Inside
This combination delivers exceptional performance with an average of 310 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 144 | 152 | 241 | 294 |
| 1440p QHD | 228 | 239 | 363 | 431 |
| 1080p Full HD | 307 | 320 | 465 | 540 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Inside with AMD Ryzen AI Max+ 395 + NVIDIA GeForce RTX 4060, In-Depth Analysis
Inside is a 2D puzzle-platformer from 2016, and this benchmark page examines how the AMD Ryzen AI Max+ 395 and NVIDIA GeForce RTX 4060 combination handles it. The game is not graphically demanding by modern standards, and the measured frame rates confirm that this hardware is largely overkill, pushing massive FPS at 1080p and remaining highly playable even at 4K. The data shows a system that will never struggle with this title, and the following sections break down exactly how the performance scales with resolution and settings.
Resolution Scaling
The measured frame rates show a clear and predictable pattern: as resolution increases, average FPS drops, but the system remains comfortably ahead of the 60 FPS target at every setting except the highest. At Low settings, the jump from 1080p to 1440p sees the average frame rate fall from 297 FPS to 213 FPS, a decrease of 84 FPS. Moving from 1440p to 4K at Low settings brings another drop, this time to 134 FPS, which is a further 79 FPS reduction. This indicates that even at 4K Low, the GPU is still capable of delivering well over double the refresh rate of a standard 60 Hz monitor.
The scaling pattern is consistent across the Medium and High presets. At High settings, the average FPS goes from 148 at 1080p, to 107 at 1440p, and finally to 67 at 4K. The delta between 1080p and 1440p is 41 FPS, while the delta between 1440p and 4K is 40 FPS. This near-linear drop-off suggests that the workload is scaling directly with the pixel count, which is typical for a game that is not heavily reliant on complex geometry or physics. At Ultra settings, the trend continues, with 141 FPS at 1080p, 102 FPS at 1440p, and 64 FPS at 4K.
The most important observation from this scaling data is that the limiting component is the GPU, but only at the most extreme resolution and setting combination. At 4K Ultra, the system manages an average of 64 FPS, which is just below the 60 FPS target but still playable. However, the gap between Low and Ultra at 4K is 70 FPS (134 vs 64), which shows that the GPU headroom is being consumed by the higher preset. At 1080p, the difference between Low and Ultra is 156 FPS (297 vs 141), indicating that the CPU and game engine are not the bottleneck; the GPU is simply working harder at higher settings. The data suggests that for a 4K display, lowering the settings from Ultra to High yields a modest 3 FPS gain, but dropping to Medium yields a substantial 43 FPS gain, highlighting that the Ultra preset is particularly demanding.
Settings Recommendations
Given the measured frame rates, the optimal settings depend entirely on the target display resolution and refresh rate. For 1080p users, the Ultra preset is the clear choice, as it delivers an average of 141 FPS. This is more than enough for a high-refresh-rate monitor, and the visual fidelity boost from Ultra over High is worth the 7 FPS average loss. The data shows that even at 1080p Ultra, the system is not strained, and the game will run flawlessly.
For 1440p users, the Ultra preset is also recommended, as it maintains an average of 102 FPS. This is comfortably above 60 FPS and provides a smooth experience on most displays. The High preset at 1440p offers 107 FPS, which is only a 5 FPS improvement, making the visual upgrade to Ultra essentially free in performance terms. The Medium preset at 1440p yields 171 FPS, which is overkill for most monitors and would only be useful for a 165 Hz or 240 Hz panel, but the visual compromise is not necessary given the headroom.
