Inside

Inside

AVERAGE FPS
176
excellent

This combination delivers exceptional performance with an average of 176 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 76 78 128 158
1440p QHD 123 126 203 254
1080p Full HD 165 178 282 347

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 158
3840x2160 Medium 128
3840x2160 High 78
3840x2160 Ultra 76
2560x1440 Low 254
2560x1440 Medium 203
2560x1440 High 126
2560x1440 Ultra 123
1920x1080 Low 347
1920x1080 Medium 282
1920x1080 High 178
1920x1080 Ultra 165

Inside with AMD Ryzen 7 7800X3D + AMD Radeon RX 6750 XT, In-Depth Analysis

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured FPS data for Inside with the AMD Ryzen 7 7800X3D and AMD Radeon RX 6750 XT reveals a dramatic scaling curve as resolution increases. At 1080p High settings, the combo produces 177.8 FPS, but moving to 1440p High drops that to 126.4 FPS—a 28.9% reduction. Pushing further to 4K High yields 78.2 FPS, which is 56% below the 1080p result. This steep decline suggests that the GPU is the primary bottleneck at higher resolutions, as the pixel throughput demands outpace what the Radeon RX 6750 XT can deliver.

The trend becomes even more pronounced when examining the Low settings preset. At 1080p Low, the system achieves 346.7 FPS, while 1440p Low drops to 253.6 FPS (a 26.9% decrease), and 4K Low falls to 157.5 FPS (a 54.6% decrease from 1080p). The fact that even at Low settings the frame rate nearly halves from 1080p to 4K indicates that the rendering load scales almost linearly with pixel count, which is characteristic of a GPU-bound scenario. If the CPU were the limiting factor, we would expect the FPS to remain relatively flat across resolutions, especially at lower settings where the GPU has less work to do.

Interestingly, the gap between 1440p and 4K at High settings (126.4 vs 78.2 FPS) is proportionally larger than the gap between 1080p and 1440p (177.8 vs 126.4 FPS). This nonlinearity hints that the RX 6750 XT's 12 GB of GDDR6 memory and 192-bit bus width become increasingly stressed as the resolution climbs, with 4K pushing the memory subsystem to its limits. The data strongly suggests that for this particular game, the GPU is the dominant constraint at 4K, while the CPU's headroom is more than sufficient at lower resolutions where the frame rates exceed 200 FPS.

CPU Role — cores, clocks, and how they relate to this game's results

The AMD Ryzen 7 7800X3D brings 8 cores and 16 threads based on the Zen 4 architecture, with a base clock of 4.20 GHz and a boost clock of 5.00 GHz. This processor sits in the 87th percentile when compared to all CPUs in the benchmark database, with an average benchmark score of 31580. Its nearest rivals include the Intel Core i7-12700F (avg score 31543, deltaPct 0.1) and the AMD Ryzen 9 5980HX (avg score 31495, deltaPct 0.3), showing that the 7800X3D is effectively neck-and-neck with these alternatives in synthetic tests.

For Inside, a puzzle platformer from 2016, the CPU's role is likely less demanding than in modern AAA titles. The game's release date suggests it was designed for hardware from that era, meaning the 7800X3D's 96 MB of shared L3 cache and 16 threads are far more than the game's engine can utilize. This is supported by the FPS data: even at 1080p Low, where the GPU is least stressed, the frame rate reaches 346.7 FPS. If the CPU were struggling, we would see this number plateau regardless of resolution, but the FPS scales down consistently as resolution increases, confirming the CPU is not the limiting factor in this configuration.

The CPU's single-thread performance, as measured by Cinebench R23 single-core score of 4115, is particularly relevant for a puzzle platformer that likely relies on a single main game thread. The 7800X3D's high boost clock of 5.00 GHz helps ensure that even the most demanding frame-time spikes are handled efficiently. However, the data indicates that this processor has substantial headroom in this game—the 1080p Low result of 346.7 FPS suggests the CPU could push even higher if the GPU allowed it. The 3DMark 16-thread score of 7980 versus the 2-thread score of 1887 shows that the processor scales well with thread count, but Inside likely doesn't leverage this capability to any significant degree.

GPU Role — VRAM, clocks, and how they relate to this game's results

The AMD Radeon RX 6750 XT is built on the RDNA 2.0 architecture with a Navi 22 chip, manufactured on a 7 nm process at TSMC. It features 12 GB of GDDR6 memory on a 192-bit bus, delivering 432.0 GB/s of bandwidth. The GPU's base clock is 2150 MHz, with a boost clock of 2600 MHz and a game clock of 2495 MHz. This places the RX 6750 XT in the 79th percentile among all GPUs, with an average benchmark score of 35327. Its nearest rivals include the AMD Radeon RX 5600M (avg score 35264, deltaPct 0.2) and the NVIDIA GeForce RTX 3080 (avg score 35787, deltaPct -1.3), indicating the RX 6750 XT is competitive with these alternatives in synthetic benchmarks.

