Microsoft Flight Simulator

Microsoft Flight Simulator

AVERAGE FPS
83
good

This combination provides smooth gameplay with an average of 83 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 49 51 67 84
1440p QHD 62 67 87 117
1080p Full HD 76 82 112 139

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 84
3840x2160 Medium 67
3840x2160 High 51
3840x2160 Ultra 49
2560x1440 Low 117
2560x1440 Medium 87
2560x1440 High 67
2560x1440 Ultra 62
1920x1080 Low 139
1920x1080 Medium 112
1920x1080 High 82
1920x1080 Ultra 76

Microsoft Flight Simulator with AMD Ryzen 5 5600X + NVIDIA GeForce RTX 3070 Ti, In-Depth Analysis

The AMD Ryzen 5 5600X and NVIDIA GeForce RTX 3070 Ti combination delivers a highly capable Microsoft Flight Simulator experience, ranking in the 61st percentile of all tested combos. The data shows a clear pattern: this system provides playable frame rates at 4K with High settings, and excellent performance at 1440p, while the CPU emerges as a significant limiting factor at lower resolutions.

FAQ

Q: What is the overall ranking of this CPU and GPU combo for Microsoft Flight Simulator?

A: This combo ranks 699th out of 1795 tested combinations, placing it in the top 39% of systems tested for this game.

Q: How does the Ryzen 5 5600X compare to its closest rivals in synthetic benchmarks?

A: The Ryzen 5 5600X scores an average of 20680, which is nearly identical to the Intel Core i7-10700 (20746, -0.3%) and the AMD Ryzen 5 5600GT (20740, -0.3%). It sits slightly behind the Intel Core i5-12490F (20794, -0.5%) but ahead of the Intel Xeon 6325P (20538, 0.7%).

Q: What is the best resolution for this combo in Microsoft Flight Simulator?

A: The sweet spot is 2560x1440, where the combo achieves 67.1 FPS on High settings and 116.5 FPS on Low settings. This resolution balances visual fidelity with smooth performance, avoiding the CPU bottleneck seen at 1080p.

Q: How much performance is gained by lowering settings from Ultra to Low at 4K?

A: At 3840x2160, dropping from Ultra (48.7 FPS) to Low (83.7 FPS) yields a 35 FPS increase, representing a 72% performance uplift. This indicates the GPU is a major factor at this resolution.

Q: Does the RTX 3070 Ti have enough VRAM for this game?

A: The GPU features 8 GB of GDDR6X memory with a 256-bit bus and 608.3 GB/s bandwidth. The measured data shows playable performance at all tested settings, with even Ultra at 4K reaching 48.7 FPS, indicating the 8 GB capacity is sufficient for this title.

Q: How does the RTX 3070 Ti compare to its nearest rivals in GPU benchmarks?

A: The RTX 3070 Ti has an average benchmark score of 30849, which is 0.3% ahead of the AMD Radeon RX 590 GME (30755) and 0.8% behind the AMD Radeon RX 6700 (31112). It also edges out the NVIDIA Quadro M5000 (31142, -0.9%).

CPU Role

The AMD Ryzen 5 5600X features 6 cores and 12 threads based on the Zen 3 architecture. It operates with a base clock of 3.70 GHz and a boost clock of 4.60 GHz, which is critical for a flight simulator that relies heavily on single-thread performance for simulation logic. The CPU’s 32 MB of L3 cache and dual-channel DDR4 memory support with 51.2 GB/s bandwidth provide adequate data throughput for the game’s world-streaming demands.

In synthetic benchmarks, the 5600X demonstrates strong single-thread capabilities with a Geekbench single-core score of 2111 and a Cinebench R23 single-core score of 2622. The data indicates that in Microsoft Flight Simulator, the CPU becomes a bottleneck at 1080p resolution. At 1920x1080 with Ultra settings, the system achieves 76.4 FPS, while at 2560x1440 with the same settings, it achieves 61.6 FPS. The smaller performance gap between these resolutions compared to the gap between 1440p and 4K suggests that the CPU is limiting frame rates at lower resolutions where the GPU has less work to do.

The CPU’s multi-threaded performance, as shown by a Cinebench R23 multi-core score of 18578, ensures that background tasks and complex simulation calculations do not cause significant frame drops. The 5600X ranks in the 78th percentile of all CPUs, with a PassMark multithread score of 21858, indicating it is well above average for handling the game’s multi-threaded aspects such as AI traffic and physics.

Settings Recommendations

For the best balance of visual quality and performance, the data supports using High settings at 2560x1440, which delivers 67.1 FPS. This provides a smooth experience while maintaining the visual enhancements that matter most in a flight simulator. At this resolution, High settings offer a 5.5 FPS advantage over Ultra (61.6 FPS) and a significant 20.1 FPS improvement over Medium (87.2 FPS), showing diminishing returns when pushing to Ultra.

At 3840x2160, Medium settings (66.5 FPS) present the optimal choice for 4K displays, offering a playable frame rate that is 15.7 FPS higher than High (50.8 FPS) and 17.8 FPS higher than Ultra (48.7 FPS). The jump from Medium to Low at 4K (83.7 FPS) is substantial, but the visual compromise may be too severe for most users. At 1080p, High settings (81.9 FPS) are recommended as they provide a 5.5 FPS advantage over Ultra (76.4 FPS) while avoiding the CPU bottleneck that limits frame rates at this resolution.

