Lockdown Protocol
This combination provides smooth gameplay with an average of 93 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 40 | 53 | 60 | 85 |
| 1440p QHD | 61 | 82 | 94 | 132 |
| 1080p Full HD | 84 | 111 | 128 | 180 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Lockdown Protocol with AMD Ryzen 9 9900X3D + NVIDIA GeForce GTX 1080 Ti, In-Depth Analysis
The pairing of the AMD Ryzen 9 9900X3D with the NVIDIA GeForce GTX 1080 Ti in Lockdown Protocol produces a classic bottleneck scenario, where the graphics card is the primary constraint at higher resolutions. This analysis draws exclusively from measured data to illustrate how the combination scales across different settings and resolutions, and what that means for the user experience.
Resolution Scaling
The data shows a steep and predictable drop in frame rates as resolution increases, which is the hallmark of a GPU-limited system at 4K. At 1080p with Low settings, the combo averages 180 FPS, but this falls to 132 FPS at 1440p and further to 85 FPS at 4K. This represents a 26.7% drop from 1080p to 1440p, and a 52.8% drop from 1080p to 4K. The scaling is consistent across all settings, confirming that the GTX 1080 Ti's pixel throughput is the limiting factor as the pixel count quadruples from 1080p to 4K.
The pattern becomes even more telling when examining the High preset. At 1080p High, the system delivers 111 FPS, which drops to 82 FPS at 1440p (a 26.1% reduction) and then to 53 FPS at 4K (a 52.3% reduction from 1080p). The consistency of these percentage drops across different presets indicates that the CPU is not introducing variable bottlenecks; the Ryzen 9 9900X3D is keeping pace, and the GTX 1080 Ti is solely responsible for the performance cliff.
Interestingly, the gap between 1440p and 4K is larger than the gap between 1080p and 1440p in absolute terms for the Low preset. Going from 1080p to 1440p costs 48 FPS, while going from 1440p to 4K costs 47 FPS. This is unusual because the pixel count increase from 1440p to 4K is roughly double the increase from 1080p to 1440p. The fact that the FPS loss is nearly identical suggests that the GTX 1080 Ti is not purely pixel-bound at 1440p; it still has some headroom that gets exhausted at 4K, where the 11 GB frame buffer and 352-bit memory bus are stretched to their limits.
At the Ultra preset, the scaling is even more dramatic. The system manages 84 FPS at 1080p, but this falls to 61 FPS at 1440p (a 27.4% drop) and then to 40 FPS at 4K (a 52.4% drop from 1080p). The 4K Ultra result of 40 FPS is below the 60 FPS threshold that most users consider playable for a fast-paced FPS, indicating that this combination is not suitable for 4K gaming at maximum quality. The data points to a clear conclusion: this system is designed for 1080p and 1440p gaming, with 4K only viable at Low settings where the 85 FPS average becomes playable.
Settings Recommendations
The measured FPS rows provide clear guidance on which preset offers the best balance between visual quality and performance. At 1080p, the Medium preset delivers 128 FPS, which is a 15.3% improvement over High (111 FPS) while still offering better visuals than Low. The jump from Medium to High costs 17 FPS, while the jump from High to Ultra costs 27 FPS. Given that Medium also has the only recorded min and max FPS data (108 min, 147 max), it appears to be the most stable option, with a min FPS that is still well above the 60 FPS target.
At 1440p, the Medium preset again emerges as the sweet spot. It averages 94 FPS with a min of 80 FPS and a max of 108 FPS, which is a comfortable margin above the 60 FPS threshold. High drops to 82 FPS, which is still playable, but the 12 FPS difference between Medium and High is noticeable in fast-paced movement. Ultra at 1440p yields 61 FPS, which is exactly at the playability threshold but leaves no headroom for drops during intense combat sequences. The recommendation for 1440p is to stick with Medium for consistent performance, with High as an option for users who prioritize visual fidelity over headroom.
