Lockdown Protocol
This combination delivers exceptional performance with an average of 131 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 57 | 76 | 87 | 123 |
| 1440p QHD | 89 | 118 | 135 | 191 |
| 1080p Full HD | 121 | 161 | 185 | 230 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Lockdown Protocol with AMD Ryzen 5 5500X3D + NVIDIA GeForce RTX 4070, In-Depth Analysis
The measured data for Lockdown Protocol on this AMD Ryzen 5 5500X3D + NVIDIA GeForce RTX 4070 combination provides a clear picture of how the system scales across resolutions and settings. With 6 cores and 12 threads from the CPU, and a GPU featuring 5888 shading units and 12 GB of GDDR6X memory, this pairing is representative of a mid-high range desktop build. The measured FPS spans from a nadir of 57 at 4K Ultra to a peak of 230 at 1080p Low, revealing distinct bottlenecks at each end. The combo ranks 992 out of 3714 tested, placing it in the upper 27% of all configurations in this game, a respectable but not top-tier standing.
Resolution Scaling
The data offers a clear lesson about how Lockdown Protocol scales with pixel count. At High settings, average FPS drops from 161 at 1080p to 118 at 2560x1440 and further to 76 at 3840x2160. That is a decline of 56.5% from 1080p to 4K. The progression is almost linear in percentage terms—each step up in resolution removes roughly a quarter of the remaining frames. The pattern repeats at Low, where the average goes from 230 (1080p) to 191 (1440p) to 123 (4K) – that's a 46.5% reduction from 1080p to 4K. Even the medium preset follows suit: 185→135→87, with the 4K value about 53% lower than 1080p. These numbers hint at a GPU-bound scenario as resolution increases, but the flatness of the 1080p-to-1440p drop (27% for High, 23% for Low, 27% for Medium) suggests the game isn't purely pixel-limited there.
The thinning margins at lower resolutions expose the CPU's voice. At 1080p Low, the system reaches 230 FPS, yet at 4K Ultra it falls to 57. The 4x resolution increase from 1080 to 4K impacts more than pixel count alone; it quadruples the shading workload. The aspect ratio remains constant, so the underlying geometry and CPU logic are unchanged—the drop from 230 to 123 at Low is entirely attributable to the GPU's pixel processing. Since the CPU does not scale with resolution, the gap between 1080p Low and 4K Low (difficult to estimate without a CPU-limited point) still indicates that the RTX 4070 is the bottleneck above 1080p. At 1080p High (161) compared to 1080p Low (230), the 30% deficit is caused by select settings that also stress the GPU, but the fact that the CPU still governs the ceiling at 1080p is visible in the lack of scaling between 1440p and 1080p when settings are identical.
The image shows that to sustain 60+ FPS at 4K Ultra, you have to settle for 57 – that's just 3 FPS below the 60 target, a narrow miss. At 4K Medium it jumps to 87, comfortably above, and at 4K High to 76. The implication: the GPU's 200 W TDP is the source of the limited 4K power, and only a stronger graphics card would change this behavior.
CPU Role
The AMD Ryzen 5 5500X3D brings six cores and twelve threads to this matchup. Its base clock of 3.00 GHz and boost of 4.00 GHz are modest values for 2024, but the defining feature is its 96 MB shared L3 cache—a high figure that benefits data-agnostic workloads, as reflected in the PassMark scores: a single-thread score of 2941 and a multithread score of 20363. The CPU sits at the 85th percentile of all CPUs, meaning it outperforms the majority of processors in non-gaming tasks. Its nearest rivals in aggregate benchmark are the AMD Ryzen 5 5600F (delta only 0.2% higher), the Intel Core Ultra 5 225 (+0.2%), the AMD Ryzen AI 7 PRO 450 (-0.2%), and the Intel Core i9-12900T (-0.3%). These are statistically identical scores, so the 5500X3D is not exceptional in raw compute; its edge lies in memory latency and cache hit rates, not raw throughput.
How does that impact Lockdown Protocol? At 1080p Low, the game's low object and effect demand mean the CPU is the limiting piece. The 5500X3D provides enough instructions per second to push 230 FPS—likely because the 96 MB cache absorbs the game's lookup patterns. The FPS at 1080p Medium (185) and High (161) are 20% and 30% lower respectively, which correlates with the increasing GPU load as settings rise. Since the CPU clock speeds are fixed, the processor's job doesn't change across settings; the FPS drop is purely a consequence of the RTX 4070 having to execute more operations per pixel, not a CPU weakness. However, the CPU's six cores might still be a slight limiter at 1080p Low when frame generation is formula-light—yet we cannot separate that from the GPU's capability in the 1080 subset.
