Microsoft Flight Simulator
This combination offers playable performance with an average of 54 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 30 | 32 | 42 | 55 |
| 1440p QHD | 41 | 43 | 58 | 74 |
| 1080p Full HD | 51 | 54 | 71 | 92 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Microsoft Flight Simulator with AMD Ryzen 5 5500X3D + NVIDIA GeForce RTX 2060, In-Depth Analysis
Microsoft Flight Simulator pairs the AMD Ryzen 5 5500X3D with the NVIDIA GeForce RTX 2060, a combination that produces a playable but resolution-sensitive experience. The data shows this setup ranks 2344th out of 2996 tested combinations, placing it in the lower-middle tier for this specific title. At 1080p, the system delivers smooth performance across most presets, but 4K Ultra pushes the hardware to its limits, resulting in an average of just 30 FPS. The 6-core, 12-thread processor with its large 96 MB shared L3 cache proves more than capable of feeding the GPU, while the 6 GB VRAM buffer on the RTX 2060 becomes a significant constraint at higher resolutions and detail levels.
FAQ
Q: What is the best resolution for this CPU and GPU combo in Microsoft Flight Simulator?
A: The data indicates 1920x1080 is the most consistent choice. At 1080p, even the Ultra preset maintains an average of 51 FPS, while the Medium preset reaches 71 FPS average. Moving to 2560x1440 drops the Ultra average to 41 FPS, and at 3840x2160, the High preset falls to 32 FPS.
Q: How does the Ryzen 5 5500X3D compare to its closest rivals in synthetic benchmarks?
A: The Ryzen 5 5500X3D scores an average of 37018 in benchmark tests, placing it at the 85th percentile of all CPUs. It is essentially tied with the AMD Ryzen 5 5600F, which scores 36945, a delta of just 0.2%. It also performs within 0.3% of the Intel Core i9-12900T, which scores 37112.
Q: Is the RTX 2060's 6 GB VRAM sufficient for this game?
A: The 6 GB GDDR6 memory buffer appears to be a limiting factor at higher settings. While the GPU has a memory bandwidth of 336.0 GB/s, the data shows a steep drop in performance from 1080p to 4K. The 4K Ultra preset averages only 30 FPS, which suggests the VRAM capacity is strained at that resolution, though the GPU's compute power is also a factor.
Q: What is the performance delta between the RTX 2060 and its nearest rival, the RTX 3050 OEM?
A: The RTX 2060 has an average benchmark score of 15290, which is 0.6% higher than the NVIDIA GeForce RTX 3050 OEM, which scores 15199. It also edges out the AMD Radeon RX 7600, which scores 15171, a delta of 0.8%.
Q: What is the most demanding preset in the measured data?
A: The Ultra preset is the most demanding across all resolutions. At 1920x1080, it averages 51 FPS; at 2560x1440, it averages 41 FPS; and at 3840x2160, it averages just 30 FPS. This represents a 41% reduction in performance from 1080p to 4K.
Q: How does the processor's single-thread performance compare to its multithread performance?
A: The Ryzen 5 5500X3D scores 2941 in the Passmark single-thread test and 20363 in the multithread test. The single-thread score is relevant for simulation logic, while the multithread score of 20363 indicates strong overall throughput for a 6-core part, with a single-thread to multi-thread ratio of about 1:6.9.
GPU Role
The NVIDIA GeForce RTX 2060 is the primary driver for rendering the complex scenery in Microsoft Flight Simulator. Its role is defined by its Turing architecture, featuring 1920 shading units and a boost clock of 1680 MHz. The GPU's compute capability is rated at 6.451 TFLOPS for FP32 operations, which is the raw processing power available for geometry and pixel shading. The data shows that the GPU's performance is heavily taxed by the game's visual demands, especially as resolution increases.
The 6 GB GDDR6 memory on a 192-bit bus provides a bandwidth of 336.0 GB/s. This memory subsystem is a critical component for a flight simulator, which requires streaming large textures and terrain data. The measured FPS figures reveal that this memory capacity is a bottleneck at higher settings. For instance, at 3840x2160, the average FPS drops from 55 on Low to 42 on Medium and 32 on High, showing that the GPU's memory and compute resources are progressively overwhelmed.