At 4K, the situation is more constrained. Medium delivers 60 FPS with a min of 51 FPS, which means the system will drop below 60 FPS during demanding scenes. High drops to 53 FPS, and Ultra falls to 40 FPS. The only preset that maintains a comfortable margin above 60 FPS at 4K is Low, which averages 85 FPS. However, the visual compromise at Low settings on a 4K display is substantial. The data suggests that 4K gaming with this combo requires accepting either Low settings for smoothness or Medium/High for visuals with occasional frame drops. For most users, the Medium preset at 1440p offers the best overall experience, combining a 94 FPS average with a min FPS of 80 that ensures no significant stuttering.
GPU Role
The NVIDIA GeForce GTX 1080 Ti is the clear bottleneck in this combination, as evidenced by the consistent frame rate scaling with resolution. The GPU's 11 GB of GDDR5X memory and 352-bit bus provide a bandwidth of 484.4 GB/s, which is sufficient for 1080p and 1440p but struggles at 4K Ultra where the 40 FPS result indicates the memory subsystem is saturated. The card's base clock of 1481 MHz and boost clock of 1582 MHz are relatively modest by modern standards, but the 3584 shading units and 88 ROPs are still capable of solid performance at lower resolutions.
The benchmark data places this GPU in the 58th percentile of all GPUs, with an average benchmark score of 15548. Its nearest rival, the AMD Radeon R9 M380, scores 15521, a delta of only 0.2%, meaning the GTX 1080 Ti is essentially tied with that mobile GPU in synthetic tests. The NVIDIA GeForce RTX 2060 scores 15290, which is 1.7% lower, indicating that the GTX 1080 Ti is slightly faster than an RTX 2060 in average benchmarks. This comparison is useful because it shows that the GTX 1080 Ti, despite its age, still holds its own against newer mid-range cards in raw compute.
The 4K results highlight the GPU's limitations. At 4K Ultra, the 40 FPS average is only 47.6% of the 1080p Ultra result (84 FPS), which is a larger drop than the 52.4% reduction seen at Low settings. This suggests that the Ultra preset at 4K pushes the GPU beyond its comfortable operating range, likely due to the combination of high resolution and heavy shading demands. The GTX 1080 Ti's 16 nm Pascal architecture lacks hardware ray tracing and modern features, but for Lockdown Protocol, which does not appear to require those features, the card's raw rasterization performance is what matters.
How This Combo Ranks
The combination of the Ryzen 9 9900X3D and GTX 1080 Ti ranks 1585 out of 2828 tested combos for Lockdown Protocol, placing it in the 56th percentile of all configurations. This rank reflects the fact that the GPU is the limiting factor; the CPU is capable of much higher frame rates, but the GTX 1080 Ti holds the system back. The rank is not a reflection of poor hardware individually, but rather a mismatch where a high-end 2025 CPU is paired with an end-of-life 2017 GPU.
The CPU itself ranks in the 91st percentile of all CPUs, with an average benchmark score of 54762. Its nearest rival, the Intel Core Ultra 5 245KF, scores 55093, which is 0.6% higher. The Intel Core Ultra 5 245K scores 54053, 1.3% lower, and the Intel Xeon 6505P scores 53701, 2% lower. This means the Ryzen 9 9900X3D is competitive with these chips, slightly behind the 245KF but ahead of the 245K and Xeon. The GPU, however, ranks in the 58th percentile, with an average score of 15548, and its nearest rival is the Radeon R9 M380 at 15521 (0.2% higher).
The discrepancy between the CPU's 91st percentile and the GPU's 58th percentile is the key takeaway. This combo is essentially a high-end CPU held back by a mid-range GPU. In Lockdown Protocol, the measured FPS results show that the combo's rank of 1585 is a direct consequence of this imbalance. To improve the rank, a more powerful GPU would be necessary, as the CPU has significant headroom. The data suggests that this combo is best suited for 1080p and 1440p gaming, where the GPU can keep up with the CPU's ability to feed it frames.
CPU Role
The AMD Ryzen 9 9900X3D provides the compute headroom that this game needs, but its full potential is not realized due to the GPU bottleneck. The CPU features 12 cores and 24 threads based on the Zen 5 architecture, with a base clock of 4.40 GHz and a boost clock of 5.50 GHz. The 128 MB of L3 cache is substantial and helps with gaming workloads that benefit from large caches. The CPU's benchmark scores are strong, with a Cinebench R23 multi-core score of 47737 and a single-core score of 6739, indicating excellent both multi-threaded and single-threaded performance.
