Lockdown Protocol
This combination provides smooth gameplay with an average of 63 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 27 | 36 | 41 | 58 |
| 1440p QHD | 42 | 56 | 64 | 90 |
| 1080p Full HD | 57 | 76 | 87 | 122 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Lockdown Protocol with Intel Core Ultra 7 270K Plus + NVIDIA GeForce GTX 1660 Ti, In-Depth Analysis
Lockdown Protocol pairs an Intel Core Ultra 7 270K Plus with a NVIDIA GeForce GTX 1660 Ti, a combination that ranks in the 2441st position out of 2828 tested configurations in this game. The data shows a system that is heavily constrained by the graphics card, particularly at higher resolutions, yet one that can deliver playable frame rates at 1080p with the right settings. This analysis breaks down the measured performance across resolutions and presets, explaining what the numbers mean for actual gameplay.
CPU Role — cores, clocks, and how they relate to this game's results
The Intel Core Ultra 7 270K Plus is a 24-core, 24-thread processor based on the Arrow Lake Refresh architecture, built on a 3 nm process by TSMC. It operates with a base clock of 3.70 GHz and a boost clock of 5.50 GHz, with a 125 W TDP. The chip features a substantial cache hierarchy: 192 KB of L1 per core, 3 MB of L2 per core, and 36 MB of shared L3 cache. This is a desktop-class CPU with a 96th percentile ranking among all processors, indicating it sits near the top of the performance stack.
Looking at synthetic benchmarks, the CPU demonstrates strong multi-threaded capability with a Cinebench R23 multicore score of 44253, while its single-core score of 2439 is respectable but not class-leading. The PassMark multithread score of 68574 and single-thread score of 5068 reinforce this profile. The CPU’s nearest rivals in the overall benchmark database include the Intel Xeon 6520P (matching at 0% delta), AMD EPYC 4564P (-1.5%), AMD EPYC 9175F (-1.9%), and AMD EPYC 4565P (-2.1%), showing it trades blows with enterprise-focused server chips.
In Lockdown Protocol, the CPU’s role is largely to feed the GPU with enough data to avoid bottlenecking. Given that the GTX 1660 Ti is the clear performance limiter (as evidenced by the FPS scaling discussed later), the 270K Plus has ample headroom. The high boost clock of 5.50 GHz helps with single-threaded game logic, while the 24 cores ensure that background tasks or heavily threaded game systems won’t cause stutter. The PassMark data compression score of 804322 and integer math score of 175986 suggest the CPU can handle asset decompression and game simulation without issue. The 115.2 GB/s memory bandwidth from dual-channel DDR5 support further reduces potential bottlenecks.
However, the benchmark results in this specific game show that the CPU is not the limiting factor. At 1080p Low, the system achieves 122 FPS average, which is the highest measured value across all settings. If the CPU were weak, we would expect to see this number plateau regardless of resolution, but instead we see a clear drop to 90 FPS at 1440p Low and 58 FPS at 4K Low. This pattern indicates the GPU is scaling with resolution as expected, while the CPU provides consistent performance headroom. The 270K Plus is overqualified for this pairing, meaning players could upgrade the GPU later without needing to replace the processor.
Settings Recommendations — which preset gives the best experience per the measured rows
The measured data provides clear guidance on which settings preset to use based on your target resolution and desired frame rate. The sweet spot for most users is the Medium preset, which offers a balanced experience across all three resolutions. At 1080p Medium, the system delivers 87 FPS average with a minimum of 74 FPS and maximum of 100 FPS. This is smooth enough for competitive play and well above the 60 FPS threshold for general enjoyment. At 1440p Medium, the average drops to 64 FPS with a minimum of 54 FPS and maximum of 73 FPS, which is still playable on a standard 60 Hz monitor, though the minimum frame time could cause occasional dips in busy scenes.
For those prioritizing maximum frame rates, the Low preset is the clear winner. At 1080p Low, the system hits 122 FPS average, which provides a significant competitive advantage in a fast-paced FPS. The 1440p Low setting still manages 90 FPS average, making it viable for high-refresh-rate 1440p monitors. Even at 4K Low, the system reaches 58 FPS average, which is borderline playable but not ideal for a shooter where reaction time matters.
The High preset offers diminishing returns over Medium. At 1080p High, the average is 76 FPS, which is 11 FPS lower than Medium despite the visual upgrade being relatively minor in most games. At 1440p High, the average drops to 56 FPS, and at 4K High, it falls to 36 FPS, which is below the playable threshold for most users. The Ultra preset is the most demanding, with 1080p Ultra producing 57 FPS average, 1440p Ultra at 42 FPS, and 4K Ultra at just 27 FPS. These numbers suggest that Ultra is only suitable for 1080p if you can tolerate occasional dips below 60 FPS.