At 4K, the recommendation is more nuanced. The Ultra preset averages 64 FPS, which is playable but not ideal for a 60 Hz display, as it may occasionally dip below the refresh rate. The High preset averages 67 FPS, offering a marginal improvement of 3 FPS. The Medium preset, however, jumps to 107 FPS, which is a massive improvement and ensures a rock-solid 60 FPS experience with room to spare. For a 4K display, the Medium preset is the sweet spot, as it provides a high frame rate without sacrificing too much visual quality. The Low preset at 4K, while hitting 134 FPS, is unnecessary unless the user has a very high refresh rate 4K monitor, which is rare. The measured data strongly suggests that the Medium preset at 4K offers the best balance of performance and fidelity for this specific hardware combination.
GPU Role
The NVIDIA GeForce RTX 4060 is the primary driver of performance in this game, and its specifications align well with the measured results. The GPU has a boost clock of 2460 MHz and a base clock of 1830 MHz, which are high frequencies that help push frame rates in a game that is not overly demanding. The 8 GB of GDDR6 memory on a 128-bit bus provides a bandwidth of 272.0 GB/s, which is sufficient for the textures and assets in a 2D puzzle-platformer. The GPU's 3072 shading units and 48 ROPs are more than adequate for the pixel workload, as evidenced by the high frame rates even at 4K.
The benchmark percentile for the RTX 4060 is 61, meaning it performs better than 61% of all GPUs. Its average benchmark score is 17639, and it sits very close to rivals like the AMD Radeon HD 7790, which has a score of 17666 and a deltaPct of -0.2, and the AMD Radeon 780M, which has a score of 17588 and a deltaPct of 0.3. This indicates that while the RTX 4060 is not a top-tier card, it is a solid mid-range performer. In Inside, this translates to the ability to handle 4K at medium settings without breaking a sweat, which reflects the game's efficient rendering.
The GPU's VRAM is a relevant factor. With 8 GB of memory, there is no risk of running out of video memory at any resolution or setting in this game. The data shows that the frame rates scale smoothly with resolution, which indicates that the memory bandwidth is not a bottleneck. The GPU's role is clear: it is the component that determines the maximum frame rate at a given resolution and setting, and in this case, it is powerful enough to provide high refresh rates at 1080p and 1440p, and a solid 60+ FPS experience at 4K with adjusted settings.
Measured FPS Breakdown
This section provides the exact measured average frame rates for each resolution and setting combination.
1920x1080 (1080p):
- Low: 297 FPS
- Medium: 237 FPS (min 202, max 273)
- High: 148 FPS
- Ultra: 141 FPS
2560x1440 (1440p):
- Low: 213 FPS
- Medium: 171 FPS (min 145, max 196)
- High: 107 FPS
- Ultra: 102 FPS
3840x2160 (4K):
- Low: 134 FPS
- Medium: 107 FPS (min 91, max 123)
- High: 67 FPS
- Ultra: 64 FPS
The data reveals a few interesting points. First, the difference between High and Ultra at any resolution is minimal, only 7 FPS at 1080p, 5 FPS at 1440p, and 3 FPS at 4K. This suggests that the Ultra preset offers marginal visual improvements that do not cost much performance. Second, the Medium preset provides a significant jump over High, with a 89 FPS increase at 1080p, 64 FPS at 1440p, and 40 FPS at 4K. This makes Medium a very attractive option for users who want high frame rates without fully compromising visual quality. Third, the Low preset is only useful for maximizing FPS on a very high refresh rate monitor, as it pushes the average to 297 FPS at 1080p, which is beyond what most displays can even show.
The minimum and maximum FPS data for the Medium preset provides some insight into frame time consistency. At 1080p, the frame rate ranges from 202 to 273 FPS, which is a wide variance but still entirely smooth. At 1440p, the range is 145 to 196, and at 4K, it is 91 to 123. These ranges show that the game can have some frame time spikes, but the average FPS is high enough that these spikes are unlikely to be noticeable.
FAQ
Q: Can this system run Inside at 4K resolution?
A: Yes. The measured data shows an average of 64 FPS at 4K Ultra and 67 FPS at 4K High. For a more stable experience above 60 FPS, the Medium preset delivers 107 FPS.
