Inside

Inside

AVERAGE FPS
157
excellent

This combination delivers exceptional performance with an average of 157 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 119 121 145 157
1440p QHD 139 141 169 183
1080p Full HD 155 158 189 205

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 157
3840x2160 Medium 145
3840x2160 High 121
3840x2160 Ultra 119
2560x1440 Low 183
2560x1440 Medium 169
2560x1440 High 141
2560x1440 Ultra 139
1920x1080 Low 205
1920x1080 Medium 189
1920x1080 High 158
1920x1080 Ultra 155

Inside with AMD Ryzen 5 2600 + NVIDIA GeForce RTX 5090, In-Depth Analysis

The AMD Ryzen 5 2600 paired with the NVIDIA GeForce RTX 5090 produces a distinctive performance profile in Inside, a puzzle platformer from 2016. The data shows a system where the GPU’s immense computational resources are rarely stressed, leaving the older six-core CPU as the primary arbiter of frame rates. This analysis breaks down the measured FPS across resolutions and settings, examines the specific roles of the GPU and CPU, and contextualizes the combo’s standing among 3,716 tested configurations.

Resolution Scaling

The FPS drop from 1080p to 4K reveals a classic CPU-bound scenario at lower resolutions. At 1080p with High settings, the combo delivers 158 FPS. Moving to 1440p sees this fall to 141 FPS, a decline of 17 FPS (10.8%) as pixel count increases. The jump to 2160p further reduces the average to 121 FPS, a 37 FPS (23.4%) drop from the 1080p baseline. This pattern indicates that while the RTX 5090 is capable of immense throughput, the scaling penalty is modest because the CPU is the limiting factor even at 4K.

The Low settings row exaggerates this trend. At 1920x1080 Low, the system achieves 205 FPS. At 2560x1440 Low, it drops to 183 FPS, and at 3840x2160 Low, it settles at 157 FPS. The 1080p-to-4K delta here is 48 FPS (23.4%), nearly identical to the High setting’s relative drop. This consistency suggests that the RTX 5090’s rendering pipeline is not the bottleneck; instead, the Ryzen 5 2600’s single-thread performance caps the maximum achievable frame rate, and resolution scaling only mildly modulates that ceiling.

Ultra settings show the narrowest absolute spread: 155 FPS at 1080p, 139 FPS at 1440p, and 119 FPS at 4K. The 1080p-to-4K reduction is 36 FPS (23.2%). The fact that the relative drop remains around 23% across all presets strongly implies that the game’s engine is adequately parallelized but still dependent on the CPU’s core clock speed for frame pacing. The RTX 5090, with its 32 GB of GDDR7 memory and 1.79 TB/s bandwidth, is never starved for data, making the resolution scaling purely a function of pixel workload on a GPU that is vastly overprovisioned for this title.

GPU Role

The NVIDIA GeForce RTX 5090 is a Blackwell 2.0 architecture part with a base clock of 2017 MHz and a boost of 2407 MHz. Its memory subsystem includes 32 GB of GDDR7 on a 512-bit bus, yielding 1.79 TB/s bandwidth. For Inside, a game with simple geometry and limited texture complexity, these specifications are far beyond what the engine requires. The measured FPS at 4K Ultra (119 FPS) versus 4K Low (157 FPS) shows only a 38 FPS difference, indicating that even the most demanding preset does not meaningfully challenge the GPU’s shading units or ROPs.

The GPU’s raw compute metrics—104.8 TFLOPS FP32, 423.6 GPixel/s pixel rate, and 1,636.8 GTexel/s texture rate—are effectively idle in this workload. The data shows that the RTX 5090’s PassMark G3D score of 39,650 places it in the 92nd percentile among all GPUs, yet in Inside, it cannot leverage this power to push frame rates beyond the CPU’s limit. The VRAM allocation is trivial for this game; 32 GB is overkill for a title whose assets fit comfortably in the L3 cache of the CPU. The GPU’s role here is to ensure that frame times are consistent, which is reflected in the narrow min-to-max FPS ranges at Medium settings: 161-217 FPS at 1080p, 144-195 FPS at 1440p, and 123-167 FPS at 4K.

Benchmark results indicate that the RTX 5090’s average benchmark score of 79,842 is 0.3% higher than the NVIDIA Tesla P100 PCIe 16 GB, its closest rival. However, in Inside, this GPU advantage is irrelevant because the bottleneck is upstream. The GPU’s boost clock behavior is likely stable, but the CPU cannot feed it frames fast enough to saturate the rendering pipeline, especially at 1080p where the 205 FPS Low result is the highest recorded in this dataset.

