Lockdown Protocol

Lockdown Protocol

AVERAGE FPS
98
good

This combination provides smooth gameplay with an average of 98 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 45 56 63 90
1440p QHD 63 86 101 139
1080p Full HD 89 118 135 191

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 90
3840x2160 Medium 63
3840x2160 High 56
3840x2160 Ultra 45
2560x1440 Low 139
2560x1440 Medium 101
2560x1440 High 86
2560x1440 Ultra 63
1920x1080 Low 191
1920x1080 Medium 135
1920x1080 High 118
1920x1080 Ultra 89

Lockdown Protocol with AMD Ryzen 5 3600 + AMD Radeon RX 6700 XT, In-Depth Analysis

CPU Role — cores, clocks, and how they relate to this game's results

The AMD Ryzen 5 3600 is a 6-core, 12-thread processor built on the Zen 2 architecture, codenamed Matisse. It operates on the AMD Socket AM4 platform with a base clock of 3.60 GHz and a boost clock of 4.20 GHz. The chip features a 32 MB shared L3 cache, with 512 KB of L2 cache per core and 64 KB of L1 per core. This configuration places it in the 76th percentile among all CPUs in the database, with an average benchmark score of 18,129.

Synthetic benchmarks reveal a processor that scales reasonably well with thread count. The 3DMark results show a score of 1,361 with 2 threads, climbing to 2,579 with 4 threads, 3,844 with 8 threads, and peaking at 4,605 with 16 threads. The single-thread score of 696 in 3DMark suggests the Zen 2 core design provides respectable per-core performance for a 2019-era part, though not class-leading. In Cinebench R23, the multicore score of 15,045 versus a single-core score of 2,124 indicates that the processor can leverage its full 12-thread capability effectively when workloads demand it.

For Lockdown Protocol, an FPS title released in 2024, the game's engine appears to be reasonably well-threaded. The measured FPS data shows that at 1080p Low settings, the combo achieves 190.8 FPS, which is well above the threshold where CPU limitations typically manifest. However, the gap between Low and Ultra settings at the same resolution — from 190.8 FPS down to 88.7 FPS — suggests the CPU is not the primary bottleneck at higher settings, as the GPU is being tasked with increasingly heavy rendering workloads.

The Ryzen 5 3600's nearest rivals in the database include the Intel Core i5-11400 with an average score of 18,150 (a -0.1% delta), the AMD Ryzen 5 7535HS at 18,101 (0.2% delta), and the AMD Ryzen 5 1600 at 18,158 (-0.2% delta). These margins are razor-thin, indicating that the 3600 sits in a highly competitive performance band. The EPYC 9274F, a server part, also appears within 0.3% of the 3600's average score, though its relevance to gaming workloads is limited.

FAQ — 4-6 Q&A pairs answerable from FACT PACK data

Q: How does the AMD Ryzen 5 3600 compare to its nearest CPU rivals in average benchmark score?

A: The Ryzen 5 3600's average benchmark score is 18,129. The Intel Core i5-11400 scores 18,150, just 0.1% higher. The AMD Ryzen 5 7535HS scores 18,101, which is 0.2% lower. The AMD Ryzen 5 1600 scores 18,158, 0.2% higher than the 3600. All four processors are within a 0.5% band, making them effectively interchangeable in aggregate performance.

Q: What is the maximum average FPS achievable at 1080p with this combo, and at what settings?

A: The highest average FPS at 1920x1080 is 190.8 FPS, achieved at Low settings. Medium settings produce 134.6 FPS, High settings yield 118 FPS, and Ultra settings drop to 88.7 FPS. The scaling from Low to Ultra represents a 53.5% reduction in frame rate.

Q: How much performance is lost when moving from 1080p to 4K at High settings?

A: At 1920x1080 High settings, the average FPS is 118. At 3840x2160 High settings, the average FPS drops to 55.7. This represents a 52.8% reduction in frame rate when quadrupling the pixel count, indicating that the GPU becomes increasingly stressed as resolution rises.

