Evolve
This combination offers playable performance with an average of 41 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 14 | 20 | 25 | 33 |
| 1440p QHD | 24 | 35 | 44 | 57 |
| 1080p Full HD | 36 | 52 | 66 | 86 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Evolve with Intel Core i5-13400F + AMD Radeon RX 580, In-Depth Analysis
FAQ
Q: What is the overall performance rank of the Intel Core i5-13400F + AMD Radeon RX 580 combination in Evolve?
A: This combination ranks 3375 out of 3700 tested combos for Evolve, placing it in the lower 9th percentile of all tested systems for this title.
Q: How does the RX 580 compare to its closest rivals in average benchmark score?
A: The RX 580's average benchmark score is 12928. It is effectively tied with the NVIDIA GeForce RTX 3050 Ti Mobile (12940, -0.1% delta) and the NVIDIA GeForce GTX 1660 SUPER (12986, -0.4% delta), while sitting marginally ahead of the AMD Radeon 740M (12870, +0.5% delta) and AMD FirePro W5100 (12847, +0.6% delta).
Q: What is the best playable experience at 1920x1080 in Evolve?
A: At 1920x1080, the Low preset delivers 86 FPS average, which is the highest measured frame rate for this combo. The Medium preset offers 66 FPS average with a minimum of 56 FPS, providing a smoother frame pacing window than Low.
Q: Is the CPU or GPU the limiting factor at 4K resolution?
A: At 3840x2160, even the Low preset only reaches 33 FPS average, while the Ultra preset drops to 14 FPS. The massive frame rate collapse from 1080p to 4K indicates the GPU is the primary bottleneck at higher resolutions.
Q: What is the CPU's single-threaded performance relative to its multi-threaded performance?
A: The i5-13400F scores 960 in 3dMark single-thread and 7314 in 3dMark 16-thread tests. Cinebench R23 results show 3191 single-core and 22604 multi-core, indicating strong scaling across its 10 cores and 16 threads.
Q: How does the i5-13400F compare to its nearest rival in average CPU score?
A: The i5-13400F averages 25292, sitting between the AMD Ryzen 9 6900HS (25284, 0% delta) and the Intel Core 5 120 (25362, -0.3% delta). It trails the AMD Ryzen 5 5600X3D (25365, -0.3% delta) by a negligible margin and leads the AMD Ryzen 7 6800H (25201, +0.4% delta) by a similarly small amount.
GPU Role
The AMD Radeon RX 580 is built on the Polaris 20 chip using the GCN 4.0 architecture on a 14 nm process from GlobalFoundries. It packs 5,700 million transistors on a 232 mm² die, with a transistor density of 24.6M per mm². Memory provisions are substantial for its era: 8 GB of GDDR5 on a 256-bit bus delivers 256.0 GB/s of bandwidth, running at 2000 MHz (8 Gbps effective). The GPU's base clock is 1257 MHz with a boost clock of 1340 MHz. These specs define the card's capability in Evolve, a 2015 FPS that was released before this GPU's 2017 launch.
In Evolve's measured results, the GPU's role becomes clear through the settings scaling. At 1920x1080, the RX 580 delivers 52 FPS on High, 66 FPS on Medium, and 86 FPS on Low. The Ultra preset falls to 36 FPS. This spread of frame rates across presets reveals that the GPU's 2304 shading units and 144 texture mapping units are adequate for low-to-medium settings at 1080p but struggle to maintain fluid frame rates at higher quality presets. The pixel rate of 42.88 GPixel/s and texture rate of 193.0 GTexel/s are the raw throughput numbers that dictate this behavior.
The card's FP32 compute of 6.175 TFLOPS (with FP16 at 6.175 TFLOPS, a 1:1 ratio) provides the arithmetic throughput needed for Evolve's rendering, but the game's demands clearly exceed the GPU's capability beyond medium settings at 1080p. The 32 ROPs are a modest count that limits fill-rate-heavy scenarios, which is consistent with the frame rate drops observed at higher resolutions. The GPU's DirectX 12 support (12_0) aligns with Evolve's requirements, and Vulkan 1.3 support offers API flexibility, but benchmark results show the card's PassMark DirectX 11 score of 60 versus DirectX 12 score of 43 — indicating the card performs better under the older API that Evolve likely leverages.
