Lockdown Protocol
This combination offers playable performance with an average of 39 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 17 | 22 | 26 | 36 |
| 1440p QHD | 26 | 35 | 40 | 56 |
| 1080p Full HD | 36 | 47 | 54 | 77 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Lockdown Protocol with AMD Ryzen 7 5700G + AMD Radeon RX 570, In-Depth Analysis
Lockdown Protocol, an FPS released on 11 March 2024, reaches its playability limit quickly for the AMD Ryzen 7 5700G + AMD Radeon RX 570 pairing. Combined measurements place this combination at a nearly bottom-rank position of 3,544 out of 3,714 tested combos, which tells a clear story of hardware limitations. The processor itself sits in a respectable 79th percentile among all CPUs, with an average benchmark score of 27,051; the graphics card falls into the 74th percentile of all GPUs, averaging 28,766. Yet when the two are dropped into the actual game, the combined rank remains almost last. The disconnect between each component’s own standing and the final combo rank points to a workload that is far more demanding on graphics than on processing, and the measured FPS numbers below outline that gap precisely.
How This Combo Ranks
Among the 3,714 benchmarked combinations, this setup lands as number 3,544 on the list. Such a rank means that roughly 170 tested configurations—less than 5% of the entire pool—produce a lower score. These are extremely skewed numbers in the opposite direction: the Ryzen 7 5700G has a strong CPU percentile of 79%, while the Radeon RX 570GPU percentile of 74% also stands above many other graphics cards. But the game’s demand is simply too high for the whole, and the overall combo rank of 3,544 shows that the CPU’s core count or its single‑thread performance cannot compensate for the GPU in Lockdown-era scenarios.
Looking at the processor’s competitors in the broader synthetic benchmarks, the Ryzen 7 5700G’s average score of 27,051 places it within less than a percent of the Intel Core i9‑9900K (average 27,097, delta −0.2%). The AMD Ryzen AI 7 445 scores 26,936, which is a 0.4% difference, while the Intel Core i5‑14400T (27,166, −0.4%) and i7‑1370P (26,900, +0.6%) fall inside a 1% band. In other words, the CPU is not an outlier in its own league; it sits exactly in the middle of well‑performing desktop and mobile chips. On the GPU side, the RX 570’s average is 28,766, with the nearest rival, the Radeon RX 6800M, producing an average of 28,874 (−0.4%), and the R9 M295X at 28,580 (+0.7%). The narrow gap between these scores again indicates that the GPU itself is not dramatically worse than its nearest peers, yet in Lockdown Protocol the combined rank drags far below each component’s individual standing.
That this combo ranks so low, at position 3,544, while each part sits at a high percentile, suggests that Lockdown Protocol is heavily storage‑dependant on both high per‑core performance and high memory bandwidth. The data point toward a strong CPU not helping when the GPU cannot keep up at any settings, which becomes apparent as we break down the FPS numbers.
GPU Role
The Radeon RX 570 is a Polaris 20 chip on the GCN 4.0 architecture built on Sandvik 8 14nm process. Its base clock measures 1168 MHz, boost clock 1244 MHz, and memory runs at 1750 MHz for a 7 Gbps effective rate on 4 GB of GDDR5. The memory bus is 256‑bit, providing 224.0 GB/s of effective bandwidth. of 32 ROPs, 128 texture units, and 2048 shading units give a raw fill rate of 39.81 pixels per second and 159.2 GTexel/s; the peak FP32 output is 5.095 TFLOPS. None of these numbers are huge by modern standards, and in this FPS that fact translates into limited results.
Now, how does the GPU perform in measured rows? At 3840×2160 (4K), the GPU does not sustain any setting above 36 FPS. The highest 4K value comes at Low preset with an average of 36 FPS, while High averages 22, Medium 26, and Ultra drops to 17. At 2560×1440, the same low quality yields 56 FPS, High gets 35, Medium 40, Ultra 26. At 1920×1080, the same low setting reaches 77 FPS—the only measured scenario that goes above 60—but the others (Low 77, Medium 54, High 47, Ultra 36) are all below. Clearly the GPU’s frame rendering capability is the most visible limiting factor, and the rise from Ultra to Low at any resolution shows how strongly the tip-off depends on the Radeon’s shading units and fill rate.
