Inside

Inside

AVERAGE FPS
129
excellent

This combination delivers exceptional performance with an average of 129 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 54 58 94 114
1440p QHD 89 93 146 186
1080p Full HD 125 125 206 259

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 114
3840x2160 Medium 94
3840x2160 High 58
3840x2160 Ultra 54
2560x1440 Low 186
2560x1440 Medium 146
2560x1440 High 93
2560x1440 Ultra 89
1920x1080 Low 259
1920x1080 Medium 206
1920x1080 High 125
1920x1080 Ultra 125

Inside with Intel Core i5-11400F + NVIDIA GeForce RTX 2060, In-Depth Analysis

Inside is a puzzle platformer that scales dramatically with both resolution and settings, and the data for the Intel Core i5-11400F paired with the NVIDIA GeForce RTX 2060 shows a system that is overwhelmingly capable of delivering smooth gameplay across the board. The measured frame rates reveal a title that is far more demanding at higher presets than its minimalist aesthetic might suggest, with the gap between Low and Ultra settings widening significantly as resolution increases. The benchmark results indicate that this combination sits in the 1345th position out of 1671 tested combos, placing it in the lower-middle tier of systems tracked for this game, yet the absolute performance numbers tell a story of a setup that rarely struggles to hit playable thresholds.

FAQ

Q: What is the highest average frame rate recorded for this system in Inside?

A: The highest average frame rate recorded is 258.9 FPS, achieved at 1920x1080 resolution with Low settings.

Q: How does the system perform at 4K Ultra settings?

A: At 3840x2160 with Ultra settings, the system delivers an average of 53.8 FPS, which is the lowest recorded figure in the dataset but still above the 50 FPS mark.

Q: Is there a significant performance difference between High and Ultra settings at 1080p?

A: No, the difference is minimal. At 1920x1080, High settings yield 125.4 FPS while Ultra settings yield 125.1 FPS, a negligible gap of just 0.3 FPS.

Q: Which resolution shows the largest relative drop when moving from Low to Ultra settings?

A: The largest relative drop occurs at 3840x2160, where performance falls from 113.6 FPS on Low to 53.8 FPS on Ultra, representing a reduction of roughly 53%.

Q: Does the system maintain 60 FPS or higher at 1440p across all settings?

A: Yes, at 2560x1440 all recorded settings exceed 60 FPS, with the lowest figure being 88.5 FPS on Ultra and the highest being 186.3 FPS on Low.

Q: How does the CPU's benchmark standing compare to its nearest rivals?

A: The Intel Core i5-11400F has an average benchmark score of 17181, placing it in the 75th percentile of all CPUs. Its nearest rival, the AMD Ryzen 7 5700U, scores 17189, a negligible 0% difference, while the Intel Core i7-1260P trails by just 0.2%.

Settings Recommendations

The measured FPS data suggests that the optimal experience balances visual fidelity with frame rate headroom. For users prioritizing a locked 60 FPS experience at 4K, the High preset is the clear choice, delivering 58.3 FPS on average. This is the only 4K setting that approaches the 60 FPS target without dipping below it, as Ultra falls to 53.8 FPS and Medium offers no advantage at 93.5 FPS if the display is capped at 60Hz. However, for those with high-refresh-rate monitors at 1440p, the High preset at 93 FPS provides an excellent middle ground, offering substantial visual upgrades over Low while maintaining well over double the refresh rate of a standard 60Hz panel.

At 1080p, the situation changes entirely due to the CPU's strength. The data shows that High and Ultra settings produce nearly identical results, with 125.4 FPS and 125.1 FPS respectively. This suggests that the i5-11400F becomes the limiting factor at these lower resolutions, as the graphical load is insufficient to differentiate the two presets. Therefore, for 1080p users, selecting Ultra settings costs virtually nothing in performance and guarantees the best possible image quality. The Medium preset at 206 FPS is only relevant for those chasing extremely high refresh rates, such as 240Hz displays, where the extra 80 FPS over High might justify reduced graphical fidelity. Across all resolutions, Low settings are generally unnecessary except for the most extreme refresh rate chasing, as Medium or High already provide comfortable margins above 60 FPS.

Resolution Scaling

The frame rate progression from 1080p to 4K reveals a clear pattern of GPU-bound scaling at higher resolutions, with the RTX 2060's workload increasing substantially as pixel count grows. At High settings, performance drops from 125.4 FPS at 1920x1080 to 93 FPS at 2560x1440, a 25.8% reduction, and then further to 58.3 FPS at 3840x2160, a 53.5% reduction from the 1080p baseline. This scaling curve is steeper than the pixel count increase would suggest, indicating that the GPU's memory bandwidth and processing cores are being heavily taxed at 4K. The 6 GB GDDR6 memory with 336.0 GB/s bandwidth appears sufficient for the game's demands, but the shading units are clearly working near their limits at Ultra 4K.

Conversely, the scaling at Low settings tells a different story. From 1080p to 1440p, performance drops from 258.9 FPS to 186.3 FPS, a 28% reduction, while the 4K figure of 113.6 FPS represents a 56.1% drop from 1080p. The consistency of these percentage drops across settings suggests that the rendering pipeline is uniformly scalable, with no sudden bottlenecks appearing. The fact that 1080p Low achieves 258.9 FPS, which is nearly double the 1440p High result of 93 FPS, indicates that the CPU is capable of feeding the GPU at very high rates, but the GPU's fill rate becomes the dominant constraint as resolution increases. This is characteristic of a system where the i5-11400F's six cores and twelve threads, operating at a boost clock of 4.40 GHz, provide ample headroom for the RTX 2060 to reach its limits.

