Microsoft Flight Simulator

Microsoft Flight Simulator

AVERAGE FPS
31
playable

This combination offers playable performance with an average of 31 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 17 16 22 30
1440p QHD 24 27 34 44
1080p Full HD 31 29 40 54

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 30
3840x2160 Medium 22
3840x2160 Ultra 17
3840x2160 High 16
2560x1440 Low 44
2560x1440 Medium 34
2560x1440 High 27
2560x1440 Ultra 24
1920x1080 Low 54
1920x1080 Medium 40
1920x1080 Ultra 31
1920x1080 High 29

Microsoft Flight Simulator with AMD Ryzen 7 3700X + AMD Radeon RX 580, In-Depth Analysis

Microsoft Flight Simulator is an exceptionally demanding title, and the measured results for the AMD Ryzen 7 3700X paired with the AMD Radeon RX 580 place this combination in a challenging position. The data shows a system that is fundamentally constrained by its graphics card, struggling to maintain playable frame rates at higher resolutions and settings. This analysis breaks down the specific performance characteristics, scaling behaviors, and component limitations revealed by the benchmark results.

Resolution Scaling

The FPS drop from 1080p to 4K is severe and consistent across all settings, clearly indicating that the AMD Radeon RX 580 is the primary bottleneck in this configuration. At Low settings, the average frame rate falls from 53.5 FPS at 1920x1080 to 29.6 FPS at 3840x2160, representing a 44.7% reduction in performance. This substantial decline is a classic symptom of a GPU that is being overwhelmed by the increased pixel count, as the rendering workload at 4K is four times that of 1080p.

The scaling pattern becomes even more revealing when examining the Ultra settings. Here, the frame rate drops from 31.2 FPS at 1080p to 16.8 FPS at 4K, a 46.2% decrease. This near-linear drop with resolution suggests that the GPU's compute and memory bandwidth resources are fully saturated, leaving no headroom for the additional pixel processing. The data implies that the RX 580's 256-bit memory bus and 256.0 GB/s bandwidth are simply insufficient for the demands of this flight simulator at higher resolutions.

Interestingly, the gap between 1080p and 1440p is less dramatic but still significant. At Medium settings, the frame rate goes from 40 FPS at 1080p to 34.4 FPS at 1440p, a more modest 14% reduction. This suggests that while the GPU is still the limiting factor, the transition from 1080p to 1440p is more manageable than the leap to 4K. The data indicates that 1080p is the only resolution where this combo can approach acceptable performance, and even then, only at lower settings.

GPU Role

The AMD Radeon RX 580's specifications provide context for its performance limitations in this title. With a base clock of 1257 MHz and a boost clock of 1340 MHz, the Polaris 20 chip relies on a 14 nm process node. The 8 GB of GDDR5 memory on a 256-bit bus provides a theoretical bandwidth of 256.0 GB/s, which appears to be a critical constraint in Microsoft Flight Simulator's dense terrain and weather rendering.

The GPU's benchmark scores place it in a modest position, with a percentile rank of 53 among all GPUs. Its average benchmark score of 13559 is nearly identical to the NVIDIA GeForce GTX 570, which shows a deltaPct of 0. This near-parity with a much older card highlights the RX 580's age and its struggles with modern, compute-heavy game engines. The 6.175 TFLOPS of FP32 performance and 193.0 GTexel/s texture rate are simply not enough for the simulator's detailed scenery streaming.

The VRAM capacity of 8 GB is adequate for most scenarios, but the bandwidth appears to be the limiting factor. The measured FPS at 4K Ultra of 16.8 FPS suggests that the GPU is spending considerable time shuffling texture data, rather than rendering frames efficiently. The data indicates that the RX 580's role in this system is to provide a baseline of playability at 1080p Low, but it cannot deliver a smooth experience at higher fidelity settings.

FAQ

Q: What is the best resolution for this CPU-GPU combo in Microsoft Flight Simulator?

A: The data shows that 1920x1080 is the only resolution where the average frame rate exceeds 30 FPS across all settings. At 1080p Low, the system achieves 53.5 FPS, while at 1440p Low, it drops to 43.7 FPS, and at 4K Low, it falls to 29.6 FPS.

Q: How does this combo perform at 4K Ultra settings?

A: The measured average frame rate at 3840x2160 with Ultra settings is just 16.8 FPS. This is below the threshold for smooth gameplay and indicates that the RX 580 is heavily overloaded at this resolution and settings combination.

Q: Is the Ryzen 7 3700X holding back the RX 580 in this game?

A: The benchmark results indicate the GPU is the primary bottleneck. The frame rate scaling with resolution is consistent with a GPU-bound scenario, and the CPU's 8-core, 16-thread configuration with a boost clock of 4.40 GHz appears sufficient to feed the GPU at these frame rates.

Q: What is the difference between Low and High settings at 1080p?

A: At 1920x1080, the average frame rate drops from 53.5 FPS on Low to 28.5 FPS on High. This 25 FPS difference demonstrates the significant performance cost of enabling higher fidelity graphics on this GPU.

Q: How does this combo rank compared to other tested configurations?

A: The combination ranks 1680 out of 1795 tested combos for this game. This places it in the bottom 6% of all configurations, indicating that it is a low-performing setup for Microsoft Flight Simulator.

Q: Can this system achieve 60 FPS in this game?

A: No. The highest measured average frame rate is 53.5 FPS at 1080p Low. No other settings or resolution combination in the data reaches 60 FPS, indicating that this hardware cannot deliver a 60 FPS experience in this title.

