Inside
This combination provides smooth gameplay with an average of 68 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 29 | 31 | 49 | 61 |
| 1440p QHD | 46 | 49 | 78 | 97 |
| 1080p Full HD | 64 | 68 | 108 | 135 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Inside with AMD Ryzen 9 7900X + AMD Radeon RX 570, In-Depth Analysis
Inside is a light puzzle platformer that puts no real stress on a CPU—the Ryzen 9 7900X is far more processing muscle than the game requires. The real limiter resides in the graphics pipeline, and that becomes most apparent when you follow the measured FPS from 1920x1080 up to 3840x2160. The pairing tested here is the AMD Ryzen 9 7900X (12 cores, 24 threads, 4.7 GHz base, 5.6 GHz boost, with 64 MB of L3 cache) and the AMD Radeon RX 570 (4 GB GDDR5, 2048 shading units, 128 TMUs, 32 ROPs). The RX 570 is the last in the Polaris family’s lifecycle, but it still occupies a percentile rank of 74 among all GPUs. The combination underperforms the vast majority of tested combos in the database, sitting at 3523rd out of 3716 in the total set for Inside. This is not a balanced pair; the GPU is clearly the constraint at every resolution, and the data supports that conclusion.
Resolution Scaling
The measured FPS drops sharply as resolution goes up. At Low settings, the average frame rate falls from 135 FPS at 1920x1080 to 97 FPS at 2560x1440 and then to 61 FPS at 3840x2160. Moving from 1080p to 4K loses roughly 74 FPS, leaving a 4K result that is still above the 60 FPS threshold but barely. At Medium settings, the same progression goes from 108 FPS at 1080p down to 78 at 1440p and then to 49 at 4K, with the 4K frame rate dropping below 60. The High preset shows even more strain: 68 FPS at 1080p, 49 at 1440p, and finally 31 at 4K. Ultra is the most dramatic – 64 FPS at 1080p, 46 at 1440p, and a near-29 FPS at 4K.
The pattern is unmistakably GPU-bound. The CPU, which scores 29300 in Cinebench R23 multi-core and 2016.5 in single-core, is not responsible for the steep drops. A puzzle platformer such as Inside uses far fewer threads than the 24 available, and the processor’s headroom barely registers. Instead, the RX 570’s memory pool—4 GB of GDDR6 on a 256‑bit bus—and its 2048 shader units simply run out of resources when the pixel count multiplies. The data indicates that at 4K even the lowest quality preset is nearly half the frame rate of the same preset at 1080p, and the Ultra preset is below 30 FPS. The far more powerful CPU does nothing to rescue these numbers because the GPU is the full bottleneck across the entire resolution range.
FAQ
Q: What is the strongest frame rate this combination can achieve in Inside?
The highest average FPS recorded for this pair is 135 at 1920x1080 with Low settings. This is nearly double the next best High result of 68 at the same resolution, and more than double the 1080p Medium (108) and Ultra (64) scores.
Q: Does the RX 570 maintain acceptable performance at 2560x1440?
At 1440p, the only preset that stays above 60 FPS is Low, which yields 97 FPS. Medium also hits 78 FPS, but High drops to 49 and Ultra to 46. So a 1440p monitor would deliver smooth motion only on low to medium graphics.
Q: How does the combination compare to all tested combos in Inside?
It ranks 3523 out of 3716 measured combinations. In other words, the overwhelming majority of tested setups produce faster frame rates, placing this pairing near the bottom of the list.
Q: Which CPU benchmarks are notable for this processor?
A: The Ryzen 9 7900X scores 29300 in Cinebench R23 multi-core and 2016.5 in single-core. It also reaches 19267 in Geekbench multi-core and 4238 in Passmark single-thread. These figures are far above what Inside will ever demand.
Q: Why does the DX12 result matter?
The GPU’s 3DMark Steel Nomad DX12 score is 880, while the Vulkan result is 42752 in Geekbench. This numerical gap indicates that the GCN-based Polaris 20 chip is better suited for older API workloads—matching the game’s 2016 release date that uses an even simpler rendering path.
Q: Does the GPU have ray tracing support?
A: The factory pack does not list a ray tracing core count. Both RTX and tensor cores are marked as null, meaning the card does not offer hardware ray tracing. Not that a platformer like Inside uses ray tracing, but it is a factor for any future titles that rely on that feature.
Settings Recommendations
Based on the measured average frame rates, the smartest choice depends heavily on your target resolution. At 1920x1080, the Medium preset is the best intersection of fluidity and quality, delivering 108 FPS with a minimum of 92 and a maximum of 124. That is more than double the 64 FPS of the Ultra preset, while still offering a high-quality rendering. If you have an high refresh rate panel, Medium is the only one that comes close to 144 Hz – it’s the only setting that exceeds 100 FPS at 1080p. The High setting provides 68 FPS, which is suitable for a 60Hz display, but the gap to Medium is large enough (from 108 to 68) that favoring Medium is the better trade-off.
At 2560x1440, the recommendation is leave the slider on Medium. It produces 78 FPS (minimum 66, maximum 89), while Low barely pushes further to 97 but at the expense of visual details. The High and Ultra presets fall to 49 and 46 respectively—below the 60 FPS target. Therefore, for a 1440p screen, Medium gives the smoothest experience that still looks good.
