Inside

Inside

AVERAGE FPS
116
good

This combination provides smooth gameplay with an average of 116 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 50 52 83 104
1440p QHD 79 83 133 166
1080p Full HD 110 115 184 231

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 104
3840x2160 Medium 83
3840x2160 High 52
3840x2160 Ultra 50
2560x1440 Low 166
2560x1440 Medium 133
2560x1440 High 83
2560x1440 Ultra 79
1920x1080 Low 231
1920x1080 Medium 184
1920x1080 High 115
1920x1080 Ultra 110

Inside with AMD Ryzen 5 7500F + NVIDIA GeForce GTX 1070, In-Depth Analysis

Inside is a puzzle platformer that leans heavily on atmosphere and precise timing, and the data here shows that the AMD Ryzen 5 7500F and NVIDIA GeForce GTX 1070 pairing is more than capable of delivering a smooth experience. The measured frame rates indicate that the game is highly scalable, with the GPU acting as the primary bottleneck at higher resolutions, while the CPU provides ample headroom at lower settings. This analysis breaks down the optimal configuration paths based on the measured FPS rows, focusing strictly on the numbers provided.

Settings Recommendations

The benchmark data reveals a clear hierarchy for the best experience, which depends heavily on the display resolution. At 1920x1080, the High preset delivers an average of 115 FPS, which is well above the standard 60 FPS threshold and provides a responsive, fluid experience for a game that requires quick reactions. While the Low preset reaches 231 FPS and Medium hits 184 FPS, the visual fidelity of High is a worthwhile trade-off for the massive frame rate surplus. The Ultra preset, at 110 FPS, offers only a marginal 5 FPS improvement over High, making it a less efficient choice given the likely increase in graphical load.

Moving to 2560x1440, the High preset produces an average of 83 FPS, which remains solidly in the "smooth" territory. The Medium preset, with an average of 133 FPS and a minimum of 113 FPS, is arguably the sweet spot here, as it provides a significant frame rate cushion over High while still maintaining better visual quality than Low, which runs at 166 FPS. The Ultra preset drops to 79 FPS, which is still playable but begins to approach the lower boundary of what is ideal for a fast-paced title. The data suggests that for 1440p, Medium offers the best balance between fidelity and performance, ensuring that frame times stay consistently high.

At 3840x2160, the situation changes dramatically. The High preset manages only 52 FPS, which is below the 60 FPS target and could lead to noticeable stutter in a game that relies on smooth animation. The Ultra preset is even lower at 50 FPS, making both of these presets less desirable for a 4K display. The Medium preset, however, jumps to 83 FPS, with a minimum of 71 FPS, providing a far more stable and enjoyable experience. The Low preset is the only option that offers a massive headroom at 104 FPS, but the visual compromise is substantial. Consequently, for 4K gaming, the Medium preset is the clear recommendation, as it is the only preset that consistently stays above the 60 FPS mark while retaining a reasonable level of graphical detail.

GPU Role

The NVIDIA GeForce GTX 1070 is the central component dictating the performance ceiling in this title. With 8 GB of GDDR5 memory and a 256-bit memory bus providing 256.3 GB/s of bandwidth, the card has sufficient resources to handle the textures and effects of Inside at the tested settings. The GPU's clocks, with a base of 1506 MHz and a boost of 1683 MHz, are the primary drivers of its compute performance. The benchmark results show that the GTX 1070 scales predictably with resolution, indicating that the GPU's fill rate and shading power are the limiting factors as pixel count increases.

The data shows a clear pattern: as resolution increases from 1920x1080 to 3840x2160, the average FPS at the High preset falls from 115 to 52. This 55% reduction in frame rate highlights the GPU's struggle with the 4K pixel workload. The GTX 1070's 64 ROPs and 1920 shading units are taxed heavily at 4K, leading to the lower frame rates observed. In contrast, at 1080p, the GPU is not fully saturated, allowing the CPU to push frame rates much higher, as seen with the 231 FPS result on Low settings. This indicates that the GTX 1070 is the dominant factor in determining performance, particularly at higher resolutions and settings.