Q: What is the combo's rank among all tested combinations in Lockdown Protocol?

A: The combo ranks 943rd out of 1,637 total tested combinations. This places it in the 42.4th percentile of all combos, meaning roughly 57.6% of tested configurations perform better in this game.

Q: Does the CPU or GPU appear to be the limiting factor at 4K Ultra settings?

A: At 3840x2160 Ultra settings, the average FPS is 44.7. This is the lowest measured value across all resolution and settings combinations. Given that the GPU has a 12 GB memory buffer and the CPU's 6 cores / 12 threads are capable of sustaining high frame rates at lower resolutions, the GPU is the dominant bottleneck at this extreme configuration.

Q: How does the RX 6700 XT compare to its nearest GPU rivals in average benchmark score?

A: The RX 6700 XT's average benchmark score is 33,721. The AMD Radeon RX 6800 scores 33,493, which is 0.7% lower. The AMD Radeon HD 7950 scores 34,050, 1.0% higher. The AMD Radeon RX 480 scores 34,059, also 1.0% higher. The NVIDIA RTX A5000 scores 33,294, which is 1.3% lower.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured FPS data across resolutions tells a clear story about where the bottleneck shifts. At 1080p Low settings, the combo produces 190.8 FPS. Moving to 1440p Low, the frame rate drops to 138.8 FPS, a 27.3% reduction. At 4K Low, the average falls to 89.8 FPS, a further 35.3% drop from 1440p. This progression shows that even at the lowest settings, resolution scaling has a substantial impact, which points to the GPU as the primary constraint.

At High settings, the pattern is similar but with a steeper overall decline. The 1080p High result of 118 FPS drops to 85.8 FPS at 1440p (27.3% reduction), then to 55.7 FPS at 4K (35.1% reduction from 1440p). The consistency of these percentage drops across different settings presets suggests that the game's rendering pipeline scales predictably with pixel count, and that the RX 6700 XT's 192-bit memory bus and 384.0 GB/s bandwidth are being pushed harder as resolution increases.

The Ultra settings curve is the most revealing. At 1080p Ultra, the combo achieves 88.7 FPS. At 1440p Ultra, this falls to 63 FPS (29.0% reduction), and at 4K Ultra, it bottoms out at 44.7 FPS (29.0% reduction from 1440p). The near-identical percentage drops between the Low and Ultra presets across resolution steps indicate that the GPU's compute and memory subsystems are being saturated in a consistent manner, rather than any single setting causing a disproportionate penalty.

What the data does not show is a CPU bottleneck at any resolution. If the Ryzen 5 3600 were the limiting factor, we would expect to see 1080p frame rates plateau regardless of settings, with the CPU unable to feed the GPU faster. Instead, the measured 1080p results range from 88.7 FPS at Ultra to 190.8 FPS at Low, a 115% spread. This wide variance is characteristic of a GPU-bound scenario where the processor has ample headroom to deliver frames.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

At 1920x1080, the full settings sweep yields the following average FPS values: Low produces 190.8 FPS, Medium produces 134.6 FPS, High produces 118 FPS, and Ultra produces 88.7 FPS. The step from Low to Medium is the largest single reduction at 29.5%, while the Medium-to-High drop is 12.3% and the High-to-Ultra drop is 24.8%. This suggests that the Medium preset contains some expensive rendering features that heavily impact frame rate, while the jump to Ultra adds additional but less costly effects.

At 2560x1440, the results are: Low at 138.8 FPS, Medium at 101.1 FPS, High at 85.8 FPS, and Ultra at 63 FPS. The percentage reductions between successive settings are 27.2% (Low to Medium), 15.1% (Medium to High), and 26.6% (High to Ultra). The pattern of large drops at the Low-to-Medium and High-to-Ultra boundaries persists, indicating that the game's graphics options are not linearly scaled in their performance cost.

