Lockdown Protocol
This combination delivers exceptional performance with an average of 132 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 56 | 75 | 86 | 121 |
| 1440p QHD | 87 | 116 | 133 | 188 |
| 1080p Full HD | 119 | 159 | 182 | 256 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Lockdown Protocol with Intel Core Ultra 9 185H + NVIDIA GeForce RTX 5080, In-Depth Analysis
Lockdown Protocol is a fast-paced FPS that stresses both CPU and GPU, but the benchmark data for the Intel Core Ultra 9 185H and NVIDIA GeForce RTX 5080 combination reveals a clear division of labor. The Core Ultra 9 185H, a 16-core, 22-thread Meteor Lake processor with a base clock of 3.90 GHz and a boost clock of 5.10 GHz, provides the foundational frame pacing and physics computation. Its Cinebench R23 multi-core score of 17984.5 and single-core score of 1810.5 indicate strong throughput, but the game's frame rates scale more dramatically with GPU settings than with resolution changes, suggesting the RTX 5080 is the primary driver. The CPU's 85th percentile ranking among all processors, with an average benchmark score of 35670, places it just 0.1% behind the AMD Ryzen AI 7 PRO 350 and 0.7% behind the AMD Ryzen 7 7700X in overall synthetic tests, proving it is not a bottleneck at the tested settings.
CPU Role — cores, clocks, and how they relate to this game's results
The Intel Core Ultra 9 185H is a mobile flagship with a hybrid architecture that balances high-frequency cores for single-threaded tasks and efficiency cores for background workloads. Its 16 cores and 22 threads, combined with a 45 W TDP and a boost clock of 5.10 GHz, are tailored for sustained gaming workloads. In Lockdown Protocol, this translates to consistent frame delivery, particularly at lower resolutions where the CPU must feed the GPU at high rates. At 1080p Low, the system achieves 256 FPS average, a figure that relies heavily on the CPU's ability to process game logic and draw calls without stalling. The processor's single-core performance, evidenced by a Geekbench single-core score of 1794, is adequate for the game's primary thread, while the multi-core score of 11657 ensures that background AI and physics threads do not interfere.
The CPU's nearest rivals in the benchmark database provide context. The Intel Core 7 250H scores 35728 on average, a mere 0.2% higher than the Core Ultra 9 185H's 35670, indicating that the two are virtually interchangeable in synthetic workloads. The AMD Ryzen 7 PRO 5845 sits 0.4% ahead, while the AMD Ryzen 7 7700X leads by 0.7%. These marginal differences suggest that the Core Ultra 9 185H is not the limiting factor in Lockdown Protocol; the frame rate deltas between settings are far larger than any CPU performance gap. For instance, moving from 1440p Low to 1440p High yields a 72 FPS drop (from 188 to 116), which is a 38% reduction — a magnitude that points to GPU-bound rendering rather than CPU limitations.
The L3 cache of 24 MB shared across the cores helps with data locality, and the dual-channel DDR5 memory with 89.6 GB/s bandwidth provides sufficient data throughput for the game's asset streaming. The integrated Arc Xe-LPG Graphics 128EU is present but plays no role in these discrete GPU benchmark results. The CPU's 85th percentile ranking means it outperforms 85% of all CPUs in the database, and its PassMark single-thread score of 3697 confirms strong per-core performance. In Lockdown Protocol, the data shows that the CPU is capable of supporting the highest frame rates observed, as the 1080p Low result of 256 FPS would be impossible if the CPU were the bottleneck.
GPU Role — VRAM, clocks, and how they relate to this game's results
The NVIDIA GeForce RTX 5080 is the undisputed performance driver in this configuration. Built on the Blackwell 2.0 architecture with a 5 nm process, the GPU features 10752 shading units, 336 tensor cores, and 84 RT cores. Its 16 GB of GDDR7 memory on a 256-bit bus delivers 960.0 GB/s of bandwidth, which is critical for high-resolution textures and effects in Lockdown Protocol. The base clock of 2295 MHz and boost clock of 2617 MHz allow the GPU to sustain high utilization across all settings. The GPU's PassMark G3D score of 36565 places it in the 87th percentile of all GPUs, with an average benchmark score of 56083.
The RTX 5080's nearest rivals highlight its positioning. It is 0.6% faster than the AMD Radeon 8060S and 0.7% faster than the AMD Radeon RX 6750 GRE 12 GB, but 2.2% slower than the AMD Radeon RX 9070 GRE. These small deltas in synthetic benchmarks do not fully capture the GPU's behavior in Lockdown Protocol, where the measured FPS shows a strong correlation with settings. At 4K Ultra, the average FPS drops to 56, while at 4K Low it jumps to 121 — a 116% increase. This 65 FPS spread demonstrates that the RTX 5080's raw compute power is being modulated by the game's visual complexity, not by any CPU limitation. The GPU's 16 GB VRAM is sufficient for all tested presets, including 4K Ultra, as no memory-related stuttering is reflected in the minimum FPS data (73 FPS at 4K Medium, the only preset with min/max data).
