Inside
This combination delivers exceptional performance with an average of 183 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 119 | 125 | 172 | 187 |
| 1440p QHD | 165 | 168 | 201 | 218 |
| 1080p Full HD | 184 | 187 | 224 | 243 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Inside with AMD Ryzen 7 3700X + NVIDIA GeForce RTX 5070 Ti, In-Depth Analysis
The AMD Ryzen 7 3700X paired with the NVIDIA GeForce RTX 5070 Ti delivers a remarkably smooth experience in Inside, a puzzle platformer from 2016. The measured frame rates across all resolutions and settings are exceptionally high, indicating that this combination is far beyond what the game requires for fluid gameplay. The following analysis breaks down the performance data, focusing on how the system scales with resolution, its standing among other tested configurations, and the specific roles of the CPU and GPU in achieving these results.
Resolution Scaling
The performance drop from 1080p to 4K is moderate, but the absolute frame rates remain so high that the scaling pattern is more academic than practical. At 1080p High, the system produces 187 FPS. Moving to 1440p High reduces this to 168 FPS, a decline of 19 FPS. At 4K High, the average further drops to 125 FPS, which is a 62 FPS reduction from the 1080p figure. This represents a 33% decrease in performance from 1080p to 4K at High settings.
Examining the Low preset tells a similar story with higher absolute numbers. The 1080p Low result is 243 FPS, which falls to 218 FPS at 1440p and then to 187 FPS at 4K. The scaling from 1440p to 4K is a 31 FPS drop, while the jump from 1080p to 1440p only costs 25 FPS. This suggests that the GPU is becoming more of a limiting factor as resolution increases, but it is doing so from a position of overwhelming strength.
The data indicates that the limiting component shifts with resolution. At 1080p, the CPU likely plays a more significant role in determining the maximum frame rate, as the GPU can render frames quickly enough to expose any CPU bottleneck. However, the Ryzen 7 3700X’s 8-core, 16-thread configuration is sufficient to keep up, given the game's age. As the resolution climbs to 4K, the rendering load on the RTX 5070 Ti increases, and the frame rate becomes more dependent on the GPU's fill rate and memory bandwidth. Even at 4K Ultra, the system maintains 119 FPS, proving that the GPU is not being overwhelmed in a way that would cause a stutter or frame drop.
How This Combo Ranks
In the grand scheme of tested hardware combinations, this pairing sits in the upper echelon. The combo rank for Inside is 1455 out of 3716 tested combinations. This places it in the top 39% of all systems tested, which is a strong showing for a CPU released in 2019 paired with a GPU from 2025. The ranking highlights that while the CPU is a few generations old, its performance is still competitive enough to complement the modern GPU effectively.
The CPU's average benchmark score of 34260 puts it in the 84th percentile of all CPUs. Its nearest rivals include the AMD Ryzen AI 7 350 and the AMD EPYC 4244P, which have average scores of 34222 and 34220, respectively. The Ryzen 7 3700X trails the Intel Core i5-13450HX by a mere 0.2% in average score, showing that it is functionally equivalent to more modern mid-range processors in general compute tasks. This level of CPU performance is not a bottleneck for a game like Inside, which is not typically demanding on multi-threaded workloads.
On the GPU side, the RTX 5070 Ti's average benchmark score of 49957 places it in the 86th percentile of all GPUs. It outperforms the AMD Radeon RX 6800 XT by 3.1% and the AMD Radeon RX 6900 XT by 2% in average score. This indicates that the GPU is firmly in the high-end segment, and its performance in Inside reflects that. The combination of a top-15% GPU with a top-16% CPU results in a system that ranks highly overall, though the specific game ranking is influenced by how well the two components interact under the game's particular workload.
