Inside
This combination provides smooth gameplay with an average of 109 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 46 | 49 | 78 | 98 |
| 1440p QHD | 74 | 78 | 124 | 155 |
| 1080p Full HD | 103 | 108 | 173 | 216 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Inside with AMD Ryzen 5 5600F + NVIDIA GeForce GTX 1660 Ti, In-Depth Analysis
The AMD Ryzen 5 5600F and NVIDIA GeForce GTX 1660 Ti combination delivers a highly capable Inside experience, with average frame rates ranging from 46 FPS at 4K Ultra to 216 FPS at 1080p Low. The benchmark data indicates this pairing is well-balanced for the game, though the CPU demonstrates significant headroom, as evidenced by the dramatic performance scaling when graphical settings are reduced. The measured results show that the GTX 1660 Ti becomes the primary limiting factor at higher resolutions and quality presets, while the 6-core processor easily keeps pace at lower settings where frame rates exceed 200 FPS.
Resolution Scaling
The performance drop from 1080p to 4K is substantial, but it follows a predictable pattern that reveals the GPU-bound nature of this title at higher resolutions. At High settings, the average frame rate falls from 108 FPS at 1920x1080 to 78 FPS at 2560x1440, a 28% reduction, and then to 49 FPS at 3840x2160, a further 37% drop from the 1440p figure. This scaling is characteristic of a system where the graphics card is doing the heavy lifting, as the pixel count quadruples from 1080p to 4K while the frame rate only drops by roughly 55%. The GTX 1660 Ti, with its 6 GB of GDDR6 memory and 288.0 GB/s bandwidth, is clearly the component dictating these limits.
The data suggests that the Ryzen 5 5600F is not a bottleneck at any resolution when High settings are used. The CPU's 6 cores and 12 threads, based on the Zen 3 architecture, provide ample processing power for Inside's puzzle-platformer logic and physics at 4K, where the GPU is struggling to maintain 50 FPS. However, the scaling between Low and Ultra presets at the same resolution provides further insight. At 4K, dropping from High to Low yields a massive jump from 49 FPS to 98 FPS, effectively doubling performance. This near-linear relationship between settings and frame rate strongly indicates that the GTX 1660 Ti's shading units and texture units are the limiting factor, not the CPU or memory subsystem.
When examining the 1440p results, the pattern continues: Low settings produce 155 FPS, Medium 124 FPS, High 78 FPS, and Ultra 74 FPS. The gap between High and Ultra at 1440p is narrow, suggesting diminishing returns at the top preset. At 1080p, the scaling becomes even more pronounced, with Low hitting 216 FPS, Medium 173 FPS, and High 108 FPS. The fact that 1080p Low exceeds 200 FPS demonstrates the CPU's capability, as the GTX 1660 Ti is still able to push over 200 frames per second without the processor becoming a constraint. The overall trend points to a GPU-limited system at all tested resolutions, with the CPU having significant spare capacity.
Settings Recommendations
The optimal experience depends on the target display resolution, but the data consistently shows that Medium settings offer the best balance of visual quality and performance. At 1920x1080, Medium produces 173 FPS average with a minimum of 147 FPS, which is well above the refresh rate of most monitors and provides a smooth, tear-free experience. Moving to High at 1080p drops the average to 108 FPS, which is still excellent, but the 60% penalty from Medium to High is steep for the visual improvement it typically provides. Low at 1080p reaches 216 FPS, but this sacrifices too much visual fidelity for a game with a distinct artistic style.
At 2560x1440, Medium delivers 124 FPS average with a minimum of 106 FPS, ensuring consistent frame pacing even during complex scenes. High at 1440p drops to 78 FPS, which is playable but represents a 37% reduction from Medium. The Ultra preset at 1440p yields only 74 FPS, making it the least efficient choice given the minimal difference from High. For 4K gaming, the situation changes dramatically: Medium produces 78 FPS average with a minimum of 66 FPS, which is the only 4K preset that maintains a playable frame rate above 60 FPS. High at 4K drops to 49 FPS, and Ultra falls to 46 FPS, both of which introduce noticeable stutter in a puzzle-platformer that requires precise timing.
The data suggests that Medium is the recommended preset for all three resolutions. At 1080p, Medium's 173 FPS average provides headroom for demanding scenes, while at 1440p the 124 FPS average keeps the experience fluid. At 4K, Medium's 78 FPS average with a 66 FPS minimum is the only preset that guarantees smooth gameplay without compromising the game's visual identity. Low settings at 4K produce 98 FPS, but the visual downgrade is severe. The min FPS values for Medium across all resolutions — 147 at 1080p, 106 at 1440p, and 66 at 4K — indicate consistent frame delivery without sudden drops, making it the safest choice for maintaining a stable experience.