The 56.28 TFLOPS FP32 performance and 879.3 GTexel/s texture rate ensure that even the most demanding settings are processed efficiently. The GPU's 960.0 GB/s memory bandwidth is particularly relevant at 4K, where large texture sets and high-resolution shadows require rapid data access. The RTX 5080's 84 RT cores are available for ray-traced effects, though the benchmark data does not specify whether Lockdown Protocol utilizes them. Regardless, the measured results show that the GPU is the dominant component, as the frame rates scale more with settings than with resolution changes, a hallmark of a GPU-bound scenario.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The measured FPS data across resolutions reveals a clear scaling pattern that identifies the GPU as the primary bottleneck. At High settings, the average FPS drops from 159 at 1080p to 116 at 1440p, then to 75 at 4K. This represents a 27% reduction from 1080p to 1440p and a 35% reduction from 1440p to 4K. In contrast, the jump from 1080p High to 1080p Low (159 to 256 FPS) is a 61% increase, which is a much larger swing than any resolution change. This asymmetry indicates that the CPU can feed the GPU at 1080p Low, but the GPU's rendering load becomes the limiting factor as resolution increases.
The Low settings data reinforces this interpretation. At 1080p Low, the system hits 256 FPS, but this falls to 188 at 1440p and 121 at 4K. The percentage drops are 27% and 36%, respectively, mirroring the High settings pattern. If the CPU were the bottleneck, we would expect the FPS to plateau at higher resolutions, but the consistent ~35% drop from 1440p to 4K across all settings points to the GPU's pixel-fill rate and memory bandwidth being the constraints. The 4K Medium result of 86 FPS, with a minimum of 73 FPS and maximum of 99 FPS, shows that the GPU can still deliver playable frame rates at 4K, but the headroom is limited.
The Medium settings provide the only complete min/max data. At 1080p Medium, the average is 182 FPS with a minimum of 155 FPS and maximum of 209 FPS. At 1440p Medium, the average drops to 133 FPS with a minimum of 113 FPS and maximum of 153 FPS. At 4K Medium, the average is 86 FPS with a minimum of 73 FPS and maximum of 99 FPS. The minimum FPS values show a consistent pattern: the 1% lows scale proportionally with the average, indicating no sudden CPU-related stutters. The resolution scaling data conclusively shows that the RTX 5080's 256-bit memory bus and 960.0 GB/s bandwidth are the defining factors, as the FPS drops are consistent with the increase in pixel count (from 2.07 million at 1080p to 8.29 million at 4K, a 4x increase) but not linear, due to the GPU's efficiency at higher resolutions.
Settings Recommendations — which preset gives the best experience per the measured rows
The benchmark data provides clear guidance for optimizing Lockdown Protocol with this hardware. At 1080p, the Low preset delivers 256 FPS average, which is far beyond the refresh rate of most displays and offers no visual benefit at such high frame rates. The Medium preset at 182 FPS is a better balance, providing a 29% reduction in FPS from Low but likely a substantial improvement in visual quality, as the data shows the GPU has ample headroom. The High preset at 159 FPS is still excellent for competitive play, while Ultra at 119 FPS remains smooth. For 1080p users, the High preset is recommended as it offers the best balance of visual fidelity and frame rate, with 159 FPS being well above the 144 Hz threshold for most gaming monitors.
At 1440p, the Medium preset at 133 FPS is the sweet spot. The Low preset at 188 FPS is unnecessarily fast, and the High preset at 116 FPS is still very playable, but the drop from Medium to High (133 to 116 FPS) is 13%, which may be noticeable in fast-paced action. The Ultra preset at 87 FPS is playable but leaves little headroom for demanding scenes. The 1440p Medium result, with a minimum of 113 FPS and maximum of 153 FPS, indicates consistent frame pacing, making it the recommended choice for 1440p displays.
At 4K, the situation is more constrained. The Low preset at 121 FPS is the only setting that provides a high refresh rate experience, but it sacrifices visual quality. The Medium preset at 86 FPS (minimum 73 FPS) is acceptable for single-player or less competitive modes, but the Ultra preset at 56 FPS is below the 60 FPS threshold and not recommended for fast-paced gameplay. For 4K, the Low preset is the best choice for competitive play, while Medium is the maximum for a balanced experience. The data shows that the RTX 5080 is capable of 4K gaming in Lockdown Protocol, but users must accept either lower settings for high frame rates or medium settings for visual quality. The High preset at 4K (75 FPS) is a middle ground that may be suitable for those with adaptive sync displays, but the Medium preset's 73 FPS minimum is the safer recommendation.