The 5500X3D's 3D V-cache is not explicitly called out in the packet, but the large L3 (96 MB) is characteristic of the Ryzen 7 5500X3? Actually the pack says 3D V-Cache: null, so we won't allude to it. Instead we state that the large cache is indicated to be 96 MB shared, a substantial resource for temporal data reuse in a level like a shooting corridor.
GPU Role
The NVIDIA GeForce RTX 4070 is an Ada Lovelace card with 5 nm process, 35,800 million transistors, and 29.15 TFLOPS of FP32 compute. Its memory interface is 12 GB GDDR6X across a 192-bit bus, yielding a bandwidth of 504.2 GB/s. That memory speed is a pivotal factor in the measured results: at 4K, the frame buffer demands more than just compute—texture loads and render targets consume bandwidth. The 4K Ultra and High results (57 and 76) are still far from a 60+ lock at Ultra, and the gap between Low and Ultra at 4K is 106 FPS (123 vs 57) – a 54% drop, while at 1080 the difference is 109 FPS (230-173 excluded). Actually at 1080p Low (230) vs Ultra (121), the drop is 109 FPS, which is 47% – nearly similar – so the GPU is the limiter across all resolutions when toggling settings, not the CPU. That's evidence that the RTX 4070's pixel pipeline, not its memory, is the primary influence at lower settings too, perhaps due to its 46 RT cores and 64 ROPs.
The GPU's percentile is 81, slightly lower than the CPU's 85, and its average benchmark score of 37648 is within 0.1% of the Tesla P4 and 0.4% of the RX Vega 56. These rival GPUs are older or lower tier, yet the 4070 sits in close parity. That means when the load is GPU-bound, it performs like a mid-range direct competitor, not a clear leader. The 211 GB/s bandwidth (that's actually 504.2) is a well-specified number, but the pack doesn't provide a direct relationship between bandwidth and FPS, so we avoid speculation.
How This Combo Ranks
In the entire database of 3714 tested combos, this Ryzen 5 5500X3D + RTX 4070 lands at rank 992. That places it in the 73rd percentile—meaning about 27% of combos are better, and roughly 2714b combos are worse. In practical terms, this is a good performer for mainstream gaming; it's not a top-end monster, but it handles competitive and triple-A titles. The rank reflects the average FPS across all measured rows? The packet doesn't define the rank metric, but it is a single rank for the entire set of measured outputs. Therefore, across a standardized mixture of resolutions and settings, this combo263 stands ahead of nearly three-quarters of the tested systems. The ranking is a composite indicator, and the raw FPS numbers are more useful for decision-making.
FAQ
Q: What is the average FPS at 1080p with Medium preset?
A: The measured average at 1920x1080 with Medium settings is 185 FPS (with a minimum of 157 and maximum of 213).
Q: Does the RTX 4070 ever achieve 4K 100 FPS in Lockdown Protocol?
A: No, per the data the best 3840x2160 result is 123 at Low; at Medium it's 87, High 76, and Ultra it's 57. None reach 100 FPS at 4K.
Q: How can the Ryzen 5 5500X3D be ranked against its nearest rival Ryzen 5 5600F?
A: The 5500X3D's average benchmark score is 37018, which is 0.2% less than the 5600F's 36945, i.e., essentially equivalent within margin.
Q: What is the largest FPS gap observed between two settings at the same resolution?
A: At 3840x2160, the gap from Medium (87) to Ultra (57) is a 30 FPS difference (a 34% drop). At 1440p, the gap from Low to Ultra is 191-89=102 FPS; the largest at 1080p is 230-121=109 FPS.
Q: What is the combo's relative standing among all tested combos?
A: It is rank 992 out of 3714, so it performs better than about 2722 combos (since 3714 - 991 = 2722, but the rank of 992 means there are 991 better, the number equal? To avoid confusion: 992 is the rank, so 991 combos are better, and 3714-992=2722 are worse. So it's better than 73% of all combos).
Q: Does the CPU's thicker L3 cache (96MB) contribute to its high Frame a?
A: The cache is specified as 96MB shared, which supports its high single-thread score of 2941. That score suggests strong per-core performance, which in part determines maximum possible FPS at low resolutions.
Measured FPS Breakdown
| Resolution | Preset | Avg FPS | Min FPS | Max FPS |
|------------|--------|---------|---------|---------|
| 1920x1080 | Low | 230 | – | – |
| 1920x1080 | Medium | 185 | 157 | 213 |
| 1920x1080 | High | 161 | – | – |
| 1920x1080 | Ultra | 121 | – | – |
| 2560x1440 | Low | 191 | – | – |
| 2560x1440 | Medium | 135 | 115 | 156 |
| 2560x1440 | High | 118 | – | – |
| 2560x1440 | Ultra | 89 | – | – |
| 3840x2160 | Low | 123 | – | – |
| 3840x2160 | Medium | 87 | 74 | 101 |
| 3840x2160 | High | 76 | – | – |
| 3840x2160 | Ultra | 57 | – | – |
The data row shows a clear pattern: every time you drop a preset tier, FPS increases modestly, and every time you drop resolution, FPS increases substantially. There is no full row for each combo, but the measured values are consistent with a GPU that scales well at 1440p, and less so at 4K where the per others shape of the curve turns.
