Lockdown Protocol
This combination offers playable performance with an average of 41 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 18 | 23 | 27 | 38 |
| 1440p QHD | 27 | 36 | 42 | 58 |
| 1080p Full HD | 37 | 49 | 57 | 80 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Lockdown Protocol with Intel Core i7-14700KF + Intel Arc B370, In-Depth Analysis
The Intel Core i7-14700KF paired with the Intel Arc B370 ranks 2611th out of 2828 tested combos in Lockdown Protocol. This placement in the bottom 8% of all combinations indicates a significant performance bottleneck, driven almost entirely by the integrated graphics solution. Benchmark results show this combo struggling to maintain playable frame rates at most settings, and the data clearly identifies the GPU as the limiting factor in this system.
How This Combo Ranks
The combo rank of 2611 out of 2828 places this pairing in the 92nd percentile from the bottom, meaning only about 217 tested combinations perform worse. This is a low ranking for a desktop CPU that sits in the 94th percentile among all processors, highlighting a massive imbalance between the CPU's capability and the GPU's output. The average benchmark score of 70163 for the CPU contrasts sharply with the GPU's average score of 1184, which places the Arc B370 in the 5th percentile among all GPUs.
The CPU's nearest rivals in synthetic benchmarks include the AMD Ryzen 7 9700F at 69996 (0.2% slower), the AMD Ryzen 9 7940HX at 69875 (0.4% slower), and the AMD Ryzen 9 7950X at 69515 (0.9% slower). The Intel Core Ultra 7 265K scores 70879, which is 1% higher. These tight margins show the i7-14700KF is competitive with top-tier CPUs, yet the GPU's nearest rivals are the ATI Mobility Radeon HD 5570 at 1186 (0.2% higher), the ATI Radeon HD 5770 at 1190 (0.5% higher), and the AMD Radeon HD 7650M at 1192 (0.7% higher). The AMD FirePro M2000 scores 1168, which is 1.4% lower.
The gap between the CPU's 94th percentile ranking and the GPU's 5th percentile ranking is the defining characteristic of this combo. In Lockdown Protocol, the measured FPS data confirms that the GPU cannot translate the CPU's processing power into frame rate. This is a case where the combination's rank is determined almost entirely by the weakest component, and the data suggests that swapping the GPU would yield a dramatically different result.
GPU Role
The Intel Arc B370 is an integrated graphics solution based on the Xe3-LPG architecture, built on a 3 nm process node. It operates with a base clock of 300 MHz and a boost clock of 2400 MHz, with system shared memory providing both capacity and bandwidth. The GPU features 1280 shading units, 40 texture mapping units, and 20 raster output units, along with 10 ray tracing cores. Its pixel rate is 48.00 GPixel/s, texture rate is 96.00 GTexel/s, and it delivers 6.144 TFLOPS of FP32 performance and 12.29 TFLOPS of FP16 performance (at a 2:1 ratio).
The GPU's power envelope is remarkably low at 25 W TDP, which is consistent with its integrated nature and lack of dedicated power connectors. It supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, ensuring modern API compatibility. In the 3DMark Steel Nomad DX12 test, it scores 1184, which places it in the 5th percentile among all GPUs. This score is nearly identical to its nearest rivals, with the ATI Mobility Radeon HD 5570 just 0.2% ahead and the ATI Radeon HD 5770 0.5% ahead.
The system shared memory configuration means bandwidth is system dependent, which creates a fundamental constraint in gaming workloads. Lockdown Protocol's measured FPS data shows the GPU struggling even at 1080p, where it achieves 80 FPS on Low settings but drops to 49 FPS on High. The boost clock of 2400 MHz is respectable for an integrated part, but the 6.144 TFLOPS of FP32 compute is insufficient for modern FPS titles at higher resolutions. The ray tracing cores exist, but their effectiveness is limited by the overall compute throughput.
Settings Recommendations
The measured FPS data provides a clear picture of which settings presets are viable for this combo. At 1920x1080, the Low preset delivers an average of 80 FPS, making it the only setting that consistently exceeds the 60 FPS threshold for smooth gameplay. The Medium preset at 1080p produces 57 FPS on average, with minimums of 48 and maximums of 65, which is borderline playable but may experience noticeable dips during intense action. The High preset drops to 49 FPS, and Ultra falls to 37 FPS.
