Lockdown Protocol
This combination provides smooth gameplay with an average of 103 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 44 | 59 | 67 | 95 |
| 1440p QHD | 68 | 91 | 104 | 147 |
| 1080p Full HD | 93 | 124 | 142 | 200 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Lockdown Protocol with Intel Core i5-14400F + AMD Radeon RX 6750 XT, In-Depth Analysis
How This Combo Ranks
The Intel Core i5-14400F paired with the AMD Radeon RX 6750 XT ranks 1709 out of 3714 tested combos in Lockdown Protocol. That places this configuration in the 46th percentile of all tested systems, meaning roughly 54% of the tested hardware combinations deliver higher average frame rates in this title. The ranking reflects a mid-pack position, not a top-tier contender, but also not a laggard. Given the hardware's specifications, this position aligns with a system that balances CPU and GPU capabilities without tipping decisively toward either extreme. The data indicates that while this combo won't top leaderboards for competitive play at maximum settings, it provides a substantial performance baseline that can be tuned upward through settings adjustments. In the context of the 3714 combos tracked, this system sits squarely in the middle, suggesting it is a viable option for consistent gameplay, though users seeking elite-level frame rates will need to look at higher-tier components.
GPU Role
The AMD Radeon RX 6750 XT is the primary driver of frame rate output in this configuration, and its memory subsystem plays a critical role in Lockdown Protocol's performance. The GPU features 12 GB of GDDR6 memory on a 192-bit bus, delivering 432.0 GB/s of bandwidth. This capacity is ample for the game's asset streaming at high resolutions, as evidenced by the measured results. The card's clock behavior is notable: a base clock of 2150 MHz, a game clock of 2495 MHz, and a boost clock of 2600 MHz. These clocks allow the GPU to maintain high throughput during sustained gameplay, which is reflected in the average FPS figures across all settings.
The Radeon RX 6750 XT employs the RDNA 2.0 architecture with 2560 shading units, 160 texture mapping units, and 64 raster output units. It also includes 40 ray accelerators, though Lockdown Protocol's performance suggests the game leans more heavily on traditional rasterization. The GPU's FP32 throughput of 13.31 TFLOPS provides the raw compute headroom necessary for the game's physics and particle effects. At 4K resolution, the GPU becomes the clear bottleneck, with average FPS dropping to 59 on High settings. The data shows that the GPU's memory bandwidth is sufficient to avoid stuttering, as the Medium preset at 4K maintains a minimum of 57 FPS. However, pushing to Ultra at 4K drops the average to 44 FPS, indicating that the GPU's compute units are saturated by the increased shading load. In contrast, at 1080p, the GPU has more headroom, but the CPU begins to play a more significant role in limiting maximum frame rates.
Settings Recommendations
The measured FPS data provides clear guidance on the optimal settings for this combo. For players prioritizing smooth gameplay over visual fidelity, the Low preset is the standout choice. At 1080p, Low delivers 200 FPS average, which is ideal for high-refresh-rate monitors. Even at 1440p, Low maintains 147 FPS, and at 4K it still achieves 95 FPS. This preset offers the most consistent experience across all resolutions, with no minimum FPS dips recorded that would indicate stuttering.
For a balanced experience that preserves visual quality while keeping frame rates high, the Medium preset is the recommended middle ground. At 1080p, Medium yields 142 FPS average with a minimum of 121 FPS, ensuring smooth gameplay even in intense firefights. At 1440p, Medium provides 104 FPS average with a minimum of 89 FPS, which remains above the 60 FPS threshold for most displays. The Medium preset at 4K produces 67 FPS average with a minimum of 57 FPS, which is playable but slightly below the ideal for competitive play.
The High preset is a viable option for users with 1080p or 1440p displays who want improved visuals. At 1080p, High achieves 124 FPS average, and at 1440p it drops to 91 FPS. However, at 4K, High falls to 59 FPS, which is borderline for smooth gameplay. The Ultra preset should be avoided for this combo, as it yields 93 FPS at 1080p, 68 FPS at 1440p, and 44 FPS at 4K. The performance drop from High to Ultra is steep, and the visual gains in Lockdown Protocol do not justify the frame rate sacrifice. The data suggests that Medium at 1440p offers the best combination of visual fidelity and performance, providing a 104 FPS average that keeps the experience fluid.
Measured FPS Breakdown
The measured FPS data reveals a consistent scaling pattern across resolutions and settings. Beginning with the 1920x1080 resolution, the Low preset produces a 200 FPS average, which is the highest recorded for this combo. The Medium preset at 1080p delivers 142 FPS average, with a minimum of 121 FPS and a maximum of 164 FPS, showing a tight frame pacing. The High preset at 1080p drops to 124 FPS average, while the Ultra preset reduces the average further to 93 FPS. The transition from Medium to High at 1080p incurs a 18 FPS penalty, while High to Ultra costs an additional 31 FPS, indicating diminishing returns at the highest settings.
Moving to 2560x1440, the Low preset achieves 147 FPS average, representing a 26.5% decrease from the 1080p Low result. The Medium preset at 1440p produces 104 FPS average, with a minimum of 89 FPS and a maximum of 120 FPS. This represents a 26.8% drop from the 1080p Medium score. The High preset at 1440p yields 91 FPS average, a 26.6% reduction from the 1080p High score. The Ultra preset at 1440p falls to 68 FPS average, down 26.9% from the 1080p Ultra score. The consistency of the percentage drops across settings at 1440p suggests that resolution scaling affects all presets uniformly.
