Inside
This combination delivers exceptional performance with an average of 141 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 57 | 66 | 101 | 126 |
| 1440p QHD | 97 | 102 | 159 | 205 |
| 1080p Full HD | 132 | 139 | 228 | 279 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Inside with AMD Ryzen 9 5950X + NVIDIA GeForce RTX 3060 Ti, In-Depth Analysis
The AMD Ryzen 9 5950X paired with the NVIDIA GeForce RTX 3060 Ti produces measured frame rates in Inside that range from 278.7 FPS at 1080p Low to 57.3 FPS at 4K Ultra. The data reveals a consistent GPU-bound scaling pattern: moving from 1080p to 4K reduces average FPS by roughly half across all four presets. This analysis examines the measured FPS rows, settings trade-offs, and the combo’s rank of 1177th out of 1671 tested configurations.
Resolution Scaling
The measured FPS rows show a clear and uniform drop as resolution increases. At High settings, the average FPS falls from 138.6 at 1920x1080 to 101.8 at 2560x1440, then to 65.9 at 3840x2160. That is a 26.5% reduction from 1080p to 1440p and a further 35.3% reduction from 1440p to 4K, for a total 52.5% loss from 1080p to 4K. Low settings follow a similar pattern: 278.7 → 204.6 → 126.1, with drops of 26.6% and 38.4%, totaling 54.7%. Medium settings go from 227.7 to 159.2 to 101.3, a 30.1% drop then a 36.4% drop, totaling 55.5%. Ultra settings show 132.4 → 96.9 → 57.3, with 26.8% and 40.9% drops, totaling 56.7%.
The consistency of these scaling factors across all presets points to the GPU as the limiting component. If the CPU were the bottleneck, resolution changes would have little effect on FPS, but here every step up in resolution costs a significant fraction of performance. Even at Low settings, where the CPU has the least work to do, 4K still drops to 126.1 FPS from 278.7 at 1080p — a 54.7% reduction. This indicates that the RTX 3060 Ti’s rendering throughput, not the Ryzen 9 5950X’s processing power, is what caps frame rates at higher resolutions. The CPU’s strong single-thread performance (Cinebench R23 single-core score of 5450) is sufficient to feed the GPU at 1080p, but the GPU’s workload scales with pixel count, making it the primary constraint.
Settings Recommendations
The measured rows allow a direct comparison of presets at each resolution. At 3840x2160, High is the only preset that stays above 60 FPS, delivering 65.9 FPS. Ultra drops to 57.3, which is below the common 60 FPS target, while Medium offers 101.3 FPS at lower visual quality. For a smooth 4K experience, High is the recommended preset — it is the highest quality setting that maintains a playable frame rate. At 2560x1440, Ultra achieves 96.9 FPS, comfortably above 60, so players can max out settings without sacrificing smoothness. Medium at 1440p reaches 159.2 FPS, which is useful for high-refresh-rate displays, but the visual trade-off is not quantified here. At 1920x1080, all presets exceed 130 FPS, with Ultra at 132.4 FPS. This means the highest preset is fully viable at 1080p, and even the most demanding setting leaves headroom for a 120 Hz or 144 Hz monitor. The data suggests that the sweet spot for this combo is High at 4K, Ultra at 1440p, and Ultra at 1080p.
FAQ
Q: What is the average FPS at 1080p Ultra?
A: The measured average FPS at 1920x1080 with Ultra settings is 132.4.
Q: How does the RTX 3060 Ti compare to its nearest rivals in benchmark scores?
A: The GPU’s average benchmark score is 25120, which is 0.2% lower than the AMD Radeon RX 6700M (25180) and 0.5% lower than the RX 6600 (25235) and RX 890M (25246). It trails the RX 580 2048SP (25287) by 0.7%.
*Q: What is the combo’s rank in Inside?*
A: The combo ranks 1177th out of 1671 tested combinations, placing it in the lower third of the database.
Q: Which resolution step causes the largest FPS drop?
A: The drop from 1440p to 4K is larger than from 1080p to 1440p across all presets. For example, at High settings, FPS falls from 101.8 to 65.9 (a 35.3% drop) between 1440p and 4K, compared to a 26.5% drop from 1080p to 1440p.
Q: Is the CPU or GPU the limiting factor?
A: The data indicates a GPU-bound scenario. At 1080p Low, the combo reaches 278.7 FPS, but at 4K Low it drops to 126.1 FPS, a 54.7% reduction. Since the CPU’s single-thread performance is high (Cinebench R23 single-core 5450), the GPU’s workload scaling with resolution is the primary constraint.
Q: What are the launch MSRP values for the CPU and GPU?
A: The CPU has a launch MSRP of $799, and the GPU has a launch MSRP of 399 USD.
