Inside

Inside

AVERAGE FPS
55
playable

This combination offers playable performance with an average of 55 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 23 25 39 49
1440p QHD 37 39 62 78
1080p Full HD 52 54 87 109

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 49
3840x2160 Medium 39
3840x2160 High 25
3840x2160 Ultra 23
2560x1440 Low 78
2560x1440 Medium 62
2560x1440 High 39
2560x1440 Ultra 37
1920x1080 Low 109
1920x1080 Medium 87
1920x1080 High 54
1920x1080 Ultra 52

Inside with Intel Core i5-14400F + NVIDIA GeForce GTX 1050 Ti, In-Depth Analysis

Resolution Scaling

The measured FPS data for Inside on the Intel Core i5-14400F with the NVIDIA GeForce GTX 1050 Ti reveals a clear and predictable scaling pattern as resolution increases. At 1080p with Low settings, the combo delivers 109 FPS average. Moving to 1440p Low drops this to 78 FPS, a reduction of approximately 28%. At 4K Low, the average falls further to 49 FPS, which is 55% below the 1080p result. This scaling trajectory indicates that the GPU is the primary limiting component as pixel count rises, since the frame rate drops proportionally with the increased rendering load.

The Medium preset tells a similar story. At 1080p, the average is 87 FPS with a minimum of 74 FPS and maximum of 100 FPS. At 1440p Medium, the average declines to 62 FPS (a 29% drop), with a min of 53 FPS and max of 72 FPS. At 4K Medium, the average falls to 39 FPS, with a min of 33 FPS and max of 45 FPS. The consistent proportional decline across settings suggests the GTX 1050 Ti's 4 GB GDDR5 memory and 112.1 GB/s bandwidth are being saturated at higher resolutions, rather than the CPU becoming a bottleneck.

High settings further illustrate this trend. The 1080p High result is 54 FPS average, which drops to 39 FPS at 1440p High (a 28% decrease) and 25 FPS at 4K High (a 54% decrease from 1080p). Ultra settings mirror High, with 52 FPS at 1080p, 37 FPS at 1440p, and 23 FPS at 4K. The fact that Ultra and High produce nearly identical results at each resolution (within 2 FPS) suggests that the additional visual fidelity from Ultra does not significantly tax the GPU further, or that the game's engine has diminishing returns beyond High settings for this hardware.

The scaling pattern points to a GPU-bound scenario at 1440p and 4K, while 1080p remains playable across all settings. The GTX 1050 Ti's 1392 MHz boost clock and 768 shading units appear adequate for 1080p gaming, but the 25th percentile ranking among all GPUs indicates limited headroom for higher resolutions. The 4K results, particularly the 23 FPS average at Ultra, are below the threshold for smooth gameplay, confirming that this resolution is not suitable for this graphics card in Inside.

Settings Recommendations

Based on the measured rows, the optimal balance between visual quality and frame rate for this combo is the Medium preset at 1080p, yielding 87 FPS average. This is well above the 60 FPS threshold for smooth play, and the minimum of 74 FPS ensures minimal stuttering. The Low preset at 1080p achieves 109 FPS, which is higher but sacrifices visual fidelity for marginal gains. Medium offers a 25% improvement in frame rate over High (87 FPS vs 54 FPS) while maintaining acceptable visual quality for a puzzle platformer where art direction matters more than raw detail.

At 1440p, Medium is the recommended preset with 62 FPS average and a minimum of 53 FPS. This is borderline but playable, especially for a slower-paced game like Inside. The Low preset at 1440p produces 78 FPS, which is smoother but may detract from the atmospheric visuals. High and Ultra at 1440p both fall below 40 FPS, which is not recommended for consistent gameplay.

For 4K, no preset achieves a playable frame rate. The best result is Low at 49 FPS, which is borderline but may suffer from noticeable drops during complex scenes. Medium at 4K averages 39 FPS with a minimum of 33 FPS, which is below acceptable thresholds. High and Ultra at 4K are effectively unplayable at 25 FPS and 23 FPS respectively. Users with 4K displays should either lower resolution to 1440p or accept Low settings.

The data indicates that the GTX 1050 Ti's 4 GB VRAM is sufficient for 1080p Medium, but the 44.54 GPixel/s pixel rate and 66.82 GTexel/s texture rate become limiting factors at higher resolutions. The recommended configuration is 1080p Medium for the best experience, with 1440p Medium as a viable alternative for those prioritizing resolution over frame rate stability.

CPU Role

The Intel Core i5-14400F brings substantial processing power to this pairing, with 10 cores, 16 threads, base clock of 2.50 GHz, and boost clock of 4.70 GHz. This is a 14th-generation Raptor Lake Refresh part with a 20 MB shared L3 cache and 1.25 MB L2 per core. Its Cinebench R23 multicore score of 21645 and single-core score of 3055 place it in the 83rd percentile among all CPUs, indicating strong performance for a desktop processor.