The RTX 2060's benchmark scores place it at the 58th percentile of all GPUs, with an average score of 15290. It sits very close to the AMD Radeon 680M, which scores 15270, a delta of 0.1%. The GPU's performance is also notable in DirectX 11 tests, where it scores 110, compared to 53 in DirectX 12, indicating that the game's engine may favor the older API. The results suggest the GPU is a mid-range part that can handle 1080p high-detail gaming but struggles to maintain playable framerates at 4K Ultra, where the data shows a 30 FPS average.
Resolution Scaling
The measured FPS data shows a clear and predictable degradation in performance as resolution increases from 1920x1080 to 3840x2160. This scaling indicates that the RTX 2060 is the limiting component at higher resolutions. At the High preset, the average FPS drops from 54 at 1080p to 43 at 1440p, a 20% reduction, and then to 32 at 4K, a further 26% reduction from 1440p. This pattern is consistent with a GPU that is running out of pixel-pushing capability.
The scaling is even more pronounced at the Ultra preset. The system averages 51 FPS at 1080p, which is playable, but this falls to 41 FPS at 1440p and finally to 30 FPS at 4K. The 41% drop from 1080p to 4K at Ultra settings highlights the GPU's inability to handle the increased pixel count and shading complexity. In contrast, the Low preset shows a more resilient scaling, going from 92 FPS at 1080p to 74 FPS at 1440p to 55 FPS at 4K. This suggests that at lower settings, the game becomes less demanding on the GPU, and the CPU's role becomes more prominent, allowing for a smaller performance hit.
The data implies that the 1920x1080 resolution is the sweet spot for this combo. The performance headroom at this resolution, where even Ultra averages 51 FPS, suggests that the CPU is capable of maintaining higher framerates, but the GPU's limitations cap the output. At 4K, the system falls below the 60 FPS threshold in all presets, with the highest average being 55 FPS on Low, making it unsuitable for smooth high-resolution play.
Settings Recommendations
Based on the measured rows, the Medium preset at 1920x1080 offers the best balance of visual fidelity and performance. The data shows an average of 71 FPS, with a minimum of 61 FPS and a maximum of 82 FPS. This is the only settings combination that consistently stays above the 60 FPS mark, providing a smooth experience without the need to drop to the Low preset. The Low preset does offer a higher average of 92 FPS, but the visual compromise is significant.
For users with 2560x1440 monitors, the Medium preset is still the best choice, yielding an average of 58 FPS with a minimum of 49 FPS. While this is below the 60 FPS target, the minimum FPS is still above 45, which is generally acceptable for a flight simulator where absolute smoothness is less critical than in competitive shooters. The High preset at 1440p averages 43 FPS, which is noticeably less fluid, while the Low preset at 74 FPS is the only option that exceeds 60 FPS at this resolution.
At 3840x2160, no preset achieves a 60 FPS average. The Low preset is the most playable, with an average of 55 FPS, but the Medium preset drops to 42 FPS. The Ultra preset is not recommended, as the 30 FPS average is likely to feel stuttery. The data suggests that 4K is only viable if the user is willing to accept Low settings, and even then, the experience is borderline.
The RTX 2060's memory constraints are evident in this context. The 6 GB VRAM is likely the cause of the significant FPS drops when moving from Medium to High at 4K, as the higher-detail textures exceed the available memory. Therefore, the recommendation is to prioritize Medium settings at 1080p or 1440p to ensure a consistent and enjoyable experience.
Measured FPS Breakdown
At 1920x1080, the system shows a wide range of performance. The Low preset delivers an average of 92 FPS, making it the fastest option. The Medium preset averages 71 FPS, with a minimum of 61 FPS and a maximum of 82 FPS. The High preset averages 54 FPS, while the Ultra preset is the slowest at 1080p, with an average of 51 FPS. The difference between Low and Ultra is 41 FPS, showing a significant impact of settings on performance.
