Inside

Inside

AVERAGE FPS
178
excellent

This combination delivers exceptional performance with an average of 178 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 76 80 128 160
1440p QHD 121 127 203 254
1080p Full HD 168 177 283 353

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 160
3840x2160 Medium 128
3840x2160 High 80
3840x2160 Ultra 76
2560x1440 Low 254
2560x1440 Medium 203
2560x1440 High 127
2560x1440 Ultra 121
1920x1080 Low 353
1920x1080 Medium 283
1920x1080 High 177
1920x1080 Ultra 168

Inside with Intel Core i5-14600KF + AMD Radeon RX 6750 XT, In-Depth Analysis

Inside is a 2016 puzzle platformer with a deliberately minimal, atmospheric visual style, yet the benchmark data for the Intel Core i5-14600KF paired with the AMD Radeon RX 6750 XT reveals a surprisingly demanding title at higher settings. The measured frames per second across resolutions and presets tell a story of a game that is far more scalable than its art direction suggests, with performance ranging from a fluid 353 FPS at 1080p Low to a still-playable 76 FPS at 4K Ultra. This combination of a high-end 14th Gen Intel processor and a mid-range RDNA 2 graphics card produces a dataset that invites a close look at where the bottlenecks truly lie.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The scaling behavior from 1080p to 4K is the clearest indicator of the GPU’s role in this pairing. At Low settings, the average frame rate drops from 353 FPS at 1920x1080 to 254 FPS at 2560x1440, and then to 160 FPS at 3840x2160. That is a 55% reduction in performance from 1080p to 4K, which is a steep curve that strongly suggests the graphics card is becoming the primary constraint as pixel count rises. The CPU, with its 14 cores and 20 threads, is clearly capable of feeding the GPU at lower resolutions, but the Radeon RX 6750 XT’s 12 GB of GDDR6 memory and 432.0 GB/s bandwidth are being taxed heavily by the 4K framebuffer.

Moving to Medium settings, the pattern continues with a 283 FPS average at 1080p, falling to 203 FPS at 1440p, and then to 128 FPS at 4K. The percentage drop from 1080p to 1440p is about 28%, and from 1440p to 4K is another 37%. This consistent decline indicates that the game’s rendering load scales almost linearly with resolution when the preset is held constant, a hallmark of GPU-bound scenarios. The High preset shows a similar trend: 177 FPS at 1080p, 127 FPS at 1440p, and 80 FPS at 4K, with the 4K figure representing a 55% drop from 1080p. Interestingly, the Ultra preset shows the absolute lowest 4K score of 76 FPS, but the scaling from 1080p (168 FPS) to 1440p (121 FPS) is a shallower 28% drop, suggesting that the Ultra settings introduce effects that are more resolution-sensitive than the raw pixel fill rate.

What the data implies is that at 1080p, the i5-14600KF is likely leaving performance on the table, as the frame rates are so high that the GPU cannot possibly be the sole limiting factor. The gap between Low and Medium at 1080p is 70 FPS (353 vs 283), while at 4K the same gap is only 32 FPS (160 vs 128). This compression of the delta at higher resolutions is a classic sign of a GPU bottleneck emerging, where the additional shading work from Medium settings cannot be hidden by idle CPU capacity. Conversely, the difference between High and Ultra at 4K is a mere 4 FPS (80 vs 76), indicating that the Ultra preset’s extra visual features are nearly free at that resolution, or that the card is already saturated and the extra settings do not materially change the pixel processing workload.

The 4K Medium result includes a min FPS of 109 and a max of 147, which shows a frame time variance that is absent from the Low and High readings. This variance at 4K Medium hints at occasional spikes in rendering complexity, possibly from the game’s signature lighting effects, which the GPU must handle on the fly. Overall, the resolution scaling data strongly suggests that the Radeon RX 6750 XT is the performance ceiling for this combo at 4K, while the CPU’s immense single-thread and multi-thread capabilities (a Geekbench single-core score of 2445 and a Cinebench R23 multi-core score of 32544) are more than adequate for the game’s physics and logic, which are not particularly demanding for a 2016 title.

