Inside

Inside

AVERAGE FPS
75
good

This combination provides smooth gameplay with an average of 75 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 32 34 54 68
1440p QHD 51 54 86 108
1080p Full HD 71 75 120 150

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 68
3840x2160 Medium 54
3840x2160 High 34
3840x2160 Ultra 32
2560x1440 Low 108
2560x1440 Medium 86
2560x1440 High 54
2560x1440 Ultra 51
1920x1080 Low 150
1920x1080 Medium 120
1920x1080 High 75
1920x1080 Ultra 71

Inside with AMD Ryzen 5 2600 + AMD Radeon RX 580, In-Depth Analysis

The AMD Ryzen 5 2600 and AMD Radeon RX 580 combination delivers a highly playable experience in Inside, with performance scaling predictably across resolutions and settings. The measured data reveals a system that is clearly capable of smooth 1080p gameplay, yet faces limitations at 4K, particularly when visual fidelity is prioritized. This analysis breaks down the specific performance metrics, contextualizes them against rival components, and provides actionable settings recommendations based solely on the provided benchmark data.

Settings Recommendations

The measured FPS data across all three resolutions (1920x1080, 2560x1440, and 3840x2160) indicates that the Medium preset offers the most balanced experience, especially when considering both average frame rates and frame time consistency, as it is the only preset with recorded minimum and maximum FPS values. At 1080p, the Medium preset achieves an average of 120 FPS, which is double the 60 FPS threshold and provides a substantial buffer for smooth gameplay. The High preset at 1080p delivers 75 FPS, which is still smooth, but the Medium preset’s higher frame rate and recorded stability (min 102 FPS, max 138 FPS) make it the superior choice for a consistent experience.

For 1440p, the Medium preset again stands out. It produces an average of 86 FPS with a minimum of 73 FPS, ensuring that frame pacing remains stable even in demanding scenes. The High preset at 1440p drops to 54 FPS, which is playable but leaves less headroom for sudden dips in performance. The Low preset at 1440p offers a very high 108 FPS, but the visual downgrade is likely significant. Therefore, Medium provides the best compromise between visual quality and performance at this resolution.

At 4K, the situation changes. The Medium preset yields an average of 54 FPS with a minimum of 46 FPS, which is on the edge of playability. The High preset drops to 34 FPS, and the Ultra preset falls to 32 FPS, both of which are below the ideal smoothness threshold. The Low preset at 4K produces 68 FPS, making it the only 4K option that provides a consistently smooth experience. For a game like Inside, which relies heavily on atmosphere and visual storytelling, the Low preset’s performance advantage outweighs the graphical compromise, as the game’s art style is less dependent on high-detail textures. Thus, for the best overall experience, Medium is recommended for 1080p and 1440p, while Low is the recommended preset for 4K.

GPU Role

The AMD Radeon RX 580’s specifications and benchmark scores provide context for its performance in Inside. The GPU features 8 GB of GDDR5 memory on a 256-bit bus, yielding a memory bandwidth of 256.0 GB/s. This is a substantial amount of memory and bandwidth for a 2016 puzzle platformer, suggesting that the game’s texture and asset streaming demands are easily met by this card. The GPU’s core clocks are a base of 1257 MHz and a boost of 1340 MHz, which are moderate for its generation.

The RX 580’s average benchmark score is 12928, placing it in the 53rd percentile of all GPUs. Its nearest rivals in terms of average score are the NVIDIA GeForce RTX 3050 Ti Mobile (12940, deltaPct -0.1), the NVIDIA GeForce GTX 1660 SUPER (12986, deltaPct -0.4), the AMD Radeon 740M (12870, deltaPct 0.5), and the AMD FirePro W5100 (12847, deltaPct 0.6). These deltaPct values show that the RX 580 is essentially performance-equivalent to these cards, with all deltas being less than 1%. This indicates that its raw compute capability is in a specific performance tier, and its rendering of Inside aligns with this tier.

In the context of Inside, the GPU appears to be the primary bottleneck only at higher resolutions. The measured frames per second show a clear scaling pattern that correlates with the GPU’s fill rate and pixel throughput. The GPU’s pixel rate is 42.88 GPixel/s and its texture rate is 193.0 GTexel/s, which are the specifications that determine how quickly it can fill the screen. At 1080p, the GPU has ample resources to push high frame rates, but as the pixel count increases to 1440p and then 4K, these rates are strained, leading to the observed FPS drops. The VRAM capacity is not a limiting factor in this game, as even the highest settings at 4K would not consume the full 8 GB buffer, making the core clock and memory bandwidth the more relevant performance indicators.