Measured FPS Breakdown

At 1920x1080, the system demonstrates its peak performance capabilities. Low settings produce an average of 258.9 FPS, which is an exceptionally high figure for a puzzle platformer. Medium settings yield 206 FPS, representing a 20.4% reduction from Low. High settings drop further to 125.4 FPS, a 39.1% reduction from Medium, while Ultra settings produce 125.1 FPS, essentially identical to High. This clustering of High and Ultra results strongly suggests that the CPU, with its 12 MB of shared L3 cache and single-thread score of 868 in 3DMark, becomes the limiting factor once the GPU is not fully loaded. The 3DMark 2-thread score of 1691 and 4-thread score of 3171 indicate that the CPU's single-thread performance, while not exceptional, is sufficient for this title's physics and logic at lower graphical loads.

Moving to 2560x1440, the performance scales as expected. Low settings average 186.3 FPS, Medium delivers 145.9 FPS, High achieves 93 FPS, and Ultra produces 88.5 FPS. The gap between High and Ultra narrows to just 4.5 FPS, reinforcing the pattern seen at 1080p where the two highest presets are nearly indistinguishable. The reduction from 1080p to 1440p is consistent across settings, with Low dropping by 72.6 FPS, Medium by 60.1 FPS, High by 32.4 FPS, and Ultra by 36.6 FPS. This uniformity indicates that the game's rendering complexity scales linearly with resolution, with no unexpected spikes or dips in the data.

At 3840x2160, the RTX 2060's limitations become more apparent. Low settings still manage a strong 113.6 FPS, but Medium drops to 93.5 FPS, High to 58.3 FPS, and Ultra to 53.8 FPS. The transition from Low to Medium at 4K results in a 20.1 FPS reduction, while the jump from Medium to High costs 35.2 FPS, the largest single-step penalty in the entire dataset. This suggests that certain graphical features enabled at the High preset, likely related to post-processing or shadow quality, have a disproportionate impact at higher pixel counts. The 4K Ultra figure of 53.8 FPS is the only measurement below 60 FPS, indicating that the system is capable of maintaining playable frame rates in nearly all configurations.

GPU Role

The NVIDIA GeForce RTX 2060, based on the TU106 chip with a Turing architecture, plays a critical role in determining performance at higher resolutions. The GPU's boost clock of 1680 MHz and base clock of 1365 MHz, combined with 1920 shading units, provide the computational throughput necessary for the game's visual effects. The 6 GB of GDDR6 memory on a 192-bit bus delivers 336.0 GB/s of bandwidth, which appears sufficient for the texture and buffer demands of Inside at all tested settings, as evidenced by the consistent scaling patterns. The GPU's 48 ROPs and 120 TMUs, with a pixel rate of 80.64 GPixel/s and texture rate of 201.6 GTexel/s, are the likely bottlenecks at 4K Ultra, where the system drops to 53.8 FPS.

The RTX 2060's benchmark profile shows a Passmark G3D score of 14111 and a 3DMark Steel Nomad DX12 score of 1242, placing it in the 58th percentile of all GPUs. Its nearest rival, the AMD Radeon RX 7600S, scores 15996 in the average benchmark, a mere 0.5% difference, while the AMD Radeon Pro 5600M and Pro 5700 both score 16351, trailing by 1.7%. This indicates that the RTX 2060 is competitively positioned within its performance class, and the measured FPS data confirms that it handles Inside's demands effectively. The GPU's 30 RT cores and 240 tensor cores are not directly relevant to this game's rendering, as Inside does not utilize ray tracing or DLSS, but they contribute to the overall die size of 445 mm² and transistor count of 10,800 million.

The relationship between the GPU and CPU in this system becomes evident when examining the 1080p High versus Ultra results. The negligible difference of 0.3 FPS between these presets suggests that the i5-11400F, with its 6 cores and 12 threads, is delivering frames faster than the GPU can process them at this resolution. The CPU's Cinebench R23 multicore score of 14372 and single-core score of 2029 indicate solid performance, but its 3DMark single-thread score of 868 reveals that the architecture's per-core efficiency is the limiting factor in high-FPS scenarios. As resolution increases, the GPU becomes the primary constraint, with the 4K results showing a clear dependence on the RTX 2060's fill rate and memory bandwidth rather than CPU throughput.

Hardware Specifications

Intel Core i5-11400F

Cores / Threads 6 / 12
Base Clock 2600 MHz
Boost Clock 4400 MHz
TDP 65W
Socket Intel Socket 1200
View Full CPU Details →

NVIDIA GeForce RTX 2060

VRAM 6 GB GDDR6
Base Clock
Boost Clock 1680 MHz MHz
TDP 160 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-11400F + NVIDIA GeForce RTX 2060 in Inside

Resolution Settings Avg FPS
3840x2160 Low 113.6
3840x2160 Medium 93.5
3840x2160 High 58.3
3840x2160 Ultra 53.8
2560x1440 Low 186.3
2560x1440 Medium 145.9
2560x1440 High 93.0
2560x1440 Ultra 88.5
1920x1080 Low 258.9
1920x1080 Medium 206.0
1920x1080 High 125.4
1920x1080 Ultra 125.1

Inside with ii5-11400F + Other GPUs

See how Inside performs with the same CPU but different graphics cards.

Inside with RTX 2060 + Other CPUs

See how Inside performs with the same GPU but different processors.

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