Palworld
This combination provides smooth gameplay with an average of 79 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 28 | 37 | 47 | 59 |
| 1440p QHD | 50 | 66 | 86 | 106 |
| 1080p Full HD | 76 | 100 | 130 | 160 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Palworld with AMD Ryzen AI Max+ 395 + NVIDIA GeForce RTX 4060, In-Depth Analysis
Resolution Scaling
The measured frame rates for Palworld show a consistent and pronounced decline as resolution climbs from 1920x1080 to 3840x2160. Taking the Low preset as a baseline, the average FPS goes from 160 at 1920x1080, to 106 at 2560x1440, and then to 59 at 3840x2160. That is a drop of 54 FPS between the two higher resolutions, and a further 47 FPS when moving to 4K. The pattern holds across every preset: Medium falls from 106 at 1080p to 86 at 1440p and 47 at 4K; High goes from 100 to 66 to 37; Ultra goes from 76 to 50 to 28.
The magnitude of these reductions tells us something about the limiting component. At 1920x1080, even the Ultra preset manages 76 FPS, which suggests the system is not starved for compute. The CPU in this combo is a 16-core, 32-thread part with a 95th percentile rank among all CPUs, and its Cinebench R23 multi-core score of 35314 is very high. The GPU, however, sits at the 61st percentile among GPUs, with an average benchmark score of 17639. The frame rate drops that occur as resolution increases are far larger than what would be expected if the CPU were the primary constraint — the workload is scaling with pixel count, which points directly to the GPU.
The 4K data is particularly revealing. At 3840x2160, the Low preset averages 59 FPS, while the Medium preset drops to 47, High to 37, and Ultra to 28. The 1080p Ultra average of 76 FPS is higher than the 4K Low average of 59, showing that the GPU cannot maintain the same performance level when the pixel count roughly quadruples. The min and max values available for the Medium preset reinforce this: at 1920x1080 the range is 111 to 150, but at 3840x2160 it shrinks to 40 to 55. The lower bound at 4K is less than half of the 1080p upper bound, a clear sign that the GPU is the limiting component at high resolutions.
The CPU’s strong benchmark scores — including a Passmark multi-thread score of 54934 and a Geekbench multi-core score of 20992 — indicate it is unlikely to be the bottleneck at any resolution. The frame rate collapse between 1440p and 4K is exactly the behavior one would expect from a GPU that is running out of compute and memory bandwidth. The RTX 4060 has 8 GB of GDDR6 memory, a 128-bit bus, and 272.0 GB/s of bandwidth, and the data suggests these resources are strained when the engine has to process four times the pixels of 1080p.
GPU Role
The NVIDIA GeForce RTX 4060 is the primary driver of the measured frame rates, and its specifications help explain why the 4K results are so much lower. The GPU has 8 GB of GDDR6 memory, a 128-bit bus, and a bandwidth of 272.0 GB/s. Its boost clock is 2460 MHz, with a base clock of 1830 MHz. The GPU’s 3DMark Steel Nomad DX12 score is 2302, and its Passmark G3D score is 19545. The 61st percentile ranking places it in the upper-mid range of all GPUs, but its nearest rivals in the benchmark database include the AMD Radeon HD 7790 with a delta of -0.2% and the AMD Radeon 780M with a delta of 0.3%. That means the RTX 4060 is essentially tied with those older or integrated parts in the average benchmark, which is a telling sign of its absolute performance.
The 8 GB memory capacity is the most likely candidate for the 4K performance drop. At 3840x2160, the Ultra preset produces only 28 FPS, while the Low preset yields 59. The 59 FPS at 4K Low is the only 4K result above 50, and the Medium preset at 4K has a min of 40 and max of 55. The VRAM size is fixed across all settings, so the difference between Low and Ultra at the same resolution must come from the GPU’s compute and memory bandwidth utilization, not from capacity alone. But the fact that the 4K Low is so much faster than 4K High suggests that the game’s texture and shading requirements at higher presets are exceeding what the GPU can deliver.
The GPU’s boost clock of 2120 MHz is not particularly high, but the 15.11 TFLOPS FP32 throughput is reasonable for a mid-range card. The 128-bit memory bus and 272 GB/s bandwidth are the hard limits for 4K, where the demand for texture reads and framebuffer writes grows quadratically. The 3DMark Steel Nomad score of 2302 is a synthetic measure of DX12 performance, and the Passmark DX12 score of 76 is far below the DX11 score of 175, which suggests the GPU is not well optimized for the newer API — but Palworld’s measured FPS is the real-world result.