At 2560x1440, the Low preset achieves 58 FPS, which is the only playable option at this resolution. Medium produces 42 FPS (35-48 range), High drops to 36 FPS, and Ultra falls to 27 FPS. The 4K resolution shows all presets below playable thresholds, with Low at 38 FPS, Medium at 27 FPS (23-31 range), High at 23 FPS, and Ultra at 18 FPS.
The data indicates that the Low preset at 1080p is the only configuration that provides a consistently smooth experience. The Medium preset at 1080p is acceptable for less demanding scenarios, but the minimum FPS of 48 suggests potential stuttering in fast-paced sequences. For users prioritizing frame rate over visual fidelity, Low at 1080p is the recommended setting. Those willing to accept occasional dips can use Medium at 1080p, which offers a 40% improvement in average FPS over High (57 vs 49) while maintaining a playable minimum.
Measured FPS Breakdown
At 1920x1080, the combo delivers an average of 80 FPS on Low settings, which is the highest measured result across all configurations. The Medium preset at this resolution averages 57 FPS, with a minimum of 48 and maximum of 65. High settings produce 49 FPS on average, while Ultra drops to 37 FPS. The progression from Low to Ultra shows a consistent decline, with each step costing roughly 8-12 FPS on average.
At 2560x1440, the Low preset averages 58 FPS, representing a 27.5% drop from the 1080p Low result. Medium at this resolution averages 42 FPS (35-48 range), which is a 26.3% drop from 1080p Medium. High settings average 36 FPS, down 26.5% from 1080p High. Ultra at 1440p averages 27 FPS, a 27% drop from 1080p Ultra. The consistent percentage decrease across all settings at this resolution suggests a resolution-bound limitation.
At 3840x2160, the Low preset averages 38 FPS, which is a 52.5% drop from 1080p Low. Medium at 4K averages 27 FPS (23-31 range), representing a 52.6% drop from 1080p Medium. High settings average 23 FPS, down 53.1% from 1080p High. Ultra at 4K averages 18 FPS, a 51.4% drop from 1080p Ultra. The 4K results show all presets firmly in unplayable territory, with even Low settings failing to reach 40 FPS.
The data reveals that the largest absolute FPS gain comes from switching from High to Low at 1080p, which adds 31 FPS (from 49 to 80). At 1440p, the same switch adds 22 FPS (from 36 to 58), while at 4K it adds 15 FPS (from 23 to 38). These diminishing returns at higher resolutions confirm that the GPU is the limiting factor, as lowering settings provides less benefit when the resolution already exceeds the GPU's capability.
Resolution Scaling
The FPS drop from 1080p to 4K follows a predictable pattern that reveals the bottleneck. At Low settings, 1080p averages 80 FPS, 1440p averages 58 FPS (a 27.5% drop), and 4K averages 38 FPS (a 52.5% drop from 1080p). At Medium settings, 1080p averages 57 FPS, 1440p averages 42 FPS (26.3% drop), and 4K averages 27 FPS (52.6% drop). High settings show 49 FPS at 1080p, 36 FPS at 1440p (26.5% drop), and 23 FPS at 4K (53.1% drop). Ultra settings produce 37 FPS at 1080p, 27 FPS at 1440p (27% drop), and 18 FPS at 4K (51.4% drop).
The percentage drop from 1080p to 1440p is consistently around 26-27%, while the drop from 1080p to 4K is consistently around 51-53%. This pattern indicates that the performance scaling is primarily resolution-driven, meaning the GPU is the limiting component. If the CPU were the bottleneck, we would expect the FPS to remain relatively flat across resolutions, as the CPU's workload does not scale with pixel count. Instead, the near-halving of performance at 4K confirms that the Arc B370's rendering pipeline is saturated by the increased pixel throughput.
The system shared memory architecture likely exacerbates this issue, as memory bandwidth is system dependent and cannot be optimized for the GPU's needs. The 6.144 TFLOPS of FP32 compute is spread thinner as resolution increases, and the 20 ROPs are insufficient for high-resolution rasterization. The data strongly suggests that this combo is only viable at 1080p with Low settings, and any resolution increase requires a corresponding settings reduction that still fails to maintain acceptable frame rates.
CPU Role
The Intel Core i7-14700KF is a 20-core, 28-thread processor based on the Raptor Lake architecture, built on a 10 nm process node. It has a base clock of 3.40 GHz and a boost clock of 5.60 GHz, with a 125 W TDP. The cache hierarchy includes 80 KB of L1 per core, 2 MB of L2 per core, and 33 MB of shared L3 cache. The CPU supports DDR4 and DDR5 memory in a dual-channel configuration, with ECC memory support and PCIe Gen 5 with 16 lanes.