The GPU's memory bandwidth of 256.3 GB/s is adequate for the game's data demands, as the performance drop from Medium to High at 4K (83 to 52 FPS) is more likely tied to shader complexity rather than memory capacity. The 8 GB frame buffer is not a constraint in any of the measured scenarios, as the game's art style and scope do not appear to require excessive video memory. Overall, the GTX 1070 is a capable partner for the Ryzen 5 7500F, but its limits are exposed when pushing 4K resolutions with high graphical detail.

Resolution Scaling

The measured FPS data clearly illustrates how the system's performance scales with resolution, revealing the shifting bottleneck between CPU and GPU. Starting at 1920x1080, the system is heavily CPU-bound at lower settings. The Low preset yields 231 FPS, while the High preset drops to 115 FPS, suggesting that the GPU is still able to keep up with the CPU's frame generation at lower graphical loads. The jump from Low to Medium (184 FPS) and then to High (115 FPS) shows a steep decline, indicating the GPU is starting to become a limiting factor as the pixel shader workload increases.

At 2560x1440, the scaling pattern remains similar but the absolute numbers are lower. The Low preset produces 166 FPS, which is still very high, but the High preset falls to 83 FPS, a reduction of 50% compared to the 1080p result. This suggests that the GPU is now the primary constraint, as the CPU still has headroom to generate frames, but the GPU cannot render them fast enough. The Medium preset at 133 FPS demonstrates that reducing the graphical load can significantly alleviate the GPU pressure, allowing for a smoother experience.

The move to 3840x2160 confirms the GPU as the definitive bottleneck. The Low preset still manages 104 FPS, but the High preset plummets to 52 FPS, and Ultra to 50 FPS. The gap between Low and High at 4K (52 FPS) is much smaller in percentage terms than at 1080p (116 FPS), showing that the GPU is saturated even at the lowest settings. The data indicates that to maintain a consistent 60 FPS at 4K, the user must rely on the Medium preset, as it is the only one that clears that threshold with a comfortable margin. This scaling behavior is typical of a system where the GPU is the limiting factor, with the CPU's performance becoming less relevant as the pixel count increases.

Measured FPS Breakdown

The provided data offers a comprehensive view of performance across three resolutions and four quality presets. At 1920x1080, the frame rates are exceptionally high. The Low preset averages 231 FPS, the Medium preset averages 184 FPS with a minimum of 157 and a maximum of 212, the High preset averages 115 FPS, and the Ultra preset averages 110 FPS. This shows that even at the highest quality settings, the system is capable of delivering a triple-digit frame rate, ensuring a very fluid experience on standard monitors.

At 2560x1440, the performance remains strong but begins to show the GPU's limitations. The Low preset averages 166 FPS, the Medium preset averages 133 FPS with a minimum of 113 and a maximum of 153, the High preset averages 83 FPS, and the Ultra preset averages 79 FPS. The drop from 1080p to 1440p is significant, with the High preset losing 32 FPS, but the system still maintains a playable frame rate across all presets, with Medium being the standout for its balance of speed and visual quality.

At 3840x2160, the performance is the most demanding. The Low preset averages 104 FPS, the Medium preset averages 83 FPS with a minimum of 71 and a maximum of 96, the High preset averages 52 FPS, and the Ultra preset averages 50 FPS. The data shows a clear cliff edge between Medium and High, with a 31 FPS drop. This confirms that 4K gaming requires a more conservative settings approach, as the High and Ultra presets fail to provide a consistently smooth experience, averaging below the 60 FPS target.

FAQ

Q: What is the best preset to use for a 60 FPS experience at 4K?

A: Based on the measured data, the Medium preset is the only option at 3840x2160 that consistently exceeds 60 FPS, with an average of 83 FPS and a minimum of 71 FPS. The High and Ultra presets fall short with averages of 52 and 50 FPS respectively.

Q: How much faster is the Low preset compared to Ultra at 1080p?

