Inside
This combination delivers exceptional performance with an average of 237 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 153 | 160 | 224 | 242 |
| 1440p QHD | 214 | 218 | 261 | 283 |
| 1080p Full HD | 239 | 243 | 292 | 316 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Inside with AMD Ryzen 7 5800X + NVIDIA GeForce RTX 5090 D, In-Depth Analysis
# Inside CPU Role — cores, clocks, and how they relate to this game's results
The AMD Ryzen 7 5800X is an 8-core, 16-thread processor built on the Zen 3 architecture (codenamed Vermeer) using TSMC's 7 nm process. It operates with a base clock of 3.80 GHz and a boost clock of 4.70 GHz, with a 105 W TDP. The CPU features 64 KB of L1 cache per core, 512 KB of L2 cache per core, and a shared 32 MB L3 cache. Memory support is DDR4 via a dual-channel bus, providing 51.2 GB/s of bandwidth. The processor uses the AMD Socket AM4 and supports PCIe Gen 4 with 20 CPU lanes.
For Inside, a puzzle platformer, the CPU's role is primarily about maintaining consistent frame pacing rather than raw multi-threaded throughput. The game's 2016 release date means it was designed for far more modest hardware, and the 5800X's 8-core/16-thread configuration provides substantial headroom. The benchmark data confirms this: at 1080p Low settings, the combo achieves 316 FPS average, which is likely well beyond what the game's engine can meaningfully utilize for gameplay. The single-thread performance is particularly relevant here — the CPU scores 943 in 3dmark_single_thread and 3445 in PassMark single-thread tests, indicating strong per-core performance that benefits lightly-threaded titles like this one.
The Ryzen 7 5800X ranks in the 81st percentile among all CPUs, with an average benchmark score of 29123. Its nearest rival, the Intel Core Ultra 5 135H, scores 29093 (0.1% higher), while the AMD Ryzen 5 5600XT scores 28940 (0.6% lower). This positioning shows the 5800X sits comfortably in the upper tier of desktop processors, with its 16 threads providing ample parallelism for any background tasks or streaming overhead that might accompany gameplay.
Given the game's age and genre, the CPU's 16 threads are far more than required. The 3dmark_16_threads score of 7586 versus the 3dmark_2_threads score of 1846 demonstrates that scaling exists but is not linear, and for a puzzle platformer the low-thread performance is what matters most. The Cinebench R23 multicore score of 15476 and single-core score of 1574.5 reinforce this: the CPU is well-balanced but not extreme in either direction. In Inside, where physics and logic are relatively simple, the 5800X's capabilities are more than sufficient to avoid becoming a bottleneck, as the measured FPS data demonstrates.
FAQ
*Q: Does the Ryzen 7 5800X bottleneck the RTX 5090 D in Inside at any resolution?*
A: No, the measured FPS data shows no evidence of CPU bottlenecking. At 1080p Low, the combo reaches 316 FPS average, and at 4K Ultra it drops to 153 FPS — a pattern that indicates GPU scaling rather than CPU limitation. The 5800X's strong single-thread score (944 in 3dmark_single_thread) is more than adequate for this title.
Q: How does the CPU's multi-threaded performance compare to its nearest rivals?
A: The 5800X's average benchmark score is 29123, which places it 0.1% above the Intel Core Ultra 5 135H (29093) and 0.6% above the AMD Ryzen 5 5600XT (28940). It trails the Intel Xeon Phi 7210 by 0.4% (29245) and the Intel Core i5-13500HX by 0.5% (29270), but these differences are negligible in real-world gaming.
*Q: What is the CPU's memory bandwidth and does it matter for Inside?*
A: The 5800X has a dual-channel DDR4 memory bus providing 51.2 GB/s of bandwidth. For Inside, which is not a memory-bandwidth-intensive title, this is more than sufficient. The game's modest data requirements mean that memory bandwidth is unlikely to be a limiting factor at any resolution tested.
Q: How does the 5800X's cache configuration affect performance in this game?