In Inside, however, the CPU's role is minimal due to the game's nature as a puzzle platformer. The benchmark results show that frame rates scale consistently with resolution and settings, which is characteristic of a GPU-bound workload. The CPU's 10 cores and 16 threads are far more than this game requires, and its Passmark multithread score of 25470 and single-thread score of 3701 suggest it could handle far more demanding titles.

The nearest rivals in CPU benchmarks include the AMD Ryzen 7 PRO 8840U (0.1% ahead), Intel Core i9-11900 (0.2% ahead), AMD Ryzen 7 6800HS (0.2% behind), and Intel Core i7-12800H (0.5% ahead). These negligible deltas indicate that the i5-14400F is competitive with these processors, but none of this matters for Inside since the GPU is the limiting factor. The CPU's 65 W TDP and dual-channel DDR4/DDR5 memory support are sufficient for this game, and its PCIe Gen 5 interface with 16 lanes provides ample bandwidth for the GTX 1050 Ti's PCIe 3.0 x16 connection.

The data shows no scenario where CPU limitations affect frame rates in Inside. Even at 1080p Low, where the GPU has the least work, the 109 FPS result is not constrained by the processor. The CPU's 2.50 GHz base clock and 4.70 GHz boost clock provide adequate single-thread performance for game logic, while the 10 cores handle background tasks without contention. In summary, the i5-14400F is overqualified for this game, and its role is to ensure no CPU-induced bottlenecks occur.

How This Combo Ranks

The Intel Core i5-14400F paired with the NVIDIA GeForce GTX 1050 Ti ranks 3653 out of 3716 tested combos in Inside, placing it in the bottom 1.7% of all configurations. This low ranking is primarily attributable to the GPU, which sits in the 25th percentile among all graphics cards. The GTX 1050 Ti's average benchmark score of 4193 is within 1% of its nearest rivals: AMD Radeon R5 M330 (0.6% higher), NVIDIA Quadro K2100M (1% higher), NVIDIA Quadro K3000M (1.1% lower), and AMD Radeon Vega 3 (1.8% lower).

This ranking reflects the reality that Inside is not a demanding title, and most modern GPUs can run it at high frame rates. The combo's position near the bottom of the list suggests that the GTX 1050 Ti is a significant bottleneck, even for a game released in 2016. The CPU's 83rd percentile ranking does little to boost the overall combo ranking because the game's performance is dominated by the graphics card.

Comparatively, the i5-14400F's benchmark scores are strong, but they don't translate into better in-game performance when paired with such a weak GPU. The data indicates that this combo is suitable only for 1080p gaming at medium settings, and it falls behind the vast majority of tested configurations. For users with this hardware, the ranking serves as a clear indicator that GPU upgrades would yield the most significant performance improvements.

The 3653rd rank out of 3716 combos also highlights the age of the GTX 1050 Ti, which was released in 2016 with 3,300 million transistors on a 14 nm process. Its 2.138 TFLOPS FP32 performance is minimal by modern standards, and its DirectX 12 score of 26 in Passmark reflects its limited capabilities in contemporary APIs. While the CPU is capable, the combo as a whole is constrained by the GPU's performance ceiling.

FAQ

*Q: What is the best resolution for this combo in Inside?*

A: The measured data shows that 1920x1080 provides the best results, with 109 FPS on Low, 87 FPS on Medium, 54 FPS on High, and 52 FPS on Ultra. At 2560x1440, the best result is 78 FPS on Low, while 3840x2160 yields a maximum of 49 FPS on Low.

Q: How does the GTX 1050 Ti compare to its nearest rivals in this game?

A: The GTX 1050 Ti's average benchmark score of 4193 is 0.6% higher than the AMD Radeon R5 M330, 1% higher than the NVIDIA Quadro K2100M, 1.1% lower than the NVIDIA Quadro K3000M, and 1.8% lower than the AMD Radeon Vega 3. These are all within a narrow performance band.

Q: Is the i5-14400F a bottleneck for the GTX 1050 Ti in this game?

A: No, the data shows no CPU bottleneck. The frame rates scale with resolution and settings in a manner consistent with GPU limitation. The CPU's 10 cores, 16 threads, and 4.70 GHz boost clock far exceed the requirements of Inside.

*Q: Can this combo run Inside at 4K?*

A: At 3840x2160, the best average FPS is 49 on Low settings, which is borderline playable. Medium averages 39 FPS with a minimum of 33 FPS, while High and Ultra average 25 FPS and 23 FPS respectively, which are not recommended.

Q: What is the combo's ranking among all tested configurations?

