Inside
This combination delivers exceptional performance with an average of 169 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 72 | 76 | 122 | 152 |
| 1440p QHD | 115 | 121 | 194 | 242 |
| 1080p Full HD | 160 | 168 | 269 | 337 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Inside with AMD Ryzen 7 9700F + AMD Radeon RX 6700 XT, In-Depth Analysis
The AMD Ryzen 7 9700F and AMD Radeon RX 6700 XT combination delivers a profoundly capable experience in Inside, with the data showing this pairing ranks in the 47th percentile of tested configurations (rank 1367 out of 2887). The measured frame rates across all resolutions and presets are exceptionally high, indicating that this puzzle platformer poses little challenge to this hardware. The core narrative of the data is one of extreme headroom: at 1080p, the system is capable of outputting over 300 FPS on lower presets, while even the most demanding 4K Ultra setting remains comfortably above 60 FPS. This analysis breaks down the measured results to understand where the bottlenecks lie and what the optimal settings are for this specific pairing.
Resolution Scaling
The measured FPS data reveals a clear scaling pattern as resolution increases. At 1920x1080 with High settings, the system achieves an average of 168 FPS. Moving to 2560x1440 at High settings drops the average to 121 FPS, a reduction of approximately 28%. At 3840x2160 with High settings, the average falls further to 76 FPS, which is a 55% reduction from the 1080p baseline. This scaling curve is typical for a game where the GPU becomes the primary limiting factor at higher resolutions, but the absolute numbers remain so high that the system never approaches a playability threshold.
The scaling from Medium to Ultra presets at each resolution provides further insight. At 4K, the jump from High (76 FPS) to Ultra (72 FPS) is minimal, a mere 5% performance cost for the highest visual quality. However, the jump from Low (152 FPS) to Medium (122 FPS) at 4K represents a 20% performance hit, indicating that the Medium preset introduces significant visual effects that are more demanding than the step from High to Ultra. This suggests that the High to Ultra transition is largely driven by less GPU-intensive settings, such as minor shadow or texture filtering tweaks, whereas the Low to Medium transition activates core rendering features that heavily tax the GPU.
The performance deltas between resolutions indicate a GPU-bound scenario. At Low settings, the 1080p average of 337 FPS drops to 242 FPS at 1440p and 152 FPS at 4K. This consistent drop with increasing pixel count confirms that the Radeon RX 6700 XT is the component doing the heavy lifting as resolution scales. The CPU's role becomes less significant as the resolution rises, but even at 1080p Low, the 337 FPS figure suggests the Ryzen 7 9700F is not a bottleneck, as it is capable of feeding the GPU with enough frames to reach such high numbers. The data shows a well-balanced pairing where the GPU's rendering limits are reached before the CPU's processing limits.
GPU Role
The AMD Radeon RX 6700 XT, with its 12 GB of GDDR6 memory on a 192-bit bus, provides a substantial 384.0 GB/s of memory bandwidth. This bandwidth is a critical factor in Inside, as the game's monochromatic, high-contrast art style relies heavily on post-processing effects and high-resolution textures to create its atmospheric environments. The benchmark results indicate that the GPU's 12 GB frame buffer is not a limiting factor at any of the tested resolutions, as even at 4K Ultra, the game maintains an average of 72 FPS, proving that memory capacity is sufficient for the game's demands.
The GPU's clock speeds are notably high, with a base clock of 2321 MHz, a game clock of 2424 MHz, and a boost clock of 2581 MHz. These high frequencies contribute directly to the raw compute throughput of 13.21 TFLOPS FP32. This compute power is what drives the high frame rates seen in the data. The 2560 shading units and 160 texture mapping units work in tandem to process the game's 2D-sprite-like characters and 3D environments efficiently. The measured results show that the GPU is the dominant factor in performance scaling, with the 4K High score of 76 FPS being roughly half the 1440p High score of 121 FPS, demonstrating a near-linear relationship between pixel count and frame time.
