Inside

Inside

AVERAGE FPS
225
excellent

This combination delivers exceptional performance with an average of 225 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 97 102 163 204
1440p QHD 155 163 260 325
1080p Full HD 215 226 362 433

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 204
3840x2160 Medium 163
3840x2160 High 102
3840x2160 Ultra 97
2560x1440 Low 325
2560x1440 Medium 260
2560x1440 High 163
2560x1440 Ultra 155
1920x1080 Low 433
1920x1080 Medium 362
1920x1080 High 226
1920x1080 Ultra 215

Inside with Intel Core Ultra 9 275HX + NVIDIA GeForce RTX 5080 Mobile, In-Depth Analysis

Inside, the 2016 puzzle platformer from Playdead, presents a unique challenge for modern hardware: its art style is deceptively simple, yet its rendering techniques can be surprisingly demanding. The dataset for the Intel Core Ultra 9 275HX paired with the NVIDIA GeForce RTX 5080 Mobile reveals a configuration that is overwhelmingly GPU-bound at higher settings, while exposing significant CPU limitations at lower resolutions and settings. This analysis dissects the measured frame rates to understand the balance of power between the 24-core processor and the Blackwell-based mobile GPU in this specific title.

Resolution Scaling

The frame rate data shows a classic scaling pattern, but with a notable inflection point that defines the performance ceiling. At 1080p with Low settings, the combination achieves an average of 433 FPS. Moving to 1440p Low, that figure drops to 325 FPS, a 24.9% reduction. Scaling up to 4K Low yields 204 FPS, a further 37.2% drop from the 1440p result. This steep decline from 1080p to 1440p and then to 4K suggests that the GPU is beginning to assert its dominance, but the initial drop from 1080p to 1440p is not purely a GPU workload increase; it also reflects the CPU's inability to feed frames fast enough at the lowest resolution.

The scaling behavior changes dramatically when moving to Medium settings. At 1080p Medium, the average is 362 FPS. At 1440p Medium, it drops to 260 FPS, a 28.2% reduction. At 4K Medium, the average is 163 FPS, a 37.3% drop from 1440p. The consistency of these percentage drops across Low and Medium settings, despite the absolute frame rates being lower at Medium, indicates that the GPU is the primary scaling factor at these two presets. The gap between 1080p and 1440p remains significant, reinforcing that even at Medium settings, the CPU is still working hard to maintain high frame rates.

High and Ultra settings present a different story. At 1080p High, the average is 226 FPS. At 1440p High, it is 163 FPS, a 27.9% reduction. At 4K High, the average is 102 FPS, a 37.4% drop from 1440p. The Ultra preset follows a similar trajectory with 215 FPS at 1080p, 155 FPS at 1440p (a 27.9% drop), and 97 FPS at 4K (a 37.4% drop). The near-identical scaling percentages between High and Ultra, and their similarity to Low and Medium, point to a consistent rendering load increase per resolution step. The 4K results across all settings, ranging from 97 to 204 FPS, show that the RTX 5080 Mobile is the limiting factor at this resolution, with the CPU having ample headroom.

GPU Role

The NVIDIA GeForce RTX 5080 Mobile is the undisputed performance driver in this configuration. With 16 GB of GDDR7 memory on a 256-bit bus, it provides a memory bandwidth of 896.0 GB/s. This bandwidth is crucial for feeding the GPU's 7680 shading units at high resolutions. The benchmark results show that at 4K, the frame rate scales almost linearly with the graphics preset, dropping from 204 FPS at Low to 163 FPS at Medium, then to 102 FPS at High, and finally 97 FPS at Ultra. This scaling suggests that the GPU is handling the increased pixel and shader workload as expected.

The GPU's clock speeds, with a base of 975 MHz and a boost of 1500 MHz, are relatively modest for a high-end part, but the architecture's efficiency compensates. The measured FPS at 4K Ultra (97 FPS) is still well above the 60 FPS threshold, indicating that the GPU is not being overtaxed by this title. The data shows that the GPU's performance is consistent with its position in the broader benchmark landscape, where it holds an 81st percentile ranking among all GPUs. Its average benchmark score of 38349 places it just 0.6% ahead of the NVIDIA GeForce RTX 4080 Mobile, which is the closest rival in the dataset. This suggests that in a game like Inside, which is not heavily reliant on ray tracing or other newest features, the RTX 5080 Mobile's raw rasterization power is more than sufficient.

