Evolve

Evolve

AVERAGE FPS
70
good

This combination provides smooth gameplay with an average of 70 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 23 34 43 56
1440p QHD 41 60 76 98
1080p Full HD 62 89 113 146

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 56
3840x2160 Medium 43
3840x2160 High 34
3840x2160 Ultra 23
2560x1440 Low 98
2560x1440 Medium 76
2560x1440 High 60
2560x1440 Ultra 41
1920x1080 Low 146
1920x1080 Medium 113
1920x1080 High 89
1920x1080 Ultra 62

Evolve with AMD Ryzen 5 5500X3D + NVIDIA GeForce RTX 2060, In-Depth Analysis

The AMD Ryzen 5 5500X3D paired with the NVIDIA GeForce RTX 2060 delivers a playable, if not always fluid, experience in Evolve, with performance heavily dictated by resolution and the GPU's 6 GB VRAM buffer. The data shows a system that is well-balanced at 1080p, but which begins to show its limitations as the pixel count climbs toward 4K.

Resolution Scaling

The measured FPS data reveals a classic GPU-bound scaling pattern as resolution increases. At 1920x1080, the combo achieves a robust 89 FPS on High settings, which drops to 60 FPS at 2560x1440, and further to 34 FPS at 3840x2160. This represents a 33% performance hit when moving from 1080p to 1440p, and a 62% drop when jumping from 1440p to 4K. The scaling is steep, indicating that the RTX 2060's rendering pipeline is the primary bottleneck at higher resolutions.

The pattern becomes even more pronounced when examining the Low preset. At 1080p Low, the system produces 146 FPS, which is nearly 2.4x the 4K Low result of 56 FPS. This wide spread between the lowest and highest resolutions suggests that the CPU has ample headroom to feed the GPU at lower pixel counts, but the GPU simply cannot maintain its throughput when the shading load increases. The 4K High result of 34 FPS is particularly telling—it is only 61% of the 1440p High score, showing that the transition to 4K is not linear but rather an exponential increase in pixel workload.

Interestingly, the Medium preset at 4K shows a minimum FPS of 37 and a maximum of 50, giving an average of 43. This is a narrower frame time distribution than the 1080p Medium result, which ranges from 96 to 130 FPS. The tighter variance at 4K indicates that the GPU is consistently saturated, with less opportunity for frame time spikes or drops. The data implies that the limiting component shifts from the GPU at 1080p (where the CPU can still push high frame rates) to a more balanced but GPU-dominated scenario at 1440p, and finally to a purely GPU-limited state at 4K where the RTX 2060's 6 GB VRAM and 192-bit memory bus become critical factors.

FAQ

*Q: What is the best resolution for this combo to maintain 60 FPS in Evolve?*

A: The data shows that 2560x1440 on High settings achieves exactly 60 FPS, while 1920x1080 on High reaches 89 FPS. For a consistent 60 FPS experience with headroom, 1080p High is the safest choice, though 1440p High is right at the threshold.

Q: Does the RTX 2060's 6 GB VRAM cause issues at 4K?

A: The benchmark results suggest yes. At 3840x2160, even the Medium preset only manages 43 FPS, and Ultra drops to 23 FPS. The 6 GB frame buffer is likely insufficient for the high-resolution textures and effects in Evolve, as evidenced by the steep drop from High (34 FPS) to Ultra (23 FPS) at 4K—a 32% reduction for one settings tier.

Q: How does the Ryzen 5 5500X3D perform relative to its closest competitors?

A: The CPU's average benchmark score is 37018, placing it 0.2% above the AMD Ryzen 5 5600F (36945) and 0.2% above the Intel Core Ultra 5 225 (36938). It sits 0.2% below the AMD Ryzen AI 7 PRO 450 (37093) and 0.3% below the Intel Core i9-12900T (37112). Essentially, it is statistically tied with all four rivals.

*Q: What is the combo's overall ranking among tested systems for Evolve?*

A: The combo ranks 2247 out of 2872 tested combinations. This places it in the lower-mid tier of systems, meaning it outperforms roughly 22% of tested combos but lags behind 78% of them in this specific game.

Q: Is the RTX 2060 closer to the GTX 580 or the RX 7600 in raw performance?

A: According to the benchmark data, the RTX 2060's average score is 15290. This is 0% different from the NVIDIA GeForce GTX 580 (15283) and 0.8% below the AMD Radeon RX 7600 (15171). The data shows it is essentially equivalent to the GTX 580 and slightly ahead of the RX 7600 in these aggregated benchmarks.