Given the data, the recommendation is straightforward: use Medium at 1080p for the best balance of visual quality and performance, or drop to Low if you have a 144 Hz or higher refresh rate monitor. At 1440p, Medium is the highest playable setting, and at 4K, Low is the only viable option. The measured minimum FPS values of 74 at 1080p Medium and 54 at 1440p Medium indicate that the system maintains reasonably stable frame times, which is more important than peak averages for a smooth experience.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The FPS scaling across resolutions reveals a classic GPU-bound scenario. Starting with the Low preset, the system delivers 122 FPS at 1080p, 90 FPS at 1440p, and 58 FPS at 4K. This represents a 26% drop from 1080p to 1440p and a further 36% drop from 1440p to 4K. The total reduction from 1080p to 4K is 52%. This is a substantial decline that indicates the GPU is working progressively harder as pixel count increases.
The Medium preset shows a similar pattern: 87 FPS at 1080p, 64 FPS at 1440p, and 41 FPS at 4K. The percentage drops are 26% and 36% respectively, mirroring the Low preset almost exactly. This consistency is a strong indicator that the GPU is the primary bottleneck, as the relative performance scaling is independent of the visual settings. If the CPU were limiting, we would expect to see a smaller drop between 1080p and 1440p as the GPU load increases but the CPU remains constant.
Looking at the High preset, we see 76 FPS at 1080p, 56 FPS at 1440p, and 36 FPS at 4K. The percentage drops are 26% and 36% again, maintaining the same pattern. The Ultra preset follows suit with 57 FPS at 1080p, 42 FPS at 1440p, and 27 FPS at 4K. The consistent scaling across all four presets is a textbook example of GPU-bound performance. The GTX 1660 Ti, with its 6 GB of GDDR6 memory on a 192-bit bus and 288.0 GB/s bandwidth, is being saturated as resolution increases, while the CPU’s 24 cores and high clocks remain underutilized.
The implication is clear: to improve performance at 1440p or 4K, upgrading the GPU would yield significant gains, while the CPU would not need to be touched. Conversely, if you are playing at 1080p and want higher frame rates, the CPU might start to become more relevant at extreme refresh rates, but the data shows that even at 1080p Low (122 FPS), the GPU is still the limiting factor since the frame rate drops proportionally with resolution.
FAQ — 4-6 Q&A pairs answerable from FACT PACK data
Q: Is the Intel Core Ultra 7 270K Plus a high-performing CPU overall?
A: Yes, it ranks in the 96th percentile among all CPUs, with an average benchmark score of 93785. It scores 44253 in Cinebench R23 multicore and 2439 in single-core, placing it just above the Intel Xeon 6520P (0% delta) and ahead of the AMD EPYC 4564P (-1.5%), EPYC 9175F (-1.9%), and EPYC 4565P (-2.1%).
Q: What is the best settings preset for 1080p gaming with this combination?
A: The Medium preset offers the best balance, delivering 87 FPS average with a minimum of 74 FPS and maximum of 100 FPS. If you prefer maximum frame rates, the Low preset achieves 122 FPS average, but this comes at a visual cost. The High preset only reaches 76 FPS, making it a poor middle ground.
Q: Can this system handle 1440p gaming?
A: Yes, but with limitations. At 1440p Medium, the system achieves 64 FPS average with a minimum of 54 FPS, which is playable on a 60 Hz monitor. The Low preset reaches 90 FPS for smoother gameplay, while High (56 FPS) and Ultra (42 FPS) are below the ideal threshold for a fast-paced FPS.
Q: How does the GTX 1660 Ti compare to its nearest competitors?
A: The GTX 1660 Ti has an average benchmark score of 7723, placing it in the 41st percentile of all GPUs. It outperforms the AMD Radeon 540 (0.7% delta), AMD Radeon Pro WX 3100 (1.9%), AMD Radeon R7 250 (2.2%), and Intel Arc A310 (2.3%) by a small margin.
Q: Is 4K gaming viable with this hardware?
A: Only at the Low preset, which produces 58 FPS average. The Medium preset drops to 41 FPS, High to 36 FPS, and Ultra to 27 FPS. For a competitive FPS, 4K is not recommended, but for slower-paced play, Low settings could be acceptable.
Q: What is the CPU’s launch MSRP?
A: The Intel Core Ultra 7 270K Plus has a launch MSRP of $299.
GPU Role — VRAM, clocks, and how they relate to this game's results
The NVIDIA GeForce GTX 1660 Ti is a Turing-architecture GPU built on a 12 nm process by TSMC, with 6,600 million transistors on a 284 mm² die. It features 6 GB of GDDR6 memory on a 192-bit bus, providing 288.0 GB/s of bandwidth. The GPU has a base clock of 1500 MHz and a boost clock of 1770 MHz, with memory running at 1500 MHz (12 Gbps effective). It contains 1536 shading units, 96 texture mapping units, and 48 ROPs, delivering 5.437 TFLOPS of FP32 performance and a pixel rate of 84.96 GPixel/s.
