Inside
This combination provides smooth gameplay with an average of 78 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 34 | 35 | 56 | 70 |
| 1440p QHD | 53 | 56 | 90 | 112 |
| 1080p Full HD | 74 | 78 | 125 | 156 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Inside with AMD Ryzen 5 4600G + Intel Arc B390, In-Depth Analysis
# Inside: AMD Ryzen 5 4600G + Intel Arc B390
This combination of AMD Ryzen 5 4600G and Intel Arc B390 ranks 2547th out of 2887 tested combos for Inside, placing it in the bottom 12% of all configurations. The pairing produces playable frame rates at most settings, but the data indicates a system heavily constrained by its graphics component, with CPU headroom that never becomes a meaningful limitation in this puzzle platformer.
How This Combo Ranks
The combo's rank of 2547 out of 2887 tested combinations places it in the lower tier of systems benchmarked for Inside. This positioning is primarily attributable to the Intel Arc B390's modest graphics performance — the GPU sits at the 9th percentile among all tested graphics cards, while the CPU ranks at the 71st percentile among all processors. The stark difference between these two percentile values underscores that the graphics solution is the binding constraint in virtually every measured scenario.
Within the context of the entire benchmark database, the Ryzen 5 4600G's average benchmark score of 17507 positions it very close to several direct rivals. The nearest competitor, the AMD Ryzen 3 PRO 5355GE, scores 17482, a mere 0.1% difference. The Intel Core 7 150U trails by 0.6% with a score of 17395, while the AMD Ryzen 3 8300GE leads by 0.6% at 17614. These tight margins indicate that the processor's computational capabilities are consistent with expectations for its class, though those capabilities are rarely taxed by Inside's requirements.
The Intel Arc B390, by contrast, demonstrates a different competitive picture. Its average benchmark score of 1482 places it just 1.3% above the NVIDIA GeForce GT 520MX (1463) and 1.5% above the GeForce 800M (1460). The gap widens to 2.5% against the GeForce GT 625 OEM (1446) and 2.7% against the GeForce GT 710 (1443). These rivals are all entry-level or legacy graphics solutions, confirming that the B390's performance class is decidedly modest in the current landscape.
The combination's low rank suggests that while the system can run Inside, it does so without the substantial headroom that higher-ranked configurations enjoy. At 4K Ultra, the system delivers only 34 FPS average, which falls below the threshold most users would consider smooth for a platformer requiring precise timing and responsive controls.
GPU Role
The Intel Arc B390 operates with a base clock of 300 MHz and a boost clock of 2500 MHz, built on Intel's 3 nm process with the Xe3-LPG architecture. The GPU contains 1536 shading units, 48 texture mapping units, and 24 raster operation units, along with 12 ray tracing cores. Its pixel rate is 60.00 GPixel/s and texture rate is 120.0 GTexel/s, with FP32 performance rated at 7.680 TFLOPS.
Critically, the B390 uses system shared memory for both its VRAM and bandwidth. This means the graphics solution draws from the same DDR4 memory pool as the CPU, with bandwidth described as "system dependent." For a game like Inside, which features a dark, atmospheric art style with limited texture complexity, this shared memory arrangement does not become a catastrophic bottleneck, but it does influence performance scaling across resolutions.
The GPU's 80 W TDP and integrated form factor (slot width listed as "IGP") indicate this is not a discrete graphics card but rather an integrated solution. Despite this, the measured results show the B390 handling Inside at playable frame rates through 1440p with most settings. The GPU supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, ensuring full API compatibility with modern game engines.
At 1080p, the performance envelope is adequate: 156 FPS at Low settings, 125 FPS at Medium, 78 FPS at High, and 74 FPS at Ultra. The drop from Medium to High at 1080p is substantial — a 37.6% reduction — which suggests the GPU's shading and texture throughput becomes taxed as quality settings increase. The B390's 24 ROPs likely limit fill-rate-heavy scenarios, though Inside's primarily 2D side-scrolling perspective with 3D lighting effects keeps demands moderate.
FAQ
Q: Can this system run Inside at 4K resolution?
A: Yes, but with limitations. At 4K Low settings, the system achieves 70 FPS average, which is smooth. At 4K Medium, the average drops to 56 FPS with a minimum of 48 FPS and maximum of 65 FPS. However, at 4K High and Ultra settings, performance falls to 35 FPS and 34 FPS respectively, which may feel sluggish for a game requiring quick platforming reactions.
Q: What is the best resolution and setting combination for a 60 FPS target?
A: The data shows that 1440p Medium delivers 90 FPS average with a minimum of 76 FPS, comfortably exceeding 60 FPS. At 1440p High, the average is 56 FPS, which falls below the 60 FPS target. For a locked 60 FPS experience, 1080p High (78 FPS average) or 1440p Medium (90 FPS average) are the recommended options.
Q: How does the Arc B390 compare to its nearest GPU rivals?