How This Combo Ranks

The combination of the Ryzen 5 5600X and RTX 3070 Ti ranks 699th out of 1795 tested combos for Microsoft Flight Simulator. This places the system in the top 39% of all configurations tested, which is a solid result for a mid-range to upper-mid-range setup. The ranking reflects the system’s ability to handle the game’s demanding simulation and rendering workloads across all tested resolutions and settings.

The GPU’s 74th percentile ranking among all GPUs and the CPU’s 78th percentile ranking among all CPUs suggest that this combo is well-balanced for most gaming scenarios. However, the 1080p results indicate that the CPU holds back the GPU’s full potential, as the frame rate differences between 1080p and 1440p are minimal (76.4 FPS vs 61.6 FPS at Ultra), which is atypical for a system where the GPU should be the primary bottleneck at lower resolutions.

GPU Role

The NVIDIA GeForce RTX 3070 Ti is built on the Ampere architecture with 6144 shading units and 48 RT cores. It operates at a base clock of 1575 MHz and a boost clock of 1770 MHz, with 8 GB of GDDR6X memory running at 19 Gbps effective on a 256-bit bus, providing 608.3 GB/s of bandwidth. This memory configuration is sufficient for Microsoft Flight Simulator’s high-resolution textures and complex scenery.

The GPU’s role becomes increasingly dominant at higher resolutions. At 4K, the difference between Low (83.7 FPS) and Ultra (48.7 FPS) settings is 35 FPS, demonstrating the GPU’s significant impact on frame rates when pixel count increases. The RTX 3070 Ti’s FP32 performance of 21.75 TFLOPS and texture rate of 339.8 GTexel/s contribute to its ability to render detailed terrain and weather effects at playable frame rates.

The benchmark data shows the GPU is the limiting factor at 4K, where even at Low settings the system reaches 83.7 FPS, which is still below the 116.5 FPS achievable at 1440p with the same settings. This indicates that the GPU’s performance ceiling is reached at 4K before the CPU becomes a constraint.

Measured FPS Breakdown

At 1920x1080, the system delivers 139.3 FPS on Low, 112.1 FPS on Medium, 81.9 FPS on High, and 76.4 FPS on Ultra settings. The performance drop from Low to Ultra is 62.9 FPS, showing that settings have a major impact at this resolution.

At 2560x1440, the frame rates are 116.5 FPS on Low, 87.2 FPS on Medium, 67.1 FPS on High, and 61.6 FPS on Ultra. The difference between Low and Ultra here is 54.9 FPS, slightly less than at 1080p, indicating the GPU is taking on more work.

At 3840x2160, the system achieves 83.7 FPS on Low, 66.5 FPS on Medium, 50.8 FPS on High, and 48.7 FPS on Ultra. The performance gap between Low and Ultra is 35 FPS, the smallest of the three resolutions, confirming that the GPU is the dominant constraint at 4K.

Resolution Scaling

The frame rate scaling from 1080p to 4K reveals the system’s bottleneck characteristics. At Ultra settings, performance drops from 76.4 FPS at 1080p to 61.6 FPS at 1440p (a 19.4% decrease), and then to 48.7 FPS at 4K (a 36.2% decrease from 1440p). The larger percentage drop between 1440p and 4K indicates that the GPU is becoming the primary limiting component at higher resolutions.

At Low settings, the frame rates are 139.3 FPS at 1080p, 116.5 FPS at 1440p, and 83.7 FPS at 4K. The drop from 1080p to 1440p is 22.8 FPS, while the drop from 1440p to 4K is 32.8 FPS. This pattern shows that the CPU is limiting performance at 1080p, as the GPU has spare capacity that cannot be utilized due to the CPU’s processing speed. The data suggests that users with 1080p monitors would benefit more from a CPU upgrade than a GPU upgrade, while those with 4K displays will see the RTX 3070 Ti’s capabilities fully utilized.

Hardware Specifications

AMD Ryzen 5 5600X

Cores / Threads 6 / 12
Base Clock 3700 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 3070 Ti

VRAM 8 GB GDDR6X
Base Clock —
Boost Clock 1770 MHz MHz
TDP 290 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600X + NVIDIA GeForce RTX 3070 Ti in Microsoft Flight Simulator

Resolution Settings Avg FPS
3840x2160 Low 83.7
3840x2160 Medium 66.5
3840x2160 High 50.8
3840x2160 Ultra 48.7
2560x1440 Low 116.5
2560x1440 Medium 87.2
2560x1440 High 67.1
2560x1440 Ultra 61.6
1920x1080 Low 139.3
1920x1080 Medium 112.1
1920x1080 High 81.9
1920x1080 Ultra 76.4

Microsoft Flight Simulator with Ryzen 5 5600X + Other GPUs

See how Microsoft Flight Simulator performs with the same CPU but different graphics cards.

Microsoft Flight Simulator with RTX 3070 Ti + Other CPUs

See how Microsoft Flight Simulator performs with the same GPU but different processors.

Other Games with Ryzen 5 5600X + RTX 3070 Ti

Explore FPS benchmarks for other games using this same hardware combination.