Measured FPS Breakdown
| Resolution | Settings | Avg FPS |
|------------|----------|---------|
| 3840x2160 | High | 65.9 |
| 3840x2160 | Low | 126.1 |
| 3840x2160 | Medium | 101.3 |
| 3840x2160 | Ultra | 57.3 |
| 2560x1440 | High | 101.8 |
| 2560x1440 | Low | 204.6 |
| 2560x1440 | Medium | 159.2 |
| 2560x1440 | Ultra | 96.9 |
| 1920x1080 | High | 138.6 |
| 1920x1080 | Low | 278.7 |
| 1920x1080 | Medium | 227.7 |
| 1920x1080 | Ultra | 132.4 |
GPU Role
The NVIDIA GeForce RTX 3060 Ti brings 8 GB of GDDR6 memory on a 256-bit bus, with a memory bandwidth of 448.0 GB/s. Its base clock is 1410 MHz and boost clock is 1665 MHz, backed by 4864 shading units, 152 TMUs, and 80 ROPs. These specifications are more than adequate for Inside, a puzzle platformer that does not demand extreme texture or geometry loads. The GPU’s benchmark scores reflect its mid-range positioning: a Passmark G3D score of 20349, a 3DMark Steel Nomad DX12 score of 2626, and a Geekbench OpenCL score of 109075. Its percentile vs all GPUs is 69, meaning it outperforms 69% of the database. The nearest rivals all have slightly higher average benchmark scores — the RX 6700M at 25180 (0.2% higher), RX 6600 at 25235 (0.5% higher), RX 890M at 25246 (0.5% higher), and RX 580 2048SP at 25287 (0.7% higher) — but the differences are small. In Inside, the GPU’s performance is the deciding factor at higher resolutions: 4K High yields 65.9 FPS, while 4K Ultra falls to 57.3. The 8 GB VRAM is unlikely to be a constraint for this game, and the 448 GB/s bandwidth is sufficient for the data transfer rates required. The GPU’s boost clock of 1665 MHz and 16.20 TFLOPS FP32 throughput are the key drivers behind the measured frame rates.
CPU Role
The AMD Ryzen 9 5950X is a 16-core, 32-thread processor based on Zen 3 (Vermeer) architecture, with a base clock of 3.40 GHz and a boost clock of 4.90 GHz. It features 64 MB of L3 cache and 512 KB of L2 per core, and supports DDR4 memory with a dual-channel bus and 51.2 GB/s bandwidth. Its benchmark scores are strong: Cinebench R23 multicore 38607, single-core 5450, Geekbench multicore 12084, single-core 2211, and Passmark single-thread 3470. The CPU’s percentile vs all CPUs is 93, placing it in the top 7% of processors. Its nearest rivals in average benchmark score are the Intel Core i5-14600K (49166, 0.2% higher), i5-14600KF (49367, 0.6% higher), Xeon Gold 5318H (48698, 0.7% lower), and EPYC 4345P (49595, 1.1% higher). For Inside, the CPU’s high single-thread performance is more relevant than its core count, as the game is not heavily threaded. The data supports this: at 1080p Low, the combo reaches 278.7 FPS, indicating the CPU can feed the GPU at very high rates. The 16 cores and 32 threads are likely underutilized, but the 4.90 GHz boost clock and large cache help maintain low latency. The CPU’s role is to avoid becoming a bottleneck at lower resolutions, and the measured FPS shows it succeeds — the GPU becomes the limiting factor as resolution increases.
How This Combo Ranks
The combo ranks 1177th out of 1671 tested combinations for Inside, meaning it outperforms 494 other combos but is beaten by 1176. This places it in the lower third of the database. Given the high FPS numbers — 132.4 at 1080p Ultra and 65.9 at 4K High — the low rank is surprising at first glance. However, Inside is a 2016 puzzle platformer with modest system requirements, so many mid-range and even low-end combos can achieve high frame rates. The CPU’s 93rd percentile and GPU’s 69th percentile do not translate to a top-tier game-specific rank, because the game does not stress either component heavily. The RTX 3060 Ti, while capable, is not a flagship GPU, and the 5950X’s extra cores are not leveraged by this title. The rank suggests that for Inside, the combination is adequate but not exceptional — a more balanced pairing of a mid-range CPU and a higher-end GPU might yield better results, though the measured FPS already exceeds 60 at 4K High. The data implies that the combo’s strengths are better suited to more demanding games, where the CPU’s multi-threading and the GPU’s 8 GB VRAM would be more impactful.
Hardware Specifications
AMD Ryzen 9 5950X
NVIDIA GeForce RTX 3060 Ti
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 9 5950X + NVIDIA GeForce RTX 3060 Ti in Inside
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 126.1 |
| 3840x2160 | Medium | 101.3 |
| 3840x2160 | High | 65.9 |
| 3840x2160 | Ultra | 57.3 |
| 2560x1440 | Low | 204.6 |
| 2560x1440 | Medium | 159.2 |
| 2560x1440 | High | 101.8 |
| 2560x1440 | Ultra | 96.9 |
| 1920x1080 | Low | 278.7 |
| 1920x1080 | Medium | 227.7 |
| 1920x1080 | High | 138.6 |
| 1920x1080 | Ultra | 132.4 |
Inside with Ryzen 9 5950X + Other GPUs
See how Inside performs with the same CPU but different graphics cards.
Inside with RTX 3060 Ti + Other CPUs
See how Inside performs with the same GPU but different processors.
Other Games with Ryzen 9 5950X + RTX 3060 Ti
Explore FPS benchmarks for other games using this same hardware combination.