A: The B390's average benchmark score of 1482 places it 1.3% above the NVIDIA GeForce GT 520MX (1463), 1.5% above the GeForce 800M (1460), 2.5% above the GeForce GT 625 OEM (1446), and 2.7% above the GeForce GT 710 (1443). These are all modest margins, indicating the B390 sits at the entry level of graphics performance.
Q: Is the Ryzen 5 4600G CPU limiting performance in Inside?
A: No, the CPU does not appear to be the limiting factor. The processor's 6 cores and 12 threads with a boost clock of 4.20 GHz provide ample computational power for this game. The GPU's 9th percentile ranking versus the CPU's 71st percentile ranking clearly indicates the graphics solution constrains overall performance.
Q: What frame rates can be expected at 1080p with Ultra settings?
A: At 1920x1080 with Ultra settings, the system delivers 74 FPS average. This is above the 60 FPS threshold and should provide a responsive experience, though not as high as the 156 FPS achievable at 1080p Low or the 125 FPS at 1080p Medium.
Q: Does increasing resolution from 1080p to 4K halve performance at any settings?
A: At Low settings, the drop from 1080p (156 FPS) to 4K (70 FPS) represents a 55.1% reduction. At Medium settings, the drop from 125 FPS to 56 FPS is a 55.2% reduction. At High settings, the drop from 78 FPS to 35 FPS is a 55.1% reduction. At Ultra settings, the drop from 74 FPS to 34 FPS is a 54.1% reduction. Performance roughly halves across all settings when moving from 1080p to 4K.
Settings Recommendations
For the best balance of visual quality and smooth gameplay, Medium settings at 1440p provide the most compelling experience. This configuration delivers 90 FPS average with a minimum of 76 FPS and maximum of 103 FPS, ensuring consistent frame pacing above the 60 FPS threshold. The minimum frame rate of 76 FPS means even the most demanding scenes stay comfortably within smooth territory.
At 1080p, Medium settings yield 125 FPS average with a minimum of 106 FPS and maximum of 144 FPS. This is the highest settings level that maintains a minimum above 100 FPS, making it ideal for users with high refresh rate displays. The 106 FPS minimum ensures no perceptible stuttering during fast camera movements or physics-heavy puzzle sequences.
For users prioritizing visual fidelity over frame rate, High settings at 1080p (78 FPS average) or 1440p (56 FPS average) are the highest quality options that remain playable. Ultra settings at any resolution provide diminishing returns: 74 FPS at 1080p, 53 FPS at 1440p, and 34 FPS at 4K. The gap between High and Ultra is modest in average frame rate (4 FPS at 1080p, 3 FPS at 1440p), suggesting Ultra's additional visual effects come at a disproportionate performance cost.
The 4K resolution should only be considered with Low settings, where 70 FPS is achievable. At 4K Medium, the 56 FPS average falls short of the 60 FPS target, and the 48 FPS minimum introduces noticeable dips during demanding scenes. For a consistent experience, 1440p Medium or 1080p High represent the sweet spots for this hardware combination.
Measured FPS Breakdown
At 1920x1080, the system demonstrates its strongest performance. Low settings produce 156 FPS average, representing the highest frame rate recorded for this combo. Medium settings deliver 125 FPS average with a minimum of 106 FPS and maximum of 144 FPS, showing excellent consistency. High settings reduce performance to 78 FPS average, while Ultra settings produce 74 FPS average. The gap between Low and Medium is 31 FPS (a 19.9% reduction), while the gap between Medium and High is 47 FPS (a 37.6% reduction). The difference between High and Ultra is a mere 4 FPS (a 5.1% reduction), indicating diminishing returns at the highest quality tier.
At 2560x1440, performance scales predictably. Low settings deliver 112 FPS average, Medium settings produce 90 FPS average with a minimum of 76 FPS and maximum of 103 FPS, High settings yield 56 FPS average, and Ultra settings drop to 53 FPS average. The step from Low to Medium represents a 22 FPS reduction (19.6%), from Medium to High a 34 FPS reduction (37.8%), and from High to Ultra a 3 FPS reduction (5.4%). These percentage drops mirror the 1080p scaling almost exactly, confirming consistent settings-based scaling independent of resolution.
At 3840x2160, the system operates at the edge of playability. Low settings achieve 70 FPS average, Medium settings deliver 56 FPS average with a minimum of 48 FPS and maximum of 65 FPS, High settings produce 35 FPS average, and Ultra settings manage 34 FPS average. The reduction from Low to Medium is 14 FPS (20.0%), from Medium to High is 21 FPS (37.5%), and from High to Ultra is only 1 FPS (2.9%). Notably, the 4K Medium minimum of 48 FPS indicates scenes can drop below the 60 FPS threshold, while the 4K High and Ultra averages of 35 FPS and 34 FPS respectively are below what most players would accept for smooth gameplay.
