Lockdown Protocol
This combination provides smooth gameplay with an average of 79 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 34 | 45 | 52 | 73 |
| 1440p QHD | 52 | 70 | 80 | 113 |
| 1080p Full HD | 72 | 95 | 109 | 154 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Lockdown Protocol with AMD Ryzen 5 7500X3D + Intel Arc B580, In-Depth Analysis
Lockdown Protocol with an AMD Ryzen 5 7500X3D and Intel Arc B580 shows a clear pattern: the higher the resolution, the more the GPU becomes the deciding factor. At 1080p Low, the combo reaches 154 FPS average, which is the highest recorded in this dataset. Moving to 1440p Low drops that to 113 FPS, and at 4K Low it falls further to 73 FPS. This is a 53% reduction from 1080p Low to 4K Low, indicating that the Arc B580's rendering load scales heavily with pixel count. The data suggests that at 1080p, the CPU has enough headroom to push frames, but as resolution climbs, the GPU's fill rate and memory bandwidth start to bottleneck performance.
The gap between Low and Ultra settings widens dramatically at higher resolutions. At 1080p, the difference between Low (154 FPS) and Ultra (72 FPS) is 82 FPS, a substantial 53% performance hit. At 1440p, that gap narrows to 61 FPS (113 vs 52), and at 4K it shrinks further to 39 FPS (73 vs 34). This pattern is classic GPU-bound behavior: when the GPU is already struggling with 4K pixel counts, the additional shader work from Ultra settings costs less in relative terms because the base frame rate is so low. Conversely, at 1080p, the GPU has spare capacity, so enabling Ultra settings creates a larger absolute frame rate penalty. The medium preset at 4K shows a minimum of 44 FPS and maximum of 59 FPS, which indicates some frame pacing variance, but the average of 52 FPS is still playable for slower moments.
For competitive play, the Low preset is the clear winner. At 1080p Low, the 154 FPS average provides the smoothest experience, and even at 1440p Low, 113 FPS is above the 100 FPS threshold that many FPS players consider essential. The Medium preset offers a middle ground: 109 FPS at 1080p, 80 FPS at 1440p, and 52 FPS at 4K. If you prioritize visual fidelity over raw frame rate, High settings at 1080p still deliver 95 FPS, which is playable, but the jump to Medium from Low costs 45 FPS at 1080p—a significant trade-off. Ultra settings are only recommended for 1080p where 72 FPS remains acceptable for casual play, but at 1440p (52 FPS) and 4K (34 FPS), the experience becomes too choppy for a fast-paced FPS.
Resolution Scaling
The measured FPS data shows a consistent scaling pattern across all settings tiers. At Low settings, the frame rate drops from 154 FPS at 1080p to 113 FPS at 1440p—a 27% decrease—and then to 73 FPS at 4K, another 35% drop from 1440p. This steep decline from 1440p to 4K indicates that the Arc B580's 192-bit memory bus and 456.0 GB/s bandwidth are saturated by the 4K pixel workload. The 12 GB GDDR6 VRAM is sufficient for capacity, but the bandwidth becomes the limiting factor at this resolution. At 1080p, the GPU is not the bottleneck; the 154 FPS ceiling suggests the Ryzen 5 7500X3D's 6 cores and 12 threads are keeping up with the game logic, but the GPU can still push more frames if the CPU allowed it.
The High preset tells a similar story with lower absolute numbers. 1080p High yields 95 FPS, 1440p High drops to 70 FPS, and 4K High falls to 45 FPS. The percentage drops are 26% and 36%, respectively, which mirrors the Low preset's scaling. This consistency suggests that resolution scaling is independent of the settings tier—the GPU's memory subsystem is the bottleneck in all cases at 4K. The Ultra preset, however, shows a different pattern: 72 FPS at 1080p, 52 FPS at 1440p, and 34 FPS at 4K. The drop from 1080p to 1440p is 28%, but the drop from 1440p to 4K is 35%, which is slightly less severe than other presets. This is likely because Ultra settings add more shading work that scales with resolution, but the GPU is already so overloaded that the additional pixel count doesn't hurt as much proportionally.
What this data reveals is that the limiting component at 1080p is a combination of CPU and GPU, but at 4K, the GPU is unequivocally the bottleneck. The Ryzen 5 7500X3D's 96 MB of shared L3 cache helps maintain consistent frame delivery, but it cannot compensate for the Arc B580's 13.67 TFLOPS FP32 compute when rendering 8.3 million pixels. For a 1440p monitor, this combo is well-balanced: the GPU can handle High settings at 70 FPS, and dropping to Low pushes it to 113 FPS. At 4K, the data suggests you must accept 45 FPS on High or 34 FPS on Ultra, which is below the 60 FPS target for most FPS players.
Settings Recommendations
Based on the measured rows, the Low preset is the only setting that consistently delivers frame rates above 60 FPS across all resolutions. At 1080p, 154 FPS is excellent for competitive play, and even at 4K, 73 FPS is playable. The Medium preset is the best balance for visual quality and performance at 1080p and 1440p: 109 FPS and 80 FPS respectively, with minimums of 93 FPS and 68 FPS that keep the experience smooth. At 4K, Medium drops to 52 FPS average with a 44 FPS minimum, which is borderline for an FPS—you will notice stutter during intense firefights.