The GPU's position relative to its nearest rivals is worth noting. Its average benchmark score of 27425 places it virtually tied with the NVIDIA GeForce RTX 4070 Mobile (deltaPct 0%) and just 0.5% behind the NVIDIA GeForce RTX 3090. This indicates that, despite being a previous-generation desktop part, the RX 6700 XT still competes admirably with newer and higher-tier mobile and workstation GPUs. In Inside, this translates to performance that is not just playable but exceptionally smooth, with the 4K Medium preset hitting 122 FPS average and the 1080p Medium preset reaching 269 FPS, showing that the GPU has significant headroom to spare.
FAQ
Q: What is the highest average frame rate achieved by this CPU and GPU combination at 1080p?
A: The highest average frame rate at 1920x1080 is 337 FPS, achieved with the Low settings preset.
Q: Can this system maintain a 60 FPS experience at 4K with the highest visual fidelity?
A: Yes. The measured data shows that at 3840x2160 with Ultra settings, the average frame rate is 72 FPS, which is above the 60 FPS threshold for smooth gameplay.
Q: How does the performance at 1440p High compare to the performance at 4K High?
A: At 2560x1440 with High settings, the average frame rate is 121 FPS. At 3840x2160 with High settings, the average frame rate drops to 76 FPS, representing a 45 FPS decrease when moving to the higher resolution.
Q: Are there any settings where the frame rate drops below 100 FPS at 1440p?
A: Yes, at 2560x1440 with Ultra settings, the average frame rate is 115 FPS. This is the only preset at 1440p that falls below the 100 FPS mark, but it still remains well above 60 FPS.
Q: What is the frame rate difference between the Low and Ultra presets at 4K?
A: The difference is substantial. The 4K Low preset achieves an average of 152 FPS, while the 4K Ultra preset achieves an average of 72 FPS, a difference of 80 FPS. This shows a significant performance cost for the highest visual quality.
Q: Given the GPU's memory bandwidth of 384.0 GB/s, does the 12 GB VRAM appear to be a bottleneck in this game?
A: No. The benchmark results do not indicate a bottleneck. The system maintains high frame rates across all resolutions and settings, with the lowest average being 72 FPS at 4K Ultra, suggesting the 12 GB frame buffer and its bandwidth are sufficient for Inside's requirements.
Measured FPS Breakdown
The measured data provides a comprehensive look at performance across three resolutions and four quality presets. At 1920x1080, the system demonstrates extreme performance. The Low preset achieves an average of 337 FPS, while the Medium preset reaches 269 FPS (with a minimum of 229 FPS and a maximum of 310 FPS). The High preset delivers 168 FPS, and the Ultra preset produces 160 FPS. The delta between High and Ultra at 1080p is only 8 FPS, suggesting that the Ultra preset adds minimal additional load at this resolution, likely due to CPU-side physics or draw call limits that are not yet a factor.
Moving to 2560x1440, the performance remains exceptionally high. The Low preset achieves 242 FPS, the Medium preset drops to 194 FPS (min 165, max 223), the High preset delivers 121 FPS, and the Ultra preset produces 115 FPS. The scaling from 1080p to 1440p shows a consistent reduction in frame rates, with the High preset dropping from 168 to 121 FPS, a 28% decrease. This is a clear indication of the GPU's rendering load increasing with pixel count, but the absolute numbers remain far above what is necessary for a smooth experience.
At 3840x2160, the system still delivers playable and often excellent performance. The Low preset averages 152 FPS, the Medium preset averages 122 FPS (min 103, max 140), the High preset averages 76 FPS, and the Ultra preset averages 72 FPS. The jump from Medium to High at 4K is significant, a 46 FPS drop, which is a 38% reduction. This suggests that the High preset enables a heavy post-processing or lighting feature that is particularly taxing at high pixel counts. The Ultra preset only costs an additional 4 FPS over High, confirming that the High-to-Ultra step is relatively lightweight.
