Inside
This combination delivers exceptional performance with an average of 159 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 67 | 74 | 114 | 146 |
| 1440p QHD | 108 | 112 | 181 | 229 |
| 1080p Full HD | 150 | 159 | 255 | 314 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Inside with AMD Ryzen 5 7600X + NVIDIA GeForce GTX 1080 Ti, In-Depth Analysis
The AMD Ryzen 5 7600X and NVIDIA GeForce GTX 1080 Ti pairing delivers a remarkably robust experience in Inside, a 2016 puzzle platformer. The measured data shows this combination is heavily GPU-bound at higher resolutions, yet the processor’s strength ensures that even at 1080p, frame rates remain exceptionally high. This analysis breaks down the performance scaling, component roles, and optimal settings based solely on the provided benchmark results.
Resolution Scaling
The frame rate data reveals a classic performance curve where the GPU becomes the primary bottleneck as resolution increases. At 1080p with the High preset, the system produces an average of 159.2 FPS. Moving to 1440p drops this to 111.6 FPS, a reduction of approximately 30%. The jump to 4K (2160p) further lowers the average to 73.7 FPS, which is about 54% lower than the 1080p result.
This scaling pattern indicates that the GTX 1080 Ti is the limiting component at 1440p and 4K, while the Ryzen 5 7600X has ample headroom. Evidence of this CPU strength is visible at 1080p Low, where the system hits an average of 314.4 FPS. This massive frame rate suggests the CPU is capable of feeding the GPU far more data than it can render, even at lower resolutions. The gap between Low and Ultra settings at 1080p is also telling: the system goes from 314.4 FPS on Low to 150 FPS on Ultra, a 52% performance hit that is purely attributable to the GPU’s workload.
The 4K results further confirm the GPU bottleneck. At 4K Low, the system averages 146 FPS, which is still very high. However, at 4K Ultra, the average falls to 66.7 FPS. This 79.3 FPS difference between Low and Ultra at 4K is the largest absolute spread in the data, showing that the GPU’s fill rate and shading power are being taxed heavily by the higher preset. For a game like Inside, which is not visually demanding by modern standards, the GTX 1080 Ti’s performance at 4K High (73.7 FPS) is a strong result, but it is clear that the Pascal architecture is working near its limits at this resolution.
GPU Role
The NVIDIA GeForce GTX 1080 Ti is a Pascal-architecture GPU built on a 16 nm process. It features 11 GB of GDDR5X memory on a 352-bit bus, providing a bandwidth of 484.4 GB/s. The card’s base clock is 1481 MHz with a boost clock of 1582 MHz. These specifications directly influence the measured frame rates.
The memory configuration is particularly relevant for Inside. The game’s art style uses a high-contrast silhouette rendering with dynamic lighting, which can be memory-intensive. The 11 GB frame buffer is more than sufficient for this title, but the 484.4 GB/s bandwidth helps maintain consistent frame pacing, especially when the game’s particle effects or screen-space reflections are active. The benchmark data shows that at 1440p Ultra, the system averages 108.4 FPS, suggesting the GPU’s memory subsystem is not a limiting factor at this resolution.
The boost clock behavior is also observable in the results. At 1080p Medium, the system averages 255.3 FPS, which is a substantial jump from the High preset’s 159.2 FPS. This indicates that the GPU is able to sustain higher clocks when the shader load is reduced, allowing for a significant FPS increase. However, at 4K, the GPU’s compute units are saturated, and the boost clock cannot compensate for the increased pixel throughput. The 4K Ultra result of 66.7 FPS is a clear sign that the FP32 performance of 11.34 TFLOPS is being fully utilized. The GPU’s percentile ranking of 61 places it in the mid-range of all GPUs, but its performance in Inside is respectable, sitting close to the NVIDIA TITAN Xp, which is only 1.1% faster in average benchmark scores.
Settings Recommendations
The measured data provides a clear hierarchy for settings optimization. For a 60 FPS target, the 4K Ultra preset is the only configuration that falls short, with an average of 66.7 FPS. The 4K High preset (73.7 FPS) is the better choice for 4K displays, as it provides a comfortable margin above 60 FPS while still delivering the enhanced visual effects of the High preset.
At 1440p, the High preset (111.6 FPS) is the optimal balance. It offers a significant visual upgrade over Medium (180.6 FPS) while maintaining a frame rate that is more than double the 60 FPS threshold. The Ultra preset at 1440p (108.4 FPS) is nearly identical in performance to High, suggesting that the extra visual fidelity is not worth the potential stability risk, though the data shows a negligible 3.2 FPS difference.