When you go to 3840x2160, only the Low setting crosses the 60 FPS barrier, averaging 61 FPS. The Medium drop is to 49 with a min of 42, so even that is a compromise. If a strict 60+ frame rate is mandatory, 4K has to be played on Low. However, for players who prioritize detail, Medium at 49 FPS is still playable on a 60Hz or freesync display, but the lows at 42 might cause visible dips. The High and Ultra presets manage only 31 and 29 FPS – clearly outside the smooth gaming range.
How This Combo Pairs
The overall ranking places this specific CPU-GPU pairing at 3523rd out of 3716 tested combinations. That means nearly 95% of all reported configurations outperform it in Inside. The database uses average frame rate after the official test suite, and the score of the RX 570 places it low in the order. There is no indication that the CPU is dragging the combo down. On the contrary, the Ryzen 9 7900X outperforms the nearest overall rivals by substantial margins: the EPYC 7313P sits at only +0.2% higher, the Intel Xeon E-634 at +0.6%, and the Intel Core i7-14700F is actually –0.6% lower. Similarly, the GPU’s nearest rivals—RX 6800M (-0.4%), R9 M295X (+0.7%), RX 470 (-0.4%), and Quadro RTX 8000 (+1.2%)—are all within a percent of each other, suggesting that the RX 570 is the weakest link.
Given that the combo is so low in the ranks, it is no surprise that the ultra and 4K resolutions produce unusable frame rates. The data shows that this is not a config for high-fidelity play. It appears that the bottleneck is almost entirely the GPU, which has only 4 GB of memory and 32 ROPs.
CPU Role
The AMD Ryzen 9 7900X is fundamentally over-powered for Inside. It is a 12-core / 24-thread part with a base clock of 4.70 GHz and a boost to 5.60 GHz, built on Zen 4 architecture and a 5 nm process. That translates to significant multicore and single-thread scores: 29300 (Cinebench R25 multi) and 2016.5 (Cinebench R25 single). The Geekbench results likewise show 19267 (multi) and 2617 (single). The cache includes 64 MB of L3, and the system supports DDR5 memory at a dual-channel with high bandwidth. All these numbers exist independent of the game.
Inside itself is a 2D puzzle platformer from 2016, and the game’s engine rarely utilizes more than a few threads. The CPU’s prodigious multi-core capacity goes unused. The limiting factor is overwhelmingly the GPU. The drop in frame rate from 1080p to 4K is drastic – even at low, …. For instance, the 1080p Low run hits 135 FPS, while the 1440p Low only sees 93, and the 4K Low 61. This is classic GPU limit behavior. In contrast, the CPU would scale its load hardly at all across these resolutions. It is reasonable to say that in this context, the processor is never the bottleneck.
The only caveat is that the processor’s high PowerShell and power rating (170W TDP) has no effect on the game’s performance. The yields from the processor are so high that you could easily pair it with a much weaker GPU and still be GPU bound. The 64 MB of L3 cache and the 5.6 GHz single-thread performance are irrelevant in a platformer whose heavy lifting occurs in the rendering pipeline.
Measured FPS Breakdown
The following figure lists the exact average frame rates retrieved from the database, with minimum and maximum shown where they were collected. Data for each resolution and preset combination is based on the test suite.
| Resolution | Setting | Average FPS | Min | Max |
|------------|---------|------------|-----|-----|
| 1920x1080 | Low | 135 | – | – |
| 1920x1080 | Medium | 108 | 92 | 124 |
| 1920x1080 | High | 68 | – | – |
| 1920x1080 | Ultra | 64 | – | – |
| 2560x1440 | Low | 97 | – | – |
| 2560x1440 | Medium | 78 | 66 | 89 |
| 2560x1440 | High | 49 | – | – |
| 2560x1440 | Ultra | 46 | – | – |
| 3840x2160 | Low | 61 | – | – |
| 3840x2160 | Medium | 49 | 42 | 56 |
| 3840x2160 | High | 31 | – | – |
| 3840x2160 | Ultra | 29 | – | – |
These numbers (plus the one[ (highlight) the full deltas. Note that the Medium/Direct settings include the full variability, whereas most others are averages only. The dataset’s playable range – frame rates above 60 – are highlighted by the bold entries. At 1080p, that includes Low, Medium, and High; at 1400p only Medium (and the nearby) ; at 4K it is only Low. The absence of a `max` column for many points indicates no variance recorded, which the benchmark database collects when the variation is uniform.
The clear conclusion from the measured is this: for the 570-class GPU, you must drop either resolution or quality radically. The experience at 4K is mostly a slide of sub-60 numeric, while 1080p and 1440p offer viable gameplay windows. The platform (Ryzen 9 7900X) is not the limiting step; the GPU is the wall.
Hardware Specifications
AMD Ryzen 9 7900X
AMD Radeon RX 570
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 9 7900X + AMD Radeon RX 570 in Inside
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 61.0 |
| 3840x2160 | Medium | 49.0 |
| 3840x2160 | High | 31.0 |
| 3840x2160 | Ultra | 29.0 |
| 2560x1440 | Low | 97.0 |
| 2560x1440 | Medium | 78.0 |
| 2560x1440 | High | 49.0 |
| 2560x1440 | Ultra | 46.0 |
| 1920x1080 | Low | 135.0 |
| 1920x1080 | Medium | 108.0 |
| 1920x1080 | High | 68.0 |
| 1920x1080 | Ultra | 64.0 |
Inside with Ryzen 9 7900X + Other GPUs
See how Inside performs with the same CPU but different graphics cards.
Inside with RX 570 + Other CPUs
See how Inside performs with the same GPU but different processors.
Other Games with Ryzen 9 7900X + RX 570
Explore FPS benchmarks for other games using this same hardware combination.