The GPU has a launch MSRP of 299 USD, and its production status is end-of-life, but the measured data is what matters here. The 4K Ultra average of 28 FPS is below what most would consider smooth, and even the 4K Low average of 59 is borderline. The 1440p results are more comfortable: the Medium preset reaches 86 FPS with a min of 73 and max of 98, and the High preset still hits 66 FPS. The 1080p results are strong across the board, with the Ultra preset at 76 FPS and the Low at 160 FPS.
Settings Recommendations
The measured rows offer a clear picture of which preset is the best trade-off at each resolution, based purely on the average FPS and the min/max ranges.
At 1920x1080, all four presets deliver smooth frame rates. The Low preset averages 160 FPS, Medium 130, High 100, and Ultra 76. The Ultra preset is the highest visual quality option that still stays above the 70 FPS mark, so it is the recommended setting for 1080p. The Medium preset, with a min of 111 and max of 150, offers a wider range, but the Ultra’s 76 average is still well within a playable range.
At 2560x1440, the situation changes. The Low preset gives 106 FPS, Medium 86, High 66, and Ultra 50. The Medium preset is the sweet spot: its average of 86 FPS is far higher than the High preset’s 66, and its min of 73 is above the Ultra’s average of 50. The Ultra preset, with 50 FPS, may feel less responsive, especially in fast combat. Therefore, for 1440p, the Medium preset is recommended, as it offers the best balance of frame rate and quality.
At 3840x2160, none of the presets reach 60 FPS. The Low preset averages 59, which is the highest 4K value, and the Medium is 47, High is 37, and Ultra is 28. If a player insists on 4K, the Low preset is the only viable option, and even that is just below the typical smoothness target. The Medium preset’s min of 40 and max of 55 show that the frame rate fluctuates, but the average of 47 is still lower than the Low’s 59. For the best measured experience, the recommendation is to use the Low preset at 4K, the Medium preset at 1440p, and the Ultra preset at 1080p. These choices give the highest average FPS per setting while still retaining a reasonable visual quality.
FAQ
Q: What is the highest average FPS recorded for this combo?
A: The highest average is 160 FPS, achieved at 1920x1080 with Low settings.
Q: At 2560x1440, which preset gives the highest average FPS?
A: The Low preset gives 106 FPS, which is the highest at that resolution.
Q: What is the lowest average FPS in the dataset?
A: The lowest is 28 FPS, recorded at 3840x2160 with Ultra settings.
Q: How does the CPU’s multi-threaded score compare to its single-thread score?
A: The CPU scores 35354 in Cinebench R23 multi-core and 2044 in single-core, showing a 17.3:1 ratio, which indicates a strong multi-threaded capability.
Q: What is the combo’s rank among all tested configurations?
A: The rank is 2262 out of 3711.
Q: What is the GPU’s memory bandwidth?
A: The RTX 4060 has 272.0 GB/s of memory bandwidth.
How This Combo Ranks
The AMD Ryzen AI Max+ 395 and RTX 4060 combination ranks 2262 out of 3711 tested configurations in Palworld. That puts the combo in the lower half of the field, which is a striking contrast to the CPU’s individual ranking. The CPU is at the 95th percentile among all CPUs, with an average benchmark score of 77740. Its nearest rival is the Intel Core i9-14900K, which has a delta of -1.7%, meaning the Ryzen AI Max+ 395 is 1.7% behind that CPU in the average benchmark. The GPU, however, is at the 61st percentile, with an average score of 17639, and its nearest rival is the AMD Radeon HD 7790 with a delta of -0.2%.
The rank of 2262 out of 3711 means that the combo is behind the majority of other tested CPU/GPU pairs. The CPU’s high percentile does not translate to a high overall rank because the GPU is the limiting factor. The GPU’s low percentile relative to the CPU suggests that the system is imbalanced: a top-tier CPU is paired with a mid-tier GPU. The rank also indicates that many combos with a weaker CPU but a stronger GPU outperform this one in Palworld, since the game is resolution-sensitive and the GPU is the bottleneck.
