Inside
This combination delivers exceptional performance with an average of 179 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 131 | 138 | 166 | 180 |
| 1440p QHD | 159 | 162 | 194 | 210 |
| 1080p Full HD | 177 | 180 | 216 | 234 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Inside with AMD Ryzen 5 3600 + NVIDIA GeForce RTX 5080, In-Depth Analysis
The AMD Ryzen 5 3600 paired with the NVIDIA GeForce RTX 5080 delivers exceptionally high frame rates in Inside, a 2016 puzzle platformer. Across all tested configurations, the average FPS never drops below 131, indicating that this combination is far beyond the requirements for smooth gameplay. The data suggests that players have significant headroom to prioritize visual fidelity or raw performance, depending on their display's refresh rate and resolution.
Settings Recommendations
The measured data provides a clear picture of how each preset affects performance, allowing for a straightforward recommendation based on the user's hardware. At 3840x2160 (4K), the Ultra preset yields an average of 131 FPS, while High produces 138 FPS. The difference between these two is a modest 7 FPS, suggesting that Ultra is a viable option for 4K displays without a substantial performance penalty. The Medium preset at this resolution delivers 166 FPS, which is a notable jump from High, but the visual trade-off may not be worth the extra 28 FPS for most users.
For those targeting 2560x1440, the High preset achieves 162 FPS, while Ultra sits at 159 FPS, a negligible 3 FPS difference. This indicates that the Ultra preset is the optimal choice for 1440p gaming, as it provides the maximum visual quality with almost no measurable impact on frame rate. The Medium preset at this resolution reaches 194 FPS, offering a buffer for high-refresh-rate monitors, but the Ultra setting's closeness to High makes it the superior recommendation for image quality.
At 1920x1080, the scenario is similar, with Ultra and High producing 177 FPS and 180 FPS respectively. The 3 FPS delta between these two settings is imperceptible, making Ultra the clear winner for 1080p. The Medium preset at 216 FPS provides additional headroom for 240Hz displays, but the visual downgrade from Ultra is significant enough that it should only be considered if the display's refresh rate demands it. The Low preset at 234 FPS offers the highest frame rate but sacrifices too much visual quality for a game that benefits from its atmospheric presentation.
Overall, the data indicates that the Ultra preset is the best experience for all three resolutions, as the FPS difference from High is minimal (between 3 and 7 FPS), while the visual benefits are substantial. The Medium preset is a reasonable fallback for 4K users who prioritize frame rates above 144 FPS, but the gap in quality is noticeable.
GPU Role
The NVIDIA GeForce RTX 5080 is the dominant component in this pairing, and its specifications explain the high frame rates observed in Inside. The GPU features 16 GB of GDDR7 memory on a 256-bit bus, providing a bandwidth of 960.0 GB/s. This memory configuration is more than sufficient for a game from 2016, as the data shows that even at 4K Ultra, the average FPS remains at 131, indicating no memory bandwidth bottleneck.
The GPU's clock speeds are also relevant. With a base clock of 2295 MHz and a boost clock of 2617 MHz, the RTX 5080 maintains high sustained performance. The memory clock is listed as 1875 MHz with 30 Gbps effective speed. These clocks, combined with the 10752 shading units, allow the GPU to process the game's rendering tasks efficiently. The FP32 performance of 56.28 TFLOPS provides ample compute power for the pixel shading and post-processing effects in Inside.
The RTX 5080's architecture, Blackwell 2.0, is built on a 5 nm process at TSMC. This modern architecture contributes to the GPU's efficiency and raw performance. The data shows that the GPU is not the limiting factor in this combo, as even at 4K Ultra, the average FPS is well above 60, which is the standard for smooth gameplay. The GPU's role is to deliver the high frame rates seen across all settings, and the benchmark results confirm it does so without issue.
The benchmark scores for the RTX 5080 also support its capability. In 3DMark Steel Nomad DX12, it scores 8637, and in Geekbench Vulkan, it scores 255450. These scores place the GPU in the 87th percentile of all GPUs, indicating its high-end positioning. The nearest rivals, such as the AMD Radeon RX 9070 GRE with a deltaPct of -2.2, are close in average benchmark score, but the RTX 5080's performance in Inside is clearly sufficient for the game's demands.