A: With 64 KB L1, 512 KB L2 per core, and 32 MB shared L3, the cache hierarchy is well-suited for games that have small, frequently-accessed data sets. Inside's puzzle platformer nature means that the working set fits easily within the L3 cache, reducing memory latency and contributing to the high frame rates observed.
*Q: Is the 5800X's 105 W TDP a concern for sustained gaming performance in Inside?*
A: The 105 W TDP is not a concern in this title. The CPU's 8-core configuration with boost clocks up to 4.70 GHz can maintain high frequencies under light loads. Inside likely does not stress all 16 threads simultaneously, so thermal headroom is ample for sustained performance without throttling.
Q: What does the CPU's 81st percentile ranking indicate about its gaming capabilities?
A: The 81st percentile among all CPUs indicates that the 5800X outperforms roughly four out of five processors in the benchmark database. This places it in the upper tier for gaming, where strong single-thread performance and reasonable multi-thread capabilities are both valued. For Inside, this ranking translates to frame rates that are consistently above 150 FPS even at 4K Ultra settings.
Resolution Scaling
The measured FPS data across resolutions reveals a clear pattern of GPU-bound scaling. Starting at 1080p, the combo achieves 316 FPS at Low settings, 292 FPS at Medium, 243 FPS at High, and 239 FPS at Ultra. Moving to 1440p, the corresponding figures are 283 FPS, 261 FPS, 218 FPS, and 214 FPS. At 4K, the numbers drop to 242 FPS, 224 FPS, 160 FPS, and 153 FPS.
The scaling from 1080p to 4K shows a 23.4% reduction in FPS at Low settings (316 to 242), a 23.3% reduction at Medium (292 to 224), a 34.2% reduction at High (243 to 160), and a 36.0% reduction at Ultra (239 to 153). These percentages indicate that at higher settings, the GPU becomes progressively more of a limiting factor, as expected with a resolution increase that quadruples the pixel count.
Notably, the difference between 1080p and 1440p is relatively small at lower settings — only 10.4% at Low (316 to 283) and 10.6% at Medium (292 to 261). This suggests that at these settings, the CPU is still providing enough performance to keep the GPU well-fed, and the GPU's capability at 1440p is only slightly reduced compared to 1080p. However, at High settings, the drop from 1080p to 1440p is 10.3% (243 to 218), and at Ultra it's 10.5% (239 to 214), which is consistent across settings.
The 4K results show the most significant drops. At Low settings, the FPS falls from 283 (1440p) to 242 (4K), a 14.5% reduction. At Medium, it drops from 261 to 224, a 14.2% reduction. At High, the drop is 26.6% (218 to 160), and at Ultra, it's 28.5% (214 to 153). This indicates that at 4K High and Ultra, the GPU is the clear limiting component, while at Low and Medium settings, the GPU still has enough headroom to maintain high frame rates.
The presence of min and max FPS data for Medium settings provides additional insight. At 1080p Medium, the frame rate ranges from 248 to 335 FPS, with an average of 292. At 1440p Medium, the range is 222 to 300 FPS, averaging 261. At 4K Medium, the range narrows to 190 to 257 FPS, averaging 224. The narrowing range at higher resolutions suggests more consistent frame pacing, likely because the GPU is more consistently loaded and there is less variability from CPU-side stutters.
How This Combo Ranks
The AMD Ryzen 7 5800X + NVIDIA GeForce RTX 5090 D combination ranks 305th out of 2887 tested combos for Inside, placing it in the 89.4th percentile of all tested configurations. This is a strong showing, though it reflects the game's age and the fact that many modern high-end systems can achieve similarly high frame rates in this lightweight title.
The ranking of 305 out of 2887 means that 2582 combos rank below this one, while 304 rank above. Given the RTX 5090 D's position as one of the most powerful GPUs available (92nd percentile among all GPUs), and the 5800X's 81st percentile CPU ranking, the combo's overall rank is somewhat lower than the individual component rankings might suggest. This is likely because Inside is not a demanding title, so even mid-range systems can achieve high frame rates, compressing the performance differences between configurations.