High settings are only recommended at 1080p, where 95 FPS is still above the 90 FPS threshold that most players find acceptable. At 1440p, 70 FPS is playable but not ideal for fast-twitch aiming, and at 4K, 45 FPS is too low for competitive play. Ultra settings should be avoided entirely unless you are playing at 1080p and accept 72 FPS. The data shows that the jump from Medium to High at 1080p costs 14 FPS (from 109 to 95), while the jump from High to Ultra costs another 23 FPS (from 95 to 72). The visual improvements from Medium to Ultra are rarely worth a 34% frame rate loss at 1080p.
For a 1440p monitor, the recommended setting is Medium: 80 FPS average with a 68 FPS minimum provides a stable experience without excessive visual compromises. If you prioritize competitive edge, Low at 1440p gives 113 FPS, which is a 41% improvement over Medium. At 4K, the only viable settings are Low (73 FPS) or Medium (52 FPS). High and Ultra at 4K are not recommended due to sub-50 FPS averages. The data strongly suggests that this GPU is not designed for 4K gaming at high quality, but it can handle 4K at Low settings.
CPU Role
The AMD Ryzen 5 7500X3D is a 6-core, 12-thread processor based on the Zen 4 Raphael architecture, fabricated on TSMC's 5 nm process. Its base clock is 4.00 GHz, boosting to 4.50 GHz, and it has 96 MB of shared L3 cache, which is a key feature for gaming. The CPU's PassMark single-thread score is 3494, and its multithread score is 25047, placing it at the 89th percentile among all CPUs. This means it outperforms most processors on the market, especially in single-threaded workloads that games rely on. The nearest rival, the Intel Core i5-14600, has an average score of 44889, which is 0.7% higher than the Ryzen's 44573 average, showing that the two are closely matched.
In Lockdown Protocol, the CPU's role is most evident at 1080p Low settings, where the 154 FPS result is likely CPU-limited. The Ryzen 5 7500X3D's 6 cores are sufficient for the game's logic, but the 12 threads suggest that the game can utilize additional threading. The 96 MB L3 cache helps reduce memory latency, which is crucial for maintaining high frame rates in FPS games where data access patterns are unpredictable. The CPU's PassMark physics score of 2779 indicates strong performance in physics calculations, which are common in FPS games with destructible environments or complex character animations.
The data shows that as resolution increases, the CPU's influence diminishes. At 1080p, dropping from Low to Ultra costs 82 FPS, but this is primarily a GPU workload increase. The CPU is still capable of feeding the GPU at 4K, as evidenced by the 73 FPS at 4K Low, which is 47% of the 154 FPS at 1080p Low. This suggests that the CPU is not a bottleneck at 4K, because the GPU is already struggling. The Ryzen 5 7500X3D's boost clock of 4.50 GHz, combined with its large cache, makes it well-suited for this game. The 65 W TDP also means it runs cool, which is beneficial for sustained performance in long gaming sessions.
FAQ
Q: What is the best resolution for this CPU-GPU combo in Lockdown Protocol?
A: 1440p is the sweet spot. The data shows 113 FPS on Low and 80 FPS on Medium, giving you high frame rates without the CPU being underutilized. At 1080p, you get higher FPS (154 on Low), but the GPU is not fully stressed, indicating you are leaving performance on the table. At 4K, the GPU becomes the bottleneck, with only 73 FPS on Low.
Q: Is the Intel Arc B580 sufficient for 4K gaming in this title?
A: Only at Low settings. The measured 4K Low average is 73 FPS, which is playable, but 4K Medium drops to 52 FPS, and 4K High falls to 45 FPS. The GPU's 12 GB VRAM and 456.0 GB/s bandwidth are adequate for 4K, but the 13.67 TFLOPS compute is not enough for high-quality presets.
Q: How does the Ryzen 5 7500X3D compare to its nearest rival in synthetic benchmarks?
A: The Ryzen 5 7500X3D has an average benchmark score of 44573, which is 0.2% higher than the Intel Core Ultra X9 388H (44466) and 0.5% higher than the Intel Core i9-13950HX (44342). It trails the Intel Core i5-14600 by 0.7%, but the differences are within noise for real-world gaming.
Q: Does the Medium preset provide a consistent frame rate?
A: Yes, the data shows minimum FPS values for Medium at all resolutions: 93 FPS at 1080p, 68 FPS at 1440p, and 44 FPS at 4K. The maximums are 126, 92, and 59 respectively, indicating that the frame time variance is manageable, especially at lower resolutions.
Q: Should I use the Ultra preset at 1080p?
A: Only if you prioritize visuals over performance. The 72 FPS average is above 60 FPS, but it is 53% lower than Low settings (154 FPS). For competitive play, the extra visual details are not worth the frame rate penalty. The data suggests that High settings at 1080p (95 FPS) is a better compromise.
Q: What is the GPU's percentile ranking among all GPUs?