At 3840x2160, the results are: Low at 89.8 FPS, Medium at 63.1 FPS, High at 55.7 FPS, and Ultra at 44.7 FPS. The reductions are 29.7% (Low to Medium), 11.7% (Medium to High), and 19.7% (High to Ultra). At 4K, the Medium-to-High gap narrows compared to lower resolutions, while the High-to-Ultra gap also compresses. This indicates that at 4K, the GPU is so heavily loaded that the relative cost of individual settings changes diminishes as the absolute frame rates become lower.

Across all resolutions, the Low preset consistently delivers more than double the frame rate of the Ultra preset. At 1080p, the ratio is 2.15x (190.8 vs 88.7). At 1440p, it is 2.20x (138.8 vs 63). At 4K, it is 2.01x (89.8 vs 44.7). The convergence of these ratios across resolutions reinforces the GPU-bound nature of the configuration.

GPU Role — VRAM, clocks, and how they relate to this game's results

The AMD Radeon RX 6700 XT is built on the RDNA 2.0 architecture with the Navi 22 chip, fabricated on a 7 nm process at TSMC. The GPU features 2,560 shading units, 160 texture mapping units, and 64 raster operation pipelines, along with 40 ray tracing cores. Its base clock is 2,321 MHz, with a game clock of 2,424 MHz and a boost clock of 2,581 MHz. The memory subsystem consists of 12 GB of GDDR6 on a 192-bit bus, yielding 384.0 GB/s of bandwidth.

The GPU's synthetic benchmark scores place it in the 77th percentile among all GPUs, with an average benchmark score of 33,721. Its nearest rivals include the RX 6800 (0.7% lower score), the HD 7950 (1.0% higher), the RX 480 (1.0% higher), and the RTX A5000 (1.3% lower). The close margins to much older cards like the HD 7950 and RX 480 are notable, though those cards' scores likely reflect their historical benchmark runs rather than current gaming performance.

In Lockdown Protocol, the GPU's role is clearly dominant. The measured FPS data shows that the RX 6700 XT can deliver smooth gameplay at 1080p across all settings, with even Ultra surpassing 88 FPS. At 1440p, the card maintains playable frame rates on High (85.8 FPS) and Medium (101.1 FPS), while Ultra dips to 63 FPS. At 4K, only the Low preset achieves near-90 FPS, with High at 55.7 FPS and Ultra at 44.7 FPS.

The 12 GB VRAM capacity is sufficient for the game's demands at all tested resolutions, as the data shows no anomalous collapses that would indicate memory capacity overflow. The memory bandwidth of 384.0 GB/s, however, appears to be a limiting factor at 4K, where the pixel fill rate and texture bandwidth requirements stress the 192-bit bus. The pixel rate of 165.2 GPixel/s and texture rate of 413.0 GTexel/s provide the theoretical throughput, but the measured 4K results suggest the memory subsystem constrains the GPU from fully utilizing its compute potential.

Settings Recommendations — which preset gives the best experience per the measured rows

The measured data provides a clear picture of the trade-offs between settings presets. At 1080p, the High preset delivers 118 FPS, which represents a 24.9% reduction from Low but a 33.0% improvement over Ultra. Given that High typically includes substantial visual enhancements over Low, and the frame rate remains well above the 60 FPS threshold, High is the optimal choice for 1080p gaming with this combo. The Medium preset at 134.6 FPS offers a 14.1% improvement over High, but the visual quality difference between Medium and High is often significant in modern FPS titles.

At 1440p, the High preset produces 85.8 FPS, which is comfortably above 60 FPS and provides a smooth experience for most players. The Medium preset at 101.1 FPS offers a 17.8% improvement over High, while Ultra drops to 63 FPS. For players who prioritize frame rate consistency, Medium may be the safer choice, as the 85.8 FPS at High is closer to the 60 FPS threshold and could dip below it in demanding scenes, though the measured average does not indicate sustained drops. The Ultra preset at 63 FPS is playable but leaves little headroom for frame time spikes.