The combo's average FPS across all measured settings and resolutions is approximately 235 FPS (calculated from the 12 data points: 160, 242, 224, 153, 218, 283, 261, 214, 243, 316, 292, 239). This high average is consistent with the game's modest graphical requirements. The ranking indicates that while this combo is in the top 11% of tested systems, there are 304 configurations that achieve even higher frame rates, likely featuring newer CPUs with better single-thread performance or systems with less overhead.
The RTX 5090 D's nearest GPU rivals, such as the AMD Radeon RX 6650M XT (1.1% higher average score) and the AMD Radeon RX 6850M XT (1.6% lower), show that the GPU's raw benchmark performance is not dramatically different from some mid-range mobile GPUs, despite the 5090 D's much higher specifications. This is because the average benchmark score aggregates many workloads, not just gaming. In Inside, the 5090 D's 32 GB of VRAM and 1.79 TB/s bandwidth are far more than needed, confirming that the game is not GPU-limited at most settings.
Measured FPS Breakdown
At 1920x1080, the measured frame rates are as follows:
- Low: 316 FPS average
- Medium: 292 FPS average (min 248, max 335)
- High: 243 FPS average
- Ultra: 239 FPS average
At 2560x1440:
- Low: 283 FPS average
- Medium: 261 FPS average (min 222, max 300)
- High: 218 FPS average
- Ultra: 214 FPS average
At 3840x2160:
- Low: 242 FPS average
- Medium: 224 FPS average (min 190, max 257)
- High: 160 FPS average
- Ultra: 153 FPS average
The data shows a consistent pattern: at each resolution, Low settings provide the highest frame rates, followed by Medium, then High, with Ultra being the most demanding. The difference between High and Ultra is small — only 4 FPS at 1080p (243 vs 239), 4 FPS at 1440p (218 vs 214), and 7 FPS at 4K (160 vs 153). This suggests that the visual quality difference between High and Ultra is minor, but the performance cost is also minor.
The Medium settings provide the only data points with min and max FPS information. At 1080p, the range is 87 FPS (248 to 335), at 1440p it's 78 FPS (222 to 300), and at 4K it's 67 FPS (190 to 257). The narrowing range at higher resolutions indicates that the frame pacing becomes more consistent as the GPU becomes more loaded, reducing the impact of CPU-side frame time spikes.
The largest performance gap between settings is at 4K, where Low (242 FPS) is 58.2% faster than Ultra (153 FPS). At 1080p, the gap is 32.2% (316 vs 239), and at 1440p it's 32.2% (283 vs 214). This indicates that at 4K, the higher settings have a more pronounced impact on the GPU's workload, likely due to increased pixel shading and texture complexity.
Settings Recommendations
Based on the measured FPS data, the optimal settings for this combo depend on the target resolution and desired frame rate. At 1080p, all settings achieve frame rates above 239 FPS, which is well beyond the refresh rate of most displays. The Medium preset provides a good balance at 292 FPS average, with min FPS of 248 ensuring no drops below 240 Hz. For players with 144 Hz or 165 Hz displays, even Ultra at 239 FPS average is sufficient, though the 4 FPS difference between High and Ultra makes Ultra a reasonable choice if visual fidelity is preferred.
At 1440p, the frame rates remain high across all settings. Low produces 283 FPS, Medium 261 FPS, High 218 FPS, and Ultra 214 FPS. For 144 Hz displays, Ultra is perfectly acceptable at 214 FPS average. The Medium preset's min FPS of 222 ensures no drops below 200 FPS, making it a safe choice for high-refresh-rate gaming. The difference between High and Ultra is negligible at 4 FPS, so Ultra is recommended for the best visual experience without meaningful performance loss.
At 4K, the recommendations change. Ultra produces 153 FPS average, which is still above 120 Hz but may not satisfy players with 144 Hz displays who want consistent frame rates above the refresh rate. High produces 160 FPS, a 4.6% improvement over Ultra, while Medium jumps to 224 FPS, a 46.4% improvement over Ultra. For 4K gaming, the Medium preset offers the best balance of visual quality and performance, with a 224 FPS average and a min of 190 FPS that ensures no drops below 120 Hz. Low at 242 FPS is also viable for competitive play, but Medium provides better visual quality for a puzzle platformer where aesthetics matter.