FAQ

Q: What is the maximum average frame rate achievable with this CPU and GPU combo in Inside?

A: The highest recorded average is 353 FPS at 1920x1080 with Low settings. This drops to 168 FPS at the same resolution when Ultra settings are enabled.

Q: Can this system maintain a 144 FPS experience at 1440p?

A: Yes, at 2560x1440 with High settings, the average FPS is 127, which is below 144. However, with Medium settings, the average jumps to 203 FPS, and with Low settings it reaches 254 FPS, both comfortably above the 144 FPS threshold. Ultra settings at 1440p average 121 FPS, so a 144 Hz monitor would require dropping below Ultra.

Q: How does the 4K performance compare between the lowest and highest presets?

A: At 3840x2160, the Low preset averages 160 FPS, while the Ultra preset averages 76 FPS. The High preset sits at 80 FPS, and Medium at 128 FPS. This represents a 53% performance loss from Low to Ultra at 4K.

Q: Is the frame rate consistent across different settings, or are there stutters?

A: The dataset only provides min and max FPS for Medium settings at each resolution. At 4K Medium, the range is 109 to 147 FPS, at 1440p Medium it is 173 to 234 FPS, and at 1080p Medium it is 240 to 325 FPS. No min/max data is provided for Low, High, or Ultra presets, so frame time consistency for those settings cannot be assessed from this data.

Q: How does this combo rank against all other tested combinations for this game?

A: The combo ranks 1529 out of 3716 tested combinations, placing it in the upper half of all systems tested for Inside. This percentile position suggests it is a capable setup, though not at the very top tier.

Q: What is the launch MSRP of the CPU and GPU in this system?

A: The Intel Core i5-14600KF has a launch MSRP of $294, and the AMD Radeon RX 6750 XT has a launch MSRP of 549 USD.

GPU Role — VRAM, clocks, and how they relate to this game's results

The AMD Radeon RX 6750 XT is built on the RDNA 2.0 architecture with a Navi 22 chip, and its specifications are directly reflected in the measured FPS numbers. The card’s 12 GB of GDDR6 memory on a 192-bit bus provides a bandwidth of 432.0 GB/s, which appears to be sufficient for Inside’s needs even at 4K, as the lowest average frame rate recorded is 76 FPS, which is still playable. The memory clock runs at 2250 MHz with an effective 18 Gbps speed, and the base clock is 2150 MHz with a boost clock of 2600 MHz and a game clock of 2495 MHz. These high clocks are likely why the card can push 353 FPS at 1080p Low, as the shading units (2560) and texture units (160) are being driven at near-maximum frequency.

The GPU’s pixel rate of 166.4 GPixel/s and texture rate of 416.0 GTexel/s are critical metrics for understanding the 4K scaling. At 3840x2160, there are roughly 8.3 million pixels per frame, and at 76 FPS on Ultra, the card is processing around 630 million pixels per second, which is well within its pixel rate limit. However, the drop from 160 FPS at Low to 76 FPS at Ultra at 4K shows that the extra work from Ultra settings (likely more advanced lighting and shadow effects) is taxing the compute units. The FP32 performance of 13.31 TFLOPS is the ceiling for shader work, and the Ultra preset’s additional instructions are pushing the card closer to that limit.

The GPU’s percentile ranking of 71 against all GPUs, with an average benchmark score of 26011, places it as a mid-range performer. Its nearest rivals include the AMD Radeon R9 M395X (0.5% slower), AMD FirePro W7100 (0.6% slower), AMD FirePro D700 (0.7% slower), and NVIDIA GeForce RTX 3080 Ti Mobile (1.1% faster). This tight grouping around the 26000 score mark suggests that the RX 6750 XT is not an outlier but a solid contender in its class. The data implies that for a game like Inside, which is not visually complex by modern standards, the GPU’s raw rasterization power is the deciding factor at 4K, whereas at 1080p the card has so much headroom that the CPU becomes the more relevant component.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

The complete measured dataset for this combo is as follows. At 1920x1080, the Low preset delivers an average of 353 FPS, Medium averages 283 FPS with a min/max of 240/325, High averages 177 FPS, and Ultra averages 168 FPS. The jump from Low to Medium is a 70 FPS loss, while the jump from High to Ultra is only 9 FPS, indicating that the Ultra preset is not dramatically more demanding than High at this resolution.