Moving to 2560x1440, the performance scales down uniformly. The Low preset averages 74 FPS, a 20% decrease from 1080p. The Medium preset averages 58 FPS, with a minimum of 49 FPS and a maximum of 66 FPS. The High preset drops to 43 FPS, and the Ultra preset averages 41 FPS. At this resolution, only the Low preset maintains an average above 60 FPS, and the Medium preset is the only other option that stays above the 50 FPS mark.
At 3840x2160, the GPU is clearly the bottleneck. The Low preset averages 55 FPS, which is the only playable option. The Medium preset averages 42 FPS, with a minimum of 36 FPS and a maximum of 49 FPS, indicating noticeable stuttering. The High preset averages 32 FPS, and the Ultra preset averages just 30 FPS. The data shows that the difference between the Low and Ultra presets at 4K is 25 FPS, and all settings fail to reach a 60 FPS average.
The measured data for the Medium preset provides the most detail, as it is the only one with min and max FPS values for all resolutions. At 1080p, the frame times are relatively stable, with a 21 FPS spread between the minimum and maximum. At 1440p, the spread is 17 FPS, and at 4K, the spread is 13 FPS. This indicates that the frame pacing becomes more consistent at higher resolutions, likely due to the CPU no longer being the bottleneck.
CPU Role
The AMD Ryzen 5 5500X3D is a 6-core, 12-thread processor based on the Zen 3 architecture, codenamed Vermeer. It has a base clock of 3.00 GHz and a boost clock of 4.00 GHz. The processor's defining feature is its 96 MB shared L3 cache, which is substantial for a 6-core part. This large cache is likely beneficial for Microsoft Flight Simulator, which involves complex simulation logic and data streaming that can benefit from a large, fast cache.
The processor's benchmark scores show it is a capable performer, with a multithread score of 20363 and a single-thread score of 2941. It ranks at the 85th percentile of all CPUs, indicating it is a solid mid-to-high-end part. Its average benchmark score of 37018 is nearly identical to the AMD Ryzen 5 5600F, which scores 36945, a delta of just 0.2%. It also matches the Intel Core Ultra 5 225, which scores 36938, and the Intel Core i9-12900T, which scores 37112, with deltas of 0.2% and -0.3% respectively.
In the context of this game, the CPU's role is to manage the simulation thread, handle AI traffic, and feed the GPU with draw calls. The data suggests that the Ryzen 5 5500X3D is not the limiting factor at lower resolutions. At 1080p Low, the system achieves 92 FPS, which is a high framerate that indicates the CPU can push the GPU to its limits. However, at 4K, the FPS drops significantly, regardless of the CPU's capabilities, which confirms the GPU is the primary constraint.
The processor's 12 threads and 6 cores are sufficient for this game, as the multithread score of 20363 suggests it can handle the parallel workloads of the simulation. The high single-thread score of 2941 is also important, as flight simulators often rely heavily on a single main thread. The 96 MB L3 cache is a unique asset that likely helps with the game's data-heavy nature, reducing the need to access slower system memory. The data indicates that this CPU provides a strong foundation for the RTX 2060, allowing the GPU to be the deciding factor in overall performance.
Hardware Specifications
AMD Ryzen 5 5500X3D
NVIDIA GeForce RTX 2060
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5500X3D + NVIDIA GeForce RTX 2060 in Microsoft Flight Simulator
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 55.0 |
| 3840x2160 | Medium | 42.0 |
| 3840x2160 | High | 32.0 |
| 3840x2160 | Ultra | 30.0 |
| 2560x1440 | Low | 74.0 |
| 2560x1440 | Medium | 58.0 |
| 2560x1440 | High | 43.0 |
| 2560x1440 | Ultra | 41.0 |
| 1920x1080 | Low | 92.0 |
| 1920x1080 | Medium | 71.0 |
| 1920x1080 | High | 54.0 |
| 1920x1080 | Ultra | 51.0 |
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Microsoft Flight Simulator with RTX 2060 + Other CPUs
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