Lockdown Protocol

Lockdown Protocol

AVERAGE FPS
32
playable

This combination offers playable performance with an average of 32 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 12 19 23 32
1440p QHD 24 26 34 47
1080p Full HD 28 40 43 62

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 32
3840x2160 Medium 23
3840x2160 High 19
3840x2160 Ultra 12
2560x1440 Low 47
2560x1440 Medium 34
2560x1440 High 26
2560x1440 Ultra 24
1920x1080 Low 62
1920x1080 Medium 43
1920x1080 High 40
1920x1080 Ultra 28

Lockdown Protocol with Intel Core i5-12400F + NVIDIA GeForce GTX 1050 Ti, In-Depth Analysis

FAQ

Q: What average frame rate can this combo achieve at 1080p with Low settings?

A: The measured average FPS at 1920x1080 with Low settings is 61.8 frames per second. This is the only preset in the entire dataset that crosses the 60 FPS threshold, making it the sole option for smooth, full-HD gameplay.

Q: How does the Intel Core i5-12400F compare to its closest rival in synthetic benchmarks?

A: The i5-12400F scores an average benchmark of 19221, which places it 0.1% ahead of the Intel Core i7-8700K (19210) and 0.3% ahead of the Intel Core i5-1335U (19167). It trails the AMD Ryzen 5 7533HS by 0.7% (that chip scores 19364).

Q: What is the performance gap between the GTX 1050 Ti and its nearest GPU rival?

A: The GTX 1050 Ti has an average benchmark score of 5316, which is essentially tied with the NVIDIA GeForce 930A (5317, deltaPct 0%). It is 0.4% ahead of the GeForce 940M (5297) and 0.7% ahead of the AMD Radeon R7 240 (5280), while trailing the Radeon R7 M445 by 0.8% (5361).

Q: What is the best 4K result recorded for this hardware combination?

A: At 3840x2160, the highest average FPS is 32, achieved with Low settings. Moving to Medium drops that to 22.5 FPS, High yields 19.2 FPS, and Ultra falls to just 12 FPS. None of these approach playable levels for a fast-paced FPS.

Q: How does the CPU's multi-threaded performance compare to its single-threaded score?

A: In Cinebench R23, the multicore score is 16518, while the singlecore score is 2332. This represents roughly a 7.1x scaling factor from single to multi-threaded workloads, reflecting the processor's 6 cores and 12 threads.

Q: Where does this combo rank among all tested hardware combinations for Lockdown Protocol?

A: The combo ranks 1608 out of 1637 total tested combinations, placing it in the bottom 1.8% of all tested systems. This indicates it is among the weakest configurations for this game in the database.

Settings Recommendations

The measured data presents a clear hierarchy. At 1920x1080, the Low preset delivers 61.8 FPS, which is the only setting that achieves fluid, competitive frame rates. The Medium preset drops to 42.5 FPS, a 31% reduction from Low, while High falls to 39.7 FPS and Ultra plummets to 28.3 FPS. For a fast-paced FPS, the difference between 61.8 and 42.5 FPS is not just a number — it is the difference between responsive aiming and noticeable input lag.

At 2560x1440, the situation worsens. Low settings produce 47.2 FPS, which is playable but below the 60 FPS target. Medium yields 33.9 FPS, High 26 FPS, and Ultra 23.7 FPS. The data suggests that even the lowest preset at 1440p is a compromise, and the step from Low to Medium costs 13.3 FPS — a 28% performance hit for presumably marginal visual gains.

The 4K results are uniformly poor. Even Low settings only reach 32 FPS, and every other preset falls below 23 FPS. Given the data, the only sensible recommendation for this hardware is to run Lockdown Protocol at 1920x1080 with the Low preset. This is the only configuration that provides a genuinely playable experience. If visual fidelity is a priority, the Medium preset at 1080p (42.5 FPS) is the highest quality option that remains above 40 FPS, but it requires accepting a significant frame rate penalty.

CPU Role

The Intel Core i5-12400F is a 6-core, 12-thread processor based on the Alder Lake architecture, built on Intel's 10 nm process. Its base clock is 2.50 GHz, with a boost clock of 4.40 GHz. The CPU's cache hierarchy includes 80 KB of L1 per core, 1.25 MB of L2 per core, and 18 MB of shared L3 cache. It supports both DDR4 and DDR5 memory over a dual-channel bus.