Resolution Scaling

The measured FPS data clearly demonstrates how performance scales from 1080p to 4K, revealing the shifting bottleneck between the CPU and GPU. At the Medium preset, the average FPS drops from 120 at 1920x1080, to 86 at 2560x1440, and finally to 54 at 3840x2160. This represents a 28.3% decrease from 1080p to 1440p, and a 37.2% decrease from 1440p to 4K. The scaling is relatively linear, suggesting a consistent load increase on the GPU as resolution rises.

The High preset shows a similar trend, with FPS dropping from 75 at 1080p, to 54 at 1440p, and 34 at 4K. This is a 28% drop from 1080p to 1440p, and a 37% drop from 1440p to 4K. The Low preset follows the same pattern: 150 FPS at 1080p, 108 FPS at 1440p, and 68 FPS at 4K. These consistent percentage drops across presets indicate that the performance scaling is primarily driven by the resolution’s pixel count, which directly impacts the GPU’s workload.

This scaling pattern strongly suggests that the GPU is the limiting component at higher resolutions. At 1080p, the CPU (AMD Ryzen 5 2600) is likely capable of feeding the GPU enough data to reach high frame rates, as evidenced by the 150 FPS at Low settings. However, as resolution increases, the GPU’s rendering workload grows exponentially, and the frame rate becomes constrained by its pixel fill rate and memory bandwidth. The fact that the FPS drops by roughly a third at each step up in resolution, regardless of the preset, confirms that the RX 580 is the primary bottleneck at 1440p and 4K. This is not a CPU limitation, as the CPU’s performance would not degrade with higher resolutions; instead, the data shows a classic GPU-bound scenario at higher pixel counts.

FAQ

Q: What is the highest average frame rate achievable with this combo at 1080p?

A: The highest average frame rate is 150 FPS, which is achieved with the Low settings preset at 1920x1080 resolution.

Q: Is the AMD Radeon RX 580 capable of maintaining 60 FPS at 4K resolution?

A: No. At 3840x2160, the highest average FPS is 68 with the Low preset. The Medium preset averages 54 FPS, while High and Ultra average 34 FPS and 32 FPS, respectively. None of these settings consistently maintain a 60 FPS average.

Q: How does the AMD Ryzen 5 2600's multi-threaded performance compare to its nearest rivals?

A: The Ryzen 5 2600 has a Cinebench R15 multi-core score of 1248. Its nearest rival, the Intel Core Ultra 5 228V, has an average benchmark score that is 0.2% higher, while the Intel Core i9-11900H is 0.5% higher. The AMD EPYC 9454 is 1.2% higher, and the Intel Xeon D-1746TER is 0.7% lower.

Q: What is the difference in average FPS between the High and Ultra settings at 1440p?

A: At 2560x1440, the High preset achieves an average of 54 FPS, while the Ultra preset achieves an average of 51 FPS. The difference is only 3 FPS, indicating that the Ultra preset offers minimal performance impact over High at this resolution.

Q: Does the combo's rank in this game suggest it is a high-performing or low-performing system?

A: The combo ranks 3386 out of 3716 tested combos, placing it in the lower 8.9% of all tested systems. This suggests it is a relatively low-performing combo compared to the wider database of tested hardware.

Q: Are there any settings where the frame rate is stable with a recorded minimum value?

A: Yes, the Medium preset is the only one with recorded minimum and maximum FPS values. At 1080p, it has a minimum of 102 FPS and a maximum of 138 FPS. At 1440p, the minimum is 73 FPS and the maximum is 99 FPS. At 4K, the minimum is 46 FPS and the maximum is 62 FPS.

How This Combo Ranks

The AMD Ryzen 5 2600 and AMD Radeon RX 580 combination holds a comboRankInGame of 3386 out of 3716 tested combos. This rank places the system in the bottom 9% of all tested configurations, indicating that while it is fully capable of running Inside, it is not a high-performance setup relative to the broader hardware landscape. The rank is a holistic measure that likely considers performance across all tested resolutions and settings, and the data suggests that the combo’s performance is primarily held back by the RX 580’s mid-range capabilities, especially at higher resolutions.

This low rank does not mean the experience is poor, as the measured FPS at 1080p are excellent, but it does contextualize the system within a database that includes high-end and modern components. The combo’s rank is a direct consequence of the GPU’s 53rd percentile position and the CPU’s 75th percentile position. The CPU is above average, but the GPU is right at the median, and when combined, they produce a system that is outclassed by many others. The nearest rivals to the GPU, such as the GTX 1660 SUPER, are similarly positioned, which further confirms that this combo is in a specific performance tier that is not competitive with top-tier hardware. For a game like Inside, which is not graphically demanding, this rank is acceptable, but it highlights that this system is better suited for 1080p gaming than for high-resolution or high-refresh-rate scenarios.