In Inside, the GPU's role is clearly the defining factor in determining overall performance. The 4K Ultra result of 75.5 FPS versus the 4K Low result of 157.5 FPS shows that even at the highest resolution, the GPU can maintain playable frame rates, but the gap between Low and Ultra settings (82 FPS difference) demonstrates how much the graphics card's shading units and texture units are taxed by increased visual fidelity. The GPU's 2560 shading units and 160 texture mapping units are likely fully utilized at 4K Ultra, with the 64 ROPs handling the final pixel output.

The memory bandwidth of 432.0 GB/s appears to be a critical factor at 4K. The 4K High result of 78.2 FPS and 4K Ultra result of 75.5 FPS are only 3.5% apart, suggesting that the GPU is hitting a memory bandwidth wall rather than a compute limit. In contrast, at 1080p, the difference between High (177.8 FPS) and Ultra (165.4 FPS) is 7.5%, showing more headroom for compute at lower resolutions. This pattern indicates that the 12 GB VRAM capacity is sufficient for Inside's texture requirements, but the 192-bit bus width becomes a constraint when pixel fill rates soar at 4K.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

At 1920x1080, the system delivers exceptionally high frame rates across all settings. The Low preset reaches 346.7 FPS, Medium achieves 282.4 FPS, High produces 177.8 FPS, and Ultra drops to 165.4 FPS. The gap between Low and Medium (64.3 FPS) is smaller than the gap between Medium and High (104.6 FPS), suggesting that the jump from Medium to High introduces significant visual effects that tax the GPU more heavily. The Ultra preset is only 12.4 FPS slower than High, indicating diminishing returns from High to Ultra at this resolution.

Moving to 2560x1440, the frame rates remain highly playable but show the expected reduction. Low hits 253.6 FPS, Medium reaches 202.5 FPS, High produces 126.4 FPS, and Ultra delivers 123.4 FPS. The percentage drop from 1080p to 1440p is consistent across settings: Low drops by 26.9%, Medium by 28.3%, High by 28.9%, and Ultra by 25.4%. This uniformity suggests that the GPU is scaling predictably with pixel count, without any sudden bottlenecks appearing at this resolution.

At 3840x2160, the system begins to show its limitations for high-refresh-rate gaming. Low produces 157.5 FPS, Medium drops to 128.1 FPS, High falls to 78.2 FPS, and Ultra bottoms out at 75.5 FPS. The 4K High result is still above 60 FPS, making it playable, but the 4K Ultra result barely clears 75 FPS. The most striking observation is that the gap between High and Ultra at 4K (2.7 FPS) is nearly negligible, while at 1080p this gap is 12.4 FPS. This compression of performance at the top end of settings at 4K reinforces the idea that the GPU is reaching its absolute limits, with the ultra settings providing minimal visual improvement for the performance cost.

How This Combo Ranks — use comboRankInGame vs other tested combos

Within the benchmark database, this combination of the AMD Ryzen 7 7800X3D and AMD Radeon RX 6750 XT ranks 741st out of 1671 tested combos specifically for Inside. This places it in the 55.7th percentile among all tested systems, meaning it outperforms more than half of the configurations in the database but falls short of the top performers. Given that Inside is a 2016 puzzle platformer with modest system requirements, this mid-pack ranking is somewhat surprising—it suggests that many other combos, likely with more powerful GPUs, achieve higher frame rates in this game.

The ranking context becomes clearer when considering the individual component positions. The CPU sits in the 87th percentile among all CPUs, while the GPU sits in the 79th percentile among all GPUs. If both components performed at their individual percentile levels, the combo might be expected to rank higher than 55.7% in the game. The discrepancy implies that the GPU's performance in Inside is not scaling as well as its synthetic benchmarks would suggest, or that the game's engine is not fully utilizing the CPU's capabilities to compensate for GPU limitations.

The measured FPS data confirms this analysis. At 1080p Ultra, the combo achieves 165.4 FPS, which is strong but not exceptional when considering the CPU's high-end positioning. The 4K Ultra result of 75.5 FPS, while playable, indicates that this configuration is not optimized for 4K gaming in this title. The rank of 741 out of 1671 suggests that there are 930 combos that perform better in Inside, likely featuring GPUs with higher memory bandwidth or more shading units. For a game this lightweight, the CPU choice has minimal impact on the final ranking, with the GPU being the primary determinant of the combo's position.

