Lockdown Protocol

Lockdown Protocol

AVERAGE FPS
82
good

This combination provides smooth gameplay with an average of 82 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 35 47 53 75
1440p QHD 54 72 83 117
1080p Full HD 74 99 113 159

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 75
3840x2160 Medium 53
3840x2160 High 47
3840x2160 Ultra 35
2560x1440 Low 117
2560x1440 Medium 83
2560x1440 High 72
2560x1440 Ultra 54
1920x1080 Low 159
1920x1080 Medium 113
1920x1080 High 99
1920x1080 Ultra 74

Lockdown Protocol with Intel Core i5-11400F + AMD Radeon RX 6600 XT, In-Depth Analysis

Lockdown Protocol pairs the Intel Core i5-11400F with the AMD Radeon RX 6600 XT, a combination that delivers a wide range of frame rates depending on resolution and quality settings. The data shows a system that is highly capable at 1080p, solid at 1440p, and increasingly strained at 4K, with the CPU and GPU playing distinct roles as resolution scales.

GPU Role — VRAM, clocks, and how they relate to this game's results

The AMD Radeon RX 6600 XT is the primary driver of visual output in this configuration. Its RDNA 2.0 architecture operates at a base clock of 1968 MHz and a boost clock of 2589 MHz, with a game clock rated at 2359 MHz. This GPU is built on a 7 nm process from TSMC, containing 11,060 million transistors on a 237 mm² die. For Lockdown Protocol, a fast-paced FPS, the core clock behavior is critical for maintaining high throughput in scenes with multiple on-screen effects and dynamic geometry.

Memory configuration is a defining factor for the 4K results. The GPU has 8 GB of GDDR6 memory on a 128-bit bus, delivering 256.0 GB/s of bandwidth. At 1920x1080 and 2560x1440, this memory pool is sufficient to feed the shading units, as evidenced by average FPS of 99 and 72 at High settings, respectively. However, at 3840x2160, the data indicates the 8 GB capacity becomes a limiting factor. The average FPS at 4K High drops to 47, and at 4K Ultra it falls to 35. This suggests that texture and geometry data at 4K exceed the comfortable operating window of the memory subsystem, forcing the GPU to manage data more conservatively. The memory clock is rated at 2000 MHz, or 16 Gbps effective, which is a fixed specification and does not change with resolution; the bottleneck at 4K is more likely related to capacity and the 128-bit bus width than raw clock speed.

The GPU's compute capabilities, rated at 10.60 TFLOPS FP32, are adequate for 1080p and 1440p gaming but show diminishing returns at higher resolutions. The measured results show a clear pattern: the GPU dominates performance in most scenarios, but its architecture is better suited to lower resolutions where the fill rate and texture rate can be fully utilized without memory pressure.

Settings Recommendations — which preset gives the best experience per the measured rows

For the best balance of visual quality and performance, the Medium preset is the recommended starting point across all resolutions. The measured rows show that Medium provides a significant FPS uplift over High while maintaining playable frame rates even at 4K. At 1920x1080, Medium achieves 113 average FPS with a minimum of 96 FPS, which is a smooth experience for a competitive FPS. At 2560x1440, Medium delivers 83 average FPS with a minimum of 70 FPS, which is still well within the range for responsive gameplay. Even at 3840x2160, Medium yields 53 average FPS with a minimum of 45 FPS, making it the only preset besides Low that keeps 4K above the 30 FPS threshold in a consistent manner.

The High preset is a viable option for users prioritizing visual fidelity over frame rate, but it comes with a notable cost. At 1080p, High drops to 99 average FPS, a 12% reduction from Medium. At 1440p, High produces 72 average FPS, and at 4K, it falls to 47 average FPS. The Ultra preset is generally not recommended for this combination, as it drops to 74 average FPS at 1080p, 54 at 1440p, and 35 at 4K. The Low preset offers the highest frame rates—159 at 1080p, 117 at 1440p, and 75 at 4K—but the visual compromises are substantial. Data suggests Medium is the sweet spot, providing a 39% improvement over High at 1080p and a 56% improvement at 4K, without the severe visual degradation of Low.

FAQ — 4-6 Q&A pairs answerable from FACT PACK data

Q: What is the best resolution to play Lockdown Protocol with this CPU and GPU combo for a 60 FPS target?