CPU Role
The AMD Ryzen 5 4600G provides 6 cores and 12 threads based on the Zen 2 architecture, manufactured on TSMC's 7 nm process. Its base clock of 3.70 GHz boosts up to 4.20 GHz, with a 65 W TDP. The processor includes 64 KB of L1 cache per core, 512 KB of L2 cache per core, and 8 MB of shared L3 cache. Memory support is DDR4 with dual-channel configuration and 51.2 GB/s bandwidth.
Benchmark results show the CPU's multithreaded capability: Cinebench R23 multicore scores 13593, while single-core scores 1919. Geekbench multicore reaches 6637, and PassMark multithread scores 15992. The 3DMark results demonstrate scaling from 1430 at 2 threads to 4889 at maximum threads, indicating good thread utilization for a 6-core part.
For Inside, a puzzle platformer that does not demand extensive CPU resources, the 4600G is more than sufficient. The game's physics and logic operations are unlikely to stress even a few cores, let alone all 12 threads. The CPU's 71st percentile ranking among all processors suggests it sits well above the median, providing substantial headroom that the game never approaches.
The processor's closest rivals reinforce its positioning. The AMD Ryzen 3 PRO 5355GE scores 17482 (0.1% lower), the AMD Ryzen 3 8300GE scores 17614 (0.6% higher), the Intel Core 7 150U scores 17395 (0.6% lower), and the Intel Core i3-14100T scores 17648 (0.8% higher). These margins are negligible in real-world gaming scenarios, particularly for a game like Inside where the GPU dominates performance considerations.
The CPU's integrated Radeon Vega 7 graphics, while present, is not a factor in these measurements since the system uses the Intel Arc B390 for rendering. The CPU's PCIe Gen 3 interface with 20 lanes provides adequate bandwidth for the system's needs, though the shared memory architecture of the B390 means the CPU and GPU compete for the same DDR4 memory bandwidth.
Resolution Scaling
The measured FPS data reveals remarkably consistent scaling from 1080p to 4K across all settings. At Low settings, performance drops from 156 FPS at 1080p to 112 FPS at 1440p (a 28.2% reduction) and then to 70 FPS at 4K (a 37.5% reduction from 1440p). The cumulative drop from 1080p to 4K is 55.1%.
At Medium settings, the progression is 125 FPS at 1080p, 90 FPS at 1440p (a 28.0% reduction), and 56 FPS at 4K (a 37.8% reduction from 1440p). The cumulative drop is 55.2%. At High settings, 78 FPS at 1080p drops to 56 FPS at 1440p (a 28.2% reduction) and then to 35 FPS at 4K (a 37.5% reduction). The cumulative drop is 55.1%. At Ultra settings, 74 FPS at 1080p drops to 53 FPS at 1440p (a 28.4% reduction) and then to 34 FPS at 4K (a 35.8% reduction). The cumulative drop is 54.1%.
This near-uniform scaling pattern — approximately 28% reduction from 1080p to 1440p and an additional 37% from 1440p to 4K — indicates that the GPU is the consistent limiting factor across all tested configurations. The pixel count increase from 1920x1080 (2.07 million pixels) to 2560x1440 (3.69 million pixels) represents a 78% increase in pixel throughput demand, yet the frame rate drops by only 28%. This suggests the B390 is not purely pixel-bound; other factors such as memory bandwidth or shader complexity play a role.
The 4K resolution (8.29 million pixels) represents a 125% increase over 1440p, yet the frame rate drops by only 37%. This sub-linear scaling indicates that the shared memory bandwidth becomes an increasingly important constraint at higher resolutions, but the GPU's computational resources are not fully saturated. The system's performance profile is consistent with a GPU that has adequate shading power for a simple game like Inside but is limited by its memory subsystem and overall bandwidth availability.
The implication for users is clear: this combo performs best at 1080p and 1440p, where the B390's limitations are less exposed. At 4K, only Low settings provide a consistently smooth experience, while Medium settings approach playability with occasional dips below 60 FPS. The data does not support 4K High or Ultra as viable options for this hardware combination.
Hardware Specifications
AMD Ryzen 5 4600G
Intel Arc B390
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 4600G + Intel Arc B390 in Inside
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 70.0 |
| 3840x2160 | Medium | 56.0 |
| 3840x2160 | High | 35.0 |
| 3840x2160 | Ultra | 34.0 |
| 2560x1440 | Low | 112.0 |
| 2560x1440 | Medium | 90.0 |
| 2560x1440 | High | 56.0 |
| 2560x1440 | Ultra | 53.0 |
| 1920x1080 | Low | 156.0 |
| 1920x1080 | Medium | 125.0 |
| 1920x1080 | High | 78.0 |
| 1920x1080 | Ultra | 74.0 |
Inside with Ryzen 5 4600G + Other GPUs
See how Inside performs with the same CPU but different graphics cards.
Inside with Arc B390 + Other CPUs
See how Inside performs with the same GPU but different processors.
Other Games with Ryzen 5 4600G + Arc B390
Explore FPS benchmarks for other games using this same hardware combination.