Inside

Inside

AVERAGE FPS
196
excellent

This combination delivers exceptional performance with an average of 196 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 90 94 150 187
1440p QHD 140 146 238 288
1080p Full HD 198 204 293 320

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 187
3840x2160 Medium 150
3840x2160 High 94
3840x2160 Ultra 90
2560x1440 Low 288
2560x1440 Medium 238
2560x1440 High 146
2560x1440 Ultra 140
1920x1080 Low 320
1920x1080 Medium 293
1920x1080 High 204
1920x1080 Ultra 198

Inside with AMD Ryzen 9 5950X + AMD Radeon RX 7800 XT, In-Depth Analysis

The AMD Ryzen 9 5950X and AMD Radeon RX 7800 XT combination delivers remarkably high frame rates in Inside, a 2016 puzzle platformer. The data shows that this pairing is heavily overqualified for the game's demands, with performance scaling more from settings and resolution than from any bottleneck. The measured results indicate that even at 4K Ultra, the system maintains a fluid experience, while lower resolutions push into refresh rates that exceed most displays' capabilities.

FAQ

*Q: What is the highest average frame rate recorded for this combo in Inside?*

A: The maximum average FPS measured is 319.8, achieved at 1920x1080 with Low settings. This is a substantial leap from the 204.4 FPS seen at the same resolution with High settings, showing the significant impact of the Low preset.

Q: How does the combo rank among all tested configurations for this game?

A: This specific pairing of the AMD Ryzen 9 5950X with the AMD Radeon RX 7800 XT ranks 550th out of 1671 total tested combos for Inside. This places it in the upper third of all configurations, which is notable given the game's age and lower hardware demands.

Q: What is the difference in performance between 4K High and 4K Ultra settings?

A: At 3840x2160, the High preset produces an average of 94.2 FPS, while the Ultra preset drops to 89.7 FPS. This is a relatively small gap of approximately 5%, suggesting that the Ultra preset's additional visual features do not heavily tax this particular GPU.

Q: Does the GPU's 16 GB of VRAM appear to be a limiting factor at any tested settings?

A: Based on the measured FPS data, there is no indication of a VRAM limitation. The frame rates remain high even at 4K Ultra (89.7 FPS), and the scaling between Medium and High at 4K is smooth (149.7 to 94.2 FPS), which would likely show a cliff if memory capacity were exceeded.

Q: How much faster is the 1080p Low result compared to the 4K Ultra result?

A: The 1080p Low average of 319.8 FPS is significantly faster than the 4K Ultra average of 89.7 FPS, representing roughly a 3.6x increase in frame rate. This wide spread indicates that the game's performance is highly sensitive to both resolution and preset.

Q: What is the average FPS at 1440p with Medium settings?

A: At 2560x1440 with the Medium preset, the system achieves an average of 237.6 FPS. This is well above the 140.4 FPS recorded for Ultra at the same resolution, showing that the Medium preset offers a large performance headroom.

Settings Recommendations

The measured data for Inside strongly suggests that the Ultra preset is the optimal choice for this hardware combination. At 4K Ultra, the system still produces 89.7 FPS, which is comfortably above the 60 FPS threshold for smooth gameplay. The step down to High at 4K only yields a modest improvement to 94.2 FPS, a gain of just over 5%, which is unlikely to be worth the loss of visual fidelity. At lower resolutions, the Ultra preset shines even more brightly; 1440p Ultra delivers 140.4 FPS and 1080p Ultra reaches 198.1 FPS, both providing exceptionally fluid motion.

For users prioritizing maximum frame rates, the Low preset at 1080p offers 319.8 FPS, which is only relevant for high-refresh-rate displays that can exceed 300 Hz. However, the data indicates that the Medium preset at 1080p (292.9 FPS) provides a better balance, adding visual quality while only sacrificing about 8% performance compared to Low. The Medium preset at 1440p (237.6 FPS) also appears as a strong choice for high-refresh 1440p monitors, as it maintains a very high frame rate while improving over the Low preset's 287.9 FPS at that resolution. Given that the GPU has ample headroom, the Ultra preset is recommended for most users, with Medium serving as a fallback for extreme refresh rate chasing.

GPU Role

The AMD Radeon RX 7800 XT, built on the RDNA 3.0 architecture with the Navi 32 chip, is the primary driver of Inside's performance. The GPU's 16 GB of GDDR6 memory on a 256-bit bus provides 624.1 GB/s of bandwidth, which is more than sufficient for this game's relatively simple textures and effects. The measured frame rates show that the GPU is rarely the limiting factor; even at 4K Ultra, it maintains an average of 89.7 FPS. The boost clock of 2430 MHz and the game clock of 2124 MHz demonstrate that the card is operating at high frequencies, and the data suggests that the game is light enough to allow the GPU to reach these speeds consistently.

The GPU's 3840 shading units and 96 ROPs contribute to its ability to handle the game's rendering demands. The pixel rate of 233.3 GPixel/s and texture rate of 583.2 GTexel/s are far beyond what Inside requires, explaining why the card delivers such high frame rates across all settings. The performance difference between the Low and Ultra presets at 4K (186.7 vs 89.7 FPS) highlights that the GPU is being utilized more heavily with higher visual fidelity, but it never becomes a severe bottleneck. The lack of any frame rate collapse at higher settings indicates that the 16 GB VRAM pool is never exhausted, and the card's raw compute power (37.32 TFLOPS FP32) is more than adequate for this title.