Settings Recommendations
The measured numbers offer clear thresholds. If the display is 1080p and you want a locked 161 FPS or above, the High preset happens to hit exactly 161 – that's a smooth 60+ for casual. The Ultra only nets 121, so unless you prioritize visuals, choose High. For 1440p, the Medium preset yields 135 FPS, while High drops to 118 and Ultra to 89. Given that 1440p gamers often aim for 144 Hz, only the Low (191) and Medium (135) stay above 120 FPS. Medium is the sweet spot – it gives good visuals and stays at 135. At 4K, there is no preset producing above 123 (Low) and the Ultra at 57 defeats the 60 Hz refresh. The recommended setting is Medium: 87 FPS, which is 30+ above the 57 minimum of Ultra. High gives 76, which is only 10 frames behind. For most, the High preset (76 FPS) is the comfortable Indonesia between hair-raising quality and playable rate. However, if the display only supports 60 Hz, then 87 or 76 are unnecessary; either Medium or High will do. The Low at 123 is the only one to guarantee triple-digit refresh, but at a large visual cost.
Ultimately for 1080p, use High (161); for 1440p, use Medium (135); for 4K, use High (76) if visual quality matters or Medium (87) if you prefer a slight margin. The optimal depends on your monitor's refresh rate and tolerance for framedrops. The min FPS rows on Medium show what the GPU can sustain even in dips – at 1080p min 157, at 1440p min 115, at 4K min 74 – so these dips are still playable.
The combination lets you bypass Ultra presets because they reduce FPS disproportionately (about 21% lower than High at 1080p, 25% at 1440p, 25% at 4K) without a comparable jump in visual fidelity. The differences between High and Ultra are often only in shadow quality and AO, which impact player performance more than display clarity. To maximize smoothness, stick to High at 1080 and 4K, Medium at 1440p. This setup—a 6-core in the BTR—provides the majority of its CPU power to the engine's logic, while the 4070 handles over four million pixels. The data shows that with this pairing, the worst-case scenario (maximum resolution and quality) is still a locked 40+ FPS, which is playable for most enthusiasts.
As such, the reported sequence of FPS across settings underpins the compromise each preset draws. Because no outside knowledge is used, we only comment on what the numbers reveal. The FPS tables are the fastest 1080p outperformance of 4K in every case, confirming the spending on the GPU is the main determinant of visible response. The relatively low spread between the resolutions at Low (107 FPS across him) versus at High (85 FPS) suggests the CPU handles the geometry with surplus capacity, reinforcing the 5500X3D's large cache as a genuine asset.
Finally, the top entry of the list is 992 – that's a rank indicating the combo stands as a high-flying performer for its generation, and the measured row supports that. For the target audience, the settings above maximize the experience. For those wanting to play in 4K, the Ultra is not recommended due to 60% lower FPS from Medium. The alternative is to use the lowest preset and re-back in the 100 FPS zone, but the trade-off is geometry detail. The data supports a rule: twice the pixel count roughly halves the frame rate per setting. At 4K, the min effect nearly loses the 1% stride, but the average drops are unavoidable.
In summary, from a hardware-configuration lean angle, this combo is well balanced between the 5500X3D's cache and the 4070's bandwidth. The numbers in the pack serve as a precise guide for setting choice. Remember that these are measured for this exact game software version, so always check current patches.
Hardware Specifications
AMD Ryzen 5 5500X3D
NVIDIA GeForce RTX 4070
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5500X3D + NVIDIA GeForce RTX 4070 in Lockdown Protocol
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 123.0 |
| 3840x2160 | Medium | 87.0 |
| 3840x2160 | High | 76.0 |
| 3840x2160 | Ultra | 57.0 |
| 2560x1440 | Low | 191.0 |
| 2560x1440 | Medium | 135.0 |
| 2560x1440 | High | 118.0 |
| 2560x1440 | Ultra | 89.0 |
| 1920x1080 | Low | 230.0 |
| 1920x1080 | Medium | 185.0 |
| 1920x1080 | High | 161.0 |
| 1920x1080 | Ultra | 121.0 |
Lockdown Protocol with Ryzen 5 5500X3D + Other GPUs
See how Lockdown Protocol performs with the same CPU but different graphics cards.
Lockdown Protocol with RTX 4070 + Other CPUs
See how Lockdown Protocol performs with the same GPU but different processors.
Other Games with Ryzen 5 5500X3D + RTX 4070
Explore FPS benchmarks for other games using this same hardware combination.