A: Based on the measured data, 1920x1080 with Medium settings achieves 113 average FPS, and High settings achieve 99 average FPS. At 2560x1440, only Low (117 FPS) and Medium (83 FPS) exceed 60 FPS. At 3840x2160, only Low (75 FPS) and Medium (53 FPS) are near or above 60 FPS, but Medium falls short of a strict 60 FPS target.

Q: How does the 4K performance compare to 1080p performance on the Medium preset?

A: At Medium settings, the average FPS drops from 113 at 1920x1080 to 53 at 3840x2160. This represents a 53% reduction in frame rate, indicating that the GPU is heavily taxed by the increased pixel count at 4K.

Q: Is the 8 GB VRAM on the RX 6600 XT sufficient for Lockdown Protocol?

A: The data shows that at 3840x2160, performance degrades significantly. At 4K High, the average FPS is 47, and at 4K Ultra, it drops to 35. This is in contrast to 1080p High, which achieves 99 FPS. The sharp decline at 4K suggests that the 8 GB memory capacity and 256.0 GB/s bandwidth are insufficient for the highest resolutions in this game.

Q: What is the minimum FPS recorded for the Medium preset, and at which resolution?

A: The measured rows show a minimum FPS of 45 for Medium at 3840x2160, 70 for Medium at 2560x1440, and 96 for Medium at 1920x1080. The 4K minimum of 45 FPS is the lowest among the Medium presets.

Q: How does the combo rank among all tested configurations for Lockdown Protocol?

A: This specific combination of the Intel Core i5-11400F and AMD Radeon RX 6600 XT ranks 2630 out of 3714 tested combos. This places it in the lower half of all systems tested for this game.

Q: Does the CPU or GPU have a higher benchmark percentile?

A: The CPU has a percentile rank of 71 against all CPUs, while the GPU has a percentile rank of 70 against all GPUs. Both components are near the 70th percentile, indicating they are comparable in their respective pools.

How This Combo Ranks — use comboRankInGame vs other tested combos

The combination of the Intel Core i5-11400F and AMD Radeon RX 6600 XT holds a rank of 2630 out of 3714 tested combos for Lockdown Protocol. This places it in the 29th percentile of all tested systems, meaning about 71% of configurations tested perform better in this game. The ranking is a holistic measure that accounts for the synergy between the CPU and GPU across all measured resolutions and settings.

The individual components show similar standing in their respective pools. The CPU has a percentile rank of 71 against all CPUs, and the GPU has a percentile rank of 70 against all GPUs. This alignment suggests that neither component is a significant bottleneck relative to the other in a general sense. However, the in-game rank of 2630 indicates that the overall system performance is not exceptional for Lockdown Protocol. The data implies that more powerful GPUs or CPUs, or a better-balanced pairing, are common among the higher-ranked combos. The measured FPS results, which show strong 1080p performance but weak 4K performance, corroborate this rank, as the system struggles to maintain high frame rates at the most demanding settings.

CPU Role — cores, clocks, and how they relate to this game's results

The Intel Core i5-11400F is a 6-core, 12-thread processor based on the Rocket Lake architecture, manufactured on a 14 nm process. It has a base clock of 2.60 GHz and a boost clock of 4.40 GHz. The CPU's cache hierarchy includes 80 KB of L1 per core, 512 KB of L2 per core, and 12 MB of shared L3 cache. For a game like Lockdown Protocol, which is a multiplayer FPS, the CPU is responsible for game logic, physics, and network handling.

The benchmark data shows the CPU is capable in multi-threaded workloads, with a Cinebench R23 multicore score of 14340 and a single-core score of 2024. The 3DMark scores also indicate solid performance: 5619 for 16 threads, 4691 for 8 threads, and 3171 for 4 threads. The single-thread score of 868 in 3DMark suggests that the processor's single-core performance is adequate but not class-leading. In Lockdown Protocol, the CPU's 12 threads help maintain frame pacing in busy scenes, but the data suggests it is not the primary limiter at lower resolutions.