GPU Role
The NVIDIA GeForce RTX 5070 Ti is a Blackwell 2.0 architecture GPU built on a 5 nm process. It features 16 GB of GDDR7 memory on a 256-bit bus, providing a bandwidth of 896.0 GB/s. This substantial memory capacity and bandwidth are crucial for high-resolution textures and ensuring that the GPU never runs out of memory or stalls waiting for data. In a game like Inside, which has a distinctive, moody art style, the 16 GB frame buffer is more than sufficient for even 4K Ultra settings.
The GPU's clock speeds are listed at a base of 2295 MHz and a boost of 2452 MHz. The boost clock is what the GPU will typically achieve under load, and this high frequency contributes to the excellent raw performance. With 8960 shading units and 96 ROPs, the RTX 5070 Ti has the computational resources to handle the pixel and geometry processing required. The pixel rate of 235.4 GPixel/s and texture rate of 686.6 GTexel/s are extremely high, directly impacting the fill rate needed for high-resolution rendering.
The GPU's measured performance in the game is outstanding. The 3DMark Steel Nomad DX12 score of 6604 and a Passmark G3D score of 32974 corroborate its high-end status. In practical terms, this means the RTX 5070 Ti is never the primary constraint on frame rate in Inside. Even at 4K Ultra, the lowest average FPS recorded is 119, which is well above the refresh rate of most standard monitors. The GPU's role here is to provide an overwhelming amount of headroom, ensuring that the game runs flawlessly regardless of the graphical settings chosen.
Measured FPS Breakdown
The measured FPS data provides a complete picture of performance across all settings and resolutions.
1920x1080 (1080p):
- Low: 243 FPS average
- Medium: 224 FPS average (min 191, max 258)
- High: 187 FPS average
- Ultra: 184 FPS average
At 1080p, the system is heavily CPU-bound. The difference between Low and Ultra is only 59 FPS, indicating that the CPU is hitting its limit around the 243 FPS mark. The frame times are extremely low, making this resolution ideal for competitive play if the monitor supports a very high refresh rate.
2560x1440 (1440p):
- Low: 218 FPS average
- Medium: 201 FPS average (min 171, max 231)
- High: 168 FPS average
- Ultra: 165 FPS average
Moving to 1440p, the GPU starts to take on more work. The performance gap between Low and Ultra narrows to 53 FPS. The High and Ultra settings are nearly identical, differing by only 3 FPS, which suggests that the GPU is still able to handle the extra effects without a significant penalty. The minimum FPS for Medium is 171, ensuring smooth gameplay even in demanding scenes.
3840x2160 (4K):
- Low: 187 FPS average
- Medium: 172 FPS average (min 146, max 198)
- High: 125 FPS average
- Ultra: 119 FPS average
At 4K, the scaling becomes more pronounced. The 63 FPS difference between Low and Ultra shows the GPU is now the primary driver of performance. The jump from Medium to High is a 47 FPS reduction, which is the largest single-step drop in the entire dataset. This indicates that the High preset introduces a significant increase in rendering complexity at this resolution. Despite this, the 4K Ultra average of 119 FPS is still exceptionally high, making this resolution completely viable for a smooth experience.
CPU Role
The AMD Ryzen 7 3700X is a Zen 2 architecture processor with 8 cores and 16 threads. Its base clock is 3.60 GHz, and it can boost up to 4.40 GHz. This multi-threading capability is a benefit in modern games, but for Inside, which was released in 2016, the single-thread performance is more critical. The CPU's single-core benchmark scores, such as a Geekbench single-core score of 1593 and a Passmark single-thread score of 2656, are adequate for the game's logic and physics.
The CPU's cache hierarchy includes a 32 MB L3 cache, which helps keep frequently accessed data close to the cores. The memory support is DDR4 with a dual-channel bus, providing a bandwidth of 51.2 GB/s. This is not a bottleneck for the GPU, as the RTX 5070 Ti has its own dedicated 16 GB of GDDR7 memory.