FAQ
Q: What is the highest average FPS recorded for this CPU+GPU combination?
A: The highest average FPS comes from the 1920×1080 Low preset, which delivers 77 FPS.
Q: Which measured preset keeps an average above 60 FPS?
A: Only 1920×1080 Low does; the second highest, 1440p Low at 56 FPS, still falls below that threshold.
Q: Which condition has the lowest measured minimum FPS?
A: The only rows with a minimum FPS are the Medium presets. At 3840×2160 Medium, the min is 22 FPS; at 2560×1440 Medium it is 34; at 1920×1080 Medium it is 46. Thus the 4K Medium row has the lowest listed minimum.
Q: Does the CPU have an integrated GPU that might be used?
A: Yes, the Ryzen 7 5700G includes a Radeon Vega 8 integrated graphics unit, but the measured results in this page use the discrete Radeon RX 570.
Q: How many cores and threads does the Ryzen 7 5700G have?
A: It has 8 cores and 16 threads, with a base clock of 3.80 GHz and a boost clock of 4.60 GHz, on an AM4 socket with Zen 3 architecture.
Q: What is the GPUs’s memory bandwidth?
A: 224.0 GB/s over a 256‑bit bus, using 4 GB of GDDR5 memory, is the stated bandwidth in the benchmark data.
Measured FPS Breakdown
Let’s break down each resolution by showing the four presets. At 3840×2160, the Ultra setting gives an average of 17 FPS, High a modest 22, Medium shows a min–max of 22–30 FPS with a 22 FPS minimum and an average of 26, and Low jumps to 36 FPS. In other words, from top to bottom on the same resolution, the frame count roughly doubles in the jump from Ultra (17) to Low (36). A similar picture appears at 2560×1440: Ultra averages 26, High adds to 35 FPS, Medium (min 34, max 46) reaches an average of 40, and Low goes to 56. At 1920×1080, the values are the strongest: Low at 77, Medium at 54 with a min 46 and max 63, High at 47, and Ultra at 36. The gaps among the settings remain constant at about 10 FPS average between consecutive tiers—except for the Low step, which provides a clear jump of about 10 FPS over Ultra at each given resolution.
| Resolution | Setting | Avg FPS | Min FPS | Max FPS |
|------------|---------|---------|---------|---------|
| 3840×2160 | High | 22 | — | — |
| 3840×2160 | Low | 36 | — | — |
| 3840×2160 | Medium | 26 | 22 | 30 |
| 3840×2160 | Ultra | 17 | — | — |
| 2560×1440 | High | 35 | — | — |
| 2560×1440 | Low | 56 | — | — |
| 2560×1440 | Medium | 40 | 34 | 46 |
| 2560×1440 | Ultra | 26 | — | — |
| 1920×1080 | High | 47 | — | — |
| 1920×1080 | Low | 77 | — | — |
| 1920×1080 | Medium | 54 | 46 | 63 |
| 1920×1080 | Ultra | 36 | — | — |
The overall pattern holds that low resolutions actually carry the same GPU uplift, but the RX 570 reaches its highest headroom at the lowest resolution.
Resolution Scaling
Moving from 1920×1080 to 4K produces a steep performance slope. For the Low preset, the average FPS falls from 77 at 1080p to 56 at 1440p and then to 36 at 4K. The drop from 1080p to 4K is more than half of the original value: 36 FPS is less than 50% of 77 (which would be roughly 38.5). Similarly, Medium, the 1080p result of 54 drops to 40 at 1440p and 26 at 4K—likewise less than half of 54. High settings follow: 47 → 35 → 22, and the Ultra tier shows 36 → 26 → 17. In each case, the 4K figure lies well under 50% of its 1080p counterpart. This pattern is characteristic of a GPU‑bound workload; the same rendering load gets scaled across more pixels, and the RX 570’s fixed pixel throughput decreases linearly.
The curves also indicate that moving from 1080p to 1440p costs about 10 FPS at every preset (Low: 77→56, Medium: 54→40, High: 47→35, Ultra: 36→26). The 1440p to 4K jump is even more dramatic, with about a 30 FPS reduction at Low (56→36) and a 15 FPS drop at Ultra (26→11? Actually 26 to 16 is 10). (Data: 1440p Ultra 26, 4K Ultra 17). The clear divide between 1440p and 4K shows that the GPU has insufficient fill rate and texturing to handle the upgraded resolution.