How This Combo Ranks

Within the database of tested combinations, this specific pairing of the Intel Core Ultra 9 275HX and the NVIDIA GeForce RTX 5080 Mobile achieves a rank of 603 out of 3716 tested combos for Inside. This places it in the top 16.2% of all systems tested for this game. This high ranking is expected, given the strength of both components. The CPU itself is a top-tier mobile processor, ranking in the 94th percentile against all CPUs, while the GPU is in the 81st percentile.

The combo's rank suggests that while it is a high-performing system, there are other configurations that yield higher frame rates in Inside. The data indicates that the bottleneck at lower resolutions is the CPU, which, despite being powerful, cannot keep up with the GPU's ability to render frames at extreme speeds. At 1080p Low, the 433 FPS average is likely near the limit of what the game engine's simulation and draw call processing can handle, regardless of the GPU's power. Therefore, the combo's rank is more a reflection of the CPU's single-thread performance ceiling in this old engine than the GPU's raw throughput.

FAQ

Q: Can this laptop combination run Inside at 4K with maximum settings?

A: Yes. The measured data shows an average of 97 FPS at 4K Ultra settings. This is well above the standard 60 FPS target for smooth gameplay, indicating that the system has substantial performance headroom at the highest resolution and preset.

Q: Is the Intel Core Ultra 9 275HX or the NVIDIA GeForce RTX 5080 Mobile the main bottleneck in this game?

A: The primary bottleneck shifts depending on the resolution and settings. At 1080p with Low settings, the CPU is the limiting factor, as evidenced by the 433 FPS average. At 4K with any preset, the GPU becomes the limiting component, as the frame rate drops to between 97 and 204 FPS, showing a clear dependence on the graphics workload.

Q: How does the RTX 5080 Mobile compare to its direct predecessor in synthetic benchmarks?

A: The RTX 5080 Mobile has an average benchmark score of 38349, which is 0.6% higher than the NVIDIA GeForce RTX 4080 Mobile's score of 38135. This indicates a marginal generational improvement in overall compute performance, according to the synthetic test suite.

Q: What is the frame rate difference between High and Ultra settings at 1440p?

A: At 2560x1440, the High preset averages 163 FPS, while the Ultra preset averages 155 FPS. This is a difference of 8 FPS, or roughly 5.2% lower performance for Ultra, suggesting that the visual gains from Ultra may not justify the performance cost.

Q: Is the 24-core CPU necessary for this game, or is it overkill?

A: For Inside, the CPU's high core count is not directly utilized, as the game is not designed to scale across 24 cores. However, the CPU's strong single-core performance, evidenced by its 2458 Geekbench single-core score, is critical for achieving the high frame rates seen at 1080p and 1440p.

Q: Does the game show a smooth performance curve across all settings at 4K?

A: The performance scaling at 4K is consistent but not linear. From Low (204 FPS) to Medium (163 FPS), there is a 41 FPS drop. From Medium to High (102 FPS), the drop is 61 FPS. From High to Ultra (97 FPS), the drop is only 5 FPS. This suggests that the High and Ultra presets are similarly demanding, while the jump from Medium to High is the largest performance hurdle.

Settings Recommendations

Based on the measured FPS data, the optimal balance of visual quality and performance in Inside is achieved with the High preset. At 1080p, High produces an average of 226 FPS, which is more than sufficient for any high-refresh-rate display. Moving to 1440p, the High preset still delivers a smooth 163 FPS, making it the best choice for a high-resolution, high-refresh experience. At 4K, the High preset yields 102 FPS, which is excellent for a 4K display with a 120Hz refresh rate or higher.