FAQ
Q: What is the average FPS at 4K with the Ultra preset?
A: The average FPS at 3840x2160 with the Ultra preset is 131.
Q: How much faster is the Low preset compared to Ultra at 1080p?
A: At 1920x1080, the Low preset achieves 234 FPS, which is 57 FPS higher than the Ultra preset's 177 FPS.
Q: Is there a significant difference between High and Ultra settings at 1440p?
A: The difference is minimal. At 2560x1440, High averages 162 FPS, while Ultra averages 159 FPS, a delta of only 3 FPS.
Q: What are the minimum and maximum FPS recorded at 4K Medium?
A: At 3840x2160 with Medium settings, the minimum FPS is 141, and the maximum FPS is 191, with an average of 166.
Q: Which resolution provides the highest average FPS across all settings?
A: The 1920x1080 resolution provides the highest average FPS across all settings, with values ranging from 177 (Ultra) to 234 (Low).
Q: How does the combo rank in this game compared to other tested configurations?
A: This combo ranks 1492 out of 3716 tested combinations in Inside.
Measured FPS Breakdown
The measured data provides a detailed look at performance across three resolutions and four settings presets. At 1920x1080, the Ultra preset averages 177 FPS, High averages 180 FPS, Medium averages 216 FPS with a minimum of 184 and maximum of 249, and Low averages 234 FPS. The progression from Ultra to Low shows a consistent increase in frame rate, with the biggest jump occurring between High and Medium at 36 FPS.
At 2560x1440, the Ultra preset averages 159 FPS, High averages 162 FPS, Medium averages 194 FPS with a minimum of 165 and maximum of 223, and Low averages 210 FPS. The pattern is similar to 1080p, but the absolute values are lower. The difference between Ultra and High shrinks to 3 FPS, while the gap between High and Medium expands to 32 FPS.
At 3840x2160, the Ultra preset averages 131 FPS, High averages 138 FPS, Medium averages 166 FPS with a minimum of 141 and maximum of 191, and Low averages 180 FPS. The performance drop from 1440p to 4K is significant, but the frame rates remain high. The difference between Ultra and High is 7 FPS, and the jump from High to Medium is 28 FPS.
These numbers show that the Medium preset offers the best balance between visual quality and performance, especially at higher resolutions. The Ultra preset is the most demanding, but its impact on FPS is relatively small compared to High, making it a viable choice for users who prioritize image quality.
Resolution Scaling
The data reveals how frame rates scale from 1080p to 4K, providing insight into the limiting component. At the Low preset, the average FPS drops from 234 at 1920x1080 to 210 at 2560x1440, and then to 180 at 3840x2160. This represents a 10.3% decrease from 1080p to 1440p and a 14.3% decrease from 1440p to 4K. The total drop from 1080p to 4K is 23.1%.
For the Ultra preset, the average FPS drops from 177 at 1920x1080 to 159 at 2560x1440, and then to 131 at 3840x2160. This is a 10.2% decrease from 1080p to 1440p and a 17.6% decrease from 1440p to 4K. The total drop from 1080p to 4K is 26.0%.
The scaling pattern indicates that the GPU is the primary limiting factor at higher resolutions, as the frame rate drops more steeply when pixel count increases. The CPU, an AMD Ryzen 5 3600 with 6 cores and 12 threads, has a base clock of 3.60 GHz and a boost clock of 4.20 GHz. Its single-thread performance in Cinebench R23 is 2124, which is adequate for the game's logic, but the GPU's workload increases disproportionately with resolution.
The fact that the FPS drop from 1080p to 4K is around 23-26% across presets suggests that the GPU is handling the extra pixel load efficiently, but it is still the bottleneck. The CPU's multi-thread performance, as shown by a Cinebench R23 multi-core score of 15045, is not a limiting factor, as the FPS scaling follows the expected GPU-bound pattern. This indicates that for Inside, the RTX 5080's performance dictates the frame rate at all resolutions, with the CPU providing sufficient support.