Synthetic benchmarks show the CPU's strength: Cinebench R23 multicore scores 44167, single-core scores 6235, and Geekbench multicore scores 21462 with a single-core score of 2578. Passmark tests show a multithread score of 52425, single-thread score of 4480, and data compression score of 694963. The CPU's percentile rank of 94 among all CPUs confirms its high-end positioning, and its nearest rivals are all within 1% in average benchmark score.
In Lockdown Protocol, the CPU's role is to feed the GPU with draw calls and game logic. Given the GPU's 5th percentile ranking, the CPU is never the bottleneck in this combo. The measured FPS data shows that at 1080p Low, the combo achieves 80 FPS, which is far below what this CPU could deliver with a more capable GPU. The CPU's 20 cores and 28 threads are largely underutilized in this scenario, as the GPU cannot process frames fast enough to saturate the CPU's capabilities.
The CPU's boost clock of 5.60 GHz ensures high single-thread performance, which is critical for FPS games, but this advantage is wasted when the GPU is the limiting factor. The 33 MB of shared L3 cache helps with game asset streaming, but the system shared GPU memory creates a contention point. The data indicates that this CPU would perform substantially better in Lockdown Protocol with any discrete GPU, as the current pairing leaves the CPU's potential largely unrealized.
FAQ
Q: What is the best resolution and settings combo for this pairing?
A: The measured data shows that 1920x1080 with Low settings produces an average of 80 FPS, which is the only configuration that consistently exceeds 60 FPS. At 2560x1440, Low settings average 58 FPS, while all 4K presets fall below 40 FPS.
Q: How does the CPU compare to its nearest rivals?
A: The Intel Core i7-14700KF has an average benchmark score of 70163, which is 0.2% higher than the AMD Ryzen 7 9700F (69996), 0.4% higher than the AMD Ryzen 9 7940HX (69875), and 0.9% higher than the AMD Ryzen 9 7950X (69515). The Intel Core Ultra 7 265K scores 70879, which is 1% higher.
Q: How does the GPU compare to its nearest rivals?
A: The Intel Arc B370 scores 1184 in 3DMark Steel Nomad DX12, which is 0.2% lower than the ATI Mobility Radeon HD 5570 (1186), 0.5% lower than the ATI Radeon HD 5770 (1190), and 0.7% lower than the AMD Radeon HD 7650M (1192). The AMD FirePro M2000 scores 1168, which is 1.4% lower.
Q: What is the FPS difference between Low and Ultra settings at 1080p?
A: At 1920x1080, the Low preset averages 80 FPS while the Ultra preset averages 37 FPS, representing a 43 FPS difference. The Medium preset averages 57 FPS and the High preset averages 49 FPS.
Q: How much performance is lost when moving from 1080p to 4K?
A: At Low settings, the average FPS drops from 80 at 1080p to 38 at 4K, a 52.5% decrease. At Medium settings, it drops from 57 to 27, a 52.6% decrease. At High settings, it drops from 49 to 23, a 53.1% decrease. At Ultra settings, it drops from 37 to 18, a 51.4% decrease.
Q: Is the CPU or GPU the limiting factor in this combo?
A: The GPU is clearly the limiting factor. The CPU ranks in the 94th percentile among all CPUs with an average score of 70163, while the GPU ranks in the 5th percentile with an average score of 1184. The consistent percentage FPS drops across resolutions confirm that the GPU's rendering capability is the bottleneck.
Hardware Specifications
Intel Core i7-14700KF
Intel Arc B370
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i7-14700KF + Intel Arc B370 in Lockdown Protocol
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 38.0 |
| 3840x2160 | Medium | 27.0 |
| 3840x2160 | High | 23.0 |
| 3840x2160 | Ultra | 18.0 |
| 2560x1440 | Low | 58.0 |
| 2560x1440 | Medium | 42.0 |
| 2560x1440 | High | 36.0 |
| 2560x1440 | Ultra | 27.0 |
| 1920x1080 | Low | 80.0 |
| 1920x1080 | Medium | 57.0 |
| 1920x1080 | High | 49.0 |
| 1920x1080 | Ultra | 37.0 |
Lockdown Protocol with ii7-14700KF + Other GPUs
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Lockdown Protocol with Arc B370 + Other CPUs
See how Lockdown Protocol performs with the same GPU but different processors.
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