At 2560x1440, the Low preset averages 254 FPS, Medium averages 203 FPS with a min/max of 173/234, High averages 127 FPS, and Ultra averages 121 FPS. The scaling from 1080p to 1440p shows a consistent reduction of about 28% across Low, Medium, and High presets. The Ultra preset sees a smaller 28% drop from 1080p, which is unusual but suggests that Ultra’s additional effects are less resolution-dependent and more tied to scene complexity.

At 3840x2160, the Low preset averages 160 FPS, Medium averages 128 FPS with a min/max of 109/147, High averages 80 FPS, and Ultra averages 76 FPS. The 4K results show a stark difference between Low and High, with High being exactly half the frame rate of Low. The Medium preset’s min FPS of 109 is the only recorded sub-120 FPS value in the entire dataset, indicating that 4K Medium is the first setting where the system dips below common high-refresh-rate thresholds.

The data reveals that the performance envelope is wide: from 353 FPS at 1080p Low to 76 FPS at 4K Ultra. This 277 FPS spread demonstrates the GPU’s scaling capability, but also shows that the card is not overpowered for 4K gaming at higher presets. The lack of min/max data for most presets limits the analysis of frame pacing, but the Medium preset at each resolution provides a window into consistency, with the 4K Medium range (109-147) being the tightest relative to its average, while the 1080p Medium range (240-325) shows a 35% variance from min to max.

Settings Recommendations

For players seeking the highest frame rates, the Low preset at 1080p offers 353 FPS, which is far beyond any display’s refresh rate, making this the choice for esports-style responsiveness, though the visual fidelity will be minimal. At 1440p, the Low preset still delivers 254 FPS, and Medium provides 203 FPS with a min of 173, making Medium the sweet spot for 144 Hz monitors at this resolution, as it maintains a comfortable margin above the refresh rate ceiling.

For 4K gaming, the data suggests that Medium is the best balance, offering 128 FPS with a min of 109 FPS, which is above the 60 FPS standard and close to the 120 FPS threshold for high-refresh 4K displays. The High preset at 4K drops to 80 FPS, which is still smooth but represents a 38% performance hit over Medium for presumably modest visual gains. Ultra at 4K is the worst value in terms of frame rate per setting increase, as it only improves upon High by 4 FPS (76 vs 80), which is negligible.

At 1080p, the High preset’s 177 FPS is the best choice for high refresh rate displays that cannot reach 240 Hz, as it offers a significant visual upgrade over Low while still maintaining a very high frame rate. The Ultra preset at 1080p (168 FPS) provides only a 9 FPS advantage over High, so the recommendation is to stick with High unless the absolute maximum visual quality is desired. Across all resolutions, the data indicates that Medium is the most efficient preset, delivering the largest frame rate jump from High while only sacrificing a moderate amount of visual fidelity, and the Ultra preset should be reserved for players who prioritize image quality over raw FPS.

CPU Role — cores, clocks, and how they relate to this game's results

The Intel Core i5-14600KF is a 14-core, 20-thread processor based on the Raptor Lake architecture, with a base clock of 3.50 GHz and a boost clock of 5.30 GHz. Its benchmark scores are impressive, with a Cinebench R23 multi-core score of 32544 and a single-core score of 4594, placing it in the 90th percentile against all CPUs. The nearest rivals include the AMD Ryzen 9 7900 (0.3% faster), AMD Ryzen 7 PRO 5755G (0.4% faster), Intel Core Ultra 5 245 (0.8% faster), and AMD Ryzen AI Max+ 388 (0.8% slower), all of which are within a 1% margin of the i5-14600KF’s average benchmark score of 49394.