CPU Role

The AMD Ryzen 5 2600 is a 6-core, 12-thread processor based on the Zen architecture, with a base clock of 3.40 GHz and a boost clock of 3.90 GHz. Its benchmark scores, such as a Cinebench R15 multi-core score of 1248 and a Geekbench single-core score of 1154, indicate a solid mid-range CPU. The processor’s 75th percentile standing among all CPUs, with an average benchmark score of 21484, shows that it is more capable than a majority of processors in the database. Its nearest rival, the Intel Core Ultra 5 228V, has a near-identical average score (21440, deltaPct 0.2), confirming that the 2600’s computational power is competitive with modern mobile and desktop parts.

In the context of Inside, the CPU’s role is to manage game logic, physics, and frame pacing. The measured FPS data suggests that the CPU is not a bottleneck at any resolution. At 1080p with Low settings, the combo reaches 150 FPS, which is a high frame rate that indicates the CPU is capable of feeding the GPU rapidly. If the CPU were the limiting factor, we would expect to see a plateau in FPS across different resolutions at the same settings. However, the data shows a clear decline in FPS as resolution increases, which is a characteristic of a GPU-bound scenario. For instance, at High settings, the FPS drops from 75 at 1080p to 54 at 1440p, a 28% decrease, which is directly attributable to the GPU’s pixel rendering workload, not the CPU.

The CPU’s 12 threads and 16 MB of shared L3 cache are more than sufficient for a puzzle platformer like Inside, which typically does not have heavy multi-threaded demands. The CPU’s single-thread performance is also adequate, as the game’s core logic is likely single-threaded. The data indicates that the Ryzen 5 2600 is more than capable of supporting the RX 580’s output, and that the overall performance ceiling of this combo is dictated by the GPU. This is a healthy balance for 1080p gaming, where the CPU has enough headroom to prevent frame drops, but it also means that upgrading the GPU would yield significant performance gains without requiring a CPU upgrade.

Measured FPS Breakdown

The following table details the exact measured average FPS for each resolution and settings preset combination:

| Resolution | Settings | Avg FPS | Min FPS | Max FPS |

| :--------- | :------- | :------ | :------ | :------ |

| 1920x1080 | Low | 150 | - | - |

| 1920x1080 | Medium | 120 | 102 | 138 |

| 1920x1080 | High | 75 | - | - |

| 1920x1080 | Ultra | 71 | - | - |

| 2560x1440 | Low | 108 | - | - |

| 2560x1440 | Medium | 86 | 73 | 99 |

| 2560x1440 | High | 54 | - | - |

| 2560x1440 | Ultra | 51 | - | - |

| 3840x2160 | Low | 68 | - | - |

| 3840x2160 | Medium | 54 | 46 | 62 |

| 3840x2160 | High | 34 | - | - |

| 3840x2160 | Ultra | 32 | - | - |

At 1080p, the system excels, with even the Ultra preset maintaining a 71 FPS average. The Medium preset’s 120 FPS average is particularly strong, and its recorded minimum of 102 FPS ensures that there are no noticeable stutters. The 1440p results show a clear step down, with the Low preset at 108 FPS being the only option that consistently exceeds 60 FPS. The High and Ultra presets both hover around the 51-54 FPS mark, which is playable but not ideal for fast-paced action. At 4K, the system struggles, with only the Low preset achieving a playable 68 FPS. The Medium preset’s 54 FPS average, with a minimum of 46 FPS, is borderline, and the High and Ultra presets produce frame rates that are too low for a smooth experience. These numbers provide a comprehensive look at the combo’s capabilities, showing that it is a 1080p-centric system that can handle 1440p with adjusted settings, but it is not suited for 4K gaming.

Hardware Specifications

AMD Ryzen 5 2600

Cores / Threads 6 / 12
Base Clock 3400 MHz
Boost Clock 3900 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 580

VRAM 8 GB GDDR5
Base Clock —
Boost Clock 1340 MHz MHz
TDP 185 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 2600 + AMD Radeon RX 580 in Inside

Resolution Settings Avg FPS
3840x2160 Low 68.0
3840x2160 Medium 54.0
3840x2160 High 34.0
3840x2160 Ultra 32.0
2560x1440 Low 108.0
2560x1440 Medium 86.0
2560x1440 High 54.0
2560x1440 Ultra 51.0
1920x1080 Low 150.0
1920x1080 Medium 120.0
1920x1080 High 75.0
1920x1080 Ultra 71.0

Inside with Ryzen 5 2600 + Other GPUs

See how Inside performs with the same CPU but different graphics cards.

Inside with RX 580 + Other CPUs

See how Inside performs with the same GPU but different processors.

Other Games with Ryzen 5 2600 + RX 580

Explore FPS benchmarks for other games using this same hardware combination.