Inside
This combination delivers exceptional performance with an average of 217 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 98 | 98 | 162 | 198 |
| 1440p QHD | 152 | 160 | 253 | 316 |
| 1080p Full HD | 209 | 219 | 350 | 385 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Inside with AMD Ryzen 9 7900X + NVIDIA GeForce RTX 3080, In-Depth Analysis
The AMD Ryzen 9 7900X and NVIDIA GeForce RTX 3080 combination delivers a remarkably fluid experience in Inside, a puzzle platformer from 2016-07-06. The measured data shows that this pairing is heavily overqualified for the title, with even the most demanding preset at 4K producing an average frame rate well above standard display refresh rates. The performance envelope is so wide that the primary analytical question is not whether the hardware can run the game, but rather how the scaling behavior between resolutions and settings reveals the balance between the CPU and GPU under load.
Resolution Scaling
The frame rate scaling from 1080p to 4K demonstrates a classic pattern where the GPU becomes the dominant limiting factor at higher resolutions, while the CPU’s headroom is exposed at lower resolutions. At the High preset, the average FPS moves from 218.9 at 1920x1080, down to 160 at 2560x1440, and finally to 97.8 at 3840x2160. This represents a 55.3% drop from 1080p to 4K, indicating that pixel throughput is the constraining variable. The RTX 3080’s 10 GB of GDDR6X memory over a 320-bit bus with 760.3 GB/s bandwidth is sufficient for the game’s needs, but the raw compute demand of 4K resolution clearly taxes the GPU’s 29.77 TFLOPS of FP32 performance.
The Low preset scaling tells a different story. At 1080p Low, the system produces 385 FPS, which drops to 315.9 at 1440p and 198.2 at 4K. The relative drop from 1080p to 1440p is only 17.9%, while the drop from 1440p to 4K is 37.3%. This non-linear scaling suggests that at 1080p Low, the CPU is significantly involved in maintaining frame rates, as the Ryzen 9 7900X’s 12 cores and 24 threads are capable of feeding frames faster than the GPU can render them at higher resolutions. The gap between 1080p and 1440p at Low settings is narrower than the gap between 1440p and 4K, which indicates that the GPU bottleneck deepens as resolution increases, while the CPU’s 4.70 GHz base and 5.60 GHz boost clocks provide ample single-thread performance for the game’s logic.
The Ultra preset shows the least scaling sensitivity, with 209.4 FPS at 1080p, 151.7 at 1440p, and 98.2 at 4K. The drop from 1080p to 1440p is 27.6%, and from 1440p to 4K is 35.3%. This suggests that Ultra settings at 1080p are already engaging the GPU enough to reduce the CPU’s influence, but the 4K result at 98.2 FPS aligns closely with the High preset’s 97.8 FPS, implying that the GPU is saturated at this resolution regardless of the modest visual differences between High and Ultra. The data points to a system where the RTX 3080 is the clear performance ceiling at 4K, while the Ryzen CPU’s capability is only fully utilized at lower resolutions where frame rates exceed 300 FPS.
Settings Recommendations
The measured rows indicate that the Medium preset offers the most balanced experience across all resolutions, providing a substantial frame rate increase over High while maintaining visual quality suitable for a puzzle platformer. At 4K, Medium delivers 162.2 FPS, which is 65.9% higher than High’s 97.8 FPS and 64.3% higher than Ultra’s 98.2 FPS. This is a significant jump that makes Medium the clear choice for 4K displays. At 1440p, Medium produces 252.9 FPS, which is 58.1% higher than High’s 160 FPS, and at 1080p Medium achieves 350.1 FPS, a 59.9% improvement over High’s 218.9 FPS.
For players seeking the highest fidelity, the Ultra preset at 1080p provides 209.4 FPS, which is still well above 144Hz refresh rates, but the performance cost compared to Medium is steep. The difference between Medium and Ultra at 1080p is 140.7 FPS, a 40.2% reduction, for what is likely a marginal visual gain in a game with a minimalist art style. The Low preset, while delivering 385 FPS at 1080p, is unnecessary for competitive play in a single-player puzzle title and sacrifices the atmospheric lighting that defines Inside’s presentation. The data supports Medium as the optimal preset, especially at 4K where the jump from 97.8 FPS on High to 162.2 FPS on Medium is transformative for smoothness, while still maintaining a high level of visual detail.
CPU Role
The Ryzen 9 7900X is a 12-core, 24-thread processor based on the Zen 4 architecture, built on TSMC’s 5 nm process. Its benchmark results show exceptional single-thread and multi-thread capability, with a Cinebench R23 single-core score of 6168 and a multi-core score of 43695. The 3DMark 16-thread score of 10972 and max-thread score of 12536 indicate strong scaling across cores. For Inside, a game that is not heavily threaded, the single-thread performance is most relevant. The 3DMark single-thread score of 1093 and Geekbench single-core score of 2952 suggest that the CPU’s 4.70 GHz base clock and 5.60 GHz boost clock provide more than enough instruction throughput for the game’s physics and logic.