GPU Role
The NVIDIA GeForce GTX 1660 Ti is a Turing-architecture GPU built on a 12 nm process, featuring 1536 shading units, 96 texture mapping units, and 48 raster output units. Its 6 GB of GDDR6 memory operates on a 192-bit bus, providing 288.0 GB/s of bandwidth, which is sufficient for Inside's relatively modest texture requirements. The card's boost clock of 1770 MHz and base clock of 1500 MHz contribute to its measured performance, with the FP32 compute rating of 5.437 TFLOPS being the key metric for this game's shading workload. The GPU's 41st percentile ranking among all GPUs indicates it sits in the lower-midrange tier, yet the benchmark results show it handles Inside well due to the game's 2016 release date and non-demanding graphics.
The VRAM capacity of 6 GB is not a limiting factor in these tests, as the frame rate scaling between presets shows no anomalous drops that would indicate memory swapping or texture thrashing. The bandwidth of 288.0 GB/s is adequate for the 192-bit bus, and the measured frame rates at 4K Medium (78 FPS) suggest the memory subsystem is not a bottleneck at this resolution. The GPU's pixel rate of 84.96 GPixel/s and texture rate of 169.9 GTexel/s are the specifications that most directly correlate with the resolution scaling observed: at 4K, the fill rate requirements increase fourfold, and the GTX 1660 Ti's performance drops accordingly.
The GTX 1660 Ti's nearest rivals in the benchmark database include the AMD Radeon 540 (0.7% higher average score), the AMD Radeon Pro WX 3100 (1.9% higher), and the AMD Radeon R7 250 (2.2% higher). These close margins indicate that the GTX 1660 Ti is positioned at a performance tier where small differences in architecture and clock speed produce measurable but not dramatic differences in game performance. In Inside specifically, the GPU's performance at 1080p High (108 FPS) and 1440p High (78 FPS) demonstrates that it has sufficient compute power for the game's rendering demands, but the drop to 49 FPS at 4K High shows its limitations when pixel count becomes the dominant factor.
How This Combo Ranks
The combination of the AMD Ryzen 5 5600F and NVIDIA GeForce GTX 1660 Ti ranks 2482nd out of 2887 tested combos for Inside, placing it in the 14th percentile of all possible pairings. This ranking reflects the GPU's midrange position more than the CPU's capabilities, as the GTX 1660 Ti's 41st percentile among all GPUs drags down the overall combo ranking. The CPU, by contrast, ranks in the 85th percentile among all CPUs, indicating that the processor is capable of much more demanding workloads than this GPU can feed it. This disparity is visible in the frame rate data, where the 1080p Low result of 216 FPS approaches the practical limit for many displays but still doesn't strain the CPU.
The combo ranking of 2482 out of 2887 means that 405 tested combinations performed worse, while the vast majority of other combos delivered higher average frame rates in Inside. This low ranking is largely a function of the GPU's position in the market; the GTX 1660 Ti's nearest rivals in the database include entry-level cards like the AMD Radeon R7 250 and Intel Arc A310, which indicates that this GPU is closer to the bottom of the performance spectrum than the top. However, the measured FPS data tells a more nuanced story: at 1080p Medium, this combo delivers 173 FPS, which would likely be higher than many combos ranked above it that pair low-end CPUs with high-end GPUs, where the CPU becomes the bottleneck.
The ranking also highlights the balance of this specific pairing. The Ryzen 5 5600F's 85th percentile CPU ranking versus the GTX 1660 Ti's 41st percentile GPU ranking creates a system where the GPU is the clear performance limiter. In a game like Inside, which is not CPU-intensive, this imbalance is acceptable, as the CPU has more than enough headroom to handle the game's logic at any resolution. The data shows that even at 4K Low (98 FPS), the CPU is not the constraint, and at 1080p Low (216 FPS), the CPU still has capacity to spare. This suggests that the combo ranking undervalues the actual gameplay experience, which is smooth and responsive across all tested configurations.
CPU Role
The AMD Ryzen 5 5600F is a 6-core, 12-thread processor based on the Zen 3 architecture, codenamed Vermeer, manufactured on TSMC's 7 nm process. Its base clock of 3.00 GHz and boost clock of 4.00 GHz, combined with 32 MB of shared L3 cache, provide strong single-threaded performance that is crucial for maintaining high frame rates in games. The CPU's PassMark single-thread score of 2872 and multithread score of 19236 place it in the 85th percentile among all CPUs, with its average benchmark score of 36945 being nearly identical to rivals like the Intel Core Ultra 5 225 (36938, 0% delta) and the AMD Ryzen 5 5500X3D (37018, -0.2% delta). This indicates that the 5600F is a well-balanced midrange processor that doesn't hold back the GTX 1660 Ti.
