Inside

Inside

AVERAGE FPS
76
good

This combination provides smooth gameplay with an average of 76 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 30 35 52 68
1440p QHD 54 56 89 109
1080p Full HD 73 73 117 153

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 68
3840x2160 Medium 52
3840x2160 High 35
3840x2160 Ultra 30
2560x1440 Low 109
2560x1440 Medium 89
2560x1440 High 56
2560x1440 Ultra 54
1920x1080 Low 153
1920x1080 Medium 117
1920x1080 High 73
1920x1080 Ultra 73

Inside with Intel Core i5-13400F + AMD Radeon RX 580, In-Depth Analysis

The Intel Core i5-13400F paired with the AMD Radeon RX 580 produces a predictable pattern of performance scaling across resolutions in Inside. At 1920x1080, the frame rates are high enough to suggest that neither component is the primary constraint at lower settings, but the gap between Low and Ultra reveals the workload's nature. The 1080p Low preset delivers 152.6 FPS, while Ultra drops to 73.0 FPS, a reduction of more than half. This steep decline indicates that the GPU is heavily taxed by the higher visual fidelity settings, even at a modest resolution. Moving to 2560x1440, the same trend continues: Low produces 108.8 FPS, but Ultra falls to 53.8 FPS. The 4K results reinforce this analysis, as Low yields 68.4 FPS while Ultra bottoms out at 29.7 FPS. The scaling from 1080p to 4K at Low settings shows a drop from 152.6 to 68.4 FPS, which is a substantial 55% reduction. For a puzzle platformer with relatively simple geometry, this indicates that the RX 580's shading units and memory bandwidth become the limiting factor as pixel count rises. The data suggests a GPU-bound scenario at higher resolutions and settings, while the CPU's 10 cores and 16 threads are more than adequate to feed the graphics pipeline at lower settings.

How This Combo Ranks

The combination of the Core i5-13400F and Radeon RX 580 ranks 1541 out of 1671 tested combos in this game. This places it in the lower 8th percentile of all tested pairings, which is a low position but not unexpected given the hardware's age. The CPU itself performs strongly in synthetic benchmarks, with an average benchmark score of 25236 and a percentile ranking of 82 against all CPUs. Its nearest rivals in terms of average score include the Intel Core i7-13620H (25201, a 0.1% difference) and the AMD Ryzen 5 5600X3D (25365, a -0.5% difference). The GPU, however, is the weak link in this pairing. The RX 580 has an average benchmark score of 13559 and sits at the 53rd percentile against all GPUs. Its nearest rivals are the NVIDIA GeForce GTX 570 (13564, a 0% difference) and the NVIDIA GeForce GTX 950 (13549, a 0.1% difference). These rival comparisons highlight a mismatch: the CPU is a modern, high-performing part, while the GPU is an older mid-range component that was already several generations old when this game released. The rank of 1541 out of 1671 reflects this imbalance, as the combo's performance is effectively capped by the GPU's throughput capabilities rather than the CPU's processing power.

Settings Recommendations

Based on the measured frame rates, the optimal settings depend heavily on the target resolution and desired smoothness. At 1920x1080, the Medium preset delivers 117.4 FPS, which is well above the threshold for smooth gameplay on standard 60 Hz displays. High settings also perform admirably at 73.1 FPS, but the jump to Ultra offers no tangible benefit, as it drops to 73.0 FPS, a negligible difference from High. The data suggests that High is the sweet spot at 1080p, providing a significant visual upgrade over Medium while maintaining a comfortable frame rate. At 2560x1440, Medium produces 88.6 FPS, which is still very playable, while High drops to 55.7 FPS and Ultra falls to 53.8 FPS. For 1440p, Medium is the recommended preset, as it balances visual fidelity with a frame rate that avoids noticeable stutter. At 3840x2160, the situation becomes more constrained. Low yields 68.4 FPS, which is playable, but Medium drops to 51.6 FPS and High falls to 34.5 FPS. Ultra is effectively unplayable at 29.7 FPS. For 4K, Low is the only reasonable choice, as it is the only preset that maintains a frame rate above 60 FPS. The overall recommendation is to prioritize frame rate over visual extremes, as the game's art style is unlikely to benefit significantly from the highest settings given the GPU's limitations.