Benchmark data shows this CPU has strong compute capabilities relative to its class. Its Cinebench R23 multicore score of 16518 and singlecore score of 2332 place it in the 77th percentile of all CPUs. The Passmark multithread score of 19433 and single-thread score of 3481 reinforce this picture. In synthetic 3DMark tests, the CPU scores 5912 with max threads and 909 with a single thread, indicating reasonable scaling across its 12 threads.

For Lockdown Protocol, the CPU's role appears secondary to the GPU, given the low frame rates observed. The 3DMark 8-thread score of 4779 and 16-thread score of 5895 suggest that the processor can handle substantial parallel workloads. However, the game's measured FPS at 1080p Low (61.8 FPS) is high enough that the CPU is not obviously the bottleneck at that setting. At 4K, where even Low settings yield only 32 FPS, the GPU is clearly the limiting factor. The CPU's percentile ranking (77th) versus the GPU's percentile ranking (30th) highlights this disparity — the processor is far more capable relative to its peers than the graphics card.

How This Combo Ranks

The combination of the Intel Core i5-12400F and NVIDIA GeForce GTX 1050 Ti ranks 1608 out of 1637 tested combinations for Lockdown Protocol. This places the system in the bottom 1.8% of all tested hardware configurations, indicating that this is an extremely weak setup for this specific title.

The rank reflects the GPU's severe limitation. The GTX 1050 Ti sits in the 30th percentile of all GPUs, with an average benchmark score of 5316. Its nearest rivals — the GeForce 930A, 940M, and Radeon R7 240 — are all entry-level or mobile parts, confirming that this GPU is near the bottom of the performance stack. The CPU, by contrast, is in the 77th percentile, making this a heavily imbalanced pairing where the graphics card holds back the entire system.

This rank has practical implications. With 1637 total combinations tested, only 29 perform worse. The data suggests that for Lockdown Protocol, this hardware is effectively at the floor of playability. Even the best case scenario (1080p Low at 61.8 FPS) is barely adequate, and any increase in resolution or settings pushes the system into unplayable territory. The combo's rank is a direct consequence of the GPU's age (released in 2016) and entry-level positioning, despite the relatively modern CPU.

GPU Role

The NVIDIA GeForce GTX 1050 Ti is built on the Pascal architecture using Samsung's 14 nm process, with a die size of 132 mm² and 3,300 million transistors. It features 768 shading units, 48 texture mapping units, and 32 raster output units. The GPU has 4 GB of GDDR5 memory on a 128-bit bus, providing 112.1 GB/s of bandwidth. Its base clock is 1291 MHz with a boost clock of 1392 MHz, and memory runs at 1752 MHz (7 Gbps effective).

The GPU's compute capabilities are modest. It delivers 2.138 TFLOPS of FP32 performance, with a pixel rate of 44.54 GPixel/s and a texture rate of 66.82 GTexel/s. The card supports DirectX 12 (12_1), OpenGL 4.6, and Vulkan 1.4, but lacks dedicated ray tracing or tensor cores. Its 75 W TDP and lack of power connectors underscore its entry-level design.

Benchmark results confirm this GPU's low standing. Its Passmark G3D score is 6340, and its 3DMark Steel Nomad DX12 score is just 305. The Geekbench OpenCL score of 20638 and Vulkan score of 19851 are similarly unimpressive. The GPU sits in the 30th percentile of all GPUs, with an average benchmark score of 5316. Its nearest rivals are all low-end or mobile parts, including the GeForce 930A (5317) and GeForce 940M (5297).

In Lockdown Protocol, the GPU's limitations are stark. Even at 1080p Low, the GPU produces 61.8 FPS, which is its only playable result. The 4 GB VRAM capacity is likely insufficient for higher settings at 4K, where even Medium yields only 22.5 FPS. The GPU's 128-bit memory bus and 112.1 GB/s bandwidth are bottlenecks for modern game assets, and the data reflects this — every resolution above 1080p results in sub-50 FPS even at Low settings.