In Inside, the CPU's role is to manage game logic, physics calculations, and draw call submissions. The measured frame rates show that the processor is never the limiting factor, as the GPU's performance ceiling is reached well before the CPU's capabilities are exhausted. At 1080p Low, the 216 FPS average demonstrates the CPU's ability to sustain high frame rates, and the fact that this is the highest FPS recorded across all tests confirms that the CPU can push the GPU to its maximum output. The 12 threads allow for efficient multi-tasking, though Inside is not a highly threaded game, so the 6 physical cores are likely the more important asset.
The Ryzen 5 5600F's memory support for DDR4 with dual-channel configuration and 51.2 GB/s bandwidth is sufficient for this game's memory access patterns. The processor's 20 PCIe Gen 4 lanes provide ample bandwidth for the GTX 1660 Ti, which uses a PCIe 3.0 x16 interface, and the 65W TDP indicates efficient power consumption. The CPU's release in 2025 means it is a recent addition to the market, but its Zen 3 architecture is mature and well-supported. The benchmark data shows that the 5600F's performance in synthetic tests — such as PassMark integer math (59339), floating point math (34548), and extended instructions (16266) — all point to a processor that can handle any game logic without becoming a bottleneck.
Measured FPS Breakdown
At 1920x1080, the benchmark results show a clear hierarchy across settings. Low produces an average of 216 FPS, which is the highest recorded in any configuration. Medium delivers 173 FPS average with a minimum of 147 FPS and maximum of 199 FPS, providing a consistently smooth experience. High drops to 108 FPS average, while Ultra yields 103 FPS. The gap between High and Ultra is minimal at 5 FPS, suggesting that the Ultra preset's additional effects are not well optimized for this GPU. The min FPS data for Medium (147 FPS) indicates that even in the most demanding scenes, the frame rate remains well above 60 FPS, making 1080p Medium the most reliable choice.
At 2560x1440, the same pattern emerges with lower absolute numbers. Low achieves 155 FPS average, Medium 124 FPS average with a minimum of 106 FPS and maximum of 143 FPS, High 78 FPS, and Ultra 74 FPS. The 1440p results show a 28% reduction from 1080p at High settings (108 to 78 FPS), which is consistent with the increased pixel count. The Medium preset's minimum of 106 FPS ensures that even during complex puzzle sequences, the frame rate never dips below the 100 FPS threshold, providing excellent responsiveness. Ultra at 1440p is nearly identical to High, reinforcing that the Ultra preset offers diminishing returns.
At 3840x2160, the GTX 1660 Ti's limitations become evident. Low produces 98 FPS average, Medium 78 FPS with a minimum of 66 FPS and maximum of 90 FPS, High 49 FPS, and Ultra 46 FPS. The jump from High to Medium at 4K is substantial, with Medium providing 29 FPS more than High. This indicates that the High preset's additional shading effects significantly impact the GPU's fill rate at 4K resolution. The Ultra preset at 46 FPS is essentially unplayable for a game that requires precise timing, while High at 49 FPS is borderline. Medium at 78 FPS is the only 4K preset that maintains a playable frame rate with a minimum above 60 FPS, making it the definitive recommendation for 4K displays. The data across all resolutions shows that the GTX 1660 Ti's sweet spot is Medium settings, where the balance between visual quality and performance is optimal for this GPU.
Hardware Specifications
AMD Ryzen 5 5600F
NVIDIA GeForce GTX 1660 Ti
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600F + NVIDIA GeForce GTX 1660 Ti in Inside
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 98.0 |
| 3840x2160 | Medium | 78.0 |
| 3840x2160 | High | 49.0 |
| 3840x2160 | Ultra | 46.0 |
| 2560x1440 | Low | 155.0 |
| 2560x1440 | Medium | 124.0 |
| 2560x1440 | High | 78.0 |
| 2560x1440 | Ultra | 74.0 |
| 1920x1080 | Low | 216.0 |
| 1920x1080 | Medium | 173.0 |
| 1920x1080 | High | 108.0 |
| 1920x1080 | Ultra | 103.0 |
Inside with Ryzen 5 5600F + Other GPUs
See how Inside performs with the same CPU but different graphics cards.
Inside with GTX 1660 Ti + Other CPUs
See how Inside performs with the same GPU but different processors.
Other Games with Ryzen 5 5600F + GTX 1660 Ti
Explore FPS benchmarks for other games using this same hardware combination.