Settings Recommendations

Based on the measured rows, the Medium preset offers the most balanced experience. At 1080p Medium, the combo averages 189 FPS with a minimum of 161 FPS and a maximum of 217 FPS. This provides a smooth, high-refresh-rate experience without the negligible visual gain of Ultra. At 1440p Medium, the average is 169 FPS with a min of 144 FPS, which remains well above the 120 FPS threshold for most displays. The 4K Medium setting yields 145 FPS average (min 123 FPS), still comfortably playable.

Low settings provide the highest frame rates—205 FPS at 1080p, 183 FPS at 1440p, and 157 FPS at 4K—but the visual compromise is unnecessary given the hardware. High settings offer 158 FPS at 1080p, 141 FPS at 1440p, and 121 FPS at 4K, which are only slightly below Medium. The difference between High and Ultra is marginal in FPS terms (158 vs 155 at 1080p, 141 vs 139 at 1440p, 121 vs 119 at 4K), suggesting that the engine’s Ultra preset adds little computational load.

The data suggests that Medium is the sweet spot because it delivers the highest minimum FPS values (161 at 1080p, 144 at 1440p, 123 at 4K) among all presets with available min/max data. These floor values are critical for a puzzle platformer where precise timing matters, and the 217 FPS maximum at 1080p Medium demonstrates headroom. For users prioritizing maximum smoothness over fidelity, Low is acceptable, but Medium provides the best combination of stability and visual quality per the measured rows.

Measured FPS Breakdown

At 1920x1080, the frame rates are as follows: Low averages 205 FPS, Medium averages 189 FPS (min 161, max 217), High averages 158 FPS, and Ultra averages 155 FPS. The progression from Low to Ultra shows a 50 FPS drop (24.4%), but the step from High to Ultra is only 3 FPS, indicating diminishing returns.

At 2560x1440, the results scale downward proportionally: Low averages 183 FPS, Medium averages 169 FPS (min 144, max 195), High averages 141 FPS, and Ultra averages 139 FPS. The 1080p-to-1440p penalty for each preset is roughly 11-14%: Low drops 22 FPS, Medium drops 20 FPS, High drops 17 FPS, and Ultra drops 16 FPS.

At 3840x2160, the averages are: Low at 157 FPS, Medium at 145 FPS (min 123, max 167), High at 121 FPS, and Ultra at 119 FPS. The 1440p-to-4K drop is more pronounced: Low loses 26 FPS, Medium loses 24 FPS, High loses 20 FPS, and Ultra loses 20 FPS. This shows that the GPU is finally doing more work at 4K, but the CPU still limits the ceiling.

The min/max data at Medium settings reveals frame time consistency. At 1080p, the spread is 56 FPS (161-217). At 1440p, it is 51 FPS (144-195). At 4K, it narrows to 44 FPS (123-167). This shrinking variance at higher resolutions suggests that as the GPU takes on more pixel workload, the CPU has more time to prepare frames, reducing stutter.

FAQ

*Q: Is the RTX 5090 overkill for Inside?*

A: The data shows the GPU’s massive resources—32 GB VRAM, 104.8 TFLOPS—are not fully utilized. The FPS difference between Low and Ultra at any resolution is under 25%, indicating the GPU is not the limiting factor.

Q: Why does the FPS drop so little from 1080p to 4K?

A: The CPU is the bottleneck. The Ryzen 5 2600’s single-thread performance caps frame rates, so increasing resolution only adds a modest pixel workload that the RTX 5090 absorbs easily.

Q: What is the best resolution for this combo?

A: 1440p Medium offers 169 FPS average with a 144 FPS minimum, which is ideal for high-refresh monitors. 4K Medium at 145 FPS is also viable, but the CPU limit prevents full utilization of the GPU.

Q: Does the CPU’s age affect performance?

A: Yes. The Ryzen 5 2600 has a base clock of 3.40 GHz and boost of 3.90 GHz, which is modest by modern standards. Its PassMark single-thread score of 2,239 is the primary limiter.

Q: How does the combo rank among tested systems?

A: It ranks 2,065th out of 3,716 combos, placing it in the 55.6th percentile. This is low for such a powerful GPU, reflecting the CPU’s inability to keep pace.