How This Combo Ranks

The combination of the AMD Ryzen 9 5950X and AMD Radeon RX 7800 XT holds the 550th position out of 1671 tested combos for Inside. This rank places the system in the 67th percentile of all configurations, meaning it outperforms roughly two-thirds of the tested hardware pairings. Given that Inside is a puzzle platformer with modest system requirements, this high ranking is expected, as most modern high-end components will easily exceed the game's demands. The rank of 550 suggests that while there are many faster configurations, they likely consist of top-tier enthusiast parts that are unnecessary for this title.

The data implies that the 5950X's CPU performance, which places it in the 93rd percentile among all CPUs, combined with the RX 7800 XT's 76th percentile GPU ranking, creates a system that is well above average for gaming. However, the game's low complexity means that the combo's rank is more indicative of raw hardware capability than of any optimization for Inside specifically. The 1671 total combos tested include many lower-end and older parts, which this pairing easily surpasses, but it is not at the very top due to the existence of more powerful GPUs and newer CPUs that can push even higher frame rates in this lightly threaded title.

CPU Role

The AMD Ryzen 9 5950X, with its 16 cores and 32 threads based on the Zen 3 architecture, plays a secondary role in Inside's performance. The game's engine, typical of a 2016 puzzle platformer, is not heavily multithreaded, so the CPU's massive core count is largely unused. The single-threaded performance, as indicated by a 3dmark single-thread score of 944 and a Cinebench R23 single-core score of 5450, is more relevant, and it is more than sufficient for the game's logic and physics. The boost clock of 4.90 GHz ensures that the primary game thread runs at a very high frequency.

The data shows that the CPU is not a bottleneck at any tested resolution or settings. At 1080p Low, where the GPU load is lightest, the system still achieves 319.8 FPS, which is likely near the CPU's frame rate limit for this game. The CPU's percentile ranking of 93rd versus all CPUs confirms that it is a top-tier processor, but its 32 threads are unnecessary for Inside. The 64 MB of L3 cache and dual-channel DDR4 memory support provide ample bandwidth for the game's data, yet the benchmark results indicate that the CPU is rarely stressed. The near-identical performance scaling from 1080p to 1440p at the same settings suggests that the GPU is the primary performance limiter, not the CPU.

Measured FPS Breakdown

At 1920x1080, the system produces its highest frame rates. The Low preset averages 319.8 FPS, while Medium drops to 292.9 FPS, and High further reduces to 204.4 FPS. The Ultra preset at 1080p yields 198.1 FPS, showing a steep drop from High but still an excellent result. The difference between Low and Ultra at this resolution is 121.7 FPS, representing a 38% reduction in performance for maximum visual quality.

Moving to 2560x1440, the frame rates remain high but show the expected reduction. Low settings produce an average of 287.9 FPS, which is only a 10% drop from the 1080p Low result. Medium at 1440p achieves 237.6 FPS, while High drops to 145.7 FPS. The Ultra preset at 1440p delivers 140.4 FPS, which is still highly playable. At 4K (3840x2160), the performance scales down further. Low settings average 186.7 FPS, Medium reaches 149.7 FPS, and High falls to 94.2 FPS. The Ultra preset at 4K is the lowest result in the entire dataset, with an average of 89.7 FPS, yet it remains above the 60 FPS threshold for smooth gameplay.

Resolution Scaling

The frame rate drop from 1080p to 4K reveals the GPU's role as the primary scaling factor. At Low settings, the system goes from 319.8 FPS at 1080p to 186.7 FPS at 4K, a reduction of 41.6%. This is a significant drop, but it is less severe than the scaling at higher presets. At Ultra settings, the drop from 1080p (198.1 FPS) to 4K (89.7 FPS) represents a 54.7% reduction. This larger percentage decrease at Ultra indicates that the GPU is working much harder at higher resolutions with more demanding visual effects, but it does not imply a CPU bottleneck.

The scaling pattern suggests that the GPU is the limiting component across all resolutions. If the CPU were the bottleneck, we would expect to see similar frame rates at 1080p and 1440p Low, as the GPU load increases. However, the data shows a clear decline from 319.8 FPS at 1080p to 287.9 FPS at 1440p, indicating that the GPU is still the primary constraint even at low settings. The 4K results, particularly the 89.7 FPS at Ultra, demonstrate that the RX 7800 XT is being fully utilized, while the 5950X has ample headroom to feed the GPU with frames. The resolution scaling confirms that this game is heavily GPU-bound, with the CPU's role being minimal in determining the final frame rate.

Hardware Specifications

AMD Ryzen 9 5950X

Cores / Threads 16 / 32
Base Clock 3400 MHz
Boost Clock 4900 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 7800 XT

VRAM 16 GB GDDR6
Base Clock —
Boost Clock 2430 MHz MHz
TDP 263 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 9 5950X + AMD Radeon RX 7800 XT in Inside

Resolution Settings Avg FPS
3840x2160 Low 186.7
3840x2160 Medium 149.7
3840x2160 High 94.2
3840x2160 Ultra 89.7
2560x1440 Low 287.9
2560x1440 Medium 237.6
2560x1440 High 145.7
2560x1440 Ultra 140.4
1920x1080 Low 319.8
1920x1080 Medium 292.9
1920x1080 High 204.4
1920x1080 Ultra 198.1

Inside with Ryzen 9 5950X + Other GPUs

See how Inside performs with the same CPU but different graphics cards.

Inside with RX 7800 XT + Other CPUs

See how Inside performs with the same GPU but different processors.

Other Games with Ryzen 9 5950X + RX 7800 XT

Explore FPS benchmarks for other games using this same hardware combination.