Q: What is the best settings preset for a 1440p monitor?
A: The Ultra preset is recommended, as it achieves 102 FPS on average. The High preset offers only a 5 FPS improvement, making the visual upgrade to Ultra essentially free.
Q: Is the RTX 4060 the bottleneck in this game?
A: Yes, the GPU is the limiting component, particularly at higher resolutions. The CPU has plenty of headroom, as evidenced by the massive frame rates at 1080p Low (297 FPS), which are likely limited by the game engine or refresh rate rather than the processor.
Q: How much performance is lost by using the Ultra preset over High?
A: The performance loss is minimal. The average FPS drops by 7 at 1080p (148 to 141), 5 at 1440p (107 to 102), and 3 at 4K (67 to 64). The Ultra preset is almost free in terms of performance.
Q: Is 8 GB of VRAM enough for this game?
A: Yes, the 8 GB of GDDR6 memory on the RTX 4060 is sufficient. The frame rates scale linearly with resolution, indicating that the memory capacity and bandwidth are not a limiting factor at any settings.
Q: What is the maximum FPS achievable at 1080p?
A: The measured data shows 297 FPS at Low settings. The Medium preset achieves 237 FPS, High achieves 148 FPS, and Ultra achieves 141 FPS.
CPU Role
The AMD Ryzen AI Max+ 395 is a 16-core, 32-thread processor based on the Zen 5 architecture, with a base clock of 3.00 GHz and a boost clock of 5.10 GHz. In a game like Inside, which is a 2D puzzle-platformer, the CPU's role is relatively minor compared to the GPU. The benchmark data confirms this, as the frame rates are consistently high across all resolutions, only dropping when the GPU is pushed harder at higher settings.
The CPU's benchmark performance is exceptional, with a percentile of 95 compared to all CPUs. Its average benchmark score is 77740, which places it slightly ahead of the Intel Core i9-14900K, which has a score of 79097 and a deltaPct of -1.7. It also outperforms the AMD Ryzen Threadripper PRO 9945WX, which has a score of 76513 and a deltaPct of 1.6. This level of CPU performance is far beyond what a game like Inside requires.
The CPU's high single-core performance, as indicated by a Geekbench single-core score of 2464, is more relevant to gaming than its multi-core prowess. However, even at 1080p Low, where the CPU is most likely to be the bottleneck, the system achieves an average of 297 FPS. This suggests that the game's engine is well-optimized and does not place a heavy burden on the processor. The 64 MB of shared L3 cache and 32 threads are irrelevant for this workload, as the game is not designed to utilize that many cores. The CPU's role is to feed the GPU with data, and it does so without any issues, as evidenced by the fact that the GPU is clearly the limiting factor when lowering settings from Low to Ultra. The data indicates that this CPU is overkill for the game, and any modern mid-range processor would likely deliver similar results, though the 5.10 GHz boost clock ensures that even the most demanding frame-time spikes are handled with ease.
Hardware Specifications
AMD Ryzen AI Max+ 395
NVIDIA GeForce RTX 4060
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen AI Max+ 395 + NVIDIA GeForce RTX 4060 in Inside
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Ultra | 144.0 |
| 3840x2160 | High | 152.0 |
| 3840x2160 | Medium | 241.0 |
| 3840x2160 | Low | 294.0 |
| 2560x1440 | Ultra | 228.0 |
| 2560x1440 | High | 239.0 |
| 2560x1440 | Medium | 363.0 |
| 2560x1440 | Low | 431.0 |
| 1920x1080 | Ultra | 307.0 |
| 1920x1080 | High | 320.0 |
| 1920x1080 | Medium | 465.0 |
| 1920x1080 | Low | 540.0 |
Inside with RTX 4060 + Other CPUs
See how Inside performs with the same GPU but different processors.
Other Games with Ryzen AI Max+ 395 + RTX 4060
Explore FPS benchmarks for other games using this same hardware combination.