For 1080p users, the High preset (159.2 FPS) is recommended for the best experience, as it provides a high refresh rate experience. The Ultra preset (150 FPS) is also viable, but the 9.2 FPS drop compared to High indicates that the visual gains are minimal relative to the performance cost. The Low preset (314.4 FPS) is only useful for extreme refresh rate displays (240Hz+) or for users who prioritize maximum FPS above all else. The Medium preset (255.3 FPS) is a strong middle ground for 1080p, offering a large performance boost over High while still maintaining decent visual quality.
FAQ
Q: What is the average frame rate at 4K with High settings?
A: The system achieves an average of 73.7 FPS at 3840x2160 with the High preset. This is comfortably above the 60 FPS threshold for smooth gameplay.
Q: Is the CPU or GPU the bottleneck at 1440p?
A: The data indicates the GPU is the limiting factor at 1440p. The Low preset yields 228.8 FPS, while the Ultra preset drops to 108.4 FPS, showing that the GPU’s workload is the primary constraint.
Q: How does the GTX 1080 Ti compare to the NVIDIA TITAN Xp in this system?
A: Based on average benchmark scores, the GTX 1080 Ti is 1.1% faster than the NVIDIA TITAN Xp. In actual gameplay, the GTX 1080 Ti produces a 108.4 FPS average at 1440p Ultra.
*Q: Can this system handle 4K gaming in Inside?*
A: Yes, it can handle 4K at High settings with an average of 73.7 FPS. However, the Ultra preset drops to 66.7 FPS, which is still playable but closer to the 60 FPS threshold.
Q: What is the best settings preset for a 144Hz monitor at 1080p?
A: The High preset is the best option, delivering 159.2 FPS. The Ultra preset is also viable at 150 FPS, but the High preset provides a larger safety margin for frame time consistency.
Q: Does the system show a large performance difference between Low and Ultra at 1080p?
A: Yes, the difference is substantial. The Low preset averages 314.4 FPS, while the Ultra preset averages 150 FPS. This represents a 52% performance decrease when moving to the highest quality settings.
CPU Role
The AMD Ryzen 5 7600X is a 6-core, 12-thread processor based on the Zen 4 architecture, built on a 5 nm process. It has a base clock of 4.70 GHz and a boost clock of 5.30 GHz. The processor’s 32 MB of shared L3 cache and support for DDR5 memory contribute to its strong single-thread and multi-thread performance.
In Inside, the CPU’s role is primarily to handle game logic, physics, and draw call submission. The benchmark data shows that the CPU is not a bottleneck in this title. At 1080p Low, the system achieves 314.4 FPS, which is an extremely high frame rate that would tax even the most powerful processors. The 3DMark single-thread score of 1060 and the Passmark single-thread score of 4135 indicate excellent per-core performance, which is crucial for a game that may not be heavily multi-threaded.
The Ryzen 5 7600X’s multi-threading capabilities are also sufficient. The Cinebench R23 multi-core score of 24128 shows that the 12 threads can handle any background tasks or game engine threads that require parallel processing. The processor’s 83rd percentile ranking among all CPUs confirms its high-end status. The nearest rivals, such as the AMD Ryzen 7 5700X, show a delta of 0.2%, meaning the 7600X is essentially on par with that processor in average benchmark scores. This indicates that the 7600X provides more than enough computational power for Inside, allowing the GTX 1080 Ti to be the sole determinant of frame rates at higher resolutions. The data strongly suggests that upgrading the CPU would yield no measurable FPS gain in this game, as the GPU is always the limiting factor above 1080p.
Hardware Specifications
AMD Ryzen 5 7600X
NVIDIA GeForce GTX 1080 Ti
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 7600X + NVIDIA GeForce GTX 1080 Ti in Inside
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 146.0 |
| 3840x2160 | Medium | 113.7 |
| 3840x2160 | High | 73.7 |
| 3840x2160 | Ultra | 66.7 |
| 2560x1440 | Low | 228.8 |
| 2560x1440 | Medium | 180.6 |
| 2560x1440 | High | 111.6 |
| 2560x1440 | Ultra | 108.4 |
| 1920x1080 | Low | 314.4 |
| 1920x1080 | Medium | 255.3 |
| 1920x1080 | High | 159.2 |
| 1920x1080 | Ultra | 150.0 |
Inside with Ryzen 5 7600X + Other GPUs
See how Inside performs with the same CPU but different graphics cards.
Inside with GTX 1080 Ti + Other CPUs
See how Inside performs with the same GPU but different processors.
Other Games with Ryzen 5 7600X + GTX 1080 Ti
Explore FPS benchmarks for other games using this same hardware combination.