The data confirms that the CPU is not a bottleneck at any resolution in this title, except potentially at 1080p Low where the 385 FPS result approaches the limits of what the game engine can output. The CPU’s 64 MB of shared L3 cache and 83.2 GB/s memory bandwidth on DDR5 support fast data access, which helps maintain consistent frame pacing even at extremely high frame rates. The processor’s 93rd percentile ranking among all CPUs, with an average benchmark score of 50556, places it well above the needs of any current puzzle platformer. Its nearest rivals, including the Intel Core Ultra 5 235 at -0.1% delta and the AMD Ryzen 9 5900XT at -0.4%, show that this CPU is in the upper echelon of desktop processors, making it overkill for Inside but ensuring zero CPU-related frame drops.
FAQ
*Q: What is the best resolution to play Inside with this hardware?*
A: The data shows that 2560x1440 on Medium settings provides 252.9 FPS, which is a good balance of visual fidelity and performance. However, 3840x2160 on Medium still delivers 162.2 FPS, making 4K viable if the display supports it.
*Q: Is the RTX 3080 sufficient for 4K gaming in Inside?*
A: Yes. The measured FPS at 3840x2160 ranges from 198.2 on Low to 98.2 on Ultra. The GPU’s 10 GB VRAM and 760.3 GB/s bandwidth are adequate for the game’s assets at 4K.
Q: Does the Ryzen 9 7900X bottleneck the RTX 3080 in this game?
A: No. The CPU’s high single-thread performance, evidenced by a Cinebench R23 single-core score of 6168, ensures it can feed the GPU at all resolutions. The bottleneck shifts to the GPU at 4K, but the CPU is not the limiting factor.
Q: Why is the frame rate difference between High and Ultra so small at 4K?
A: At 3840x2160, High produces 97.8 FPS and Ultra produces 98.2 FPS, a difference of 0.4 FPS. This indicates that the GPU is fully saturated at 4K, and the visual difference between High and Ultra does not significantly impact rendering load.
*Q: How does this combo rank among all tested hardware combinations for Inside?*
A: The combo ranks 354th out of 1671 tested combinations, placing it in the top 21.2% of all systems. This is a strong result given the game’s age and the hardware’s high-end positioning.
Q: Is the Low preset ever useful with this hardware?
A: The Low preset produces 385 FPS at 1080p and 198.2 FPS at 4K. It is only useful for achieving the absolute highest frame rates, which is unnecessary for a puzzle platformer, and it sacrifices visual quality for no gameplay benefit.
GPU Role
The NVIDIA GeForce RTX 3080 is built on the Ampere architecture with a GA102 chip, manufactured on Samsung’s 8 nm process. Its 8704 shading units and 272 texture mapping units provide substantial rendering throughput, as reflected in its Passmark G3D score of 25086 and 3DMark Steel Nomad DX12 score of 4407. The GPU’s boost clock of 1710 MHz and base clock of 1440 MHz are modest compared to newer cards, but the 29.77 TFLOPS of FP32 performance is more than sufficient for Inside. The card’s 80th percentile ranking among all GPUs, with an average benchmark score of 35787, places it near the AMD Radeon RX 7900 GRE, which is only 0.9% faster in average score.
The VRAM configuration is a key factor in this game’s performance. With 10 GB of GDDR6X memory on a 320-bit bus, the RTX 3080 offers 760.3 GB/s of bandwidth. Inside is not a VRAM-intensive title, so this capacity is never stressed, but the bandwidth ensures high texture throughput at 4K. The measured FPS at 4K Ultra (98.2 FPS) versus 4K High (97.8 FPS) shows that the GPU handles the extra shader work of Ultra without a significant penalty, indicating that the memory subsystem is not a bottleneck. The GPU’s nearest rivals include the AMD Radeon 880M at 0.4% slower and the NVIDIA GeForce RTX 5070 Ti Mobile at 1% faster, showing that the desktop RTX 3080 remains competitive even against newer mobile parts.
The GPU’s role in Inside is to provide headroom for high refresh rate displays. At 1080p Medium, the 350.1 FPS result is far beyond any current monitor’s refresh rate, meaning the GPU is underutilized. The card’s 164.2 GPixel/s pixel rate and 465.1 GTexel/s texture rate are the specs that drive these high frame rates. The data shows that the RTX 3080 is the determining factor in frame rates at 4K, as evidenced by the consistent ~98 FPS results on both High and Ultra presets, while the CPU’s influence is only visible at lower resolutions where frame rates exceed 300 FPS. For a game like Inside, this GPU provides a future-proof performance level that will maintain high frame rates even with future driver optimizations.
Hardware Specifications
AMD Ryzen 9 7900X
NVIDIA GeForce RTX 3080
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 9 7900X + NVIDIA GeForce RTX 3080 in Inside
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 198.2 |
| 3840x2160 | Medium | 162.2 |
| 3840x2160 | Ultra | 98.2 |
| 3840x2160 | High | 97.8 |
| 2560x1440 | Low | 315.9 |
| 2560x1440 | Medium | 252.9 |
| 2560x1440 | High | 160.0 |
| 2560x1440 | Ultra | 151.7 |
| 1920x1080 | Low | 385.0 |
| 1920x1080 | Medium | 350.1 |
| 1920x1080 | High | 218.9 |
| 1920x1080 | Ultra | 209.4 |
Inside with Ryzen 9 7900X + Other GPUs
See how Inside performs with the same CPU but different graphics cards.
Inside with RTX 3080 + Other CPUs
See how Inside performs with the same GPU but different processors.
Other Games with Ryzen 9 7900X + RTX 3080
Explore FPS benchmarks for other games using this same hardware combination.