FAQ
Q: What is the highest average FPS achievable at 1080p with this hardware?
A: The highest average FPS at 1080p is 256, achieved with the Low settings preset. The Medium preset delivers 182 FPS, High delivers 159 FPS, and Ultra delivers 119 FPS.
Q: Can this system handle 4K gaming in Lockdown Protocol?
A: Yes, but with compromises. At 4K Low, the average FPS is 121, which is playable. At 4K Medium, the average drops to 86 FPS with a minimum of 73 FPS, and at 4K Ultra, it falls to 56 FPS, which is below the 60 FPS threshold for smooth gameplay.
Q: How does the Intel Core Ultra 9 185H compare to its nearest rival in synthetic benchmarks?
A: The Core Ultra 9 185H has an average benchmark score of 35670, which is 0.1% lower than the AMD Ryzen AI 7 PRO 350 (35719), 0.2% lower than the Intel Core 7 250H (35728), and 0.7% lower than the AMD Ryzen 7 7700X (35909). The differences are negligible for gaming.
Q: What is the minimum FPS recorded in the benchmark data?
A: The only minimum FPS values recorded are for the Medium preset. At 1080p, the minimum is 155 FPS; at 1440p, it is 113 FPS; and at 4K, it is 73 FPS. Other presets do not have min/max data in the measurement.
Q: How much VRAM does the RTX 5080 have, and is it sufficient?
A: The RTX 5080 has 16 GB of GDDR7 memory on a 256-bit bus with 960.0 GB/s bandwidth. This is sufficient for all tested settings, including 4K Ultra, as no memory-related performance issues are indicated in the measured FPS data.
Q: What is the FPS difference between Low and Ultra settings at 1440p?
A: At 1440p, the Low preset averages 188 FPS, while the Ultra preset averages 87 FPS. This represents a 101 FPS difference, or a 54% reduction in performance when moving from Low to Ultra.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
The measured frame rates for Lockdown Protocol with the Intel Core Ultra 9 185H and NVIDIA GeForce RTX 5080 are presented below, organized by resolution and settings preset.
1920x1080 (Full HD):
- Low: 256 FPS average
- Medium: 182 FPS average, 155 FPS minimum, 209 FPS maximum
- High: 159 FPS average
- Ultra: 119 FPS average
2560x1440 (Quad HD):
- Low: 188 FPS average
- Medium: 133 FPS average, 113 FPS minimum, 153 FPS maximum
- High: 116 FPS average
- Ultra: 87 FPS average
3840x2160 (4K Ultra HD):
- Low: 121 FPS average
- Medium: 86 FPS average, 73 FPS minimum, 99 FPS maximum
- High: 75 FPS average
- Ultra: 56 FPS average
The data shows a clear progression: at every resolution, the Low preset provides the highest frame rate, while the Ultra preset provides the lowest. The Medium preset is the only one with complete min/max data, offering insight into frame pacing. At 1080p, the system is capable of exceeding 250 FPS at Low settings, indicating the CPU can keep up with the GPU. At 1440p, the frame rates remain high, with the Low preset still exceeding 180 FPS. At 4K, the GPU becomes the limiting factor, with the Ultra preset dropping to 56 FPS, which is below the standard 60 FPS threshold. The combination ranks 978 out of 3714 tested combinations in Lockdown Protocol, placing it in the top 27% of all tested hardware configurations.
Hardware Specifications
Intel Core Ultra 9 185H
NVIDIA GeForce RTX 5080
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 9 185H + NVIDIA GeForce RTX 5080 in Lockdown Protocol
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 121.0 |
| 3840x2160 | Medium | 86.0 |
| 3840x2160 | High | 75.0 |
| 3840x2160 | Ultra | 56.0 |
| 2560x1440 | Low | 188.0 |
| 2560x1440 | Medium | 133.0 |
| 2560x1440 | High | 116.0 |
| 2560x1440 | Ultra | 87.0 |
| 1920x1080 | Low | 256.0 |
| 1920x1080 | Medium | 182.0 |
| 1920x1080 | High | 159.0 |
| 1920x1080 | Ultra | 119.0 |
Lockdown Protocol with iUltra 9 185H + Other GPUs
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Lockdown Protocol with RTX 5080 + Other CPUs
See how Lockdown Protocol performs with the same GPU but different processors.
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