For a game like Inside, which is a puzzle platformer from 2016, the CPU demands are likely to be modest, and the data supports this. At 1080p Low, the frame rate of 353 FPS is so high that it is improbable the CPU is the bottleneck, as the GPU would need to render 353 frames per second, which is within its capability at such low settings. The fact that the frame rate drops significantly at 4K (160 FPS at Low) while the CPU load remains constant suggests that the CPU is feeding the GPU adequately at all resolutions, and the performance ceiling is the GPU’s pixel throughput.

The CPU’s 24 MB of shared L3 cache and 2 MB per-core L2 cache are ample for a game that likely has small working sets, and the 125 W TDP with a 10 nm process node indicates efficient power delivery. The Passmark multi-thread score of 38697 and single-thread score of 4273 show that the CPU excels in both parallel and single-threaded workloads, which is important for any game engine that relies on a main thread for scene management. Given that the measured FPS at 1080p Medium (283 FPS) is nearly double the 4K High score (80 FPS), the CPU’s role is clearly to provide a high ceiling that the GPU cannot always reach, but the data shows no signs of CPU-induced stuttering or frame rate drops that would indicate a core count limitation.

How This Combo Ranks

This specific combination of the Intel Core i5-14600KF and AMD Radeon RX 6750 XT ranks 1529 out of 3716 tested combinations for Inside, placing it in the 59th percentile of all systems tested. This is a mid-tier ranking, which is surprising given the CPU’s high performance and the GPU’s solid mid-range specs. The rank suggests that while this combo can produce very high frame rates at lower resolutions, the 4K performance at higher settings holds it back from reaching the upper echelons of the ranking.

The CPU alone ranks in the 90th percentile against all CPUs, while the GPU ranks in the 71st percentile against all GPUs. The combo’s rank of 1529 is lower than what either component’s individual percentile might suggest, implying that the GPU is the limiting factor in this pairing for Inside. Other combos with faster GPUs would likely achieve higher rankings, as the game is clearly GPU-bound at higher resolutions. The data shows that the i5-14600KF has the headroom to support a more powerful GPU, as evidenced by the 353 FPS at 1080p Low, which is a frame rate that many GPUs could not achieve even with a weaker CPU.

The rank of 1529 out of 3716 means that roughly 2187 other combos are ranked lower, placing this system in the upper half of all tested configurations. This is a respectable position for a mid-range GPU paired with a high-end CPU, and it suggests that for 1080p and 1440p gaming, this combo is more than sufficient, while 4K gaming requires a compromise on settings. The close proximity of the GPU’s nearest rivals (all within 1.1% of its average benchmark score) indicates that the RX 6750 XT is a well-balanced card, and the combo’s ranking is a direct reflection of the GPU’s performance ceiling in this particular title.

Hardware Specifications

Intel Core i5-14600KF

Cores / Threads 14 / 20
Base Clock 3500 MHz
Boost Clock 5300 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

AMD Radeon RX 6750 XT

VRAM 12 GB GDDR6
Base Clock —
Boost Clock 2600 MHz MHz
TDP 250 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-14600KF + AMD Radeon RX 6750 XT in Inside

Resolution Settings Avg FPS
3840x2160 Low 160.0
3840x2160 Medium 128.0
3840x2160 High 80.0
3840x2160 Ultra 76.0
2560x1440 Low 254.0
2560x1440 Medium 203.0
2560x1440 High 127.0
2560x1440 Ultra 121.0
1920x1080 Low 353.0
1920x1080 Medium 283.0
1920x1080 High 177.0
1920x1080 Ultra 168.0

Inside with ii5-14600KF + Other GPUs

See how Inside performs with the same CPU but different graphics cards.

Inside with RX 6750 XT + Other CPUs

See how Inside performs with the same GPU but different processors.

Other Games with ii5-14600KF + RX 6750 XT

Explore FPS benchmarks for other games using this same hardware combination.