At 3840x2160, the Low preset maintains 95 FPS average, which is a 52.5% decrease from the 1080p Low result. The Medium preset at 4K produces 67 FPS average, with a minimum of 57 FPS and a maximum of 77 FPS, representing a 52.8% drop from 1080p Medium. The High preset at 4K achieves 59 FPS average, a 52.4% reduction from 1080p High. The Ultra preset at 4K drops to 44 FPS average, down 52.7% from the 1080p Ultra score. The larger percentage drops at 4K compared to 1440p indicate that the GPU is struggling to fill the additional pixels, particularly at higher settings.
Resolution Scaling
The FPS drop from 1080p to 4K reveals critical insights about the limiting component in this system. At 1080p Low, the system produces 200 FPS, but at 4K Low it drops to 95 FPS, a reduction of 52.5%. For the Medium preset, the drop is from 142 FPS to 67 FPS, a 52.8% decrease. The High preset falls from 124 FPS to 59 FPS, a 52.4% reduction, and Ultra drops from 93 FPS to 44 FPS, a 52.7% decrease. The near-identical percentage drops across all settings indicate that the GPU is the primary bottleneck when resolution increases.
The 4K pixel count is exactly four times that of 1080p, and the measured FPS at 4K is roughly half of the 1080p score. This suggests that the GPU is not scaling linearly with pixel count, as a perfectly memory-bound scenario would show a 75% drop. Instead, the 52% drop indicates that the GPU's compute units are also a limiting factor, but not to the extent that memory bandwidth alone would cause. The GPU's 432.0 GB/s bandwidth is sufficient to maintain the data flow, but the 13.31 TFLOPS of FP32 compute is being saturated at higher resolutions.
The scaling from 1440p to 4K is particularly telling. At 1440p Medium, the system achieves 104 FPS, while at 4K Medium it drops to 67 FPS, a 35.6% reduction. This is a larger relative drop than the 1080p to 1440p transition, which saw a 26.8% decrease. The increasing penalty at higher resolutions confirms that the GPU's pixel throughput, rated at 166.4 GPixel/s, is the limiting factor. The texture rate of 416.0 GTexel/s also plays a role, as higher resolutions require more texture fetches per frame. The data suggests that for 4K gaming, users should stick to the Low preset to maintain playable frame rates above 90 FPS.
CPU Role
The Intel Core i5-14400F plays a supporting role in this combo, but its specifications ensure it does not become a bottleneck at lower resolutions. The CPU features 10 cores and 16 threads, with a base clock of 2.50 GHz and a boost clock of 4.70 GHz. The 20 MB of shared L3 cache provides ample capacity for game data, and the dual-channel memory support allows for efficient data transfer. At 1080p Low, the system achieves 200 FPS, which is high enough to stress the CPU's single-thread performance. The CPU's Cinebench R23 single-core score of 3055 indicates strong per-thread performance, which is essential for the game's main game logic thread.
In the 1080p results, the FPS differences between presets are substantial, ranging from 93 to 200 FPS. This wide range indicates that the GPU is still the primary driver of frame rate at 1080p, as the CPU can feed frames faster than the GPU can render them at higher settings. However, at 1080p Low, the 200 FPS average suggests the CPU is approaching its limit, as the GPU has more headroom to render frames if the CPU could provide them faster. The CPU's Passmark multi-thread score of 25470 and single-thread score of 3701 show balanced performance, but the game's reliance on single-thread performance is evident.
The CPU's 65 W TDP and 10 nm process node indicate an efficient design that maintains high boost clocks without excessive heat. The architecture, Raptor Lake-R, provides a mature platform with PCIe Gen 5 support, though the GPU uses PCIe 4.0 x16. The CPU's performance percentile of 83 versus all CPUs places it in the upper tier, and its average benchmark score of 32279 is within 0.5% of its nearest rivals, including the AMD Ryzen 7 6800HS and Intel Core i7-12800H. In Lockdown Protocol, the CPU's 10 cores and 16 threads are more than sufficient for the game's threading model, which likely uses fewer than 8 threads. The data indicates that the CPU is not the limiting factor at any resolution, as the FPS scaling patterns align with GPU-bound behavior. The CPU's boost clock of 4.70 GHz provides the single-thread speed needed to maintain high frame rates at 1080p, while the core count ensures smooth background processing and streaming.
Hardware Specifications
Intel Core i5-14400F
AMD Radeon RX 6750 XT
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-14400F + AMD Radeon RX 6750 XT in Lockdown Protocol
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 95.0 |
| 3840x2160 | Medium | 67.0 |
| 3840x2160 | High | 59.0 |
| 3840x2160 | Ultra | 44.0 |
| 2560x1440 | Low | 147.0 |
| 2560x1440 | Medium | 104.0 |
| 2560x1440 | High | 91.0 |
| 2560x1440 | Ultra | 68.0 |
| 1920x1080 | Low | 200.0 |
| 1920x1080 | Medium | 142.0 |
| 1920x1080 | High | 124.0 |
| 1920x1080 | Ultra | 93.0 |
Lockdown Protocol with ii5-14400F + Other GPUs
See how Lockdown Protocol performs with the same CPU but different graphics cards.
Lockdown Protocol with RX 6750 XT + Other CPUs
See how Lockdown Protocol performs with the same GPU but different processors.
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