FAQ

Q: What is the maximum FPS this combo can achieve in Inside?

A: The highest measured FPS is 346.7 at 1920x1080 with Low settings. The lowest is 75.5 FPS at 3840x2160 with Ultra settings.

Q: Is this combo better suited for 1080p or 4K gaming in Inside?

A: The data shows 1080p is far more suited, with all settings achieving at least 165.4 FPS. At 4K, only Low settings exceed 157.5 FPS, while High and Ultra drop to 78.2 and 75.5 FPS respectively.

Q: How does the CPU compare to its nearest rival in synthetic benchmarks?

A: The Ryzen 7 7800X3D has an average benchmark score of 31580, which is 0.1% higher than the Intel Core i7-12700F (31543) and 0.3% higher than the AMD Ryzen 9 5980HX (31495).

Q: What is the GPU's percentile ranking among all tested GPUs?

A: The Radeon RX 6750 XT sits in the 79th percentile, with an average benchmark score of 35327. Its nearest rival, the AMD Radeon RX 5600M, scores 35264 (0.2% lower).

Q: Does the 4K Ultra setting provide a meaningful improvement over 4K High?

A: The FPS difference is minimal—75.5 FPS for Ultra versus 78.2 FPS for High, a gap of 3.5%. At 1080p, the same settings gap is 12.4 FPS, suggesting Ultra provides more visual benefit at lower resolutions.

Q: How many total combos does this configuration rank above in Inside?

A: The combo ranks 741st out of 1671 total combos, meaning it outperforms 930 other configurations in this game.

Settings Recommendations

For the optimal balance of visual quality and frame rate, the Medium preset at 2560x1440 provides the best experience. At 202.5 FPS, it maintains a high refresh rate while offering significantly better visual fidelity than the Low preset. The jump from Medium to High at 1440p costs 76.1 FPS (202.5 down to 126.4), which is a substantial performance hit for what is likely a modest visual improvement in a puzzle platformer. Players with 144Hz monitors will find that Medium at 1440p comfortably exceeds the refresh rate, while High at 1440p still clears 120 FPS.

At 1080p, the High preset (177.8 FPS) is the recommended choice, as it provides a solid frame rate while keeping visual quality high. The Ultra preset (165.4 FPS) offers only a 7% performance decrease versus High, which might be acceptable for players seeking maximum visual fidelity on a 1080p display. However, the Medium preset (282.4 FPS) is ideal for competitive play or high-refresh-rate displays, as it provides nearly double the frame rate of High while still maintaining decent visuals.

For 4K gaming, the Low preset (157.5 FPS) is the only option that delivers high refresh rates, but the visual compromise is significant. A more balanced choice is the Medium preset at 128.1 FPS, which offers 60 Hz performance with better visuals. The High preset (78.2 FPS) and Ultra preset (75.5 FPS) are only recommended for players who prioritize visual fidelity over frame rate stability, as they both dip below 80 FPS and show minimal differences between them. Given the game's puzzle platformer nature, a stable 60 FPS is generally sufficient, making Medium at 4K the sensible choice for those with 4K displays.

Hardware Specifications

AMD Ryzen 7 7800X3D

Cores / Threads 8 / 16
Base Clock 4200 MHz
Boost Clock 5000 MHz
TDP 120W
Socket AMD Socket AM5
View Full CPU Details →

AMD Radeon RX 6750 XT

VRAM 12 GB GDDR6
Base Clock —
Boost Clock 2600 MHz MHz
TDP 250 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 7800X3D + AMD Radeon RX 6750 XT in Inside

Resolution Settings Avg FPS
3840x2160 Low 157.5
3840x2160 Medium 128.1
3840x2160 High 78.2
3840x2160 Ultra 75.5
2560x1440 Low 253.6
2560x1440 Medium 202.5
2560x1440 High 126.4
2560x1440 Ultra 123.4
1920x1080 Low 346.7
1920x1080 Medium 282.4
1920x1080 High 177.8
1920x1080 Ultra 165.4

Inside with Ryzen 7 7800X3D + Other GPUs

See how Inside performs with the same CPU but different graphics cards.

Inside with RX 6750 XT + Other CPUs

See how Inside performs with the same GPU but different processors.

Other Games with Ryzen 7 7800X3D + RX 6750 XT

Explore FPS benchmarks for other games using this same hardware combination.