How This Combo Ranks

The AMD Ryzen 7 3700X and AMD Radeon RX 580 combination ranks 1680 out of 1795 tested combos in Microsoft Flight Simulator. This places it in the bottom 6.4% of all configurations, making it one of the weaker setups for this specific title. The ranking reflects the GPU's age and the extreme demands of the flight simulator, which is known for pushing even high-end hardware to its limits.

This low rank is consistent with the GPU's overall percentile of 53, but the game-specific rank is significantly worse. The disparity suggests that Microsoft Flight Simulator is particularly punishing for this GPU architecture, likely due to its heavy reliance on shader complexity and memory bandwidth. The combo's position at 1680 out of 1795 indicates that almost any modern discrete GPU would provide a better experience.

The data implies that this combination is at the very edge of playability for this game. While the CPU is a capable 8-core processor with a strong multi-threaded score of 19087 in Cinebench R23, it cannot compensate for the GPU's limitations. The rank serves as a warning that this setup is not recommended for flight simulation enthusiasts seeking visual fidelity.

CPU Role

The AMD Ryzen 7 3700X plays a supporting role in this configuration, and the data suggests it is not the limiting factor. With 8 cores and 16 threads, the 3000 series processor has a base clock of 3.60 GHz and a boost clock of 4.40 GHz. Its architecture, Zen 2 on a 7 nm process, provides solid single-thread performance, as evidenced by its Cinebench R23 single-core score of 2694.

The CPU's multi-threaded capabilities are also robust, with a Cinebench R23 multi-core score of 19087. This places it in the 85th percentile among all CPUs, with its average benchmark score of 28631 being nearly identical to the Intel Core i5-12600, which has a deltaPct of -0.1. This indicates that the 3700X is a capable processor that should not bottleneck most GPUs in this game.

However, the measured frame rates are so low that the CPU is likely idling for significant periods, waiting for the GPU to complete its rendering tasks. The 32 MB of L3 cache and dual-channel DDR4 memory support provide ample bandwidth for the CPU's needs, but the system's overall performance is capped by the RX 580. The data suggests that upgrading the GPU would yield significantly higher frame rates without requiring a CPU change.

Measured FPS Breakdown

The measured FPS data reveals a consistent pattern across all resolutions and settings. At 1920x1080, the average frame rates are 53.5 FPS (Low), 40 FPS (Medium), 28.5 FPS (High), and 31.2 FPS (Ultra). The anomaly of Ultra performing better than High at 1080p is notable, suggesting potential variance or driver optimization at that specific settings combination.

At 2560x1440, the frame rates drop to 43.7 FPS (Low), 34.4 FPS (Medium), 27.2 FPS (High), and 23.7 FPS (Ultra). The delta between Low and Medium at 1440p is 9.3 FPS, which is smaller than the 13.5 FPS difference at 1080p. This indicates that the GPU is becoming more constrained as resolution increases, reducing the relative impact of settings changes.

At 3840x2160, the results are 29.6 FPS (Low), 22.4 FPS (Medium), 15.9 FPS (High), and 16.8 FPS (Ultra). The 4K results are uniformly poor, with even Low settings failing to reach 30 FPS. The data shows that the GPU's performance collapses at this resolution, with frame rates dropping to near-unplayable levels regardless of settings.

Settings Recommendations

Based on the measured data, the only viable configuration for this combo is 1920x1080 with Low settings, which achieves an average of 53.5 FPS. This is the only settings and resolution combination that approaches smooth playability, and it remains below the 60 FPS threshold. For users who prioritize frame rate over visuals, this is the recommended preset.

If visual fidelity is more important, the Medium settings at 1080p provide a 40 FPS average, which is playable but not smooth. The Ultra settings at 1080p offer 31.2 FPS, which is at the edge of acceptability for a flight simulator. However, the data shows that High settings at 1080p produce 28.5 FPS, which is counterintuitively lower than Ultra, making High the least desirable choice at this resolution.

At 1440p and above, the data suggests that no settings combination provides a satisfactory experience. The Low setting at 1440p yields 43.7 FPS, which may be tolerable for some users, but it falls short of the 1080p Low performance. For 4K, all settings are below 30 FPS, making this resolution impractical for this hardware. The recommendation is to stick with 1080p Low for the best balance of performance and playability.

Hardware Specifications

AMD Ryzen 7 3700X

Cores / Threads 8 / 16
Base Clock 3600 MHz
Boost Clock 4400 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 580

VRAM 8 GB GDDR5
Base Clock —
Boost Clock 1340 MHz MHz
TDP 185 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 3700X + AMD Radeon RX 580 in Microsoft Flight Simulator

Resolution Settings Avg FPS
3840x2160 Low 29.6
3840x2160 Medium 22.4
3840x2160 Ultra 16.8
3840x2160 High 15.9
2560x1440 Low 43.7
2560x1440 Medium 34.4
2560x1440 High 27.2
2560x1440 Ultra 23.7
1920x1080 Low 53.5
1920x1080 Medium 40.0
1920x1080 Ultra 31.2
1920x1080 High 28.5

Microsoft Flight Simulator with Ryzen 7 3700X + Other GPUs

See how Microsoft Flight Simulator performs with the same CPU but different graphics cards.

Microsoft Flight Simulator with RX 580 + Other CPUs

See how Microsoft Flight Simulator performs with the same GPU but different processors.

Other Games with Ryzen 7 3700X + RX 580

Explore FPS benchmarks for other games using this same hardware combination.