Measured FPS Breakdown

At 1920x1080, the measured average FPS values are: Low at 61.8, Medium at 42.5, High at 39.7, and Ultra at 28.3. The gap between Low and Medium is 19.3 FPS (a 31% drop), while the gap from Medium to Ultra is 14.2 FPS (a 33% drop). The progression is not linear — the largest single step is from Low to Medium, suggesting that the Medium preset introduces significant GPU load increases.

At 2560x1440, the results are: Low at 47.2, Medium at 33.9, High at 26, and Ultra at 23.7. The drop from Low to Medium is 13.3 FPS (28%), and from Medium to Ultra is 10.2 FPS (30%). Notably, the 1440p High result (26 FPS) is actually worse than the 1080p Ultra result (28.3 FPS), indicating that resolution scaling has a stronger impact than settings changes at these lower performance levels.

At 3840x2160, the results are: Low at 32, Medium at 22.5, High at 19.2, and Ultra at 12. The drop from Low to Medium is 9.5 FPS (30%), while the drop from High to Ultra is 7.2 FPS (38%). The Ultra preset at 4K yields a single-digit FPS figure, rendering it completely unplayable for any interactive purpose.

Across all resolutions, the Low preset consistently outperforms the next higher setting by roughly 28-31%, while the step from High to Ultra is the most punishing percentage-wise at 4K (38% drop). This suggests that the Ultra preset imposes a disproportionate cost, likely due to memory bandwidth saturation on the 1050 Ti.

Resolution Scaling

The frame rate scaling from 1080p to 4K reveals the GPU's dominance as the limiting component. At Low settings, the FPS drops from 61.8 at 1080p to 47.2 at 1440p (a 23.6% decrease) and then to 32 at 4K (a 32.2% decrease from 1440p). The total drop from 1080p to 4K at Low is 29.8 FPS, or 48.2%.

At Medium settings, the decline is steeper: 42.5 FPS at 1080p, 33.9 at 1440p (20.2% drop), and 22.5 at 4K (33.6% drop from 1440p). The total reduction from 1080p to 4K is 20 FPS, or 47.1%. At High settings, the numbers are 39.7, 26, and 19.2 — a 34.5% drop from 1080p to 1440p, and a 26.2% drop from 1440p to 4K. The total is 20.5 FPS, or 51.6%.

Ultra settings show the most dramatic scaling: 28.3 FPS at 1080p, 23.7 at 1440p (16.3% drop), and 12 at 4K (49.4% drop from 1440p). The total reduction is 16.3 FPS, or 57.6%.

The pattern is telling. The percentage drop from 1080p to 1440p is relatively modest (16-35%), but the drop from 1440p to 4K is severe (26-49%). This non-linear scaling indicates that the GPU's 4 GB VRAM and 112.1 GB/s bandwidth are exhausted at 4K, causing a collapse in performance. The pixel count quadruples from 1080p to 4K, but the frame rate does not quarter — it degrades even faster at higher settings, confirming that memory bandwidth, not raw pixel throughput, is the primary constraint. The CPU, with its high percentile ranking, is unlikely to be the bottleneck at any resolution; the data consistently points to the GPU as the performance ceiling.

Hardware Specifications

Intel Core i5-12400F

Cores / Threads 6 / 12
Base Clock 2500 MHz
Boost Clock 4400 MHz
TDP 65W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce GTX 1050 Ti

VRAM 4 GB GDDR5
Base Clock —
Boost Clock 1392 MHz MHz
TDP 75 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-12400F + NVIDIA GeForce GTX 1050 Ti in Lockdown Protocol

Resolution Settings Avg FPS
3840x2160 Low 32.0
3840x2160 Medium 22.5
3840x2160 High 19.2
3840x2160 Ultra 12.0
2560x1440 Low 47.2
2560x1440 Medium 33.9
2560x1440 High 26.0
2560x1440 Ultra 23.7
1920x1080 Low 61.8
1920x1080 Medium 42.5
1920x1080 High 39.7
1920x1080 Ultra 28.3

Lockdown Protocol with ii5-12400F + Other GPUs

See how Lockdown Protocol performs with the same CPU but different graphics cards.

Lockdown Protocol with GTX 1050 Ti + Other CPUs

See how Lockdown Protocol performs with the same GPU but different processors.

Other Games with ii5-12400F + GTX 1050 Ti

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