Settings Recommendations
The measured FPS data for Evolve presents a clear hierarchy across presets and resolutions. At 1920x1080, the Low preset achieves 86 FPS average, which is the only setting tier that reaches the high refresh rate territory. Medium delivers 66 FPS average with a minimum of 56 FPS and maximum of 76 FPS — this is the sweet spot for a playable experience with better visual fidelity. High drops to 52 FPS, which is still playable but approaches the threshold where frame pacing becomes noticeable. Ultra falls to 36 FPS, which is a marginal experience for an FPS title.
At 2560x1440, the picture shifts dramatically. Low delivers 57 FPS, which is the only playable preset at this resolution. Medium yields 44 FPS (38 minimum, 51 maximum), which is borderline for fast-paced gameplay. High drops to 35 FPS, and Ultra falls to 24 FPS — both are below the smooth gameplay threshold.
At 3840x2160, no preset delivers a playable experience. Low tops out at 33 FPS, Medium at 25 FPS, High at 20 FPS, and Ultra at 14 FPS. The recommendation for the best experience per the measured rows is clear: run the Medium preset at 1920x1080. This combination produces 66 FPS average with a 56-76 FPS window, offering the most consistent frame delivery while maintaining moderate visual quality. Players prioritizing frame rate above all else should select Low at 1080p for 86 FPS, but the Medium preset's minimum frame rate of 56 FPS indicates better frame time stability than the Low preset's unmeasured variance.
Measured FPS Breakdown
The measured FPS data for Evolve spans three resolutions and four settings tiers, providing a complete picture of this combo's capabilities.
At 1920x1080, the results show a linear progression across presets. Low achieves 86 FPS average, which is the peak performance for this system. Medium delivers 66 FPS average with a minimum of 56 FPS and maximum of 76 FPS — the frame window here is tight, suggesting consistent frame pacing. High reaches 52 FPS average, a drop of 14 FPS from Medium. Ultra falls to 36 FPS average, representing a 50 FPS gap from Low to Ultra.
At 2560x1440, the frame rates compress downward. Low delivers 57 FPS average, which is the only preset above 60 FPS territory (though still below it). Medium produces 44 FPS average with a 38-51 FPS window, showing a narrower range than the 1080p Medium results. High drops to 35 FPS average, and Ultra sinks to 24 FPS. The transition from 1080p to 1440p costs roughly 29 FPS on Low (86 to 57), 22 FPS on Medium (66 to 44), 17 FPS on High (52 to 35), and 12 FPS on Ultra (36 to 24).
At 3840x2160, the GPU is clearly overwhelmed. Low produces 33 FPS average, which is below the playable threshold for an FPS. Medium yields 25 FPS average with a 22-29 FPS window. High drops to 20 FPS average, and Ultra bottoms out at 14 FPS. The 4K results show that even the lowest settings cannot salvage a playable frame rate at this resolution.
The pattern across all resolutions is consistent: the RX 580's performance scales predictably with preset quality, and the gap between Low and Ultra widens as resolution decreases. At 1080p the Low-to-Ultra spread is 50 FPS; at 1440p it is 33 FPS; at 4K it is only 19 FPS — indicating the GPU becomes uniformly saturated at higher resolutions, compressing the performance envelope.
Resolution Scaling
The FPS drop from 1080p to 4K reveals the GPU-bound nature of this combo in Evolve. At Low settings, the progression is 86 FPS (1080p) → 57 FPS (1440p) → 33 FPS (4K). This represents a 33.7% drop from 1080p to 1440p, and a further 42.1% drop from 1440p to 4K. The cumulative drop from 1080p to 4K is 61.6% — the frame rate falls to less than 40% of its 1080p value.
At Medium settings, the numbers are 66 FPS (1080p) → 44 FPS (1440p) → 25 FPS (4K). The 1080p-to-1440p drop is 33.3%, and the 1440p-to-4K drop is 43.2%. The total reduction is 62.1%. High settings show 52 FPS (1080p) → 35 FPS (1440p) → 20 FPS (4K), a 32.7% and 42.9% drop respectively, totaling 61.5%. Ultra settings go from 36 FPS (1080p) → 24 FPS (1440p) → 14 FPS (4K), which is a 33.3% and 41.7% drop, totaling 61.1%.