Q: Can this system handle the Ultra preset at any resolution?

A: Yes, but only at 1080p, where it achieves 62 FPS. At 1440p Ultra, the frame rate drops to 41 FPS, and at 4K Ultra, it falls to 23 FPS. The 1080p Ultra result is playable, but the higher resolutions are not suitable for smooth gameplay.

GPU Role

The NVIDIA GeForce RTX 2060 is built on the Turing architecture using a 12 nm process from TSMC, with a die size of 445 mm² containing 10,800 million transistors. Its memory configuration is a critical factor in Evolve: 6 GB of GDDR6 on a 192-bit bus provides 336.0 GB/s of bandwidth. The base clock is 1365 MHz with a boost clock of 1680 MHz, and the card is rated for a TDP of 160 W. The GPU has 1920 shading units, 120 TMUs, and 48 ROPs, which translates to a pixel rate of 80.64 GPixel/s and a texture rate of 201.6 GTexel/s.

In this game, the GPU's VRAM capacity appears to be the primary constraint at high resolutions. The 4K Ultra result of 23 FPS is significantly lower than the 4K High result of 34 FPS, a 32% drop that likely stems from texture data exceeding the 6 GB buffer. The GPU's FP32 performance of 6.451 TFLOPS is modest by modern standards, and the data shows it struggles to maintain frame rates above 60 FPS at 1440p with High settings (60 FPS exactly). The RTX 2060's percentile ranking against all GPUs is 58%, meaning it sits just above the median, and its nearest rival in aggregate benchmarks is the GTX 580 with a 0% delta, which is surprising given the generational gap but reflects the benchmark's averages.

The GPU's DirectX 12 Ultimate support (12_2) should theoretically benefit Evolve, but the measured FPS suggests that the game's workload is more dependent on raw rasterization throughput than on modern API features. The 12 nm process node, while efficient for its time, does not offer the power efficiency of newer GPUs, but the 160 W TDP is manageable. The pixel rate of 80.64 GPixel/s is the key metric for resolution scaling, and it explains why the 4K results are so much lower—the GPU simply cannot fill enough pixels per second.

How This Combo Ranks

The combo rank of 2247 out of 2872 places this system in the 22nd percentile of all tested combinations for Evolve. This is a low-mid tier ranking, which aligns with the RTX 2060's 58th percentile among all GPUs and the Ryzen 5 5500X3D's 85th percentile among all CPUs. The CPU is clearly not the limiting factor in this ranking; the GPU's age and VRAM limitation drag the overall combo down.

This ranking suggests that while the CPU is a strong performer (in the top 15% of all CPUs), the GPU prevents the system from achieving higher frame rates in Evolve. The data indicates that most of the 625 combos ranked below this one likely feature weaker GPUs, while the majority of the 2246 combos above it likely have more modern graphics cards with larger VRAM pools. The rank also reflects the game's release date—Evolve launched in 2015, and the RTX 2060 is from 2019, meaning the GPU is several generations old relative to the game's optimization.

Interestingly, the CPU's percentile (85) is significantly higher than the GPU's percentile (58), creating an imbalance. This is a system where a CPU upgrade would yield no benefit in Evolve, but a GPU upgrade could dramatically improve the ranking. The 2872 total combos provide a broad comparison, and the 2247 rank highlights that this is not a system built for high-refresh or high-resolution gaming in this title.

CPU Role

The AMD Ryzen 5 5500X3D is a 6-core, 12-thread processor based on the Zen 3 architecture (codenamed Vermeer), manufactured on a 7 nm process at TSMC with a die size of 74 mm². It has a base clock of 3.00 GHz and a boost clock of 4.00 GHz, with a TDP of 105 W. The cache hierarchy is notable: 64 KB of L1 per core, 512 KB of L2 per core, and a massive 96 MB of shared L3 cache. This large L3 cache is a hallmark of the X3D series, designed to boost gaming performance by reducing memory latency.

In Evolve, the CPU's role is secondary to the GPU, but it provides sufficient headroom at lower resolutions. At 1080p Low, the system hits 146 FPS, which indicates the CPU can feed the GPU well beyond 144 FPS. The single-thread score of 2941 in Passmark is respectable, and the multithread score of 20363 shows solid multi-core capability. The CPU's percentile of 85% against all CPUs confirms it is a strong performer, but the game Evolve likely does not fully utilize all 12 threads.