Q: Is the frame rate stable at Medium settings?

A: The min/max data shows spreads of 56 FPS at 1080p, 51 FPS at 1440p, and 44 FPS at 4K. These are acceptable ranges, but the high maximums suggest occasional CPU-bound spikes.

CPU Role

The AMD Ryzen 5 2600 is a 6-core, 12-thread processor from the 2000 series, based on the Zen architecture (Pinnacle Ridge). Its base clock is 3.40 GHz and boost clock is 3.90 GHz, with 16 MB of shared L3 cache. The CPU’s benchmark scores highlight its strengths and weaknesses: the Cinebench R15 multicore score is 1,248, while the single-core score is 157.3. The PassMark single-thread score is 2,239, and the multithread score is 13,160.

In Inside, the game’s logic and physics are likely single-threaded, meaning the CPU’s boost clock of 3.90 GHz is the critical factor. The Ryzen 5 2600’s 75th percentile ranking among all CPUs indicates it is adequate but not exceptional. Its nearest rival, the Intel Core Ultra 5 228V, has an average score of 21,440, just 0.2% lower, while the AMD EPYC 9454 is 1.2% higher. This tight clustering shows the Ryzen 5 2600 is positioned in the mid-tier of desktop processors.

The data reveals that the CPU’s 12 threads are underutilized. The FPS at 1080p Low (205 FPS) is the highest recorded, but it is still below the threshold where the GPU would be the bottleneck. The CPU’s memory bandwidth of 46.9 GB/s (DDR4 dual-channel) is sufficient for this game, but the Zen architecture’s older design limits instruction per clock (IPC) compared to newer parts. The benchmark results indicate that the CPU’s single-thread performance is the reason the combo cannot reach higher frame rates, especially at 1080p where the GPU is idle most of the time.

How This Combo Ranks

The combo ranks 2,065th out of 3,716 tested configurations, placing it in the lower half (55.6th percentile) of all combos. This is a surprisingly low rank for a system with an RTX 5090, which alone ranks in the 92nd percentile among GPUs. The discrepancy underscores the CPU’s limiting role. The Ryzen 5 2600’s 75th percentile CPU ranking does not translate to a high combo rank because Inside is not a multi-threaded title that benefits from the CPU’s 12 threads.

Compared to other combos, this pairing is likely outperformed by systems with newer mid-range CPUs and less powerful GPUs. The data shows that the FPS numbers are respectable—4K Ultra at 119 FPS is playable—but the rank reflects that many other processors achieve higher frame rates with cheaper graphics cards. The RTX 5090’s nearest GPU rivals, such as the Tesla P100 (0.3% higher score), would produce similar results in this game because the bottleneck is the CPU, not the GPU.

The combo’s position in the 2,065th spot suggests that users seeking maximum FPS in Inside should prioritize a CPU with higher single-thread performance over the RTX 5090’s raw power. The measured data shows that even at 1080p Low, the system only reaches 205 FPS, which is below what many modern CPUs can achieve with a mid-range GPU. This ranking serves as a cautionary tale: the GPU’s 92nd percentile status does not guarantee a top-tier gaming experience when paired with an older CPU. The 3,716-combo dataset indicates that this specific pairing is suboptimal for this particular game, despite the components’ individual strengths.

Hardware Specifications

AMD Ryzen 5 2600

Cores / Threads 6 / 12
Base Clock 3400 MHz
Boost Clock 3900 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 5090

VRAM 32 GB GDDR7
Base Clock
Boost Clock 2407 MHz MHz
TDP 575 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 2600 + NVIDIA GeForce RTX 5090 in Inside

Resolution Settings Avg FPS
3840x2160 Low 157.0
3840x2160 Medium 145.0
3840x2160 High 121.0
3840x2160 Ultra 119.0
2560x1440 Low 183.0
2560x1440 Medium 169.0
2560x1440 High 141.0
2560x1440 Ultra 139.0
1920x1080 Low 205.0
1920x1080 Medium 189.0
1920x1080 High 158.0
1920x1080 Ultra 155.0

Inside with Ryzen 5 2600 + Other GPUs

See how Inside performs with the same CPU but different graphics cards.

Inside with RTX 5090 + Other CPUs

See how Inside performs with the same GPU but different processors.

Other Games with Ryzen 5 2600 + RTX 5090

Explore FPS benchmarks for other games using this same hardware combination.