A: The combo ranks 3653 out of 3716 tested combos in Inside, placing it in the bottom 1.7% of all configurations tested.

*Q: How much VRAM does the GTX 1050 Ti have, and does it affect Inside?*

A: The GTX 1050 Ti has 4 GB of GDDR5 memory with a 128-bit bus and 112.1 GB/s bandwidth. The frame rate drops suggest that memory bandwidth becomes a limiting factor at 1440p and 4K resolutions.

Measured FPS Breakdown

At 1920x1080, the measured results show a clear progression across settings. Low settings produce an average of 109 FPS, which is the highest recorded for this combo. Medium settings reduce this to 87 FPS average, with a minimum of 74 FPS and maximum of 100 FPS. High settings yield 54 FPS average, while Ultra produces 52 FPS average. The difference between High and Ultra is minimal, suggesting that the Ultra preset adds little visual benefit for the slight performance cost.

At 2560x1440, the performance drops are consistent. Low settings average 78 FPS, which is 28% lower than 1080p Low. Medium settings average 62 FPS, with a minimum of 53 FPS and maximum of 72 FPS. High settings average 39 FPS, and Ultra settings average 37 FPS. The Medium preset at 1440p maintains playable frame rates, while High and Ultra fall below 40 FPS.

At 3840x2160, the performance becomes marginal. Low settings average 49 FPS, which is the only playable result at this resolution. Medium settings average 39 FPS, with a minimum of 33 FPS and maximum of 45 FPS. High settings average 25 FPS, and Ultra settings average 23 FPS. The 4K results confirm that this resolution is unsuitable for the GTX 1050 Ti, except at Low settings where the frame rate approaches playability.

The complete dataset shows that the GTX 1050 Ti's 4 GB VRAM and 112.1 GB/s bandwidth are sufficient for 1080p gaming across all presets, with Medium providing the best balance of performance and quality. The 1440p Medium result of 62 FPS is also viable, but 4K requires Low settings for acceptable performance.

GPU Role

The NVIDIA GeForce GTX 1050 Ti is the defining component in this combo's Inside performance. With 4 GB of GDDR5 memory on a 128-bit bus delivering 112.1 GB/s bandwidth, the card has adequate memory capacity but limited bandwidth for higher resolutions. Its 768 shading units, 48 TMUs, and 32 ROPs operate at a base clock of 1291 MHz and boost clock of 1392 MHz, producing a pixel rate of 44.54 GPixel/s and texture rate of 66.82 GTexel/s.

The card's FP32 performance of 2.138 TFLOPS and its 14 nm Pascal architecture place it in the 25th percentile among all GPUs. Its average benchmark score of 4193 is nearly identical to its nearest rivals, with deltas ranging from -1.8% to +1%. The Passmark DirectX 11 score of 45 and DirectX 12 score of 26 indicate that the card is better suited for older APIs, though Inside runs acceptably on it at 1080p.

The GPU's 75 W TDP and lack of power connectors make it a low-power solution, but this comes at the cost of performance. The 3DMark Steel Nomad DX12 score of 305 and Geekbench OpenCL score of 18129 reflect its modest compute capabilities. The 4 GB memory capacity is not a constraint for Inside at 1080p, but the 112.1 GB/s bandwidth becomes a limiting factor at 1440p and 4K, as evidenced by the proportional frame rate drops.

The GTX 1050 Ti's role in this game is to render the atmospheric 2.5D visuals, which it does adequately at 1080p. However, its 25th percentile ranking and proximity to integrated graphics solutions like the AMD Radeon Vega 3 (which is only 1.8% higher in average score) highlight its limited headroom. For Inside, the GPU is the clear bottleneck, and the data suggests that any upgrade to a more capable graphics card would yield substantial improvements in frame rates, particularly at higher resolutions and settings.

Hardware Specifications

Intel Core i5-14400F

Cores / Threads 10 / 16
Base Clock 2500 MHz
Boost Clock 4700 MHz
TDP 65W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce GTX 1050 Ti

VRAM 4 GB GDDR5
Base Clock —
Boost Clock 1392 MHz MHz
TDP 75 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-14400F + NVIDIA GeForce GTX 1050 Ti in Inside

Resolution Settings Avg FPS
3840x2160 Low 49.0
3840x2160 Medium 39.0
3840x2160 High 25.0
3840x2160 Ultra 23.0
2560x1440 Low 78.0
2560x1440 Medium 62.0
2560x1440 High 39.0
2560x1440 Ultra 37.0
1920x1080 Low 109.0
1920x1080 Medium 87.0
1920x1080 High 54.0
1920x1080 Ultra 52.0

Inside with ii5-14400F + Other GPUs

See how Inside performs with the same CPU but different graphics cards.

Inside with GTX 1050 Ti + Other CPUs

See how Inside performs with the same GPU but different processors.

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