The GTX 1660 Ti is an end-of-life product, released in February 2019, and its age shows in the benchmark results. It scores 12871 in PassMark G3D, placing it in the 41st percentile of all GPUs. Its nearest rivals in the database are the AMD Radeon 540 (0.7% higher score), AMD Radeon Pro WX 3100 (1.9% higher), AMD Radeon R7 250 (2.2% higher), and Intel Arc A310 (2.3% higher). This indicates the GPU is at the lower end of the performance spectrum, barely edging out entry-level competitors from several generations ago.
In Lockdown Protocol, the GPU’s role is decisive. The measured FPS data shows that the graphics card is the sole bottleneck, as evidenced by the consistent resolution scaling discussed earlier. The 6 GB VRAM capacity is sufficient for 1080p gaming at all settings, and even 1440p at Medium or Low, but the rendering power is the limiting factor. The FP32 throughput of 5.437 TFLOPS is modest by modern standards, which explains why the system struggles to maintain 60 FPS at 1440p High or Ultra.
The GPU’s memory bandwidth of 288.0 GB/s is adequate for the game at 1080p, but at 4K the higher resolution demands more data throughput, contributing to the significant FPS drops. The boost clock of 1770 MHz helps squeeze out extra performance, but it cannot compensate for the fundamental architectural limitations of a GPU from 2019. The 120 W TDP and single 8-pin power connector suggest that power delivery is not a constraint, but the raw compute capability is simply insufficient for high-resolution gaming in this title.
For this specific game, the GTX 1660 Ti is the component to upgrade first if you want better performance. The data shows that the CPU has immense headroom, so a GPU upgrade would directly translate into higher frame rates across all resolutions. The 41st percentile ranking means the GPU is below average in the current market, and its performance in this game reflects that positioning.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
The measured frame rates provide a complete picture of this system’s performance in Lockdown Protocol. At 1920x1080, the Low preset achieves 122 FPS average, which is the highest score recorded. The Medium preset delivers 87 FPS average with a minimum of 74 FPS and maximum of 100 FPS. High settings produce 76 FPS average, while Ultra drops to 57 FPS average. The gap between Low and Ultra is 65 FPS, representing a 53% performance penalty for maximum visual quality.
Moving to 2560x1440, the Low preset delivers 90 FPS average, a 32 FPS drop from 1080p Low. The Medium preset averages 64 FPS with a minimum of 54 FPS and maximum of 73 FPS, which is still playable on a standard monitor. High settings produce 56 FPS average, and Ultra drops to 42 FPS average. The difference between Low and Ultra at 1440p is 48 FPS, a 53% reduction, mirroring the 1080p scaling.
At 3840x2160, the performance becomes marginal. Low settings achieve 58 FPS average, which is just below the 60 FPS target. Medium averages 41 FPS with a minimum of 35 FPS and maximum of 47 FPS. High settings produce 36 FPS average, and Ultra drops to 27 FPS average. The difference between Low and Ultra at 4K is 31 FPS, again a 53% reduction.
The data shows remarkable consistency in the relative performance across presets, with Ultra always being approximately 47% slower than Low regardless of resolution. The minimum FPS values are only recorded for Medium settings, showing 74 FPS at 1080p, 54 FPS at 1440p, and 35 FPS at 4K. These minimums indicate that the Medium preset maintains reasonably stable frame pacing, which is crucial for a smooth gaming experience. The maximum FPS values at Medium are 100 FPS at 1080p, 73 FPS at 1440p, and 47 FPS at 4K, showing that the system can occasionally reach higher frame rates but the average is the more reliable metric for judging performance.
Overall, the system is best suited for 1080p gaming at Medium or Low settings, with 1440p playable at Medium or Low, and 4K only viable at Low settings. The consistent 53% performance penalty from Low to Ultra across all resolutions confirms that the GPU is the limiting factor, and the CPU has no impact on the frame rate scaling.
Hardware Specifications
Intel Core Ultra 7 270K Plus
NVIDIA GeForce GTX 1660 Ti
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 7 270K Plus + NVIDIA GeForce GTX 1660 Ti in Lockdown Protocol
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 58.0 |
| 3840x2160 | Medium | 41.0 |
| 3840x2160 | High | 36.0 |
| 3840x2160 | Ultra | 27.0 |
| 2560x1440 | Low | 90.0 |
| 2560x1440 | Medium | 64.0 |
| 2560x1440 | High | 56.0 |
| 2560x1440 | Ultra | 42.0 |
| 1920x1080 | Low | 122.0 |
| 1920x1080 | Medium | 87.0 |
| 1920x1080 | High | 76.0 |
| 1920x1080 | Ultra | 57.0 |
Lockdown Protocol with iUltra 7 270K Plus + Other GPUs
See how Lockdown Protocol performs with the same CPU but different graphics cards.
Lockdown Protocol with GTX 1660 Ti + Other CPUs
See how Lockdown Protocol performs with the same GPU but different processors.
Other Games with iUltra 7 270K Plus + GTX 1660 Ti
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