Settings Recommendations
Based on the measured FPS data, the optimal balance of visual fidelity and performance for this hardware pairing is the High preset at 1440p. This configuration yields an average of 121 FPS, which is exceptionally smooth and well above the standard 60 FPS target. The jump from High to Ultra at 1440p only costs 6 FPS (from 121 to 115), so users who prefer maximum visual quality can opt for Ultra without a meaningful performance penalty. However, the High preset provides a more comfortable margin for minimizing frame time spikes, as the difference is negligible in real-world gameplay.
For users with a 4K display, the Medium preset is the recommended choice. The 122 FPS average at 3840x2160 Medium is outstanding and provides a huge performance buffer. While the High preset at 4K also clears 60 FPS with a 76 FPS average, the 46 FPS drop from Medium to High indicates that the High preset introduces effects that are disproportionately expensive at 4K. The data suggests that Medium is the sweet spot for 4K, offering high fidelity without the significant performance cost of the High preset.
At 1080p, the choice is less critical, as all presets deliver over 160 FPS. The Ultra preset at 1080p achieves 160 FPS, which is more than sufficient for any high-refresh-rate monitor. The data shows that the Ultra preset at 1080p is only 8 FPS slower than High, making it the obvious choice for 1080p users who want the best visuals without sacrificing smoothness. Ultimately, the data indicates that this system is so powerful for Inside that users can prioritize visual quality without concern, with the only caveat being the 4K High preset's performance drop compared to Medium.
CPU Role
The AMD Ryzen 7 9700F, an 8-core, 16-thread processor based on the Zen 5 architecture, plays a supporting role in this game's performance. With a base clock of 3.80 GHz and a boost clock of 5.50 GHz, the CPU provides ample single-thread performance for game logic and physics. Its benchmark scores reinforce this, with a Passmark single-thread score of 4691 and a Passmark physics score of 2122. These scores are important because Inside is a 2D side-scrolling puzzle game that, while visually atmospheric, does not feature complex 3D scene simulations that would stress a modern CPU.
The CPU's high boost clock and 32 MB of shared L3 cache contribute to its ability to handle the game's draw calls and entity updates without bottlenecking the GPU. The evidence for this is in the 1080p Low preset, where the system achieves 337 FPS. At such high frame rates, the CPU is responsible for preparing frames for the GPU, and the fact that it can sustain this level of performance indicates that the Ryzen 7 9700F is more than capable of keeping up with the Radeon RX 6700 XT. The data shows that as resolution increases and frame rates drop, the CPU's role diminishes, but it never becomes a limiting factor.
The CPU's overall positioning is strong. Its average benchmark score of 69996 places it in the 94th percentile of all CPUs, and it sits within 0.9% of rivals like the Intel Core i7-14700K and AMD Ryzen 9 7950X. In the context of Inside, this high-performance CPU ensures that the system's frame rates are dictated almost entirely by the GPU's rendering capabilities. The benchmark results show no scenario where the CPU holds back performance, as even the highest frame rate recorded (337 FPS at 1080p Low) is sustained without issue, confirming that this processor is a capable partner for the RX 6700 XT in this workload.
Hardware Specifications
AMD Ryzen 7 9700F
AMD Radeon RX 6700 XT
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 9700F + AMD Radeon RX 6700 XT in Inside
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 152.0 |
| 3840x2160 | Medium | 122.0 |
| 3840x2160 | High | 76.0 |
| 3840x2160 | Ultra | 72.0 |
| 2560x1440 | Low | 242.0 |
| 2560x1440 | Medium | 194.0 |
| 2560x1440 | High | 121.0 |
| 2560x1440 | Ultra | 115.0 |
| 1920x1080 | Low | 337.0 |
| 1920x1080 | Medium | 269.0 |
| 1920x1080 | High | 168.0 |
| 1920x1080 | Ultra | 160.0 |
Inside with Ryzen 7 9700F + Other GPUs
See how Inside performs with the same CPU but different graphics cards.
Inside with RX 6700 XT + Other CPUs
See how Inside performs with the same GPU but different processors.
Other Games with Ryzen 7 9700F + RX 6700 XT
Explore FPS benchmarks for other games using this same hardware combination.