In Lockdown Protocol, the CPU's role is to feed the GPU with draw calls and physics calculations. The 1080p Low result of 180 FPS shows that the CPU is capable of generating high frame rates, but this is the only scenario where the CPU is not entirely bottlenecked. At 1080p Ultra, the 84 FPS result is 53.3% lower, which is a clear sign that the GPU is the limiting factor. The CPU's 24 threads are likely underutilized in this game, as Lockdown Protocol is an FPS that may not scale perfectly across all cores, but the high single-core performance ensures that the main game thread is not a bottleneck.
The CPU's memory bandwidth of 89.6 GB/s over a dual-channel DDR5 interface is more than sufficient for this game. The 3D V-Cache technology, while not explicitly listed in the cache specifications, is implied by the "X3D" designation and the 128 MB L3 cache. This large cache can help with game data that is frequently accessed, reducing latency. However, in this combo, the CPU's performance is effectively capped by the GPU at resolutions above 1080p. The data shows that the CPU has enough headroom to push well beyond 180 FPS at 1080p, but the GTX 1080 Ti cannot deliver more than that, even at Low settings.
Measured FPS Breakdown
The measured FPS data provides a complete picture of performance across all resolution and settings combinations. At 1920x1080, the system achieves 180 FPS on Low, 128 FPS on Medium, 111 FPS on High, and 84 FPS on Ultra. The Medium preset shows a min of 108 FPS and a max of 147 FPS, indicating a variance of 39 FPS. At 2560x1440, the results are 132 FPS on Low, 94 FPS on Medium, 82 FPS on High, and 61 FPS on Ultra. The Medium preset at 1440p has a min of 80 FPS and a max of 108 FPS, a variance of 28 FPS. At 3840x2160, the results are 85 FPS on Low, 60 FPS on Medium, 53 FPS on High, and 40 FPS on Ultra. The Medium preset at 4K has a min of 51 FPS and a max of 69 FPS, a variance of 18 FPS.
The variance data reveals an interesting trend: as resolution increases, the variance between min and max FPS decreases. At 1080p Medium, the variance is 39 FPS, at 1440p Medium it is 28 FPS, and at 4K Medium it is 18 FPS. This suggests that at higher resolutions, the GPU is consistently saturated, leading to more stable frame times. At 1080p, the GPU has more headroom, which can lead to larger fluctuations as it alternates between being CPU-bound and GPU-bound. The 4K Medium result of 60 FPS with a min of 51 FPS is the most concerning, as it means the system will dip below 60 FPS during heavy scenes.
The scaling from Low to Ultra at each resolution is also informative. At 1080p, the difference between Low and Ultra is 96 FPS (180 to 84), a 53.3% reduction. At 1440p, the difference is 71 FPS (132 to 61), a 53.8% reduction. At 4K, the difference is 45 FPS (85 to 40), a 52.9% reduction. The consistency of these percentages across resolutions confirms that the settings scaling is uniform, and the GPU is the bottleneck in all cases. The only exception is 1080p Low, where the CPU may be approaching its limit, but the 180 FPS result suggests it still has headroom. This breakdown reinforces the conclusion that the GTX 1080 Ti is the primary limiter, and the Ryzen 9 9900X3D provides ample performance for this game.
Hardware Specifications
AMD Ryzen 9 9900X3D
NVIDIA GeForce GTX 1080 Ti
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 9 9900X3D + NVIDIA GeForce GTX 1080 Ti in Lockdown Protocol
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 85.0 |
| 3840x2160 | Medium | 60.0 |
| 3840x2160 | High | 53.0 |
| 3840x2160 | Ultra | 40.0 |
| 2560x1440 | Low | 132.0 |
| 2560x1440 | Medium | 94.0 |
| 2560x1440 | High | 82.0 |
| 2560x1440 | Ultra | 61.0 |
| 1920x1080 | Low | 180.0 |
| 1920x1080 | Medium | 128.0 |
| 1920x1080 | High | 111.0 |
| 1920x1080 | Ultra | 84.0 |
Lockdown Protocol with Ryzen 9 9900X3D + Other GPUs
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Lockdown Protocol with GTX 1080 Ti + Other CPUs
See how Lockdown Protocol performs with the same GPU but different processors.
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