Those drops reveal where the limiting component is located. The CPU performance stays constant regardless of resolution; the same physical processor is used at all 12 data points. If the CPU were the bottleneck, then lowering the resolution would not increase FPS as much as it does. Yet the FPS steps up dramatically from 4K to 1080p, which is typical of a GPU‑limited position. The 8‑core, 16‑thread Ryzen 7 1.7 boost clock sits idle in terms of critical path; it is the RX 570 that drags the whole system down when image resolution increments.
CPU Role
The Ryzen 7 5700G is a Zen‑3 (Cezanne) 8‑core, 16‑thread processor with base clock of 3.80 GHz and a boost up to 4.60 GHz. Its TDP is 65 W, and it uses the AM4 socket. In the synthetic benchmarks, it achieves a 3DMark multi‑thread score of 6,629 across 16 threads, 3389 across 4 threads, 899 single‑thread, and a max‑thread score of 6,627. Its Cinebench R23 runs show 12,830.5 multi‑core and 1,494 single‑core. Geekbench numbers are 9,950 on the multi‑core and 1,894 on the single‑core. The Passmark multi‑thread score of 24 419, while the integer math and floating point math reached 91,541 and 51,296, respectively.
These numbers suggest a CPU that is more than adequate to feed the GPU at these resolutions. For example, the 77 FPS average at 1080p Low means that the CPU can issue draw call and game updates quickly enough to keep the Radeon RX 570 from being starved. The single‑thread score of 899 in 3DMark is relatively low among modern processors, but in Lockdown Protocol’s action, the measured 40 FPS or more show that the 4‑thread performance is high enough. It is only at high‑definition resolution that the GPU cannot deliver the required frame times, not the other side of the system.
Settings Recommendations
From the measured data, the single best experience for locked 60 FPS performance is 1920×1080 Low, which yields an average of 77 FPS. That is the only setting/resolution combination that rises above the 60 FPS threshold in the entire result set. For those who want a certain degree of visual richness, the peak of 1080p Medium is 54 FPS average, with a minimum that never goes below 46 FPS, indicating that you will not see drops into the 30s or lower. If the monitor is 1440p, the Low preset offers an average of 56 FPS, but Medium already drops to 40 and min 34 FPS, which many may find less.
The 4K rows are all below 36, and the Ultra setting at 4K gives a meager 17 FPS. That is far below any consistent playable frame rate. So the data here does not show a viable 4K path; the entire ,Very‑High* setting gives an average of 22 FPS, a value that is only about half that of 1080p High.
In summary, the recommendation is to set the resolution to 1920×1080 and use the Low preset for a guaranteed average of 77 FPS. If a player prefers stable 50‑frame, 1440‑p resolution is still possible only at Low (56 FPS). Medium at 1080p gives a perfectly usable 54 FPS with a guaranteed min of 46 FPS, which is acceptable for a non‑competitive play through. The Ultra preset never reaches 40 FPS at any resolution in the measured data, so it is not a viable option for this combination of CPU and GPU.
Hardware Specifications
AMD Ryzen 7 5700G
AMD Radeon RX 570
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5700G + AMD Radeon RX 570 in Lockdown Protocol
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 36.0 |
| 3840x2160 | Medium | 26.0 |
| 3840x2160 | High | 22.0 |
| 3840x2160 | Ultra | 17.0 |
| 2560x1440 | Low | 56.0 |
| 2560x1440 | Medium | 40.0 |
| 2560x1440 | High | 35.0 |
| 2560x1440 | Ultra | 26.0 |
| 1920x1080 | Low | 77.0 |
| 1920x1080 | Medium | 54.0 |
| 1920x1080 | High | 47.0 |
| 1920x1080 | Ultra | 36.0 |
Lockdown Protocol with Ryzen 7 5700G + Other GPUs
See how Lockdown Protocol performs with the same CPU but different graphics cards.
Lockdown Protocol with RX 570 + Other CPUs
See how Lockdown Protocol performs with the same GPU but different processors.
Other Games with Ryzen 7 5700G + RX 570
Explore FPS benchmarks for other games using this same hardware combination.