At 1920x1080 with Low settings, the GPU achieves 159 average FPS, which is likely near the CPU's practical limit for this game. The single-thread score of 2024 in Cinebench R23 is a reasonable indicator of how well the CPU handles the primary game thread. The CPU's boost clock of 4.40 GHz is crucial for maintaining high FPS in CPU-bound scenarios, but the measured FPS at 1080p Low suggests the CPU can keep up with the GPU. At higher resolutions, the GPU becomes the bottleneck, and the CPU's role diminishes, as seen in the 4K Low result of 75 FPS, which is less than half of the 1080p Low result.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

The measured FPS data provides a complete picture of performance across all combinations of resolution and settings.

At 1920x1080, the system delivers high frame rates. The Low preset achieves an average of 159 FPS. Medium settings produce an average of 113 FPS, with a minimum of 96 FPS and a maximum of 130 FPS. High settings yield 99 average FPS. The Ultra preset drops to 74 average FPS. This resolution shows the system is very capable, with all presets above 60 FPS.

At 2560x1440, performance scales down. Low settings average 117 FPS. Medium settings average 83 FPS, with a minimum of 70 FPS and a maximum of 95 FPS. High settings produce 72 average FPS. Ultra settings drop to 54 average FPS. This resolution is still playable for most presets, but Ultra falls below the 60 FPS mark.

At 3840x2160, the system is under significant strain. Low settings average 75 FPS. Medium settings average 53 FPS, with a minimum of 45 FPS and a maximum of 61 FPS. High settings produce 47 average FPS. Ultra settings drop to 35 average FPS. Only the Low preset maintains an average above 60 FPS at this resolution, and the Medium preset is the only other option that stays above 45 FPS on average.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The FPS scaling from 1080p to 4K reveals a clear shift in the bottleneck. At 1920x1080, the system is likely CPU-limited or at least balanced, as evidenced by the high frame rates. Moving to 2560x1440, the FPS drops by about 26% on High settings (from 99 to 72) and 27% on Medium (from 113 to 83). This is a moderate decline, indicating the GPU is starting to take on more work.

The transition from 1440p to 4K shows a much steeper drop. On High settings, the FPS falls from 72 to 47, a 35% reduction. On Medium, it falls from 83 to 53, a 36% reduction. On Low, it falls from 117 to 75, a 36% reduction. This consistent 35-36% drop across all settings when moving from 1440p to 4K is a strong indicator that the GPU is the limiting component at 4K. The pixel count quadruples from 1080p to 4K, and the GPU's shading units and memory bandwidth cannot scale accordingly.

The data shows that the CPU is not the primary bottleneck at higher resolutions. The FPS drop from 1080p to 4K is dramatic—on Low settings, it drops from 159 to 75, a 53% reduction. If the CPU were the limiting factor, we would see a smaller FPS delta, as the CPU workload (game logic, draw calls) does not increase proportionally with resolution. Instead, the large FPS drop points to the GPU's fill rate and memory bandwidth being saturated. The RX 6600 XT's 128-bit memory bus and 8 GB VRAM are the likely culprits, as they cannot keep up with the data demands of 4K rendering. In summary, at 1080p the CPU and GPU are well-matched, but at 4K, the GPU is clearly the limiting component.

Hardware Specifications

Intel Core i5-11400F

Cores / Threads 6 / 12
Base Clock 2600 MHz
Boost Clock 4400 MHz
TDP 65W
Socket Intel Socket 1200
View Full CPU Details →

AMD Radeon RX 6600 XT

VRAM 8 GB GDDR6
Base Clock
Boost Clock 2589 MHz MHz
TDP 160 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-11400F + AMD Radeon RX 6600 XT in Lockdown Protocol

Resolution Settings Avg FPS
3840x2160 Low 75.0
3840x2160 Medium 53.0
3840x2160 High 47.0
3840x2160 Ultra 35.0
2560x1440 Low 117.0
2560x1440 Medium 83.0
2560x1440 High 72.0
2560x1440 Ultra 54.0
1920x1080 Low 159.0
1920x1080 Medium 113.0
1920x1080 High 99.0
1920x1080 Ultra 74.0

Lockdown Protocol with ii5-11400F + Other GPUs

See how Lockdown Protocol performs with the same CPU but different graphics cards.

Lockdown Protocol with RX 6600 XT + Other CPUs

See how Lockdown Protocol performs with the same GPU but different processors.

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