured FPS at Ultra settings shows only a marginal difference between 1440p (68.1 FPS) and 4K (50.7 FPS), which is a moderate drop that reflects the GPU's increasing workload.

However, the GPU's potential is not fully realized in this pairing. At 1080p Ultra, the system hits 85 FPS, which is identical to the High preset result. This suggests that the CPU is capping performance around that figure, preventing the RX 7800 XT from pushing higher. The card’s benchmark scores, such as a Passmark G3D score of 24176 and a 3DMark Steel Nomad DX12 score of 4157, confirm it has the raw power to exceed these results in a more balanced system.

CPU Role

The AMD Ryzen 7 3700X is a Zen 2 architecture processor with 8 cores and 16 threads, running at a base clock of 3.60 GHz and a boost clock of 4.40 GHz. In a flight simulator like Microsoft Flight Simulator, which relies heavily on single-thread performance for its core simulation loop, this older architecture struggles to keep up with the GPU. Its Cinebench R23 single-core score of 2694 is modest by modern standards, and its Passmark single-thread score of 2656 reflects the same limitation.

The data shows that the CPU is the bottleneck at 1080p and 1440p. At 1080p, the frame rate is nearly identical between High (85 FPS) and Ultra (85 FPS) settings, which is a clear sign that the CPU cannot generate frames faster than that threshold. The processor's multi-threaded capabilities, shown by a Cinebench R23 multi-core score of 19087 and a Passmark multithread score of 22458, are not the issue; the issue is the per-core speed. The 3700X's 32 MB of L3 cache helps, but it cannot overcome the architectural IPC deficit compared to newer parts.

The CPU's percentile of 85 versus all CPUs places it above average, but its nearest rivals in the database, such as the Intel Core i5-12600, have similar average scores with a delta of -0.1%. This indicates that the 3700X is competitive in synthetic benchmarks, but in this specific game, the single-thread demands are punishing. The result is a system where the GPU is often waiting for the CPU to provide draw calls and simulation updates, limiting the overall experience.

Settings Recommendations

The measured data suggests that the Medium preset offers the best balance between visual fidelity and frame rate for this combination. At 1920x1080, Medium delivers 112.6 FPS, which is a substantial improvement over High's 85 FPS and only a modest visual downgrade. At 2560x1440, Medium achieves 91.5 FPS, which is smooth and playable, while High drops to 69.7 FPS. For 4K gaming, Medium is the only viable option for a consistent experience, yielding 66.4 FPS, which is above the 60 FPS threshold, whereas High falls to 49.4 FPS and Ultra to 50.7 FPS.

The Low preset provides the highest frame rates, with 140 FPS at 1080p and 88.7 FPS at 4K, but it sacrifices too much visual detail for a simulator where terrain and cockpit readability are important. The Ultra preset, while visually impressive, only offers a marginal improvement over High in some cases and actually matches High's 85 FPS at 1080p, confirming the CPU bottleneck. For most users, Medium at 1440p is the sweet spot, offering a 91.5 FPS average that feels responsive without compromising the game's visual immersion.

How This Combo Ranks

In the database of tested combinations, this pairing of the Ryzen 7 3700X and RX 7800 XT ranks 659 out of 1795 combos for Microsoft Flight Simulator. This places it in the upper third of all tested systems, which is respectable but not exceptional. The rank reflects the CPU's limitations; a more modern processor with higher single-thread performance would likely push this GPU much higher in the rankings.

The GPU alone performs well, ranking in the 76th percentile of all GPUs, but the CPU's 85th percentile ranking is dragged down by the game's specific demands. The deltaPct values for the CPU's nearest rivals, such as the AMD EPYC 7203P at 0.2% higher average score, show that the 3700X is not far behind in general benchmarks, but those benchmarks do not translate to this title's performance. This combo is a clear case where the processor choice is the deciding factor in overall game performance, and users should expect results that are more modest than the GPU's standalone capabilities suggest.

Measured FPS Breakdown

At 1920x1080, the measured average FPS is 140 at Low, 112.6 at Medium, 85 at High, and 85 at Ultra. The identical results at High and Ultra confirm the CPU ceiling at this resolution. Moving to 2560x1440, the averages are 119.1 at Low, 91.5 at Medium, 69.7 at High, and 68.1 at Ultra. The drop from Low to Medium is 27.6 FPS, while the drop from Medium to High is 21.8 FPS, showing a diminishing return on visual settings.

At 3840x2160, the results are 88.7 at Low, 66.4 at Medium, 49.4 at High, and 50.7 at Ultra. Interestingly, Ultra slightly outperforms High at 4K, which is likely a measurement artifact or a specific scene variation, but the difference is within a margin of error. The scaling from 1080p to 4K at each preset is consistent: Low drops from 140 to 88.7 FPS (a 36.6% reduction), Medium drops from 112.6 to 66.4 FPS (a 41% reduction), and High drops from 85 to 49.4 FPS (a 41.9% reduction). This uniformity reinforces that the system's performance is primarily dictated by the CPU, with the GPU only becoming a factor at the highest resolution. The data shows a configuration that is usable across all resolutions, but it rewards users who prioritize frame rate over maximum visual quality.

Hardware Specifications

AMD Ryzen 7 3700X

Cores / Threads 8 / 16
Base Clock 3600 MHz
Boost Clock 4400 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 7800 XT

VRAM 16 GB GDDR6
Base Clock —
Boost Clock 2430 MHz MHz
TDP 263 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 3700X + AMD Radeon RX 7800 XT in Microsoft Flight Simulator

Resolution Settings Avg FPS
3840x2160 Low 88.7
3840x2160 Medium 66.4
3840x2160 Ultra 50.7
3840x2160 High 49.4
2560x1440 Low 119.1
2560x1440 Medium 91.5
2560x1440 High 69.7
2560x1440 Ultra 68.1
1920x1080 Low 140.0
1920x1080 Medium 112.6
1920x1080 Ultra 85.0
1920x1080 High 85.0

Microsoft Flight Simulator with Ryzen 7 3700X + Other GPUs

See how Microsoft Flight Simulator performs with the same CPU but different graphics cards.

Microsoft Flight Simulator with RX 7800 XT + Other CPUs

See how Microsoft Flight Simulator performs with the same GPU but different processors.

Other Games with Ryzen 7 3700X + RX 7800 XT

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