The CPU's memory bandwidth of 51.2 GB/s (dual-channel DDR4) is adequate for this game, and the 96 MB L3 cache helps with data locality. The nearest rivals are all within 0.3% of the 5500X3D's average score of 37018, meaning the CPU choice would have zero practical impact on Evolve performance. The boost clock of 4.00 GHz is conservative compared to newer CPUs, but the large cache compensates for the lower frequency. The CPU is not overclockable (multiplier locked), but this is irrelevant given the GPU bottleneck in this game.

The data shows that the CPU's Passmark physics score of 2282 and floating-point math score of 34511 are indicative of its compute capability, but Evolve is not a physics-heavy title. The CPU's role is to maintain minimum frame rates, and the 1080p Medium minimum of 96 FPS suggests it does so effectively. At 4K, the CPU is not the bottleneck, as the GPU drops to 23-56 FPS regardless of the CPU's capabilities.

Measured FPS Breakdown

At 1920x1080, the system delivers its best performance. Low settings produce 146 FPS, Medium averages 113 FPS with a range of 96 to 130, High averages 89 FPS, and Ultra averages 62 FPS. All of these are playable, with even the Ultra preset maintaining a comfortable frame rate.

Moving to 2560x1440, the frame rates drop significantly. Low yields 98 FPS, Medium averages 76 FPS (with a range of 65 to 87), High averages 60 FPS, and Ultra averages 41 FPS. The High preset is exactly at the 60 FPS threshold, while Ultra dips below playable territory for most users.

At 3840x2160, the GPU struggles. Low averages 56 FPS, Medium averages 43 FPS (with a range of 37 to 50), High averages 34 FPS, and Ultra averages 23 FPS. Only the Low preset approaches a playable frame rate, and even then, it is not consistently above 60 FPS.

The delta between settings tiers is consistent across resolutions. Moving from Low to Medium costs roughly 30% performance at 1080p (146 to 113), 22% at 1440p (98 to 76), and 23% at 4K (56 to 43). Moving from High to Ultra costs 30% at 1080p (89 to 62), 32% at 1440p (60 to 41), and 32% at 4K (34 to 23). The High-to-Ultra drop is consistently more severe, suggesting that Ultra enables effects that disproportionately load the GPU.

Settings Recommendations

For the best experience with this combo, the data points to 1080p as the optimal resolution. At 1920x1080, the High preset offers 89 FPS, which is smooth and leaves headroom for demanding scenes. The Ultra preset at 62 FPS is also viable if visual fidelity is prioritized, but the 30% performance cost may not be worth the visual gain.

At 2560x1440, the High preset is the only option that hits 60 FPS exactly, but this leaves no margin for frame drops. The Medium preset at 76 FPS is a safer choice, providing a 27% performance buffer over High while still looking good. The Low preset at 98 FPS is overkill for most displays, but it would be suitable for competitive play.

At 3840x2160, none of the presets provide a consistently smooth experience. The Low preset at 56 FPS is the closest to playable, but it sacrifices visual quality heavily. The Medium preset at 43 FPS is borderline, and High/Ultra are not recommended. For 4K, the data suggests that this GPU is not suitable, and users should either lower the resolution or upgrade the graphics card.

The best overall recommendation is 1080p High, which balances visual quality with a 89 FPS average, or 1440p Medium for users with higher-resolution displays who can tolerate a slight quality reduction. The Ultra preset should be avoided at all resolutions above 1080p, as the 32% performance hit is too severe. The Medium preset at 1440p (76 FPS) offers the best balance of resolution, quality, and frame rate for this specific hardware combination.

Hardware Specifications

AMD Ryzen 5 5500X3D

Cores / Threads 6 / 12
Base Clock 3000 MHz
Boost Clock 4000 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 2060

VRAM 6 GB GDDR6
Base Clock —
Boost Clock 1680 MHz MHz
TDP 160 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5500X3D + NVIDIA GeForce RTX 2060 in Evolve

Resolution Settings Avg FPS
3840x2160 Low 56.0
3840x2160 Medium 43.0
3840x2160 High 34.0
3840x2160 Ultra 23.0
2560x1440 Low 98.0
2560x1440 Medium 76.0
2560x1440 High 60.0
2560x1440 Ultra 41.0
1920x1080 Low 146.0
1920x1080 Medium 113.0
1920x1080 High 89.0
1920x1080 Ultra 62.0

Evolve with Ryzen 5 5500X3D + Other GPUs

See how Evolve performs with the same CPU but different graphics cards.

Evolve with RTX 2060 + Other CPUs

See how Evolve performs with the same GPU but different processors.

Other Games with Ryzen 5 5500X3D + RTX 2060

Explore FPS benchmarks for other games using this same hardware combination.