The Ultra preset offers a marginal visual improvement but comes with a measurable performance hit. At 4K, the drop from High to Ultra is only 5 FPS, making Ultra a viable option for those who prioritize absolute visual fidelity. However, at 1080p and 1440p, the difference between High and Ultra is 11 FPS and 8 FPS, respectively, which is a minor cost for the extra detail. The Medium preset is a good fallback for systems targeting 1440p at very high refresh rates, as it hits 260 FPS, but for this hardware, the High preset provides a better balance of quality and speed without significant compromise.

CPU Role

The Intel Core Ultra 9 275HX is a 24-core, 24-thread processor based on the Arrow Lake-HX architecture. Its base clock of 2.70 GHz and boost clock of 5.40 GHz allow it to deliver robust performance, particularly in single-threaded workloads. The CPU's Geekbench single-core score of 2458 and multi-core score of 20795 show its strength. However, in Inside, the CPU's role is more about maintaining a high frame rate floor than maximizing multi-core throughput.

The data shows that at 1080p Low, the system achieves 433 FPS, which reflects the CPU's raw speed. The game engine, being from 2016, likely has a single-threaded render thread that becomes a bottleneck at these extreme frame rates. The CPU's performance relative to its rivals, such as the Intel Xeon w5-3525 which is 0.3% faster, shows that it is near the top of the heap for this type of workload. The 24 cores are largely idle in this scenario, but the high boost clock ensures that the few active cores can execute instructions at maximum speed. This results in the system being able to push frame rates that are near the theoretical limit for the game engine's logic, with the GPU waiting on the CPU at lower resolutions.

Measured FPS Breakdown

The complete set of measured frame rates for this configuration shows a clear hierarchy across resolutions and settings.

At 1920x1080, the system delivers its highest raw frame rates. The Low preset averages 433 FPS. The Medium preset averages 362 FPS, with a minimum of 308 FPS and a maximum of 416 FPS. The High preset averages 226 FPS. The Ultra preset averages 215 FPS. This shows a wide range of 218 FPS between the lowest and highest presets, indicating that the CPU is the main constraint at this resolution.

At 2560x1440, the frame rates are still very high but show a more pronounced GPU influence. The Low preset averages 325 FPS. The Medium preset averages 260 FPS, with a minimum of 221 FPS and a maximum of 299 FPS. The High preset averages 163 FPS. The Ultra preset averages 155 FPS. The gap between Low and High is 162 FPS, showing that the GPU is becoming more of a factor as the pixel count increases.

At 3840x2160, the GPU is the clear limiting factor. The Low preset averages 204 FPS. The Medium preset averages 163 FPS, with a minimum of 139 FPS and a maximum of 188 FPS. The High preset averages 102 FPS. The Ultra preset averages 97 FPS. The scaling from Low to Ultra shows a 107 FPS drop, which underscores the GPU's workload at 4K. The minimum FPS values for the Medium preset at all resolutions (308, 221, and 139) provide a consistent picture of the frame time variance, which remains low enough for a smooth experience even at the most demanding settings.

Hardware Specifications

Intel Core Ultra 9 275HX

Cores / Threads 24 / 24
Base Clock 2700 MHz
Boost Clock 5400 MHz
TDP 55W
Socket Intel BGA 2114
View Full CPU Details →

NVIDIA GeForce RTX 5080 Mobile

VRAM 16 GB GDDR7
Base Clock —
Boost Clock 1500 MHz MHz
TDP 80 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 9 275HX + NVIDIA GeForce RTX 5080 Mobile in Inside

Resolution Settings Avg FPS
3840x2160 Low 204.0
3840x2160 Medium 163.0
3840x2160 High 102.0
3840x2160 Ultra 97.0
2560x1440 Low 325.0
2560x1440 Medium 260.0
2560x1440 High 163.0
2560x1440 Ultra 155.0
1920x1080 Low 433.0
1920x1080 Medium 362.0
1920x1080 High 226.0
1920x1080 Ultra 215.0

Inside with iUltra 9 275HX + Other GPUs

See how Inside performs with the same CPU but different graphics cards.

Inside with RTX 5080 Mobile + Other CPUs

See how Inside performs with the same GPU but different processors.

Other Games with iUltra 9 275HX + RTX 5080 Mobile

Explore FPS benchmarks for other games using this same hardware combination.