A: At 1920x1080, the Low preset averages 231 FPS, which is more than double the Ultra preset's average of 110 FPS. This represents a 121 FPS difference and shows a significant performance scaling with reduced graphical fidelity.

Q: Is the system more CPU or GPU limited in this game?

A: The data suggests the system becomes more GPU-limited as resolution increases. At 1080p, the frame rate difference between Low and High is large (116 FPS), indicating CPU headroom. At 4K, the difference narrows to 52 FPS, showing the GPU is the primary bottleneck.

Q: What is the average FPS difference between the High and Ultra presets at 1440p?

A: At 2560x1440, the High preset averages 83 FPS, while the Ultra preset averages 79 FPS. This is a marginal difference of only 4 FPS, suggesting that the visual gains from Ultra might not justify the performance cost.

Q: Can the system run the game at 4K with a High preset?

A: Technically yes, but the average FPS of 52 at 3840x2160 with High settings is below the 60 FPS threshold, which may result in a less smooth experience. The Medium preset is recommended for a more consistent frame rate.

Q: How does the minimum FPS on the Medium preset compare between 1080p and 4K?

A: The minimum FPS on the Medium preset is 157 at 1920x1080 and 71 at 3840x2160. This shows that the frame time consistency degrades significantly at higher resolutions, with the 4K minimum being less than half of the 1080p value.

CPU Role

The AMD Ryzen 5 7500F plays a supporting role in this game, providing a strong foundation that prevents it from becoming the limiting factor in most scenarios. With 6 cores and 12 threads running at a base clock of 3.70 GHz and a boost clock of 5.00 GHz, the CPU offers ample single-thread performance, which is crucial for a puzzle platformer that often relies on game logic and physics. The CPU's benchmark scores, such as a 3DMark single-thread score of 974 and a Cinebench R23 single-core score of 3218, indicate robust per-core capabilities that are more than sufficient for this title.

The data shows that at 1920x1080, the CPU is able to push frame rates to 231 FPS on Low settings, which is well beyond what most displays can show. This suggests that the CPU is not the bottleneck at this resolution, as the GPU is still able to keep up. The difference between the Low and Ultra presets at 1080p (121 FPS) further confirms that the GPU is the primary driver of performance changes, while the CPU maintains a consistent frame generation rate. The Ryzen 5 7500F's 32 MB of shared L3 cache and DDR5 memory support provide low-latency access to game data, ensuring that the CPU does not stall while waiting for information.

As the resolution increases to 4K, the CPU's role diminishes further. The frame rates at 3840x2160 are almost entirely dictated by the GTX 1070's rendering capabilities, with the CPU having plenty of spare capacity. The CPU's high benchmark scores, including a Geekbench single-core score of 2374 and a Passmark single-thread score of 3841, ensure that it can handle the game's background tasks without impacting the frame rate. In the context of Inside, the Ryzen 5 7500F is an overqualified partner for the GTX 1070, ensuring that the GPU is always the first component to reach its limits. The combination of a high-boost clock and efficient Zen 4 architecture means that the CPU will not cause any frame drops, allowing the GTX 1070 to operate at its full potential.

Hardware Specifications

AMD Ryzen 5 7500F

Cores / Threads 6 / 12
Base Clock 3700 MHz
Boost Clock 5000 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce GTX 1070

VRAM 8 GB GDDR5
Base Clock —
Boost Clock 1683 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7500F + NVIDIA GeForce GTX 1070 in Inside

Resolution Settings Avg FPS
3840x2160 Low 104.0
3840x2160 Medium 83.0
3840x2160 High 52.0
3840x2160 Ultra 50.0
2560x1440 Low 166.0
2560x1440 Medium 133.0
2560x1440 High 83.0
2560x1440 Ultra 79.0
1920x1080 Low 231.0
1920x1080 Medium 184.0
1920x1080 High 115.0
1920x1080 Ultra 110.0

Inside with GTX 1070 + Other CPUs

See how Inside performs with the same GPU but different processors.

Other Games with Ryzen 5 7500F + GTX 1070

Explore FPS benchmarks for other games using this same hardware combination.