In this specific game, the CPU's role is to maintain a high minimum frame rate. The data shows that at 1080p Low, the system hits 243 FPS, which is likely near the CPU's maximum throughput for this game. When the resolution increases to 4K, the CPU has more time to process frames between GPU renders, so its load decreases relative to the GPU. The Ryzen 7 3700X's nearest rival, the Intel Core i5-13450HX, has a nearly identical average benchmark score, confirming that the 3700X is not a weak link. The benchmark results indicate that the CPU provides stable performance, preventing any stutter or frame pacing issues that could occur with a weaker processor.
Settings Recommendations
Given the exceptionally high frame rates, the best experience is achieved by prioritizing visual quality without sacrificing smoothness. At 1080p, even the Ultra preset provides 184 FPS, which is more than enough for any high-refresh-rate monitor. The data shows there is no need to lower settings at this resolution, as the difference between High and Ultra is a negligible 3 FPS.
At 1440p, the Ultra and High presets are nearly identical in performance, with a difference of only 3 FPS. The Medium preset offers a higher average of 201 FPS, but the visual upgrade from Medium to High is typically substantial. The recommended setting is High, as it provides a 168 FPS average, which is still well above the threshold for a 144Hz monitor, while offering better visual fidelity than Medium.
At 4K, the choice is more nuanced. The Ultra preset delivers 119 FPS, which is still excellent for a 120Hz display. However, the High preset at 125 FPS offers a slight performance buffer. The biggest performance cliff is between Medium (172 FPS) and High (125 FPS). If the user prefers maximum visual quality, High is the sweet spot, as it maintains a high frame rate while delivering the enhanced effects that the Ultra preset likely builds upon. The Ultra preset is also viable, as 119 FPS is still a very playable frame rate. Users with a 60Hz display at 4K could easily run the Ultra preset, as it more than doubles the required frame rate.
FAQ
Q: What is the average frame rate at 1080p with High settings?
A: The average frame rate is 187 FPS at 1920x1080 with the High preset.
Q: How much of a performance drop is there between 1440p and 4K at High settings?
A: The average frame rate drops from 168 FPS at 2560x1440 to 125 FPS at 3840x2160, a difference of 43 FPS.
Q: Is the CPU or GPU the main bottleneck at 4K?
A: The data indicates the GPU becomes the primary limiting factor at 4K, as the frame rate drop from Low to Ultra is substantial (187 FPS to 119 FPS), showing the rendering load is scaling with resolution.
Q: What is the minimum FPS recorded for the Medium preset at 1440p?
A: The minimum FPS recorded for the Medium preset at 2560x1440 is 171 FPS.
Q: How does this combo rank against all other tested combinations in this game?
A: This combination ranks 1455 out of 3716 tested combos, placing it in the top 39% of all systems.
Q: What is the highest average FPS recorded in the entire dataset?
A: The highest average FPS is 243 FPS, achieved at 1920x1080 with the Low preset.
Hardware Specifications
AMD Ryzen 7 3700X
NVIDIA GeForce RTX 5070 Ti
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 3700X + NVIDIA GeForce RTX 5070 Ti in Inside
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 187.0 |
| 3840x2160 | Medium | 172.0 |
| 3840x2160 | High | 125.0 |
| 3840x2160 | Ultra | 119.0 |
| 2560x1440 | Low | 218.0 |
| 2560x1440 | Medium | 201.0 |
| 2560x1440 | High | 168.0 |
| 2560x1440 | Ultra | 165.0 |
| 1920x1080 | Low | 243.0 |
| 1920x1080 | Medium | 224.0 |
| 1920x1080 | High | 187.0 |
| 1920x1080 | Ultra | 184.0 |
Inside with Ryzen 7 3700X + Other GPUs
See how Inside performs with the same CPU but different graphics cards.
Inside with RTX 5070 Ti + Other CPUs
See how Inside performs with the same GPU but different processors.
Other Games with Ryzen 7 3700X + RTX 5070 Ti
Explore FPS benchmarks for other games using this same hardware combination.