The consistency of these percentage drops across all four presets is striking — each tier loses approximately one-third of its frame rate when moving from 1080p to 1440p, and another roughly 42% when moving from 1440p to 4K. This uniform scaling pattern is the signature of a GPU-limited workload. The RX 580's 256.0 GB/s memory bandwidth and 6.175 TFLOPS of FP32 compute are being saturated by the increasing pixel count, and the frame rate scales inversely with the pixel throughput demand. The near-identical percentage drops across presets indicate that Evolve's rendering workload scales linearly with resolution at this GPU's performance level, with no CPU bottleneck emerging even at 4K where frame rates drop below 20 FPS.
CPU Role
The Intel Core i5-13400F brings substantial processing capability to this Evolve configuration. It features 10 cores and 16 threads on the Raptor Lake architecture (Raptor Lake-S codename), built on Intel's 10 nm process. The base clock is 2.50 GHz with a boost clock of 4.60 GHz, and the cache hierarchy includes 80 KB L1 per core, 1.25 MB L2 per core, and 20 MB shared L3. The CPU supports both DDR4 and DDR5 memory via a dual-channel bus, and its 65 W TDP classifies it as a mainstream desktop part. The launch MSRP is $196.
Benchmark data shows the i5-13400F's multi-threaded capability: Cinebench R23 multi-core scores 22604, while single-core scores 3191. The 3dMark results show scaling from 960 (single-thread) to 3459 (4-thread) to 5591 (8-thread) to 7314 (16-thread), with max-threads at 7307 — indicating near-perfect scaling beyond 8 threads. PassMark multithread score of 25032 and single-thread score of 3634 reinforce this picture. The CPU's percentile vs all CPUs is 77, and its average benchmark score is 25292.
In the context of Evolve, the CPU's role is to feed the GPU with draw calls and game logic. The measured FPS data shows that at 1080p Low, the system reaches 86 FPS — but the CPU's 3dMark single-thread score of 960 and Cinebench R23 single-core of 3191 suggest it is not the limiting factor at this resolution. The GPU's PassMark G3D score of 8813 and the fact that frame rates scale nearly linearly with resolution (as shown in the Resolution Scaling section) confirm that the RX 580, not the i5-13400F, constrains performance in Evolve.
The CPU's nearest rivals include the AMD Ryzen 9 6900HS (25284 average, 0% delta) and the Intel Core 5 120 (25362, -0.3% delta), placing the i5-13400F in a tight competitive band. The CPU's 10-core, 16-thread layout with a 4.60 GHz boost clock provides ample headroom for Evolve's single-threaded game logic, and its multi-threaded scores (Cinebench R20 multi-core 8892, Geekbench multi-core 11068) indicate that background tasks or streaming workloads would not starve the game of CPU resources. The data shows the i5-13400F comfortably outpaces the demands of Evolve, leaving the RX 580 as the definitive performance limiter across all tested resolutions and settings.
Hardware Specifications
Intel Core i5-13400F
AMD Radeon RX 580
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-13400F + AMD Radeon RX 580 in Evolve
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 33.0 |
| 3840x2160 | Medium | 25.0 |
| 3840x2160 | High | 20.0 |
| 3840x2160 | Ultra | 14.0 |
| 2560x1440 | Low | 57.0 |
| 2560x1440 | Medium | 44.0 |
| 2560x1440 | High | 35.0 |
| 2560x1440 | Ultra | 24.0 |
| 1920x1080 | Low | 86.0 |
| 1920x1080 | Medium | 66.0 |
| 1920x1080 | High | 52.0 |
| 1920x1080 | Ultra | 36.0 |
Evolve with ii5-13400F + Other GPUs
See how Evolve performs with the same CPU but different graphics cards.
Evolve with RX 580 + Other CPUs
See how Evolve performs with the same GPU but different processors.
Other Games with ii5-13400F + RX 580
Explore FPS benchmarks for other games using this same hardware combination.