CPU Role
The AMD Ryzen 5 3600 is a 6-core, 12-thread processor from the 3000 series, based on the Zen 2 architecture (Matisse). It has a base clock of 3.60 GHz and a boost clock of 4.20 GHz, with a TDP of 65 W. Its cache configuration includes 64 KB of L1 per core, 512 KB of L2 per core, and 32 MB of shared L3 cache. This CPU's benchmark scores show a balanced profile, with a single-thread score of 2124 in Cinebench R23 and a multi-core score of 15045.
In Inside, the CPU's role is to handle game logic, physics, and scene management. The game is a puzzle platformer, which typically has modest CPU demands compared to large open-world titles. The data shows that the CPU is not a bottleneck, as the FPS is consistently high across all settings and resolutions. The single-thread performance is sufficient for the game's main thread, and the multi-thread capabilities handle any secondary tasks.
The CPU's percentile rank of 71 against all CPUs indicates it is above average, but its nearest rivals, such as the Intel Core i7-1260P with a deltaPct of 0.2, are very close in average benchmark score. This suggests that the Ryzen 5 3600 is a competent mid-range processor that does not limit the RTX 5080's performance in this game. The memory support for DDR4 in dual-channel configuration, with a bandwidth of 51.2 GB/s, is also adequate for the game's requirements.
The fact that the FPS scales with resolution in a GPU-bound manner confirms that the CPU is delivering frames fast enough to keep the GPU fed. Even at 1080p Low, where the CPU has the most relative influence, the average FPS of 234 is well above what any current display can show, indicating that the CPU is not a limiting factor. The CPU's boost clock of 4.20 GHz provides enough single-thread speed for the game's logic, and its 12 threads offer headroom for background processes.
How This Combo Ranks
In the database of tested combinations for Inside, the AMD Ryzen 5 3600 + NVIDIA GeForce RTX 5080 ranks 1492 out of 3716 combos. This places it in the 40th percentile of all tested systems, which is a surprisingly low rank given the high frame rates achieved. The reason for this is that the rank is based on the combination's overall performance across the game's benchmark, which likely includes a mix of settings and resolutions.
The combo's performance in Inside is characterized by its ability to maintain high FPS, but the rank suggests that many other combinations achieve even higher scores, possibly due to newer CPUs with better single-thread performance or GPUs with higher raw throughput. The RTX 5080's percentile of 87 among all GPUs is high, but the CPU's percentile of 71 is lower, which may contribute to the combo's mid-tier ranking.
Compared to other combos, the data shows that the RTX 5080 is a top-tier GPU, but the Ryzen 5 3600 is a mid-range CPU. The GPU's nearest rivals in benchmark score, such as the AMD Radeon RX 9070 GRE with a deltaPct of -2.2, are close, but the CPU's rivals, like the Intel Core i5-11400 with a deltaPct of -0.2, are also nearby. This suggests that the combo's rank is influenced by the CPU's relative performance, which is not as strong as the GPU's.
The rank of 1492 out of 3716 means that 60% of tested combos perform better in Inside. This is not a reflection of poor performance, as the FPS numbers are very high, but rather indicates that many other systems with newer or higher-end CPUs achieve slightly better results. For a game from 2016, the combo provides an excellent experience, but the rank highlights that the CPU is the weaker link in this pairing, even though it is not a bottleneck in practice.
Hardware Specifications
AMD Ryzen 5 3600
NVIDIA GeForce RTX 5080
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 3600 + NVIDIA GeForce RTX 5080 in Inside
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 180.0 |
| 3840x2160 | Medium | 166.0 |
| 3840x2160 | High | 138.0 |
| 3840x2160 | Ultra | 131.0 |
| 2560x1440 | Low | 210.0 |
| 2560x1440 | Medium | 194.0 |
| 2560x1440 | High | 162.0 |
| 2560x1440 | Ultra | 159.0 |
| 1920x1080 | Low | 234.0 |
| 1920x1080 | Medium | 216.0 |
| 1920x1080 | High | 180.0 |
| 1920x1080 | Ultra | 177.0 |
Inside with Ryzen 5 3600 + Other GPUs
See how Inside performs with the same CPU but different graphics cards.
Inside with RTX 5080 + Other CPUs
See how Inside performs with the same GPU but different processors.
Other Games with Ryzen 5 3600 + RTX 5080
Explore FPS benchmarks for other games using this same hardware combination.