A: The Intel Arc B580 is at the 68th percentile, meaning it outperforms 68% of all GPUs. Its average benchmark score is 23021, which is 0.2% higher than the AMD Radeon RX 580 2048SP and 0.6% higher than the NVIDIA GeForce RTX 2080, but 0.7% lower than the RTX 3080.
GPU Role
The Intel Arc B580 is built on the Xe2-HPG architecture, codenamed Battlemage, and uses the BMG-G21 chip. It has 2560 shading units, 160 texture mapping units, and 80 ROPs, with a base and boost clock of 2670 MHz. The GPU's memory subsystem consists of 12 GB of GDDR6 on a 192-bit bus, providing 456.0 GB/s of bandwidth. This is a significant amount of VRAM for a mid-range GPU, and it is paired with a 190 W TDP and a suggested PSU of 450 W. The GPU's FP32 compute is 13.67 TFLOPS, which is modest compared to high-end rivals, but the 20 RT cores and support for DirectX 12 Ultimate (12_2) mean it is capable of modern rendering features.
In Lockdown Protocol, the GPU's role is defined by the resolution scaling data. At 1080p Low, the 154 FPS result suggests the GPU is not fully utilized, as the CPU is likely the limiting factor. As resolution increases, the GPU becomes more stressed, and the frame rate drops proportionally to the pixel count. The 4K Low result of 73 FPS shows that the GPU can handle 4K at minimal settings, but the 4K Ultra result of 34 FPS demonstrates that the 13.67 TFLOPS compute is insufficient for high-quality 4K rendering. The GPU's 80 ROPs are responsible for pixel fill rate, and the 213.6 GPixel/s pixel rate is a bottleneck at 4K.
The GPU's PassMark G3D score is 15748, which places it at the 68th percentile. Its nearest rivals include the AMD Radeon RX 580 2048SP (23061 score, 0.2% higher) and the NVIDIA GeForce RTX 2080 (22895, 0.6% lower), but the Arc B580's score is 23021. This indicates that the GPU is roughly equivalent to the RTX 2080 in raw synthetic performance, but its 12 GB VRAM gives it an advantage in modern games that use more than 8 GB. The GPU's Geekbench Vulkan score of 109672 is strong, suggesting good driver overhead for Vulkan-based games, which is relevant for an FPS title like Lockdown Protocol.
Measured FPS Breakdown
At 1920x1080, the measured FPS values are as follows: Low preset averages 154 FPS, Medium averages 109 FPS with a minimum of 93 FPS and maximum of 126 FPS, High averages 95 FPS, and Ultra averages 72 FPS. The frame rate drops from Low to Medium by 45 FPS (29%), from Medium to High by 14 FPS (13%), and from High to Ultra by 23 FPS (24%). The minimum FPS for Medium at 1080p is 93 FPS, which is still above the 60 FPS threshold, indicating a smooth experience even during demanding scenes.
At 2560x1440, the Low preset yields 113 FPS, Medium yields 80 FPS (minimum 68, maximum 92), High yields 70 FPS, and Ultra yields 52 FPS. The scaling from 1080p to 1440p is consistent: Low drops by 41 FPS (27%), Medium by 29 FPS (27%), High by 25 FPS (26%), and Ultra by 20 FPS (28%). The Medium preset's minimum of 68 FPS is close to the 70 FPS average of High, indicating that the Medium preset is more consistent than High at this resolution.
At 3840x2160, the Low preset drops to 73 FPS, Medium to 52 FPS (minimum 44, maximum 59), High to 45 FPS, and Ultra to 34 FPS. The scaling from 1440p to 4K is more severe: Low drops by 40 FPS (35%), Medium by 28 FPS (35%), High by 25 FPS (36%), and Ultra by 18 FPS (35%). The 4K Medium minimum of 44 FPS is below the 60 FPS target, so players may experience stutter. The overall data shows that the Arc B580 is best utilized at 1080p or 1440p, with 4K reserved for Low or Medium settings at best. The combo ranks 2795 out of 3714 possible combinations in this game, placing it in the 25th percentile, which is expected given the GPU's mid-range positioning.
Hardware Specifications
AMD Ryzen 5 7500X3D
Intel Arc B580
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 7500X3D + Intel Arc B580 in Lockdown Protocol
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 73.0 |
| 3840x2160 | Medium | 52.0 |
| 3840x2160 | High | 45.0 |
| 3840x2160 | Ultra | 34.0 |
| 2560x1440 | Low | 113.0 |
| 2560x1440 | Medium | 80.0 |
| 2560x1440 | High | 70.0 |
| 2560x1440 | Ultra | 52.0 |
| 1920x1080 | Low | 154.0 |
| 1920x1080 | Medium | 109.0 |
| 1920x1080 | High | 95.0 |
| 1920x1080 | Ultra | 72.0 |
Lockdown Protocol with Ryzen 5 7500X3D + Other GPUs
See how Lockdown Protocol performs with the same CPU but different graphics cards.
Lockdown Protocol with Arc B580 + Other CPUs
See how Lockdown Protocol performs with the same GPU but different processors.
Other Games with Ryzen 5 7500X3D + Arc B580
Explore FPS benchmarks for other games using this same hardware combination.