The rank can be seen as a reflection of the GPU’s modest standing. The RTX 4060 is only 0.2% faster than the Radeon HD 7790, a card that is several generations older, and it is only 0.3% faster than the Radeon 780M integrated GPU. This tells a lot: the GPU is not a strong performer in absolute terms, and the rank of 2262 is a direct result of that. The CPU’s strong scores (Cinebench R23 multi 35354, Geekbench multi 20992, Passmark multi 54934) are not enough to compensate for the GPU’s limitations in a graphics-heavy game.
CPU Role
The AMD Ryzen AI Max+ 395 is a 16-core, 32-thread processor with a base clock of 3.00 GHz and a boost of 5.10 GHz. It has a 64 MB shared L3 cache, and its memory support is LPDDR5X with a quad-channel interface and a bandwidth of 256.0 GB/s. The CPU’s benchmark scores are impressive: Cinebench R23 multi-core 35354, single-core 2044; Geekbench multi-core 20992, single-core 2464; and Passmark multi-thread 54934, single-thread 4147. The 95th percentile rank confirms that it is one of the strongest processors in the database.
In the context of Palworld, the CPU’s role is to handle the game’s simulation logic, AI, and physics, while the GPU renders the frames. The measured FPS at 1920x1080 Low is 160, which suggests the CPU can feed the GPU fast enough at lower resolutions. At 2560x1440, the Low preset still gets 106 FPS, and at 4K it drops to 59. The drop from 1440p to 4K is more than the drop from 1080p to 1440p, which indicates that the GPU is the component that is saturating. The CPU’s high multi-thread score (35354) means it can handle the game’s many active entities, but the frame rate is ultimately capped by the GPU’s compute and memory bandwidth.
The CPU’s single-thread score of 2044 is also strong, which helps with the game’s main thread. The boost clock of 5.10 GHz is high, and the 64 MB L3 cache likely helps with open-world data. However, the benchmark data does not show a CPU bottleneck: at no point does the FPS at a given resolution exceed what the GPU can deliver. The 4K results are uniformly low across all presets, which is a classic GPU-bound pattern. The CPU’s role in this combo is to provide enough performance to avoid limiting the GPU, and the data shows that the CPU is more than capable — the GPU is the ceiling.
Measured FPS Breakdown
The following table lists all measured average FPS, min FPS, and max FPS values for each resolution and preset combination.
| Resolution | Settings | Average FPS | Min FPS | Max FPS |
|------------|----------|-------------|---------|---------|
| 1920x1080 | Low | 160 | — | — |
| 1920x1080 | Medium | 106 | 111 | 150 |
| 1920x1080 | High | 100 | — | — |
| 1920x1080 | Ultra | 76 | — | — |
| 2560x1440 | Low | 106 | — | — |
| 2560x1440 | Medium | 86 | 73 | 98 |
| 2560x1440 | High | 66 | — | — |
| 2560x1440 | Ultra | 50 | — | — |
| 3840x2160 | Low | 59 | — | — |
| 3840x2160 | Medium | 47 | 40 | 55 |
| 3840x2160 | High | 37 | — | — |
| 3840x2160 | Ultra | 28 | — | — |
The min/max data for the Medium preset shows a wide range at 1080p (111–150) and a narrower range at 1440p (73–98) and 4K (40–55). This range compression with higher resolution is another sign of GPU pressure. The average FPS values follow a clear monotonic decrease as resolution increases for every preset. The Low preset is the only one that stays above 59 FPS at 4K, and it does so by just one FPS. The Ultra preset is the most demanding, with a 76 FPS at 1080p, but it falls to 50 at 1440p and 28 at 4K. These numbers give a complete picture of how the combo behaves across the settings.
Hardware Specifications
AMD Ryzen AI Max+ 395
NVIDIA GeForce RTX 4060
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen AI Max+ 395 + NVIDIA GeForce RTX 4060 in Palworld
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 59.0 |
| 3840x2160 | Medium | 47.0 |
| 3840x2160 | High | 37.0 |
| 3840x2160 | Ultra | 28.0 |
| 2560x1440 | Low | 106.0 |
| 2560x1440 | Medium | 86.0 |
| 2560x1440 | High | 66.0 |
| 2560x1440 | Ultra | 50.0 |
| 1920x1080 | Low | 160.0 |
| 1920x1080 | Medium | 130.0 |
| 1920x1080 | High | 100.0 |
| 1920x1080 | Ultra | 76.0 |
Palworld with RTX 4060 + Other CPUs
See how Palworld performs with the same GPU but different processors.
Other Games with Ryzen AI Max+ 395 + RTX 4060
Explore FPS benchmarks for other games using this same hardware combination.