At 4K, the situation is more constrained. The Low preset at 89.8 FPS is the only 4K configuration that exceeds 60 FPS with significant margin. The Medium preset at 63.1 FPS is right at the 60 FPS boundary, while High at 55.7 FPS and Ultra at 44.7 FPS fall below it. For 4K gaming, the Low preset is the recommended choice, as it provides the best balance of smoothness and playability. The Medium preset is viable for players who accept occasional sub-60 FPS dips, but the data does not support High or Ultra at this resolution for competitive play.

Across all resolutions, the Medium preset offers the most consistent value. It never falls below 63.1 FPS at 4K and reaches 134.6 FPS at 1080p. The percentage gap between Medium and High is consistently smaller than the gap between Low and Medium, suggesting that the visual return on investment for the Medium-to-High step is lower than the performance cost.

How This Combo Ranks — use comboRankInGame vs other tested combos

The AMD Ryzen 5 3600 paired with the AMD Radeon RX 6700 XT ranks 943rd out of 1,637 tested combinations in Lockdown Protocol. This places the combo in the middle-lower tier of the database, with approximately 57.6% of tested configurations performing better. Given that the CPU ranks in the 76th percentile among all CPUs and the GPU ranks in the 77th percentile among all GPUs, the combo's 42.4th percentile ranking in this specific game indicates that Lockdown Protocol is either particularly demanding on certain hardware characteristics or that the combination of these two components does not synergize optimally in this title.

The individual component rankings suggest that both the CPU and GPU are competent performers in their respective categories. The Ryzen 5 3600's average benchmark score of 18,129 places it in the 76th percentile, while the RX 6700 XT's average score of 33,721 places it in the 77th percentile. If the game scaled perfectly with these aggregate scores, the combo would be expected to rank higher than 943rd. The discrepancy implies that Lockdown Protocol's engine may have specific bottlenecks that neither the 6-core/12-thread CPU configuration nor the 12 GB GPU configuration fully addresses.

The combo's rank is also noteworthy when considering the individual component benchmarks. The CPU's Cinebench R23 multicore score of 15,045 and the GPU's 3DMark Steel Nomad DX12 score of 2,435 both suggest capable hardware. Yet in Lockdown Protocol, the measured frame rates at 4K Ultra (44.7 FPS) and 1440p Ultra (63 FPS) indicate that the GPU is the limiting factor at higher settings, while the CPU's 1080p Low result of 190.8 FPS shows it can feed the GPU adequately at lower resolutions.

The 943rd rank out of 1,637 combos means the system sits in the lower 57.6% of the tested field. This positioning is not a reflection of poor individual component performance, but rather an indication that Lockdown Protocol's optimization favors other hardware configurations. Players with this combo who prioritize competitive frame rates should focus on the Medium or High presets at 1440p, where the measured data shows the system can deliver 101.1 FPS and 85.8 FPS respectively, rather than pushing to Ultra settings where the GPU bottleneck becomes pronounced.

Hardware Specifications

AMD Ryzen 5 3600

Cores / Threads 6 / 12
Base Clock 3600 MHz
Boost Clock 4200 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 6700 XT

VRAM 12 GB GDDR6
Base Clock —
Boost Clock 2581 MHz MHz
TDP 230 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 3600 + AMD Radeon RX 6700 XT in Lockdown Protocol

Resolution Settings Avg FPS
3840x2160 Low 89.8
3840x2160 Medium 63.1
3840x2160 High 55.7
3840x2160 Ultra 44.7
2560x1440 Low 138.8
2560x1440 Medium 101.1
2560x1440 High 85.8
2560x1440 Ultra 63.0
1920x1080 Low 190.8
1920x1080 Medium 134.6
1920x1080 High 118.0
1920x1080 Ultra 88.7

Lockdown Protocol with Ryzen 5 3600 + Other GPUs

See how Lockdown Protocol performs with the same CPU but different graphics cards.

Lockdown Protocol with RX 6700 XT + Other CPUs

See how Lockdown Protocol performs with the same GPU but different processors.

Other Games with Ryzen 5 3600 + RX 6700 XT

Explore FPS benchmarks for other games using this same hardware combination.