The data suggests that for this combo, the Medium preset at 4K is the sweet spot, delivering more than double the frame rate of Ultra while still providing good visual quality. At 1440p, Ultra is recommended due to the negligible performance cost. At 1080p, any setting works, but Medium or High are recommended to avoid unnecessary GPU load while maintaining frame rates above 240 FPS.
GPU Role
The NVIDIA GeForce RTX 5090 D is a Blackwell 2.0 architecture GPU based on the GB202 chip, manufactured on TSMC's 5 nm process. It features 21760 shading units, 680 TMUs, and 176 ROPs, with 170 RT cores and 680 tensor cores. The GPU operates at a base clock of 2017 MHz and a boost clock of 2407 MHz, with memory running at 1750 MHz (28 Gbps effective). The 32 GB of GDDR7 memory on a 512-bit bus provides 1.79 TB/s of bandwidth, which is far more than Inside requires.
The RTX 5090 D's pixel rate is 423.6 GPixel/s and texture rate is 1,636.8 GTexel/s, with FP32 performance of 104.8 TFLOPS. These specifications are extreme for a game like Inside, which is a 2D puzzle platformer with relatively simple graphics. The GPU's 92nd percentile ranking among all GPUs, with an average benchmark score of 77712, confirms its high-end positioning. Its nearest rivals include the AMD Radeon RX 6650M XT (1.1% higher) and the AMD Radeon RX 6850M XT (1.6% lower), though these comparisons are based on aggregate benchmarks rather than gaming performance in this specific title.
In Inside, the GPU's role is primarily to render the game's atmospheric lighting and shadow effects. The measured FPS data shows that at 1080p, even Ultra settings (239 FPS) are well below the GPU's maximum capability, as evidenced by the Low setting achieving 316 FPS. This indicates that the GPU is not the limiting factor at 1080p; rather, the CPU's frame generation rate or the game's engine limits the maximum FPS. At 4K Ultra, the GPU becomes more involved, with FPS dropping to 153, showing a 35.2% reduction from 1080p Ultra (239 FPS).
The GPU's 32 GB of VRAM is vastly underutilized by Inside, which likely uses only a fraction of a GB for textures and scene data. The 1.79 TB/s bandwidth similarly exceeds the game's needs by orders of magnitude. This means that the RTX 5090 D's performance in this title is not constrained by memory capacity or bandwidth, but rather by raw compute throughput at higher resolutions and settings.
The GPU's TDP of 575 W and suggested PSU of 950 W are indicative of its power draw, but the game's low graphical demands mean that the GPU likely operates at lower power levels during Inside gameplay compared to more demanding titles. The dual-slot design and 304 mm length are physical characteristics that don't directly impact game performance but are relevant for system builders. The RTX 5090 D's support for DirectX 12 Ultimate, OpenGL 4.6, and Vulkan 1.4 ensures compatibility with the game's rendering requirements, though Inside was released in 2016 and may primarily use older DirectX features.
Hardware Specifications
AMD Ryzen 7 5800X
NVIDIA GeForce RTX 5090 D
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5800X + NVIDIA GeForce RTX 5090 D in Inside
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 242.0 |
| 3840x2160 | Medium | 224.0 |
| 3840x2160 | High | 160.0 |
| 3840x2160 | Ultra | 153.0 |
| 2560x1440 | Low | 283.0 |
| 2560x1440 | Medium | 261.0 |
| 2560x1440 | High | 218.0 |
| 2560x1440 | Ultra | 214.0 |
| 1920x1080 | Low | 316.0 |
| 1920x1080 | Medium | 292.0 |
| 1920x1080 | High | 243.0 |
| 1920x1080 | Ultra | 239.0 |
Inside with Ryzen 7 5800X + Other GPUs
See how Inside performs with the same CPU but different graphics cards.
Inside with RTX 5090 D + Other CPUs
See how Inside performs with the same GPU but different processors.
Other Games with Ryzen 7 5800X + RTX 5090 D
Explore FPS benchmarks for other games using this same hardware combination.