Measured FPS Breakdown

The measured FPS data provides a clear picture of how the combo behaves across all tested configurations. At 1920x1080, the Low preset achieves 152.6 FPS, Medium reaches 117.4 FPS, High hits 73.1 FPS, and Ultra matches High at 73.0 FPS. The minimal difference between High and Ultra at this resolution suggests a CPU or driver-level cap, rather than a GPU limitation, as the frame rate does not degrade further. At 2560x1440, the numbers are 108.8 FPS (Low), 88.6 FPS (Medium), 55.7 FPS (High), and 53.8 FPS (Ultra). The drop from Medium to High is 37%, indicating that the GPU begins to struggle with the increased pixel count and shading complexity. At 3840x2160, Low produces 68.4 FPS, Medium drops to 51.6 FPS, High falls to 34.5 FPS, and Ultra bottoms out at 29.7 FPS. The scaling from 1440p to 4K at Medium settings shows a reduction from 88.6 to 51.6 FPS, a 42% decrease, which aligns with the 2.25x increase in pixel count. The data shows that the combo can handle the game at high frame rates only when settings are reduced, and that the GPU's performance degrades predictably as resolution increases.

GPU Role

The AMD Radeon RX 580 is the dominant factor in this combo's gaming performance. The GPU is built on the Polaris 20 chip using a 14 nm process at GlobalFoundries, with a die size of 232 mm² and 5,700 million transistors. It features 2304 shading units, 144 texture mapping units, and 32 raster output units. The base clock is 1257 MHz with a boost clock of 1340 MHz. Memory is 8 GB of GDDR5 on a 256-bit bus, providing a bandwidth of 256.0 GB/s. The GPU's pixel rate is 42.88 GPixel/s and its texture rate is 193.0 GTexel/s, with a FP32 performance of 6.175 TFLOPS. These specifications place the RX 580 in the mid-range tier of its generation, and the benchmark results reflect this. In synthetic tests, it scores 8813 in Passmark G3D and 45173 in Geekbench Vulkan. Its average benchmark score of 13559 places it at the 53rd percentile, with the NVIDIA GeForce GTX 570 as its closest rival at a 0% delta. In Inside, the GPU's role is evident in the frame rate scaling: the difference between Low and Ultra at any resolution is substantial, with the 1080p Low to Ultra gap being 79.6 FPS. This indicates that the game's visual effects, likely including lighting and post-processing, heavily tax the GPU's shading units and memory bandwidth. The 8 GB of VRAM is sufficient for this game, as it was released in 2016, but the GPU's raw compute power limits its ability to maintain high frame rates at higher settings.

CPU Role

The Intel Core i5-13400F provides more than enough processing power for this game, and its role is largely supportive rather than limiting. The CPU is based on the Raptor Lake architecture on a 10 nm process, with a die size of 215 mm². It has 10 cores and 16 threads, with a base clock of 2.50 GHz and a boost clock of 4.60 GHz. The cache hierarchy includes 80 KB of L1 per core, 1.25 MB of L2 per core, and 20 MB of shared L3 cache. The CPU supports both DDR4 and DDR5 memory, and its PCIe interface is Gen 5 with 16 lanes. In synthetic benchmarks, the i5-13400F performs strongly, with a Cinebench R23 multicore score of 21279 and a single-core score of 3004. Its 3DMark 16-thread score is 7314, and its Passmark multithread score is 25032. The CPU's average benchmark score is 25236, placing it at the 82nd percentile, with its closest rival being the Intel Core i7-13620H at a 0.1% delta. In Inside, the CPU's role is less critical than the GPU's. The fact that 1080p High and Ultra both produce nearly identical frame rates (73.1 and 73.0 FPS) suggests a potential driver or engine-level cap, but it could also indicate that the CPU is not the bottleneck at these settings. The game is a puzzle platformer with limited on-screen complexity, so the CPU's 10 cores are likely underutilized. The data shows that the CPU is not a constraint at any resolution or setting, as the frame rates are consistently limited by the GPU's ability to render frames. The CPU's high boost clock and strong single-thread performance (Cinebench R23 single-core score of 3004) ensure that it can handle any draw calls or physics calculations the game requires without issue.

Hardware Specifications

Intel Core i5-13400F

Cores / Threads 10 / 16
Base Clock 2500 MHz
Boost Clock 4600 MHz
TDP 65W
Socket Intel Socket 1700
View Full CPU Details →

AMD Radeon RX 580

VRAM 8 GB GDDR5
Base Clock
Boost Clock 1340 MHz MHz
TDP 185 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-13400F + AMD Radeon RX 580 in Inside

Resolution Settings Avg FPS
3840x2160 Low 68.4
3840x2160 Medium 51.6
3840x2160 High 34.5
3840x2160 Ultra 29.7
2560x1440 Low 108.8
2560x1440 Medium 88.6
2560x1440 High 55.7
2560x1440 Ultra 53.8
1920x1080 Low 152.6
1920x1080 Medium 117.4
1920x1080 High 73.1
1920x1080 Ultra 73.0

Inside with ii5-13400F + Other GPUs

See how Inside performs with the same CPU but different graphics cards.

Inside with RX 580 + Other CPUs

See how Inside performs with the same GPU but different processors.

Other Games with ii5-13400F + RX 580

Explore FPS benchmarks for other games using this same hardware combination.